I would concentrate on the modeling aspect and not worry about any engine in particular.
Your main talent seems to be 3d and I would guess that most mods (like this one) suffer from lack of content to draw from, if not a dedicated actual team member to draw assignments and fulfill them.
15% of this mod pre-existed, the rest is all donated by non-dedicated team members from SEVERAL communities. If you could look behind the scenes no doubt anyone would be impressed.
The sad fact of the matter is a mod takes work, and if no one qualified to do that work is available a mod goes no where. For example I've had 3 offers for the turrets but no call backs. I'm thinking about making a thread for future antics called, "The wall of shame" as a way of venting my frustration.
You used to have a site for Model DL's, if you have a new one I would simply post them and let various projects credit you and instead of moving from project to project, let them come to YOU.
As opposed to most other RT/Macross projects I have an actual list of what still needs to be done (at least as far as the 3d section is concerned).
Because of my fear of never completing it I haven't been as forceful in pursuing the other avenues (like voice acting, script finalizing). I found a few people I wanted to tap for roles, but what's the point if the main content isn't there?
At this point as far as FS2 support goes I am not even worried till 3.6.10 comes out. I will need someone who can mount multi-part turrets (unless I want to make every ship static or single point). And there might be some code issues needing a look see.
Don't get me wrong a mod could be thrown together with what we have now, but it would pale with what we COULD do and that was the whole point of me asking MAX to take over the old project, to replace models, add voice acting, and actual MISSIONS in a campaign like format recreating the best battles of the Macross saga.
The REF content is just gravy. We skip Southern Cross entirely for now (Because the ground mod team is "STILL WIP" over at FS2 sector). And while I admit I've been pretty slack, I go where the action is. If that means I can grab anime meshes for my fanfic as opposed to ones for the mod then that's what I do.
At least ONE project makes progress I can do.
Oh and I understand you see the critical aspects of your models, you forget how they look once in the engine...
Don't you realize how phenomenal that old model is? It also blows away Shadow Chronicles completely, which pleases me to no end!!!
So please keep me informed of any new developments you make and when meshes become available should you decide to continue supporting this effort.
Now for soem bad news...DUE TO LACK OF ACTIVITY
this mod is in danger of losing it's hosted status and thus being relegated back to a single thread (like my non-hosted Trek thread here).
If that happens, I will just maintain that single thread and have ALL my projects share it thus no need to clutter the forum with multiple loose threads.