I've just started on playing with the patch, and since I've started, I have to say HOLY FRAKING CRAP AWESOME! I LOVE the new glide. It's finally on par with B5:IFH's glide, and this glide is just fun to use.
For those who may not have realised, it's more than just thrusters; it's the main engines as well! Here's my suggestion: try dogfighting with glide turned on the whole time, from entering the engagement to when the engagement is finished; because of the new glide physics, you can attack people from an angle, but then FOLLOW an enemy into a turn. I find that missiles have a hell of a time tracking someone in glide, and gives you an advantage in dogfights, MUCH more than the old system. I felt the old system was tacked on, but this one I'll be using all the time.
As for the sounds, they're perfect. Some may disagree with the new gun-impact sounds, but put it this way; in space, there's no sound at ALL. Having a dull impact gives the impression that you're in space, and actually do help with telling you if you hit or not.
Good work guys. Keep it up.
P.S. I like the new Cylon Raider passing sound.