Author Topic: Newest Screenshots... (pimpage)  (Read 122929 times)

AncientAngel

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« Reply #255 on: March 04, 2008, 09:39:38 PM »
FYI: If you get a chance to talk to the Robotech VOXP mod crew. You might want to ask them if you can use their repainted SDF-1 textures.

Hint, Hint ..



Took a good hour to put the parts in the correct placement but you should be able to get the Attacker form out of this mesh as well.

Star Dragon

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« Reply #256 on: March 05, 2008, 01:24:42 PM »
Might be a bit dicey as our blocky SDF-1 (by Trashman) already has promie and deadelus attached, not Armds (we're not doing Macross TV version, but RT Macross Saga US version). I'm still working on the wedding scene (got the rainbow beam though :) ).

I do the conversions but basicly I've done 4-5k models no problem myself. Long as the hierarchy is not weird. A light needs to be glued ot eh main hull. Also subobjects should be kept to a low number. I would suggest a 5k model be made of a 2k main part and 1k sub parts (before turrets).

I have no 3d experience at all so I can't describe the process, but you've seen the models of yours I've converted that work in game and others that had issues I couldn't figure out.

I definitely need TURRETS like the long double pointed Zent cap ones and the missile bubbles so we can finally arm all our Zent ships properly! (seen in the sshot thread). poly budget like 300 max for large ones and if possible under 100 for medium or small ones. There is no way I can do an accurate coverage but can play around with a reasonable combination (60-70 turrets total should suffice). Tweaking weapon effects can make it appear MORE firepower is being expended than actual turrets firing it.
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AncientAngel

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« Reply #257 on: March 06, 2008, 01:03:53 AM »
I have a Zen turret sitting right at 206 Polys right now. If you look closely they are the same ones that are on the Zen Destroyer if you look at the shadow that gets casted by them.

They are a mix Low/Med poly , with more detail put towards the top of the turret for that rounded look and twin rails that come out of it. I was going to use them for the SS: RT mod so I needed some close up mesh detail. Missile turrets it might be just easier to do a half sphere and texture it to look like a port was open to fire a missile out of it.

Star Dragon

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« Reply #258 on: March 06, 2008, 03:13:58 PM »
That's a Salan right? Anyway looks good (shadow a little thick though compared to nupetiet ones). Can you separate them and send me the files? I'll replace the texture with a piece of the hulls we have and see how it looks.

.3ds, .obj, .cob preferred as I can't use .max
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
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SNAGA

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« Reply #259 on: March 18, 2008, 09:08:14 PM »
Hi there.....I know you said you had an SDF-1 model already. But I have this one I made some time ago, and thought you might like it. It could use some more detail though if you donīt mind High poly models, (actually very high ones, this one is already 18K). Anyway, just dropped by and thought you might use this model. keep up the good work.

Star Dragon

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« Reply #260 on: March 19, 2008, 11:47:28 PM »
You got an 18k SDF-1 in PCS2??? (Friggen awesome man!)

Just two little nitpicks, lose the ARMD arms. Our Dead and Prommie will have to be swapped in in their places. :)

No offense to Trashman, but I'd love to see Deadelus and especially Prometheus get some more added detail. Dead is fine as is, but Prommie is kinda plain.

Would you be ok with that? (also for some reason the legs look a bit odd to me? maybe I'm too used to our existing one, he he).

I will probably use the Zero Hour mod low poly one in attacker mode just for testing and concept shot purposes.

Have you see our earlier shots? I'd like to keep the frontal side landing bays as that's where you land like in the second episode. (took a screenshot of them pre-texture fix) you can see through the hull cause at time I was missing a texture from the DL file Trash sent me.


AA: waiting to hear from you! :yes:

Trumbar: How's your VT project coming along? I'd be more than willing to use them but since we already have most of the fighter and their three modes. (they all use basically the same texture map, changing them would entail a lot of work on someone's part so if you're willing to commit to that by all means elts see how Guardian and Battloid modes turn out!)...
Keep me posted!

Below is my current Desktop pic (enjoy!)

Also a larger body shot of the Model over 1 million polys!!!
(This man, MAC666,  is a God!) :) Click on them to make larger of course...
« Last Edit: March 19, 2008, 11:53:34 PM by Star Dragon »
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
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My powers outside the Robotech section are weak. (as it should be)

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Akalabeth Angel

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« Reply #261 on: March 21, 2008, 06:39:41 AM »
Er, just to bud in here. BUT . . why don't you keep an SDF-1 with ARMD arms?
    It can serve as one of three things:

-The SDF-2 (theoretically launched)
-The Macross in the movie version
-The SDF-1 in a hypothetical mission where it's docked with ARMDs

    I don't see why you don't have both personally. Especially for the SDF-2 point.

SNAGA

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« Reply #262 on: March 21, 2008, 06:40:27 AM »
Well, actually the model itself is 10K, but the turrets I added, are highly detailed, so, thereīs the rest of the 18K.

I wouldnīt have any problems doing the Daedalus and the prometheus, but unfortunatly I really donīt have the time now. I barely can find the time as it is to work on the home one model for the Star Wars conversion mod, ( check it out, the guys there are doing execellent models ). That is why I offered you my model, so you could work on it as you see fit. Also, because I wasnīt really paying too much attention when I did this model, I worked it out from just a couple of pictures I got from the macross movie, so thats why itīs a bit different, especially the legs, ( with all those antennas ). If you wish to give it a try, just tell me.

By the way, those pics you have are really awesome. (1 million Polys??!!!!)

Star Dragon

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« Reply #263 on: March 21, 2008, 10:41:18 AM »
Akalabeth:

1.) Good point but on that SDF-2 was never launched (see no#3).

2.) Movie version only relevant for Macross 7 characters. (Basara loved it and many assume he's trying to be the next "minmay" and reference the movie "as a movie" an in universe Joke.)

3.) Animation error but ARMDS shown docked at the front bow on the gun booms. The Zents blow them away and prevent the others from docking.

I posted screenshots of many of the continuity errors people have mentioned earlier, like ARMDS and bow landing bays and ship size ect.. IF there are no longer visible then the board must have removed them. :)

HOWEVER you did bring up a good point. SDF-2 was Destroyed by KHYRON as it was docked against SDF-1 in the lake. Although we never see it, it was always assumed it was a small battleship (like a Tristar shape, thin and skinny) on it's back to be launched vertically.

When the blast hit SDF-1 it supposedly blew thru and criticaled the SDF-2. The bridge crew has enough time to run across the connecting tunnel to the SDF-1 (which was powered up and made ready by Admiral Gloval as the attack began, the man has no other hobbies :) )

Now It would be cool to have that model in attack mode back to back with SDF-1 instead of some mystery ship we never see called SDF-2... Assuming he'd let us use it like that?

And sure in that context I'd let it use those ARMDS as they are supposed to be next gen ones also and it's scout ships/escorts. (see the HW2 Macross Mod) they got even more advanced Movie looking ones...

I'm always open to new ideas, long as it's focused on the SDF-TV version.
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Akalabeth Angel

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« Reply #264 on: March 22, 2008, 10:19:56 AM »
Well, I've heard one Robotech-page posit that the SDF-2 was actually in orbit of the moon and a separate strike force hit it. I mean, Robotech as a re-written show honestly makes no sense whatsoever sometimes. In the case of the SDF-2, the dialogue tells one story, the picture tells another. Since the SDF-2 is never onscreen, it can be whatever the hell you want it to be really.

  Though Macross and Mospeada get off pretty easily in this regard compared to Southern Cross which . . .makes very little sense sometimes as Robotech.

Star Dragon

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« Reply #265 on: March 22, 2008, 04:30:25 PM »
Which was all covered adnasium long ago....

(Do people NOT read my stickies about Macross versus Robotech???) ;)

In Robotech it was supposedly DOCKED to SDF-1 (how we do not know, but that's the story and while the ship itself was not seen, the crew of SDF-2 magically appears to run from a tunnel from 2 to 1 so we are going with that as Canon despite the paradox)...
There were never AFAIK any Zentreadi on the Moon at any point in the series, Khyron had the last functional space ship and attacked both ships at Monument city.

In MACROSS(J) it was under construction on the moon.
 
Let me be blunt be cause a Macross purist would say the same thing (In reverse though):
"I don't give a F what the Japanese version say/does, this mod is based solely on the American re-write (By Carl Macek packaged as ROBOTECH) with enormous continuity changes as well as the addition of two other unrelated anime series. Unless you have watched the series all the way through (and used the novels only for background clarification), people should not debate such issues simply due to lack of information on the subject..."

IF that's too blunt my apologies, people have come here in the past, ignored stickies and posted same arguments (and more like about ARMDs as arms which never happened!). I've been an anime fan for over 30 years and know how to separate RT/Macross/Novel/Comic book issues with the best of them.

Granted I not an anime GURU and know every series out there, but when it comes to the 30+ or so I grew up with I consider myself the final authority on it (even if I have to re-watch or Google some obscure info I may have forgotten). :)


[I may not have seen every Getter series for example, but I'd argue till the cows come home if someone was incorrect about (Getter Robo G/Armageddon/Or New Getter Robo) in the context of each individual series.]




edit[It was you back in 2004 posting the same thing] :)

http://www.game-warden.com/forum/showthread.php?t=11

Needless to say nothing has (or will) change...



SNAGA:  Sure I'll play around and see what happens (nothing recent though, I'm juggling a few other things), pls include the .cobs, pof, texutres, test table (if any) you know the deal.

If I use any of it you'll be credited of course... ;)
« Last Edit: March 22, 2008, 04:39:45 PM by Star Dragon »
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
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My powers outside the Robotech section are weak. (as it should be)

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Akalabeth Angel

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« Reply #266 on: March 29, 2008, 11:09:07 PM »
Quote from: Star Dragon;94807
IF that's too blunt my apologies, people have come here in the past, ignored stickies and posted same arguments (and more like about ARMDs as arms which never happened!). I've been an anime fan for over 30 years and know how to separate RT/Macross/Novel/Comic book issues with the best of them.

edit[It was you back in 2004 posting the same thing] :)

      Hey, that was four years ago, give me a break :lol:
      I don't consider myself a Macross purist btw, though I prefer the japanese versions to Robotech simply because the stories make much more sense. (Not to mention better music - though, I do like the "We must win" sequence)

      And when I'm referencing the SDF-2 I'm actually not referring to Macross, as far as I know. I don't know how the SDF-2 is seen in Macross, I don't think it's even attacked or mentioned during the attack. I believe I'm actually referencing some of the Robotech fansites out there such as the Robotech Technical Files . . . ( http://www.robotechreferenceguide.com/ ) though that states that the SDF2 was built on the moon and then transferred to Earth for supplies or somesuch. And that's also the website which has uh, the SDF-2 attached to two ARMDs . . the Shinano and the Lexington.

      So anyway, in this case I'm not talking about Macross vs Robotech but rather just about Robotech in general. Though it's all one fan's interpretation versus another (one being the modding team vs two being the various websites which the team draws or declines to draw information from to suite the project).

      Not telling you what to do, just chipping in my two cents. I dunno how much weight you put to the various websites out there if any.
« Last Edit: March 29, 2008, 11:35:57 PM by Akalabeth Angel »

Star Dragon

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« Reply #267 on: March 31, 2008, 06:00:34 PM »
Absolutely none (so far, but if any has good "filler" info that would cover things missed by : first Footage - then novels, I would consider it).

  AFAIK they never had that design for ARMDs (except in DYRL: Which is acknowledged as a movie made by the characters in that series as a fictional retelling of their story. A movie in a movie), Monument city was the new capital of Earth and all reconstruction efforts spread out from there. A base on the moon would happen but until years later, SDF2 was vocally stated as (no qoute): built on the back of SDF-1.

It was vocally confirmed in Sentinels footage: "We built the SDF3 from the ruins of SDF's 1&2."

Also confirmed numerous times in S.C. Footage that the ruins on the ground is old Monument City (the three mounds) ARE the ruins of SDF-1 and 2 from Khyron's suicide attack. SDF2 had just been completed and Gloval calls it "New Battle Cruiser", not fortress.

If that was not a voice error or script error, then my opinion is it is conceivable it was not a true SDF design, but more like the later REF ships and mounted on it's back unseen. While we could give the benefit of the doubt it was a real SDF design, there's no mention of new ARMDs made nor of anything else not seen on screen.  Hopefully that clarifies things and puts the issue to rest.

This is the Screenshot thread for the Mod, and should focus on those.
« Last Edit: March 31, 2008, 06:03:46 PM by Star Dragon »
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
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My powers outside the Robotech section are weak. (as it should be)

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charmquark

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« Reply #268 on: June 05, 2008, 01:00:45 AM »
Sorry, who is in charge of this project? Is it you StarDragon?

Star Dragon

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« Reply #269 on: June 06, 2008, 12:40:42 PM »
Yes, that would be me. In 2002 I asked Max Sterling for permission to port over the original mod to expand it and try to make an actual campaign based on content of the series.

I also am known as Getter Robo G (the Japanese name for Star Dragon - created by Go Nagai in 1974/76)

If you had any questions I'd be happy to answer them. (I tried to cover as much as possible in the stickied threads).
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
 Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty: