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256
Battlestar Galactica: Beyond the Red Line / Beauty shots Gallery
« on: February 18, 2006, 08:40:44 AM »
that's no misuse dude :D that's one of the best things you can to with it

257
Tmp2 / Kick the n00b!
« on: February 18, 2006, 08:31:13 AM »
if someone doesn't like change, he should stick with the first version - regardless what game.

thanks to the team for all their efforts, i'll be one of those newbies appreciating it :)

258
Tmp2 / Don't I frakin' hate needles.
« on: January 22, 2006, 09:45:47 PM »
Quote from: busithoth
...  Funny how killing people off is much more up Moore's alley than saving them...

wait... roslin and the baby were both killed off last episode? :nervous:

259
Tmp2 / From SciFi Boards
« on: January 15, 2006, 06:28:44 PM »
Quote from: Omniscaper
...

I would love to get a William Adama action figure. Complete with bloody flashlight.


lol :biggrin1: i second this one

260
Tmp2 / Attention all BSG n00bs!
« on: December 20, 2005, 11:34:59 PM »
Quote from: Goober5000
C++ isn't that different than Java, at least in syntax. ;) And much of FS2 is in C, which isn't that different from C++.  Though there is still a bit of disconnect.  Anyway, if you looked at a C tutorial, you might be surprised at how quickly you could pick it up.

sure :biggrin1: actually i have "mastered" a little C/C++ but it's such a drag to do anything with it - you have to do each and everything the hard way, only assembler is worse :nervous: at least the worst i know

261
Tmp2 / Landing and takeoff?
« on: December 20, 2005, 11:20:59 PM »
thanks @ all, i'll have a look on those :biggrin1:

er... sorry for leading this thread off topic :nervous:

262
Tmp2 / Landing and takeoff?
« on: December 20, 2005, 05:44:37 PM »
Quote from: aonomus
... I think I'm going to get force feedback just for this mod..... flak guns, afterburners, flybys, oh my...

which joystick would be recommendable? and please, i don't want to throw in 150+ $ for it :nervous:

263
Tmp2 / Attention all BSG n00bs!
« on: December 20, 2005, 01:07:13 PM »
i can only code in java or php. and c++ scares me :lol: never modeled anything. i am a web dork, not a game developer ;) but i'd like to learn and contribute, alas on a rather thin time base as i'm already bound by two other projects at the moment.

264
Tmp2 / Music & Audio
« on: December 08, 2005, 06:16:47 PM »
an alternative might be to put the bsg soundtrack cd (if one has it, that is) into the drive while playing :D

265
Tmp2 / Show off images of your coporeal form
« on: December 06, 2005, 06:39:33 AM »
with ultrasonic vision everyone is a beau ;)

266
Tmp2 / Mod Progress
« on: December 05, 2005, 10:35:30 PM »
Quote
... just an educated guess

i see... :biggrin1: well...

Quote
... closer to 2 or 3 months

now, that's what i would guess :nervous: if i were told to guess, that is...

but then again, i am also just a fanboy and not on the team :p

267
Tmp2 / BSG Mod Teaser Trailer
« on: November 23, 2005, 03:35:05 AM »
and i thought i was paranoid :D

if he gets the bugs out and some more features in, it should be a nice little 2d game

however... that's off topic :ha:

268
Tmp2 / BSG Mod Teaser Trailer
« on: November 23, 2005, 12:21:42 AM »
the galactica in that game looks like it is just some sort of background.

and before he doesn't actually post the download link, i presume it's a fake with tinkered pictures to get him more "stars" :ha:

however, a top down game like this is quite simple to make, i don't say he doesn't deserve kudos for making it, but it's really not a big deal. though i would have made it in macromedia flash so everyone with a flash player could play it instead of making a windows-only .exe file.


edit: ok, the link is now posted :D i'm definitely too paranoid...

269
Tmp2 / BSG Mod Teaser Trailer
« on: November 22, 2005, 12:35:57 AM »
oh my gods :eek2: this looks so awfully good

haven't played a game since about a year or so, but this one gets me going again :nod:

i wanna play it i wanna play it i wanna play it i wanna play it i wanna play it ;)

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