Author Topic: ModDB News Post  (Read 1164 times)

FusionStorm

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ModDB News Post
« on: March 26, 2007, 04:20:29 AM »
If you guys can(Duke and UT) start writing up a news post for ModDB, and then coordinate on here or IRC when you will post it, so I can edit it and add in the pics.

Adding the pics to their specifications is a pain in the butt.
« Last Edit: March 26, 2007, 04:25:42 AM by FusionStorm »
Four Score and so many months ago, us cylons kicked your colonial butts.

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FusionStorm

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ModDB News Post
« Reply #1 on: March 31, 2007, 03:49:58 PM »
Anyone ready to post this upon release? Please don't make me have to do it with my horrific writing. :p
Four Score and so many months ago, us cylons kicked your colonial butts.

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Dukeman42

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ModDB News Post
« Reply #2 on: March 31, 2007, 03:56:37 PM »
What If I just take the Introduction, Features, and System requirements from the 'press release'?

Just take what you need from that, fusion, and put pictures where you need them; I think that will work pretty well

karajorma

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ModDB News Post
« Reply #3 on: March 31, 2007, 03:58:50 PM »
I'm already uploading the demo to ModDB (well windows version at least). I'll post the link once we're done.

FusionStorm

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ModDB News Post
« Reply #4 on: March 31, 2007, 04:11:18 PM »
Quote from: Dukeman42;61542
What If I just take the Introduction, Features, and System requirements from the 'press release'?

Just take what you need from that, fusion, and put pictures where you need them; I think that will work pretty well


K, if anyone wants to add their part to the new post after I post it, just edit it, add your part and put ,yourname  after you put the words you want.

Quote from: karajorma;61543
I'm already uploading the demo to ModDB (well windows version at least). I'll post the link once we're done.



Ight
Four Score and so many months ago, us cylons kicked your colonial butts.

Want to learn Truespace 3.2?: My Tutorial

Dukeman42

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ModDB News Post
« Reply #5 on: March 31, 2007, 04:14:01 PM »
Try this.  If it is too long, we can cut out from 'we thought we were saved...' to 'Death at the...Cylons would have been better.'

Quote
THE BEYOND THE RED LINE TEAM IS PLEASED TO ANNOUNCE THE RELEASE OF THE BEYOND THE RED LINE DEMO, AVAILABLE NOW!

SPOILER WARNING: The following announcement and the game itself contain spoilers for Battlestar Galactica Season 2. If you have not seen the series as far as the the episode "Scar", you might want to avoid playing for the time being.


We thought we were saved. A week after the Nuclear Holocaust our rag-tag fleet of civilian ships, led by the captain of the Scylla, wandered aimlessly through space. We were overcrowded, under-armed, low on fuel and nearly out of food. Our handful of battered Vipers were only minor nuisance to the daily Raider attacks and after a week, when the Base ship appeared, most of us were resigned to our fate.

But then, appearing like a savior from the Gods themselves, a lone battlestar pounded through the Cylons’ defenses. We cheered the arrival of Battlestar Pegasus; her crew had saved us. Or so we thought...

Scylla was first. We watched from the observation deck of the charter liner Requiem, as the Raptors docked with it. We caught a brief burst of wireless comms from Scylla, frantic and distorted, but the message was clear: get away. It was too late; when Pegasus' Raptors found Requiem a few minutes later, they brought nothing that gave us reason to praise the Gods. Mechanics arrived to claim Requiem's vital systems, and Colonial Marines--with guns drawn--claimed warm bodies. Death at the mechanical hands of the Cylons would have been better.

Drafted and pressed into service, your only hope of survival is to fall in line and train to join the ranks of the elite Viper pilots of Battlestar Pegasus. Get a taste of the action that awaits you in the upcoming main campaign with intense single- and multiplayer missions. Will you become one of Pegasus’ elite, or will you give your life in the vast, cold battleground of deep space?



Game features:
• Powered by the revamped Freespace 2 engine
• Entirely stand-alone, Freespace 2 not required
• Accurately detailed high-resolution ship models
• High quality, originally engineered audio
• Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
• Original characters and voice acting
• A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
• Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
• Exciting Viper combat with authentic weaponry and flight controls


Minimum Specifications:

Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor
Memory: 512 MB RAM
Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible mouse and keyboard
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 600 MB free HD space

FusionStorm

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ModDB News Post
« Reply #6 on: March 31, 2007, 04:16:34 PM »
Quote from: Dukeman42;61546
Try this.  If it is too long, we can cut out from 'we thought we were saved...' to 'Death at the...Cylons would have been better.'

Ok, is it possible to cut the system requirements if needed?
Four Score and so many months ago, us cylons kicked your colonial butts.

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Dukeman42

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« Reply #7 on: March 31, 2007, 04:16:48 PM »
Sure.  Especially if we can list it on the download page, or something like that.

FusionStorm

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ModDB News Post
« Reply #8 on: March 31, 2007, 04:20:50 PM »
Ok here is what I'm thinking.

Quote
THE BEYOND THE RED LINE TEAM IS PLEASED TO ANNOUNCE THE RELEASE OF THE BEYOND THE RED LINE DEMO, AVAILABLE NOW!

SPOILER WARNING: The following announcement and the game itself contain spoilers for Battlestar Galactica Season 2.

We thought we were saved. A week after the Nuclear Holocaust our rag-tag fleet of civilian ships, led by the captain of the Scylla, wandered aimlessly through space. When the Base ship appeared, most of us were resigned to our fate.

But then, appearing like a savior from the Gods themselves, a lone battlestar pounded through the Cylons’ defenses. We cheered the arrival of Battlestar Pegasus; her crew had saved us. Or so we thought... Death at the mechanical hands of the Cylons would have been better.

Drafted and pressed into service, your only hope of survival is to fall in line and train to join the ranks of the elite Viper pilots of Battlestar Pegasus. Get a taste of the action that awaits you in the upcoming main campaign with intense single- and multiplayer missions. Will you become one of Pegasus’ elite, or will you give your life in the vast, cold battleground of deep space?

Game features:
• Powered by the revamped Freespace 2 engine
• Entirely stand-alone, Freespace 2 not required
• Accurately detailed high-resolution ship models
• High quality, originally engineered audio
• Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
• Original characters and voice acting
• A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
• Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
• Exciting Viper combat with authentic weaponry and flight controls
« Last Edit: March 31, 2007, 04:26:25 PM by FusionStorm »
Four Score and so many months ago, us cylons kicked your colonial butts.

Want to learn Truespace 3.2?: My Tutorial

Dukeman42

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« Reply #9 on: March 31, 2007, 04:27:56 PM »
looks good to me.

FusionStorm

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ModDB News Post
« Reply #10 on: March 31, 2007, 04:33:41 PM »
Should I include a link that leads to the download itself in the new post?
Four Score and so many months ago, us cylons kicked your colonial butts.

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SGT_R22eR

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ModDB News Post
« Reply #11 on: March 31, 2007, 04:37:12 PM »
I think so... will be easier for them to get the demo

Lt. Cannonfodder

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ModDB News Post
« Reply #12 on: March 31, 2007, 04:39:03 PM »
Make sure you link to the release thread too though.

karajorma

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« Reply #13 on: March 31, 2007, 04:40:27 PM »
Yep. Release thread on here but Links to the ModDB download. Let them eat their own bandwidth up first. :D

FusionStorm

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« Reply #14 on: March 31, 2007, 04:43:25 PM »
Quote from: karajorma;61559
Yep. Release thread on here but Links to the ModDB download. Let them eat their own bandwidth up first. :D


Haha, quite nasty. :D

Anyone have any pics they want on the news post? I'm currently thinking the shots of the viper/raider chasing a raider/viper. If someone could do a great head to head photoshop real quick, it would be awesome. ;)
Four Score and so many months ago, us cylons kicked your colonial butts.

Want to learn Truespace 3.2?: My Tutorial