Tell me your opinions. Do you like minicampaigns with less than 10 missions? Honestly, I love both to play and FRED them.
It's a fun to have a break with small side-project that contain about 6-7 missions. You can test new FS2 Open features and stuff. The ideas for missions evolve fastly. When I started fredding The Apocalypse: Vega I had in mind absolutely diffrent campaign. During development it evolved into what it is now :naughty:
In addition, there're gameplay adventages and community adventages.
Let me explain why. Making mini-campaign takes a very little amount of time. So potential players get something new and fresh faster and the campaign with good mission design, storyline and usage of FS2 Open features - And it could be still cool.
Releasing many mini campaigns is also very good for community. If there's more cool things with nice gameplay to test and play, there's automatically more things to discuss about and it keeps community active.
What are your opinions about minicampaigns?
Do you have cool ideas for them in mind? I'm always more than willing to FRED them.