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Messages - FreeSpaceF

Pages: 1 [2] 3 4 ... 11
16
News / Move Status
« on: June 24, 2010, 03:18:03 PM »
It's either, Rodo :P
It's also AFAIK.

17
General Discussion / Introduce Yourself (Newcomers)
« on: June 16, 2010, 05:36:25 AM »
Ahh, a newbie that doesn't look like a spambot!

:welcome t

18
General Freespace / FS2Net: Where are you guys
« on: May 15, 2010, 06:27:28 AM »
Oh, uhh, oops, didn't notice.

19
General Freespace / FS2Net: Where are you guys
« on: May 14, 2010, 09:26:09 AM »
http://irc://irc.esper.net/hard-light - the place where most multiplayer people hang around. It's an IRC channel.

20
General Discussion / Whatever happens in your life (GW edition!)
« on: May 14, 2010, 06:28:40 AM »
Quote from: Flammenwerfer fox;131528
[...]and two, all the remaining desire to be an astronaut have left me.


But... But... Why would one not want to be an astronaut?

21
General Discussion / Whatever happens in your life (GW edition!)
« on: May 13, 2010, 03:59:50 PM »
Quote from: dragonsniper;131525
And once again I've committed the crime of double posting. :D

In order to keep you from doing it again, I'll post some too :P
I've recently finished a new Ancient fighter model; it's currently awaiting textures. You won't be seeing it in act 2 yet, though.
Also, Esarai sent me his start of the HTL Akrotiri! But I'm about to receive a rather large university assignment on Monday - I wanna finish that one first before I start working on the Tiri.

22
Freespace 2 MODing / The Ask a Modeler Thread.
« on: May 06, 2010, 11:05:51 AM »
You do have multiple textures (that's the very essence of tilemapping), but you don't need to load the same texture more than once. A lot of FS capships are mapped this way, you know :P Try opening, for example, capital01.pof (Orion) in PCS2.

23
Freespace 2 MODing / The Ask a Modeler Thread.
« on: May 06, 2010, 11:05:38 AM »
You do have multiple textures (that's the very essence of tilemapping), but you don't need to load the same texture more than once. A lot of FS capships are mapped this way, you know :P Try opening for example capital01.pof (Orion) in PCS2.

24
Freespace 2 MODing / The Ask a Modeler Thread.
« on: May 05, 2010, 07:27:33 PM »
Well, you should be using edgesplit for smoothing anyway. See here -> http://www.hard-light.net/wiki/index.php/Blender_to_POF_Conversions#Smoothing:

In order to tile a map, you just scale up the unwrapping bigger than the texture size, like in the picture below. The map will automatically be repeated (tiled) to fill the whole surface.


25
Freespace 2 MODing / The Ask a Modeler Thread.
« on: May 03, 2010, 06:57:25 PM »
Hmm, I tried making my own maps once, and horribly failed. Tilemaps, they're not all that bad IMHO; sure, they have their limitations, but they have advantages as well. Easy applicability, updates (if you're using MVP maps), easy reskinnability too.

For tilemapping, I hardly use seams (anymore); I just apply edgesplit, select linked faces (L) and unwrap (U). Usually, you won't need two maps on a surface anyway, without some kind of sharp edge between them.

In order to make further geometry changes after the edgesplit has been applied, just select all (in editmode) and W -> Remove doubles. This will "undo" the edgesplit, making sure you're not creating odd things. But I bet y'already knew that.

26
Freespace 2 MODing / The Ask a Modeler Thread.
« on: May 02, 2010, 06:58:45 AM »
Well, I use Blender; there, I make half the model (you can mirror it later). I go over the entire model, marking seams and sharp edges, tweaking geometry further if needed. Then unwrap it all, check if there's no awkward things, fix them if there are. Then I just jigsaw-puzzle everything onto the map again, starting with the large parts, scaling everything up as much as possible.

27
General Discussion / For those of you who haven't seen it
« on: April 20, 2010, 09:40:12 PM »
"lol"

28
General Freespace / Best Keyboard/mouse configuration
« on: April 08, 2010, 09:42:22 AM »
That would be real 1337... If it were true :P

29
General Discussion / Whatever happens in your life (GW edition!)
« on: April 07, 2010, 07:44:35 PM »
Hmm, I check my e-mails about twice a week, and then only I don't forget to do it... Not that I get a lot of e-mails anyway.

30
Game Warden Art / logo needed for Cylons
« on: April 04, 2010, 08:35:28 PM »
Quote from: Blue Lion;122123
Seems to be a little late in the reply?

That again.

All this has happened before, and all this will happen again...

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