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Messages - CamInHead

Pages: 1 [2] 3 4 ... 6
16
Shadows of Lylat / The "On-Rails" Issue
« on: July 17, 2007, 08:57:10 PM »
I've prodded tha' Coolman for a coders opinion about this before I get too excited.

17
Shadows of Lylat / The "On-Rails" Issue
« on: July 15, 2007, 08:51:55 PM »
Quote from: Axem;76746
Lies!

I mean, no! Maybe... kinda. Who knows...

:nervous:

Anyway your ideas intrigues me. I could provide some help with your endeavor if you're interested. ;)


Well I haven't a working "modiing" PC as yet so it's all conjecture (sp?) at the moment.

Maybe I should look at WMCoolman's Scripting system. Wasn't it he who did a top-down mod a while back ?

18
Shadows of Lylat / The "On-Rails" Issue
« on: July 15, 2007, 05:26:02 PM »
I'm planning an old school, cell-shaded shooter in the same vein as the original Starfox/Wing. A kind of 3d homage to 2d shooters, though mine will be less restriained, more of a laugh and probably a little abstract story-wise, rather than a polished game.

Point is, have you fellas a system for restraining the direction the player travels in ?

I'm not sure if this is the done thing in the modding community, asking for trade secrets 'n' all......

19
Tmp2 / Final BSG model WIP
« on: July 12, 2007, 11:40:16 AM »
Boy, bet modelling those ribs really started to grind after a while eh ?
Out of interest, do you use splines ? Or Poly modelling ?

20
News / Spam PMs
« on: July 12, 2007, 11:29:53 AM »
Nice to get a PM. Not had one for a couple of years :(

21
Freespace Campaigns / I have started a campaign. Go me.
« on: July 03, 2007, 05:20:12 PM »
Quote from: Goober5000;75865
POF would be better, if you have it, but the scene will work.


I tried a pof conversion using Max-POF but it failed to convert correctly. Still waiting on my PC so it's kinda mute point at the moment anyways.

22
Freespace 2 MODing / ship for free
« on: June 26, 2007, 10:07:33 PM »
I keep telling newbie modellers not to post their initial 3d "stumbles" but does  anyone ever listen.....?

23
Tmp2 / Fracking ...!!!
« on: June 23, 2007, 10:22:39 PM »
Quote from: Respenus;75574
I will.

I will practise more, but the problem is my joystick. Not only some things don't work, the sesitivity is a MAYOR problem for me. I'm all sweety when I finish playing, as I can't keep the bloody mark on the same spot. The Cylon stopped and still I'm shooting all around him. I really need to work on the sensitivity, but I have already seen some improvement since my first flight, so a little practise won't kill me. The problem is, that when I'll retun from 1 month in France, I'll forget everything, again.


I would get that in Freespace too, using a MS Sidewinder Precision Pro. Better to use keyboard and mouse.

24
Freespace Campaigns / I have started a campaign. Go me.
« on: June 21, 2007, 09:17:08 PM »
Quote from: CamInHead;73579
My bro thinks it may be the graphics card which isn't so bad as it's horrinly out-of-date but I'm super skint (due to changing jobs) at the moment =(



anybody seen my bro recently ? He seems to have disappeared......:no:

25
Tmp2 / PC Gamer (UK) Reviews BtRL
« on: June 10, 2007, 05:42:29 PM »
Nice one Guys!

26
Quote from: StarSlayer;74480
...I've even seen a bit of Galacti...*Heresy Removed* with the time jumping Vi... *Censored*.  Not a whole show mind you, just enough to know  that it was pure crap.:p


the one with the flying bikes ?
:no:

27
Quote from: StarSlayer;74342
...TOSers....


no need to get rude about it ;)

whatever happened to the original IPAndrews/Killfrenzy/whoever TOS conversion ?

28
Freespace Campaigns / I have started a campaign. Go me.
« on: June 06, 2007, 10:05:40 PM »
Sure. Want me uo upload the MAX scene ?

edit: oh crap it's on my sick PC. You'll have to bear with me on this...

29
General Freespace / Running FS2 with Vista?
« on: June 04, 2007, 08:26:59 PM »
I believe it can cause some problems so most run in compatability mode (or the vista equivilant).

On a similar note, if you have a Dual processor FS will only run in single mode.

30
Freespace 2 MODing / Random Models
« on: May 31, 2007, 08:22:45 PM »
I'd stick with blender. I doubt if MAX is worth the extra hassle. And if anyone bashes blender show 'em VA's work.

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