BtRL features an original soundtrack with pieces inspired by Bear McCreary and Richard Gibbs' soundtrack. It also includes character-based gameplay and voice acting. The three-mission demo campaign follows a storyline that precedes the episode, "Scar", adding some background to the events of that episode. Online multiplayer, including "Deathmatch" and "Team vs. Team", is supported. The Mk II and VII Vipers are featured with authentic weaponry, flight controls, and semi-Newtonian physics (the development team state that, "if you've seen it on the show, you can do it in BtRL").