Author Topic: Smoke [SCREENS]  (Read 3720 times)

Squirrel

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Smoke [SCREENS]
« Reply #15 on: November 06, 2006, 08:17:39 AM »
Veeery nice. Any chance to get some pictures for Cylon-fans, please?

sir monster

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Smoke [SCREENS]
« Reply #16 on: November 06, 2006, 08:20:39 AM »
mmmmm smoke.

Wanderer

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Smoke [SCREENS]
« Reply #17 on: November 06, 2006, 08:29:40 AM »
[FS modding part of me]
You seem to have badly placed missile centerpoints, as the smoke trail begins from the mid-section of the missile rather than from the tail as it (IMO) should
[/FS modding part of me]

Nice screenies.. Can't wait to 'loan' that smoke effect :D

Shifty

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Smoke [SCREENS]
« Reply #18 on: November 06, 2006, 08:48:50 AM »
Awesome work guys. Please keep this stuff comin'

Lt. Cannonfodder

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Smoke [SCREENS]
« Reply #19 on: November 06, 2006, 08:52:32 AM »
Quote from: Wanderer;46767
Nice screenies.. Can't wait to 'loan' that smoke effect :D

PM me if you want it, this is such a small thing I can gladly share it with the rest of the community :)

David Pym

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Smoke [SCREENS]
« Reply #20 on: November 06, 2006, 07:01:44 PM »
nice work looking good


Colonel David \'\'Hawkie\'\' Pym
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Sharrpe95

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Smoke [SCREENS]
« Reply #21 on: November 06, 2006, 07:33:54 PM »
Quote from: Lt. Cannonfodder;46762
Green? Man, maybe it's time you recalibrate your monitor :biggrin1:

@kara: Slayer said it's nothing more than the normal yellow sun upscaled to an insane size.


puke green, its more of a yellowy-green color :D small details
[SIGPIC][/SIGPIC]

FF-Darkhalf

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Smoke [SCREENS]
« Reply #22 on: November 06, 2006, 07:38:41 PM »
looks great, keep it up buddies :yes:

DaMercury

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Smoke [SCREENS]
« Reply #23 on: November 06, 2006, 09:25:29 PM »
*picks jaw off of the floor*

Very Very nice guys!

I just want to play this game sooo bad!!!!

"Tell our Moms we did our best"

Abandon All Hope!

duckbow

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Smoke [SCREENS]
« Reply #24 on: November 07, 2006, 01:04:45 AM »
This is awesome.
Ingredients: Sugar; Wheat flour; Cocoa butter; Nonfat Milk Chocolate; Refined palm kernel oil; Lactose (Milk); Milk Fat; Soy Lecithin, PGPR (Emulsifier); Yeast; Artifical flavor; Salt; and Sodium Bicarbonate.

skippy9146

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Smoke [SCREENS]
« Reply #25 on: November 07, 2006, 03:39:20 AM »
Er, damn... drool WILL short out a keyboard - LOL!:biggrin1:
 
Ron Moore really ought to hand you guys bags of money!
 
This is going to be awesome!:yes:


OutofStep351

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Smoke [SCREENS]
« Reply #26 on: November 07, 2006, 05:39:54 AM »
You team members get your egos masturbated every time you post something, but it's deserved. Good riddance to the FS2 "venting drive plasma!"
"They put angels in the electric chair,
No one knew or no one cared,
Burning stars lit up their hair and crawled to heaven on golden stairs
God bless our dead marines."
-Thee Silver Mt Zion Memorial Orchestra and Tralala Band

On_Your_Six

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Smoke [SCREENS]
« Reply #27 on: November 07, 2006, 06:10:26 AM »
Uhhh...  I don't think masturbation qualifies here....  And not that I'm moistening my lips or anything...  But badass...  Supremely badass
"If I\'m a Cylon, you\'re really screwed."   - Commander William "Husker" Adama

Known on IRC and FS2netd as "ThrillRide"

ngtm1r

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Smoke [SCREENS]
« Reply #28 on: November 07, 2006, 06:49:41 AM »
Those double meanings must hurt. A lot.

Still trying to distract us from the demo not being out yet, eh? :p
Yea verily, though I fly through the valley of the shadow of death, I shall fear no evil, for I am piloting I house-sized mass of "**** you." (With apologies to Peptuck)

skippy9146

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Smoke [SCREENS]
« Reply #29 on: November 07, 2006, 01:47:08 PM »
Quote from: Sharrpe95;46761
cant wait to get my hands around the joystick...

How's that for a "double meaning"...? LOL:nod:
 
But seriously, compared to some of BSG mods I've seen, BTRL looks like freelance work from the show's own CGI team... I thought the original "beauty shots" were astounding, but it just keeps getting better - And this is "just" a frakking demo!
 
It certaintly seems to capture the "BSG Flavor" the most accurately in it's look/style without adding extraneous elements in the name of "Why Tech" - who needs a dozen different available missiles?. BTRL has a clarity of purpose that eludes the "big time" developers... If it's not in the show, it doesn't exist.
 
Even more amazing is that it's built off foundations that are ancient, "game-world" wise.
 
OK - I'm finshed sucking up to the Devs. Where's the D/L link!;)