Author Topic: Auto-warp out problem  (Read 7646 times)

Blue Thunder

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Auto-warp out problem
« on: August 13, 2006, 12:48:15 PM »
Recently I've tried to play FS2 multiplayer via LAN (IP Game), everything goes perfectly until the game starts. As soon as it starts all player controlled ships automatically warpout. At first I thought this might have been a problem with the mission or the client. So I tried playing with only the host and my ship still automatically warped out. So I made a single player verison of it and everything worked perfectly. Anyone know why this is happening?
 
There are no "hacked table" messeges/mods or anything that I can think of that could cause this to occur. Im using the original FS2 game on both machines. FSO 3.6.7 crashes so I'll try with toms build and see if it has the same problem.

MatthewPapa

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Auto-warp out problem
« Reply #1 on: August 13, 2006, 12:54:15 PM »
thats an old bug. Its already been fixed. try a recent build, that should fix it.

Blue Thunder

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Auto-warp out problem
« Reply #2 on: August 13, 2006, 12:57:08 PM »
So the retail FS2, Toms build (OEB) and 3.6.7 all have this bug?