Author Topic: Updatery  (Read 35316 times)

Ransom Arceihn

  • Syrophoenician
  • Sr. Member
  • ****
  • Posts: 348
    • View Profile
    • http://www.the-avatar.com
Updatery
« Reply #75 on: May 22, 2005, 06:53:13 PM »
Yeah, I'm using D3D.

If you don't get either of the problems it may just be something wrong on my end, I'm going to try a fresh install of FS2 and see what happens.

Ransom Arceihn

  • Syrophoenician
  • Sr. Member
  • ****
  • Posts: 348
    • View Profile
    • http://www.the-avatar.com
Updatery
« Reply #76 on: May 22, 2005, 08:02:55 PM »
Ghn... still happens. I have a couple ideas so I'll see if they fix it, if not I'm going to try to make a couple of campaign missions to demonstrate the bug (because it only happens in campaigns).

Also the loading screens aren't fixed, at least, not in the May 14 build which seems to be the newest build posted. And with that build, training-msgs now only display the first line of text, everything else gets cut off.

phreak

  • Slave the Planet
  • Jr. Member
  • **
  • Posts: 71
    • View Profile
Updatery
« Reply #77 on: May 22, 2005, 10:47:47 PM »
mantis the training message one.

I fixed the loading screen bug on the 16th or so, so it shouldn't be any build.  except for the one thats compiling now, which will also include a new FRED as well.

Cobra

  • Hiss.
  • Hero Member
  • *****
  • Posts: 597
    • View Profile
Updatery
« Reply #78 on: May 22, 2005, 11:55:33 PM »
Quote from: Ransom Arceihn
And with that build, training-msgs now only display the first line of text, everything else gets cut off.


must be a render problem.
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?

Taristin

  • Rock out! (Cock optional)
  • Hero Member
  • *****
  • Posts: 1519
    • View Profile
    • http://www.BlueScalie.net
Updatery
« Reply #79 on: May 23, 2005, 12:06:42 AM »
BRILLIANT!

What EVER would we DO without your cunning INSIGHT?!
This is a signature.

phreak

  • Slave the Planet
  • Jr. Member
  • **
  • Posts: 71
    • View Profile
Updatery
« Reply #80 on: May 23, 2005, 12:25:44 AM »
can somebody just delete that fucking post of Cobra's?

and before i forget:
http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=32771

Cobra

  • Hiss.
  • Hero Member
  • *****
  • Posts: 597
    • View Profile
Updatery
« Reply #81 on: May 23, 2005, 01:20:12 AM »
Dammit, I'm tired, so SHUT THE HELL UP.
« Last Edit: May 23, 2005, 01:22:15 AM by Cobra »
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?

Ransom Arceihn

  • Syrophoenician
  • Sr. Member
  • ****
  • Posts: 348
    • View Profile
    • http://www.the-avatar.com
Updatery
« Reply #82 on: May 23, 2005, 01:32:22 AM »
Training-msg bug mantis'd. I uh, forgot to set the category, DirectX isn't really a relevant category since it happens on OGL too.
« Last Edit: May 23, 2005, 01:36:07 AM by Ransom Arceihn »

Taristin

  • Rock out! (Cock optional)
  • Hero Member
  • *****
  • Posts: 1519
    • View Profile
    • http://www.BlueScalie.net
Updatery
« Reply #83 on: May 23, 2005, 01:34:02 AM »
Quote

Unread   13 Minutes Ago
Cobra
This message has been deleted by Ransom Arceihn.


I love it! :lol:
This is a signature.

Cobra

  • Hiss.
  • Hero Member
  • *****
  • Posts: 597
    • View Profile
Updatery
« Reply #84 on: May 23, 2005, 04:43:02 AM »
yeah, well you know what? grow up. so i'm younger than you, big woop. that doesn't give you the right to just flame, torture (in certain ways) etc. start acting your age.
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?

Duelron1001

  • FS:NA mod leader
  • Full Member
  • ***
  • Posts: 244
    • View Profile
    • http://www.game-warden.com/fsna/
Updatery
« Reply #85 on: May 23, 2005, 07:30:56 AM »
lol
Leader of the Freespace: A New Age TC mod

Taristin

  • Rock out! (Cock optional)
  • Hero Member
  • *****
  • Posts: 1519
    • View Profile
    • http://www.BlueScalie.net
Updatery
« Reply #86 on: May 23, 2005, 01:42:06 PM »
Quote from: Cobra
yeah, well you know what? grow up. so i'm younger than you, big woop. that doesn't give you the right to just flame, torture (in certain ways) etc. start acting your age.

grow up? GROW UP? Listen to YOURSELF! Three times in THIS thread alone you spoke when you needn't have spoken.

Tell me, how, POSSIBLY, could saying 'must be a renderring problem' help? HOW? Especially when there's already a coder, and the mission developer who is already far more experienced in troubleshooting, working on the problem?

WE don't flame you because you're younger. We flame you because you point out the obvious, you make nonsensical comments, and you make replies to threads with only a smilie.

YES, we do that from time to time, as well. But you have done it in almost everythread you've participated in.

The 'torture' I've had no part in. (Except if you've been getting emails from the GTD bastion forums... :nervous: )
This is a signature.

Cobra

  • Hiss.
  • Hero Member
  • *****
  • Posts: 597
    • View Profile
Updatery
« Reply #87 on: May 23, 2005, 05:23:18 PM »
oh yes. emails from the pr0n forum. :p

meh. i was tired. now shattap. :p
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?

phreak

  • Slave the Planet
  • Jr. Member
  • **
  • Posts: 71
    • View Profile
Updatery
« Reply #88 on: May 24, 2005, 12:22:45 AM »
And its not actually a rendering problem

Quote

It's because of the way Training_buf and Training_lines work together. When a change is made to Training_lines it makes that same change to Training_buf. That's why Training_text was there, to have a clean copy to reset the message. When it goes through the split lines it will put NULL at the end of the line. This ends up in Training _buf as well which is why it ends up showing only one line. It does show all of the lines the first frame but doesn't at any time later.

The basic fix I have is to spilt_str just the once in message_training_setup() but I really don't know if that breaks any variable replacement which is why I haven't put it in CVS yet. Simply going back to having Training_text there fixes it without breaking anything else but it is rather wasteful.

Moving the split_str() lines to message_training_setup() should also reduce some processing time on each frame if that's a valid fix for you. The variable replacement would still work, but only once, so it wouldn't ever be change *while* the message is displayed. I don't know if that's intended though and if it is then the Training_text fix should be used. It's the least problematic fix as I'm sitting here looking at it though. After testing it seems to work fine but if it's wrong then feel free to change it.

Cobra

  • Hiss.
  • Hero Member
  • *****
  • Posts: 597
    • View Profile
Updatery
« Reply #89 on: May 24, 2005, 12:35:13 AM »
there, ya see? all you had to do was let phreak prove me wrong. :rolleyes:
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?