Well, is it?
Because I just played through Sync (I know, I know, it's been out for ages - I'm slow to play campaigns), and, to be brutally honest, I hated it. Now, I know that a lot of people loved it, and so everything that follows here is me ranting and is my personal opinion. I also know that it's been out for ages, and any advice given now is so far out of date as to be useless, but I'm going to give it anyway.
Sync pissed me off. At no point in the campaign did I feel like my presence was anything other than an observer, watching the story unfold, the very definition of a BoE mission, even though mostly there weren't that may ships. Now, I don't mind a good story, but I want some quality missions in there too, with some diversity to it. Christ, half the time I was wandering around shooting baddies who had no orders, so they were just flying in a circle waiting to die. That annoyed me. It was a good concept spoiled by, IMO, poor execution.
Now I know that's largely non constructive criticism, and that's because the campaign is so old, and has been followed up already by another two campaigns worth of FREDding. And people seemed to like Transcend, so obviously something was done right. So I'm not pointing out ways to fix the problems I had with the campaign because by now Ransom's either fixed them himself, or is happy pumping out campaigns in his own particular style. If anyone is actually interested in ways I would have fixed Sync (and I honestly can't see why anyone would be, at this point), I'm more than happy to give them, but for now I'll leave it at that.
So, now that that's out of my system, is Transcend like that? Because if it is, I'll open the missions in FRED, read the plot as it goes along and play the missions that look interesting. I don't mind working like that, but I really, really don't want to spend another several hours killing random, goalless shivans in the same fighter with the same weapons over and over to get to the end of the story.
Right, ranting over. I know it's coming across a bit rough, but, well, that's just the way I see it.