I have been in contact with one of the TAP team members and have had posts in the thread at HLP from team members. If there had been a conflict of issues or duplication of work, then I would have respected that and either packed it in or joined up!
As it is, I am sticking firmly to HW1, and all their efforts are aimed at HW2. Whilst I can see the increased polish of HW2, I found HW1 to be more engrossing personally! It's ships inspired me more than HW2. Notable favourites being the Kushan Frigate, Light Corvette and Mothership...and the Taiidan scout and heavy Interceptor.
The Heavy Interceptor ( Trikor ) is currently under construction, and should be the next thing to be launched.
I plan on finishing the hard-core of fighter craft first, and putting togather a dogfight pack with a few training missions based on the HW1 training mission. Then, I will work on the capships, corvettes and extras before releasing a final build with the campaign. That way, people can play with the stuff without having to wait years for me to finish it all! I can also get playtester feedback on the vessels at each stage to incorporate improvements in later releases.
I know it's a big project, and I don't want to make everyone wait for me to do everything!