Author Topic: [Colonial] Pegasus - Status: WIP  (Read 16933 times)

Lt. Cannonfodder

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[Colonial] Pegasus - Status: WIP
« Reply #60 on: December 23, 2006, 04:21:17 AM »
You do know that our fans will wet their pants when they see that, right? :D

Okino

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[Colonial] Pegasus - Status: WIP
« Reply #61 on: December 23, 2006, 04:51:04 AM »
Nice work there.

karajorma

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[Colonial] Pegasus - Status: WIP
« Reply #62 on: December 23, 2006, 08:03:55 AM »
Looks fantastic. We're definitely going to have to make sure the player has to fly through the docking pod at some point. :)

Ajax

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[Colonial] Pegasus - Status: WIP
« Reply #63 on: December 23, 2006, 10:10:09 AM »
Sweet. shes loking better than ever. kinda scary the amount of detail we are required to add for ingame meshes these days eh?lol.

sadly i dont have any origonal opys of my logo, lost that long ago.
but if its to much bother dun worry, u have put in way more work than i ahve now, totaly dif mesh to the one i made, so if anything just a lil credit in a readme or something will be satisfactory lol

Scotchy

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[Colonial] Pegasus - Status: WIP
« Reply #64 on: December 23, 2006, 12:58:21 PM »
hey... hows about i make a new logo for ye?

The idea is like burning? Fire? Molten metal... like a sword straight from the forge?

I'll assume you ansered yes to that last one and proceed from there. :P

And... VIOLA!

« Last Edit: December 23, 2006, 01:27:39 PM by Scotchy »


Okino

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[Colonial] Pegasus - Status: WIP
« Reply #65 on: December 23, 2006, 04:22:41 PM »
Was it the logo for the top of the Pegasus you wanted?

Ahhh .... misread the post
« Last Edit: December 23, 2006, 04:45:18 PM by Okino »

meleardil

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[Colonial] Pegasus - Status: WIP
« Reply #66 on: December 23, 2006, 04:26:43 PM »
This new one I like...Ajax, just take it. :)
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Ajax

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[Colonial] Pegasus - Status: WIP
« Reply #67 on: December 24, 2006, 04:25:02 PM »
dude, hehe, u gotta show me thouse photoshop tricks sometime:P:) lol, i gladly accept the new logo lol:naughty:

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« Reply #68 on: January 22, 2007, 02:40:53 AM »
Long wait eh? Well the holidays came and went and I've gotten back to it all. I'm reworking a few things I previously thought I had locked down. Oh well. We live and learn. I'm currently rebuilding the head for better accuracy and stuff like accuracy. The shell off in the background is the old paneling that I've got floating there as a simple shape guide.

Also: I began to burn out on Pegasus for a bit, so I "cleared my palette" by working on a custom battlestar design. I'm working from the phrase "Alligator on Skis".





Okino

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[Colonial] Pegasus - Status: WIP
« Reply #69 on: January 23, 2007, 11:36:35 PM »
I thought you were doing pretty well on the Pegasus, looking good. The 'Alligator' design looks interesting, are you going to add ribs and random panelling like the Galactica?

Scotchy

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[Colonial] Pegasus - Status: WIP
« Reply #70 on: January 24, 2007, 07:02:30 PM »
About the Gator-star: I really don't know. I had this idea in my head for making a smoother ship than Galactica. Longer and definitely older. The engines would look a bit more like modern rocket engines (though not exactly). I'm pretty well lost on what to do with the pods though.

I'm really open to all sorts of suggestions on that mesh, though I think it should be moved out to it's own thread at a near future date.

I've been busy with my birthday and all the relatives who crawled out of the woodwork to make a big to-do about it. But I've managed to get some work done on the Merc.

New Renders:



StarSlayer

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[Colonial] Pegasus - Status: WIP
« Reply #71 on: January 24, 2007, 08:11:07 PM »
Gatorstar tentatively id say no as to it being older then Galactica.  Glactica was one of the original 12 BSGs developed at the outset of the Cylon Rebellion. Anything older would not be a BSG and probably even be more advanced then the Galactica was when she slid out the yards.  Due to the FUBAR situation that the Colonials would have faced at the outset of war(major chunk of their industry and military basically decided to kill them) the first 12 were probably the same class if only for economic, efficiency reasons.  the bulwark of the fleet were probably Galctica types, followed by probably a lighter class and eventually a heavier class like Pacifica.  A few more BSG classes were developed during the forty years until finally they came to the Merc Generation.  Depending on whether you want to make her hella big she probably could make a nice light BSG for the 1CW or any tonnage interim BSG.

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[Colonial] Pegasus - Status: WIP
« Reply #72 on: January 24, 2007, 11:29:29 PM »
Wow! Very impressive! :yes:
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Omniscaper

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[Colonial] Pegasus - Status: WIP
« Reply #73 on: January 25, 2007, 02:03:33 AM »
hAPPY bIRTHday Scotchy! Excellent detailing!

Freelancer

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[Colonial] Pegasus - Status: WIP
« Reply #74 on: January 25, 2007, 02:06:50 AM »
Quote from: Scotchy;54974
About the Gator-star: I really don't know. I had this idea in my head for making a smoother ship than Galactica. Longer and definitely older. The engines would look a bit more like modern rocket engines (though not exactly). I'm pretty well lost on what to do with the pods though.

I'm really open to all sorts of suggestions on that mesh, though I think it should be moved out to it's own thread at a near future date.

I've been busy with my birthday and all the relatives who crawled out of the woodwork to make a big to-do about it. But I've managed to get some work done on the Merc.

New Renders:



i am so glad i fucking bought my geforce 7600 512 meg card................ drools
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