Author Topic: Your campaign idea  (Read 54802 times)

Rodo

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« Reply #15 on: March 18, 2009, 11:18:39 PM »
Capella has gone nova, systems are being cleansed from enemy shivan and revel presence.
You are the commander of an elite squadron which, after every boring escort mission, jumps away of their official sorties to hunt down and kill unmersifully the remnants of the shivan armada trapped on this side of Capella node.
Every member of the killer wing agrees that this is the right thing to do, and they even enjoy skipping their duties just to get a chance of killing a couple more of shivans and maybe some lost revels too.
They will charge against the enemy even heavily outnumbered and with strenght and brains all missions should turn right, shivans only try to run so this makes the work easier, but then suddenly in one last sortie the beast feels cornered and as a result your wingmates die and then you find yourself returning from a normal escort mission without wingmates and a lot of things to explain... not much else to say really, you will suffer the punishment of GTVA laws for doing ilegal missions.

something I was planning on doing but I find the lack of my free time somewhat discouraging now.
« Last Edit: March 18, 2009, 11:23:47 PM by Rodo »

peterv

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« Reply #16 on: March 19, 2009, 01:27:42 AM »
It's good but not completed: Define the "punishment of GTVA laws for doing ilegal missions".

Rodo

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« Reply #17 on: March 19, 2009, 03:24:56 AM »
the story ends with you being transfered to a prison , because of your responsability as a wing commander and the losses of all your wingmates you get let's say...20 years??, not really that familiar with GTVA laws.. or any laws for the record.


ohh and forgot the name of the campaign:

"Retribution"

peterv

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« Reply #18 on: March 21, 2009, 09:52:55 PM »
I'd prefer for my talent to be recognized and to be forced to do only ilegal missions for the SOC, but it's still good.

Thulius

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« Reply #19 on: August 24, 2009, 07:56:34 PM »
Son of blood

After the GTVA defeatet the NTF, Bosch fled with his last man into the Nebula. Planned to be a 10 mission long campaign, you got to save the NTF Iceni and the NTT Alexandria as well. See how the last days of the NTF were, and get rescued by your enemy...
At first, you get the order to secure the NTT Alexandria. Then you've to choose: You get the official order to Jump to the NTF Iceni. But then, the NTT Alexandria would be helpless. What do you do? If you jummp to the Iceni, you'll get the Debrief. that you have done your job very well. If you stay with the NTT Alexandria, a fight, with a bloody end would come. By staying with the Iceni  - and Bosch, you stay loyal to the NTF and get rescued, after a brutal battle with the Shivans. You are going to be one of the persons who'll be never seen, because the GTVA need to have informations - from you!

[COLOR="DarkOrange]A good concept as I think. I don't know if I'm going to work on this, but maybe you'll get to make your on idea of this. please contact me, if you want to do exactly the same.:)[/COLOR]
« Last Edit: August 24, 2009, 08:44:48 PM by Thulius »
"Collossus, what happened?"
"I\'m not sure...I think someone pushed the wrong button!"

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shiv

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« Reply #20 on: August 24, 2009, 08:14:08 PM »
What are you going exactly to put in this campaign? Because this description doesn't tell anything that sounds really good... :(
"Moonred - Hates shivan ships, but is fucking awesome at making them...."
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Novachen

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« Reply #21 on: August 24, 2009, 08:34:24 PM »
Rise of the Rebels

The year is 2366, 31 years after the destruction of the lucifer. You're a loyal pilot of the 6th GTVA Fleet under command of Admiral Aken Bosch in the Polaris system. After a surprise attack on the Polaris orbital defence force, the polaris shipyard and the polaris capital Admiral Aken Bosch and his 6th fleet declares it's independence from GTVA and found the Neo-Terran Front. In the next few days were you fly attacks on GTVA targets the gouvernments of the sirius and regulus systems defect to the newly created alliance and you have to fight the GTVA forces in three systems for a goal named Neo-Terra.  It is the begin of the NTF Rebellion.

This was only an idea for a fan-fiction within the FreeSpace2 universe a few months back. This story follow the first months of the NTF Rebellion until the completion of the NTF Iceni, one year before FreeSpace2. I never begin to write it, because i have no longer enough time for that. Of course this story was written about the, still unnamed, pilot. And i planned that he (or the player *g*) flies a bombing run at the polaris capital city to hit the gouvernment on the planet. I think a bombing mission on a planet would be very interesting and a unique FreeSpace2 experience, but i think it's hard to realize, because their are no building mods and planetary grounds for FreeSpace2 available :(
« Last Edit: August 24, 2009, 09:07:30 PM by Novachen »
I was there, you were there and you should never forget it. GTVA FreeSpace Convention, Paris 2001!
FreeSpace Pilot since 1999 :)

My writing work (all in english and german):
Dark Abyss (2001) - What wll happen thirteen years later, after the neo-terran front come back in service... with the shivans, of course.
At the Edge of the Abyss (2003) - fifteen years after capella the GTVA have to face their annihilation again, and this time... there is no escape.
Fallen Angel (INFR1) (2006) - 32 years have passed since the capella supernova. the GTVA has completed their GTI Melia jumpgate in delta serpentis and reopened the jump node to sol... and fall in war against an enemy named earth alliance. Furthermore... what meaning have those damn strange readings in ross 128?

Thulius

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« Reply #22 on: August 24, 2009, 08:45:15 PM »
Uuups, sorry. Fixed.:)
"Collossus, what happened?"
"I\'m not sure...I think someone pushed the wrong button!"

"Never, build something like that!"

MatthewPapa

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« Reply #23 on: August 24, 2009, 09:43:19 PM »
wow, what a cool thread. this thread may also go hand in hand with some fan fiction as well

Mobius

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« Reply #24 on: August 25, 2009, 12:08:06 AM »
INF has some fan fiction. Do you think it may be appropriate to post it here?

ngtm1r

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« Reply #25 on: August 25, 2009, 12:51:15 AM »
's a dual campaign.

Second Impression: Laramis System Defense Force
This is the way the world doesn't end, and why the Laramis SDF made it so.

What's it about? Well it's about what the GTVA does in response to another Shivan invasion, and it's dedicated to portraying them as a competent, capable force. A lot of background is presented via Command Briefs (in lieu of a working Fiction Viewer). The campaign is/was going to be built around a Vasudan scout-bomber squadron flying the Bakha. It was going to be a mostly defensively themed, in keeping with the Laramis SDF's overall role in the GTVA's plans, but as you were flying a bomber for most of the campaign, it wasn't going to be boringly defensive; engaging Shivan warships in defense of installations and logistics craft and covering GTVA fleet units entering the system or that had commited their fightercraft to offensive action would/will comprise most missions. It overlaps partially in time with the other campaign it was to paired with.

Second Impression: 6th Fleet
Wars are not won by defensive action.

With a similar overall purpose to the Laramis SDF part, 6th Fleet would arrive on the scene about three days after the other campaign began. Unlike the Laramis SDF campaign, 6th Fleet's would/will be entirely offensively themed. As the first command brief puts it "on arrival in Laramis we will conduct maximum-effort flight operations until Command says otherwise or the Aquitaine is shot from under us." It would have, however, gone into different details of the GTVA's response to the invasion, and done some things I'm not going to discuss because I still have hopes of releasing. :P
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Black Wolf

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« Reply #26 on: August 25, 2009, 03:24:22 AM »
[colour=burlywood]I should try to find the script I did up for the abortive HLP Community campaign. It basically involved finding a colony of Humans who had been lost during the TV War since the GTA didn't realize how to tell stable from unstable nodes. They had been the major non-Sol shipbuilding facility, and their loss kicked the Terrans out of a winning phase and into a losing phase (one of the events that helped prolongue the TV War so much. The gist was that these guys had fought a war with someone (not the Shivans) and had turned to cloning and genetic engineering to survive. When they eventually made contact with the GTVA again, the GTVA in general (and particularly the Vasudans) kicked up a major stink about the cloning that eventually led to war.

I also have another semi-cool idea about the repercussions of the GTVA encountering an aggressive but technologically inferior race, the El-Nathi, and trying to keep the from gaining too much GTVA technology, while at the same time also trying to trade with them, get them on-side and maybe one day bring them into the alliance, should the Shivans ever return. I've made, oh, probably a dozen ships over the years, all of which end up scrapped as the ideas about the species change, or my modding ability changes, or the engines capabilities change.

One day :)[/colour]
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starlord

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« Reply #27 on: August 31, 2009, 02:58:33 PM »
I don't have a proper script idea, yet I would love to see a campaign presenting a hypophesis/encounter with bosch and what happened to him (why/where was he taken, etc...)

D.plosy

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« Reply #28 on: October 23, 2009, 11:28:21 PM »
Hes running for MoI and youre nearly MoT. That means that youre not running against each other.

Also, your campaign, Eclipse, while its a little short, outlines the basics of what the MoI should do. Its ok.

Snail

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« Reply #29 on: December 27, 2009, 03:10:21 AM »
Bump. :D



This was a campaign I was working on aaaaaaaages ago (around 2003) that I thought I'd post here just to get the ball rolling on this thread again. Because this thread is awesome.


Return of Conquest

The GTVA finds a giant Ancient installation in the very far orbit of Altair. At first it seems, like most Ancient technology, to be a derelict. However when they get nearer and begin exploring it, it begins to come to life. A subspace anomaly erupts in its belly, and suddenly a dozen Knossos portals warp in nearby. The GTVA quickly deploy combat assets in response to this strange behavior, anticipating possible Shivan activity.

Instead of Shivans, ANCIENTS COME OUT AND START KILLING EVERYTHING. Turns out the Ancient installation was actually a time-stasis-machine thing that kept a group of Ancient warships in an alternate dimension where time stays still until it was activated, at which point the Ancients can emerge and begin building their empire again.

Then the Shivans show up again. Really the plot didn't extend further than that since I was making it up as I went along.

Mods:

I used the Pyrgos for the Ancient installation and a load of Ancient ships from INFR1, plus a lot of crappy mods.