Author Topic: FS2 Modder's Talent List/Directory  (Read 17503 times)

Singh

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« Reply #15 on: February 10, 2005, 06:35:05 AM »
Singh

Reasonable FREDder
Moderate .tbler
Storyline
Writing
Small amount of Mission layout/design
Sucky cheating DoGA Modeller
Some minor work in Ship descriptions/Species.tbl
Some FRAPS capabilities
Freespace comics :D

Completed projects:
Race 1 and 2 videos,
Desperation Chapter 1

Dead projects:
No Turning Back
Freespace: Equinox Sector

Current Projects:
Mindgames (Fredder)
Freespace Upgrade (Fredder)
Mercenaries (Fredder, Mission designer/helper)
Desperation Chapter 2 (pretty much everything here)
Freespace Conflict Zone (Fredder)
*name classified level Omega* for *classified my boy, classified!* (Fredder)

Availability: Divide zero by any number and you'll be able to see my availability :)

Cobra

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« Reply #16 on: February 20, 2005, 12:55:29 AM »
Cobra

Medium FREDer
Expert .tbl editor
Between sucky and medium modelling (depends on what I do ;))
Expert Modelview32 user (I only use PCS and/or Aurora for thrusters)



Completed Projects: None

Working on: Pathways, (Project Leader, Tester, FREDer, Voice)
GTI: Rebellion (FREDer, Tester)
FRED Academy

Availability: If you need a logo made for your campaign, i'm available. logos ONLY.
« Last Edit: February 22, 2005, 03:16:07 AM by Cobra »
Fan of every space game on the planet.
"When 900 years old you reach, look as good, you will not. Hmm?" -Yoda

Pathways - Nothing Is As It Seems

GTI: Rebellion - Where\'s your loyalty?

aldo_14

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« Reply #17 on: March 09, 2005, 03:47:01 PM »
Aldo

Experienced modeller / texturer / converter / pof editer
Beginner animator
Storyline experience

Current projects: Lost Souls (lead, modeller, animator), Unnamed T-V project (modeller, storyliner, possible lead)

Cancelled Projects: Reciprocity, The Ghost and the Darkness

Completed Projects: Casualties of War

Availability; Astonishingly busy.  Will work for money :D :p

Contact; PM on HLP
« Last Edit: March 15, 2005, 12:14:17 PM by aldo_14 »

pyro-manic

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« Reply #18 on: March 12, 2005, 03:13:43 AM »
Fredding
Slow and painful modelling
Writing - tech bumf, storylines, dialogue
general fiddling

Projects: TVWP, Into the Night (158th Banshees), Scroll of Atankharzim, as-yet unnamed project.

Availability: Er, no. :biggrin1: The above projects, my training and college stuff mean I have no time.

Kietotheworld

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« Reply #19 on: March 14, 2005, 05:33:34 PM »
Kietotheworld
Skills:  FREDder, Reskinner using already made textures, Fairly good Ships.tbl editor, adequate Weapons.tbl editor, I'll have a go at anything

Projects:  The Truth Revealed  Maybe Inferno when they start asking for FREDders

Availability: None bar Inferno.

Contact: kietotheworld@hotmail.com on MSN Messenger, kietotheworld@gmail.com for e-mail.

Nuke

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« Reply #20 on: April 09, 2005, 06:51:49 AM »
nuke

expert modeler (max7,truespace6)
master skinner (photoshop, illustrator)
novice sound editor (sound forge)
novice 2d animator
master pof & table editor
scp feature tester
pofessional slacker

non freespace experience
freespace 1 modding
descent 2 modeler,texturer,level editor
quake 1,2 mapping (level editing)
quake c programming
freelancer ship imoprt (apis)

current projects: nukemod
availability: none
forums used: hlp, game warden

contact:
 email (in decneding order of use):
  nukebomb_overkill@hotmail.com
  the_venom_of_hatred_for_man@yahoo.com
  nukebomb.overkill@gmail.com

 im:
  aol: napalm enima
  msn: nukebomb_overkill
  yahoo: the_venom_of_hatred_for_man
  icq: 47348502
Thou shalt not make a machine in the likeness of the human mind

TopAce

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« Reply #21 on: May 20, 2005, 10:16:33 AM »
TopAce
Edited

Abilities:
Professional FREDer
Thorough tester
Experienced table editor
Poor modelling
Poor texture making

Availability:
Testing single missions which:
  • are played in the FS universe, not Babylon 5 or Wing Commander
  • do not need two hundred megs of models or anything to be downloaded
  • are previously tested
  • are not impossibly difficult to beat (If I experience it is, I will feedback you on it and will not touch the mission again until you make it easier)
  • run with FreeSpace Open 3_6 or 3_6_5. I am no longer able to make Retail work(thankfully to the SCP), but if you simply need your mission tested if it runs with FSO, too, you can ask me.


Projects:

Renegade Ressurgence - Complete!
The Journey to Epsilon Pegasi - Complete!
Into the Halls of Valhalla: Police Action - Complete! (Caretaker)
Into the Halls of Valhalla - Near completion

Working also on:
MindGames
Also worked on:
Star Wars Conversion (dead)

Contact me via:
ICQ: 235325080
Yahoo messanger: ahartai
Private Message via Hard Light Productions
« Last Edit: May 30, 2005, 01:03:34 PM by TopAce »
Visit the forum of the Into the Halls of Valhalla Campaign.

Also, here are some sweets for ya.

Qwer

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« Reply #22 on: February 22, 2006, 07:32:51 AM »
Qwer

Expert FREDing
Advanced playtester

Projects: Phoenix project in progress

Current Availability: none

Contact by: PM on Game Warden or HLP
http://www.freespace.pl <- Polish Freespace Forum and {303} Squadron site

dimerethiel

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Freespace 2 download
« Reply #23 on: October 02, 2006, 07:51:50 PM »
Ive found this download site for old Freespace2 game:
Freespace 2 download

Star Dragon

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« Reply #24 on: October 02, 2006, 09:07:49 PM »
Just realised I can't edit this section, Local Moderator please delete or move last post.

The above posted link is dead and in wrong forum, thank you..

Reminder - this is the Talent thread, reread first posting on usage. :D
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
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Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty:
 

FusionStorm

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FS2 Modder's Talent List/Directory
« Reply #25 on: October 11, 2006, 02:34:17 AM »
Done.
Four Score and so many months ago, us cylons kicked your colonial butts.

Want to learn Truespace 3.2?: My Tutorial

takashi

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« Reply #26 on: January 05, 2007, 11:38:03 PM »
well, as for me...

can moddel a ship withing an hour
has a large amount of programs to choose from
previous experience in dark basic and 3d studio
owns a few very expensive programs that not only made me broke, but allow me to create some fancy effects in textures
will mod for no reason in particular

(a moddel mercernary, so to speak XD)

shiv

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FS2 Modder's Talent List/Directory
« Reply #27 on: January 27, 2007, 06:06:14 PM »
FREDding - Experianced FREDer. Two campaings relased (polish :() and some sigle missions.
Modding - Good in tables and creaing effects.

Actual Projects Member: TVWP, Earth Defence(leading), Phoenix

Contact: mcyw@interia.pl, MSN: michal_cywinski@poczta.onet.pl and PM on HLP or here.
"Moonred - Hates shivan ships, but is fucking awesome at making them...."
qazwsx

" SF Kobrar_PL
It fires dildo missiles"






zaralansss

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« Reply #28 on: October 18, 2011, 10:32:39 AM »
Hey guy,Glad to see you again, you've always brings us something different, so I always remember you. I want to be god make let me see you again. It will focus on your dynamic!!!!!!!!!!







p57 hoodia
Slimming Tablets                  
Men's Ralph Lauren Hoodies        
Ugg Boot Sale

john12334

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Blogging Tips
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