Author Topic: I have started a campaign. Go me.  (Read 25112 times)

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« on: April 22, 2007, 01:20:24 PM »
Hello fellas been a while since I stumbled into GW.

Got the urge to do a little FREDing so I started a mini campaign. Looking at around 6 missions but I'm gonna do a little twist so it'll be more like 12.
Y'know how racing games will have 6 tracks but then do reverse/mirror versions ? so it's familiar but not quite the same ? Like that.

Unless I get bored and sod it off. I have sat down and planned it all out though. It'll be vanilla FS as: I'm on dial up and down load anything of consequence, my comp probably can't handle of the SCP bells 'n' whistles and I may got bored if I over-complicate it. No mods 'cos I can't be botherd with all that bumph right now. Maybe later.

No name yet either. Working title: "Campaign" ;)

In the mean time, here's some Mantas:








karajorma

  • He is watching YOU
  • Administrator
  • Hero Member
  • *****
  • Posts: 5268
    • View Profile
I have started a campaign. Go me.
« Reply #1 on: April 22, 2007, 03:05:04 PM »
Look forwards to seeing it Roanoke

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #2 on: April 25, 2007, 09:34:57 PM »
mission1 coming along nicely.

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #3 on: April 28, 2007, 10:35:37 AM »
Mission 1 complete! (final playtesting not withstanding) This is where I usually get bored.....:no:

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #4 on: April 29, 2007, 09:00:29 PM »
A little realignment means M1 has been shifted to Mission2 and a short Into mission bumped to the top. Unless it's possible to start a campaign with a loop decision ?

karajorma

  • He is watching YOU
  • Administrator
  • Hero Member
  • *****
  • Posts: 5268
    • View Profile
I have started a campaign. Go me.
« Reply #5 on: April 30, 2007, 11:17:49 AM »
I've never tried it but I don't think so. You could have a dummy first mission though.

no brief, no debrief and the only event is when (true) (end-mission).

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #6 on: April 30, 2007, 02:07:19 PM »
Didn't take long to draft up a little Cargo Depot Assault mission so no problems there. Tied it in with "The Place of Chariots" so it's quite useful as an initial plot staging mission.

karajorma

  • He is watching YOU
  • Administrator
  • Hero Member
  • *****
  • Posts: 5268
    • View Profile
I have started a campaign. Go me.
« Reply #7 on: April 30, 2007, 03:31:05 PM »
Well that's even better :)

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #8 on: May 01, 2007, 05:03:25 PM »
already missing FRED_open features.....:sigh:

karajorma

  • He is watching YOU
  • Administrator
  • Hero Member
  • *****
  • Posts: 5268
    • View Profile
I have started a campaign. Go me.
« Reply #9 on: May 01, 2007, 08:20:07 PM »
Damn. I don't think I could ever code a non-SCP mission now. :) I've been far too spoiled by the new stuff. :)

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #10 on: May 01, 2007, 10:02:11 PM »
Mission 2 looks pretty good so on to Mission 3.
Crazy Docking works a treat. Just need to find something legitimate to distract Alpha1 while the NTF gets sneaky.....

Hmmn, beamz usually does the trick......

Hey, is anybody reading these posts or should I defect to SG ? :confused: :p

takashi

  • Hero Member
  • *****
  • Posts: 1108
    • View Profile
I have started a campaign. Go me.
« Reply #11 on: May 01, 2007, 10:10:23 PM »
im following. it seems like a nice campaing, with all these mentionings of sneaky NTF forces and beams...

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #12 on: May 01, 2007, 10:17:32 PM »
piccys might not be a bad idea....

karajorma

  • He is watching YOU
  • Administrator
  • Hero Member
  • *****
  • Posts: 5268
    • View Profile
I have started a campaign. Go me.
« Reply #13 on: May 02, 2007, 06:46:27 AM »
Piccy's always help :)

CamInHead

  • aka Roanoke
  • Jr. Member
  • **
  • Posts: 86
    • View Profile
I have started a campaign. Go me.
« Reply #14 on: May 04, 2007, 11:27:30 AM »
Some unexpected freetime means I'm on to mission 4. This is gonna be The Big Assault with a heavily scripted Big Ship Battle.
I've got a good idea of how to tie in player objectives with ship actions.

One more to go and I should imagine that's 50% of the framework complete. Doesn't include including final play tetsing, tweaking brief/debriefs, campaign stuff like is-previouse-event-ccomplete etc so say 30% actual complete. The final 50% will be mostly adjustment for my Big Twist.

Quote from: karajorma;70204
Damn. I don't think I could ever code a non-SCP mission now. :) I've been far too spoiled by the new stuff. :)

 
You might want to try it y'know, just once in a while. I imagine it's like a modeller setting a strict polly limit and having to improvise to make it work. I find that to be quite a lot of fun.
« Last Edit: May 04, 2007, 11:40:07 AM by CamInHead »