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Messages - Spirit_Weaver

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FS2NetD / Freespace 2 Multiplayer Config File
« on: August 16, 2006, 05:38:16 AM »
same thing happened to me so next time all you got to do is                target as  command then put that into the data folder.. makes life much easier:)

FS2NetD / standard fs2_open executable for fs2net?
« on: August 14, 2006, 06:02:39 AM »
As a tom's build user(as of now) i would give testing the scp builds a try with multiple people on the server..only using scp builds with very little friction between the builds. Count how many people drop.. all im saying is the scp builds may have advancing features but until that time when most of the bugs have been spoted i'd stay with tom's build...not all players that drop are due to friction between builds..think of it like this: Blizzard games like warcraft 3 or diablo 2 still drop people fairly often not because of different builds but instead of many variables like the host's connnection and client connections.:eek2:

Freespace Campaigns / New campain ideas and support
« on: August 13, 2006, 08:22:40 AM »
Hey if any1 is out there and got some free time..I M me ... i got a couple good maps in my head but haven't had the time to lay them out via Fred...:biggrin1: ..I could use a few good Freders with some extra time to make this one a reality..:ha:

I got a three part series campain where basicly a ship is highjacked by vasudan pirates, we go chase it down, and maybe we get to blow it up...!!! Yeah.. I've done the first part but lost the map completly so i could use some help, ideas, and a bunch of creativity to make this one goo..

FS2NetD / training new pilots
« on: August 02, 2006, 05:09:30 PM »
ya i got a if you know how to Fred then make some maps according to the skills you want to process. like evasive flight, dump about 20 enemy fighters in at one time and see if he wins. :ha: :lol:  One more thing if you like the guanlets, better turn up the difficulty, cause people dont fight like the computer.

Freespace 2 MODing / Learning FRED 2
« on: April 09, 2006, 06:05:48 PM »
can u send me a link to a compatable build for fs2_open

"The most recent CVS builds can be found here. They will only work if you also download a similarly recent build of FS2_Open. "

Freespace 2 MODing / Learning FRED 2
« on: April 09, 2006, 04:17:51 PM »
Can someone give me a link to any newer Fred than the origanl compatable with toms.  I don't really want 2 dl one and find out that it wont work.:eek2:

Freespace Campaigns / Mission Ideas
« on: April 09, 2006, 05:30:25 AM »
Well i have some free time in the next couple weeks. If anyone has some mission ideas we could come up with some stuff, I just finished editing for another game and im wide open for some more ideas.

General Freespace / karajorma help
« on: March 26, 2006, 05:54:32 AM »
no im saying that the error pops up while trying to install toms build making it tottaly useless for me.  Well im just going to dl 3.6.8 maybe that will work a lil better for me.:)

General Freespace / karajorma help
« on: March 18, 2006, 04:55:46 AM »
it won't install it.. i can't do anything until it can be installed.  Then i get the error at the end of the installation.

General Freespace / karajorma help
« on: March 11, 2006, 04:40:28 PM »
I've read everything... I know everything ive done so far should have worked. I got Tom's build from Dh-hunter and he uses it so its viable.

Freespace Campaigns / Mission Ideas
« on: March 11, 2006, 04:13:17 PM »
I like mine to lol.  :lol:   If anyone can tell me how to get the map verified It'd help.. That way we can all enjoy it instead of just stupid ip games..:p

General Freespace / karajorma help
« on: March 11, 2006, 04:08:52 PM »
Hey, I have the freespace build set up by MattewPaPa on his help forum but i tried to install Tom's build cause the other build kept on crashing. :eek2: When i try 2 install it over my retail exe there's an error saying...failed to read flag file. If u can help me with this error it'd be nice. If we can't get it sorted out though can u give me some links to try a different build. :nervous:

Tmp2 / Finally discussion *SPOILERS*
« on: March 11, 2006, 04:00:40 PM »
I didn't like the way that ended.:hoppingma Not just because it was a complete clffhanger but the way the events took place. It left off on a bad note. I have no idea what the hell they are going to do now, lol. :ha:. Also i forward on the mustache, man SHAVE that thing off!!

Although i think that this season was a good one. I love the twist and turns lol

FS2NetD / Can't register for FS2NetD
« on: March 11, 2006, 03:56:08 PM »
You can always get back on and caught one of us online.. We always seem to know what's going on.:biggrin1:

Freespace Campaigns / Mission Ideas
« on: March 08, 2006, 01:19:29 AM »
Well it looks like starslayer has us beat on ideas. What does it take for a map to get verified to be on FS open?

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