Author Topic: 3.6.7 compatability (report mod bugs here)  (Read 418 times)

Nuke

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3.6.7 compatability (report mod bugs here)
« Reply #15 on: November 29, 2005, 05:16:13 AM »
yea, notice the space i saved for tha carrier varient :D
you can do an entire battle group of the different varients and it will only need to load one texture. i also find that the higher resolution you plan to work with, the closer you can get sections crammed in without intersecting them.

i spewnt 3 weeks on that texture, it better be good or i suck.
« Last Edit: November 29, 2005, 05:20:01 AM by Nuke »
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Axem

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3.6.7 compatability (report mod bugs here)
« Reply #16 on: December 22, 2005, 04:20:59 PM »
Errors with show weapons show up in the new CVS builds. They changed the tbl entries, how to fix is in this Mantis report.

http://lore.maxgaming.net/~scp/mantis/bug_view_page.php?bug_id=0000650

Nuke

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3.6.7 compatability (report mod bugs here)
« Reply #17 on: December 24, 2005, 08:39:21 AM »
i finnally nailed that cant find model bug. it was the damn particle cannon. i assumed it had something to do with the 3d icons so i gave it an interface model. now it seems to be working normally. i also recompiled the satyr for a texture merge and to fix a bug i found.
Thou shalt not make a machine in the likeness of the human mind