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Messages - OutofStep351

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16
General Freespace / Freespace 2 Campaigns?
« on: November 19, 2006, 04:54:47 PM »
Like, co-op single player? wow. that would be real sweet.

yeah, i played derelict back in the day, might be that it's time to have another go with freespace open.

17
General Freespace / Freespace 2 Campaigns?
« on: November 18, 2006, 11:53:36 PM »
Does anybody know of any good user FS2 campaigns that I oughta check out? Since VolitionWatch went down, i've had a hard time finding any. Also, is there ever going to be an Inferno Release 2?

18
Tmp2 / Episode 308 Speculation and Discussion (Warning-Spoilers!)
« on: November 18, 2006, 07:08:19 PM »
my ideas:
The Valk seems to be a bit more Mercury-esque, but still retains some elements of the Galactica series of ships. It also seems smaller and looks sleaker and faster than the Peggy or Galactica. Perhaps it's like a battlecruiser, designed for strike missions. It agree that it looks less complex, so maybe it was mass produced and there were ALOT of them.

19
Tmp2 / Battlestar Valkyrie
« on: November 18, 2006, 02:53:35 AM »
So, i've just finished watching tonights episode. Apparently, there is a third class of Battlestar. Judging from the dialogue, it's more modern than the Galactica. Also, at least some colonial vessels were equipped with ship to ship missiles.

anyway, i just wanna hear everyone's random thoughts on this, and also ask the development team if they'll eventually include the Valkyrie. seems like the episode gave you guys alot of new brain fodder.

I'm also thinking that some of the dialogue involving "Tauron rebels" could provide some interesting FRED scenarios for the BTRL full release, pre invasion.

20
General Freespace / FRED 2 Open?
« on: November 17, 2006, 11:02:31 PM »
i've got the 710 files allready, then. i'll try downloading the new launcher, but i don't see how that would be the problem. all the issues seem to be minor graphical things, like the capitals ships displaying no engine glow and the wierd black boxes around my primary laser shots. the thing is, Inferno works fine. so i have no idea.

21
General Freespace / FRED 2 Open?
« on: November 17, 2006, 04:46:18 AM »
hmmm. i downloaded the zpack, and the mediavps, as well as the FSO 3.6.9 launcher. is there something else i need?

22
General Freespace / FRED 2 Open?
« on: November 16, 2006, 10:23:35 PM »
Command line is C:\Games\FS2\Freespace2\Freespace\fs2_open_3_6_9.exe

23
General Freespace / FRED 2 Open?
« on: November 16, 2006, 10:19:20 PM »
I'm using 3.6.9. I downloaded the Zpack, if that's what you're refferring to, and the mediavps. i left the advanced effects mediavp out of the folder.

24
General Freespace / FRED 2 Open?
« on: November 15, 2006, 04:39:47 AM »
Okay, so, by clicking not to "break into debugger" the game loaded, but my primary weapon shots are sourrouned by black boxes.

25
General Freespace / FRED 2 Open?
« on: November 15, 2006, 04:24:06 AM »
So, i got a new video card, Nvidia GeForce 6600. FS Open still won't start right! I get the splash screen with the exploding deimos, then this error:

Warning: EFF: Unable to load all frames for 'Alouqua_AniBitmap.eff', stopping at #3

File:c:\temp\fs2_open_3_6_9.t\code\bmpman\bmpman.cpp
Line: 1850
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    parse_weapon()    parse_weaponstbl()    weapon_init()    game_init()    game_main()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c816fd7()
------------------------------------------------------------------

what do ya think?

26
Tmp2 / Zoic Eye Candy - Warning Spoilers
« on: November 11, 2006, 03:26:04 AM »
looks like a recruiting commercial for the colonial fleet. i actually like the music choice, for that reason.

27
Tmp2 / Smoke [SCREENS]
« on: November 07, 2006, 05:39:54 AM »
You team members get your egos masturbated every time you post something, but it's deserved. Good riddance to the FS2 "venting drive plasma!"

28
General Freespace / FRED 2 Open?
« on: November 04, 2006, 11:04:21 PM »
okay, will do. i'll have them up for you shortly.

29
General Freespace / FRED 2 Open?
« on: October 30, 2006, 11:24:57 PM »
Ran the Debug Build with OpenGL... still no luck. Just the generic "freespace has encountered an error and must close..." do you want to know what it says in the debug spew?

Would it be my graphics card? I have an ATI Radeon 9800 128MB.

30
Tmp2 / Episode 303 !!Warning Spoillers!!
« on: October 14, 2006, 02:09:11 AM »
So, everyone survives, including Jammer. Nothing about Baltar being a Cylon... and they left the epic battle til the next episode.

In the "next week" preview, they reported "two battlestars just jumped into orbit," so at least Lee found his balls inside the layers of fat and did his duty.

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