Author Topic: screwing around (with another engine)  (Read 10581 times)

Nuke

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screwing around (with another engine)
« on: May 10, 2005, 09:45:46 AM »

 :biggrin1:

its really funny watching this thing try to dock
« Last Edit: May 10, 2005, 09:48:31 AM by Nuke »
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Nuke

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screwing around (with another engine)
« Reply #1 on: May 12, 2005, 05:46:49 AM »

 ;)
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DaBrain

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screwing around (with another engine)
« Reply #2 on: May 12, 2005, 08:05:16 AM »
:lol: Great. Looks nice. I always liked Freelancer.
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Falcon

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screwing around (with another engine)
« Reply #3 on: June 09, 2005, 12:47:00 PM »
I have always enjoyed Freelancer as well... great work Nuke! :biggrin1:

Nuke

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screwing around (with another engine)
« Reply #4 on: June 11, 2005, 08:01:46 AM »
the more i mod in freelancer the more i like freespace open. that game engine is apita to work with
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camcanr

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screwing around (with another engine)
« Reply #5 on: November 29, 2005, 04:56:23 AM »
so, is it freespace or freelancer (no trouble for me, i got both:nod: )
Need a Beta tester???
Or someone that won\'t keep saying mod keeps F***ing up(as in rude Language)???
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Nuke

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screwing around (with another engine)
« Reply #6 on: November 29, 2005, 05:13:56 AM »
freespace, freelancer has too many modding annoyances and it doesnt support gatling guns.
Thou shalt not make a machine in the likeness of the human mind