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Messages - Admiral Zaarin

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1
Tmp2 / [Colonial] Ragnar Station v2.0
« on: March 05, 2006, 02:20:24 AM »
Holy frak!:eek2: That looks good. Too good for my toaster to handle.

BSG v2.0? Is that the one in the beauty shots or something that we haven't seen yet?

EDIT: Thanks for clearing that, Omni.

2
Battlestar Galactica: Beyond the Red Line / Worst Ending Ever....
« on: September 04, 2007, 11:13:54 PM »
I'd say worst ending would be cliffhanger ending.

And btw, I'd bet Bush jr. would throw nukes at Gala if she would pop in orbit suddenly :P

3
Tmp2 / Battleships Forever
« on: July 18, 2007, 08:17:11 PM »
This looks like cool game. I need to test it out right away. :yes:

4
Tmp2 / Final BSG model WIP
« on: June 29, 2007, 07:50:30 AM »
Hot damn! It has already more details than my die-cast Gala....;)

5
Tmp2 / [Cylon] Pillager - Status: WIP
« on: June 17, 2007, 11:11:04 PM »
Looks a lot like raider with turbopacks added :P But my guess is it's way bigger than heavy raider, right?

6
Tmp2 / [Colonial] Colonial One v2.0
« on: June 17, 2007, 11:08:26 PM »
Looks damn good! :yes:

7
Tmp2 / [Colonial] Bolitho (Not Strikestar)
« on: May 15, 2007, 01:52:21 AM »
Quote from: DaBrain;71760
I use them when I UV map the model.


Ah, now I see. I first though they were part of the design...:nervous:

8
Tmp2 / [Colonial] Bolitho (Not Strikestar)
« on: May 13, 2007, 10:47:14 PM »
Looks damn good, but what's with the checkers on here and there?:confused1

9
Tmp2 / Pegasus Desktop Image
« on: May 09, 2007, 11:57:55 AM »
Niiiiiiiiiice! :yes: How about doing some nice battlescene wallpaper next?

EDIT: Or 1680x1050 versions, got big wide screen :P Looks kinda funky when in "fill screen"

10
Tmp2 / This is why Finland rocks
« on: May 06, 2007, 01:20:13 AM »
Quote from: Lt. Cannonfodder;70326
Already gave feedback about that.


Already shooted the poor bastard in MP ;)

11
Tmp2 / the ships of the rtf
« on: May 06, 2007, 01:18:33 AM »
Top row: middle one looks like 70's BSG civilian transport
Second row: from left is Firefly, Six pack, Firestarter(name by HW2 BSG-mod), unknow
On third row I have no clues. I hope I was any help :)

12
Tmp2 / some fine images of other Battleships
« on: April 26, 2007, 10:15:02 PM »
Pretty ships, but are they any good in combat? ;)

13
Tmp2 / _Max_'s Music
« on: November 18, 2006, 09:58:47 AM »
Quote from: Dukeman42;48264
And there I disagree...I thought the duduk had a good sound at those pitches, fit well.


Was my crappy headphones, as I speculated earlier. Sounded fine through amplifier, floor speakers and subwoofer. Fight track boomed nicely:biggrin1:

14
Tmp2 / _Max_'s Music
« on: November 17, 2006, 07:30:40 PM »
Ambient: first 3 secs aren't needed, otherwise pretty good, only little more volume should be added for front instruments, they hear to loose on background in some parts.

Fight: Sticks(?) could be bit softer, flute/duduk(?) bit too high tone, pipes sound good. Overall damn good one.

These minor issues migh be my crappy headphones, but can't use big guns at this time of evening around here. ;)

15
Tmp2 / Capital Ship Simulator you know it would be great
« on: November 17, 2006, 03:09:41 PM »
I'd say Nexus: Jupiter Incident is a decent capship/fleet commanding game. Hard as hell too and the story, well, it kinda sucked after the good start.

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