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Messages - Omniscaper

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1
the sticky is all you need to know

2
This forum is being temporarily shelved (Matt sanctioned) - No new posts pls

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Tmp2 / Yall should move development back here...
« on: July 28, 2009, 01:47:25 AM »
If you are trying to find us, PM or email us. Assuming dev activity death based on forum activity is presumptuous, and taking that presumption to the public forum to find us when i saw no effort to PM or email us irresponsible.

If there you have an issue with BtRL's pr method take it up with the us, the fraking source of whom you have the contact information, and don't probe the public forum. I have no problem hearing you out about your concerns over BtRL pr methods, but when you seemingly disappear for long periods of time, have a delayed response time to our inquiries, and then resort to a public shoutout when Odd or I dont respond promptly to your inquiries, we have a big problem.

And admin status removed too....  I'm swamped with RL shit, and last thing I need is this bullshit. Dont expect me to go down quietly over this situation.

4
Tmp2 / Keeping things going
« on: June 17, 2009, 04:25:52 AM »
Quote from: dcwilson303;116208
I too have been patiently waiting for any kind of update. It's been nearly 6months. I'd be happy just knowing its still being looked at.


yes

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Tmp2 / How would you like a real Mark VII Viper?
« on: March 26, 2009, 04:09:29 AM »
Never thought i'd be collecting bsg references from ebay.

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Tmp2 / Colony.
« on: March 16, 2009, 07:14:31 AM »
Keep your pessimism to yourself Snagger. We'll make updates in due time.

Everything that is BSG canon fodder is likely to be incorporated, but unlikely to be used in the same way as the show. BtRL is not intended to be a complete reenactment of the entire series.

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Tmp2 / Hey dev teams, how did you film those benchmark vids?
« on: March 09, 2009, 04:18:51 AM »
fraps

8
Tmp2 / Bsg "The Oath" Episode 13 (Spoilers)
« on: January 31, 2009, 06:46:07 AM »
I just hope the writers can Tigh up all these new loose ends and resolve the series in a satisfactory way with the remaining episodes. Had Season 3 not been so replete with filler and ended with them finding earth, Season 4 could have spent all its episodes fleshing out and resolving this tasty beef.

I swear if they end the series on a cliffhanger, to get people to watch the direct to DVD movie.....   We'll see.

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Tmp2 / Bsg "The Oath" Episode 13 (Spoilers)
« on: January 31, 2009, 06:15:10 AM »
Tigh dead!? "ARGH!" And be deprived of our favorite pirate!?

Likely a flash grenade was used.

As for Gaeta, a rat with misguided reasons is still a pest, defecating anywhere and everywhere in packs. They make for fun kicking and JOYOUS extermination. Makes one appreciate a clean, pest free environment more.

10
Tmp2 / Bsg "The Oath" Episode 13 (Spoilers)
« on: January 31, 2009, 06:03:31 AM »
Sweet Jesus. Beefy!

Nice to see old characters.... or not. That episode calls for some tequilla.

11
Tmp2 / new asteroid video
« on: December 13, 2008, 09:22:57 PM »
Its actually a pretty old video (2006), was just testing Youtube's new 720p format. You need flashplayer 10 and click on the "watch in HD" on lower right.

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Tmp2 / Is BtRL actually dead? (Nope. -Omni)
« on: December 05, 2008, 05:25:37 AM »
lol

Save your pity for someone who actually cares and a project that actually needs it.

13
Tmp2 / Is BtRL actually dead? (Nope. -Omni)
« on: October 28, 2008, 12:15:59 AM »
Unfortunate? Merely a setback but a relief for BtRL. But you folks get TWO BSG games to look forward to.

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Tmp2 / Is BtRL actually dead? (Nope. -Omni)
« on: October 20, 2008, 04:04:15 AM »
I am Mr. Sunshine.

15
Tmp2 / Is BtRL actually dead? (Nope. -Omni)
« on: October 19, 2008, 11:11:03 PM »
Player communities come and go as well as the projects who depend on such attention to stay focused, rather than self-discipline, steadfastness, and vision to keep motivated.

But thank you for reminding me of my motives for starting this project 4 years ago; to become popular in internet forums and accumulate fans. FRACK my own BSG fanaticism, FRELL elevating art standards in a developing engine and forget sensible game design and development DREN and the personal satisfaction that comes with matching quality levels of commercial games. HooorRah masses appeasment!





I wonder whats worse, having a game publisher or impatient spectators breathing down our necks.

Like I said, BtRL will update media on our own schedule and accord. And I do not require your belief, just your patience. In the mean time BtRL will continue to press on with "transparancy" taken under advisement.

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