Author Topic: ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!  (Read 125648 times)

Rowhider

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #15 on: August 02, 2006, 12:30:41 PM »
I think that's better to do something even it's not at the top level than nothing. :drevil:

I'm not a specialist in artwork: if someone has time to write a message about the quality of our work,  I prefer than he uses his time to help us. :mad:

As said DaBrain, models of the original TV serie were cubics...

redmenace

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #16 on: August 02, 2006, 01:51:45 PM »
no insult was intended.

Star Dragon

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #17 on: August 02, 2006, 06:31:02 PM »
NO prob.. Originals were liek 300, these were aroudn 600 I think. Trash also made some same count, but these are mapped (and more inportantly have strike adn super configurations).

Rowhider I already mentioned how the Fast packs need a joint and the twin gun barrel conected to them, but I forgot to say that complete unit should be a seperate object as well (so not only can you destroy the turret, the pack itself should be a subsystem).

May not be useful now, but maybe in the future for commands or table alterations (ie top speed reduced, amrmaments, ie).. :D
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
 Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty:
 

redmenace

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #18 on: August 03, 2006, 02:04:08 AM »
it just seems when I see the fighters they look really low poly and I can see a number of improments that can be made. But I am not a modeler. I respect those of you that are and the time it took for you guys to get proficient at what you are doing.

redmenace

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #19 on: August 03, 2006, 03:28:29 AM »
And if you want something managed I would be glad to work on that for you.

Star Dragon

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #20 on: August 03, 2006, 10:40:24 PM »
Appreciate it, but management is the only REAL skill I bring to the project. If I didn't keep on scouring the net for talent over the last three years, most of this NEW content wouldn't be available to the FS2 community.

  I've made several successful bridges to other communities since inception which have reaped long term benefits.
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
 Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty:
 

DIO

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #21 on: August 17, 2006, 02:27:01 PM »
Are the Valkyries going to transform to gerwalks and battroids?
If so, I have couple questions.
Will it actually transfrom or does it simply turn into another model?
Will there be any change to flight statistics like speed and maneuverability?
Will the AI Valkyries transfrom as well?

Star Dragon

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #22 on: August 17, 2006, 07:19:34 PM »
1.) Yes.
2.) Turn into another model (at this stage).
3.) ATM no, in the reasonable future yes (just lazy)...
4.) If scripted in, for each individual mission wings, or individual AI's, will transform, but it won't be spontaneous... Unfortuantely.

Hope that answers your questions. :D
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
 Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty:
 

DIO

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #23 on: August 18, 2006, 03:29:57 AM »
Quote from: Star Dragon;40107
1.) Yes.
2.) Turn into another model (at this stage).
3.) ATM no, in the reasonable future yes (just lazy)...
4.) If scripted in, for each individual mission wings, or individual AI's, will transform, but it won't be spontaneous... Unfortuantely.

Hope that answers your questions. :D


Thanks.
I'm really looking forward to this:nod:

Markho

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #24 on: September 19, 2007, 10:15:02 PM »
Is there a place we can download and test RTFS2II MOD?

Star Dragon

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ROBOTECH Q&A Thread (for Shows and Mods) READ ONCE!
« Reply #25 on: September 20, 2007, 11:37:18 PM »
No, all current work is 99% restricted to my comp. I have fielded out some work to be done but have few responses. Either the modelers have no FS2 experience to overcome the mesh problems with the converters we use, or they lost interest.

Rest assured, any files that are suitable for release will be in a release thread by me. (STICKIED) in the future.
"Don\'t think of it as being out-numbered, think of it as having a WIDE target selection!"
 
 Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy

My powers outside the Robotech section are weak. (as it should be)

Part-time fringe member of the cult of Karajorma :naughty: