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Topics - shiv

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Earth Defence / Vote for us in Mod of the Year 2009 contest!!
« on: December 29, 2009, 01:41:28 PM »
It's simple. Go here and click the magical button with "Vote" text :D" title="Vote for us in the 2009 Mod of the Year Awards">" border="0" alt="Mod of the Year Awards" />

The prizes are great and it's your chance to let us finish the game faster :)

General Discussion / Multimedia Server: OpenSolaris or Debian GNU/Linux
« on: November 03, 2009, 05:30:26 AM »
I'm having a trouble to decide on that. Please, vote on that and tell me what are your arguments for each system :)

General Discussion / Look what have I found! :)
« on: October 22, 2009, 03:04:54 PM »
Today I've found an orginally packed MS-DOS smelling with that fresh new smell, packed in the original foil with 4 original 1,44 floppy disks and certficate of athenticity. Now it's my motivation to build a PC which will be able to handle that natively. This propably means for me finding a very old hardware like Intel 486 DX 2 processor :D

A photo in the attatchement.

Slaves Shall Serve / First pic! Enjoy!
« on: September 05, 2009, 03:31:49 PM »

Utlima Cena / Ultima Cena - Mod introduction
« on: August 31, 2009, 08:29:02 PM »
Plot background

The mod takes place in Sol system, 20 years after jump node to Delta Serpentis collapsed.

The old GTA and it's legacy is now over. On the ruins of old Terran empire, Earth Coalition has grown and became the superior power that's now spreading to the newly discovered systems beyond sol, thanks to the new S2 subspace technology.

In the meantime, a rebellion of people who loved the old GTA is rising in Eta Carinae system. And it's only a beginning of deeper story which involves old GTI research from Great War era...


-Fly FS1 craft!
-Enjoy new ships in classic FS1 style!
-Play action-packed campaign with involving missions and deep storyline in brilliant atmosphere of Descent: FreeSpace
-And expect more details about this project soon!

Utlima Cena / Ultima Cena - Coming soon!
« on: August 30, 2009, 11:21:17 PM »
I know that waiting is hard, but right now not much information can be revealed about this project.

However, it's going to change in a few hours, when the project leader and me will be ready to release first information about this mod to the publicity.

So stay tuned and expect updates!

Game Warden Art / HTL Hecate now in RL!
« on: August 30, 2009, 11:17:35 PM »
Just take a look what Polish FS fan did:

In my opinion absolute perfection!


General Discussion / Post your desktop thread! GW editioN!
« on: August 29, 2009, 07:24:37 PM »
Let's start the GW edition :)

Let me begin:

General Discussion / GW Linux thread
« on: August 29, 2009, 02:23:33 PM »
Who's using Linux around? :)

Earth Defence / Earth Defense music preview
« on: August 15, 2009, 12:20:26 AM »
Now, specially for Game Warden community members, Earth Defense team is proud to present part of "Seeker" track composed by Daddy Warhol.

Enjoy this battletrack preview and stay tuned!,0,2,0">" />" type="video/quicktime" width="100" height="100">

Earth Defence / SB Kasdeya cutscene render!
« on: August 12, 2009, 01:19:54 PM »
Omega team is now proud to present it: SB Kasdeya in cutscene version. Enjoy the render!

Modelled by Peterv
Texturing performed by FreeSpaceKing
Rendering by Nighteyes

Freespace Campaigns / Minicampaigns - I fell in love with them
« on: July 29, 2009, 03:58:55 PM »
Tell me your opinions. Do you like minicampaigns with less than 10 missions? Honestly, I love both to play and FRED them.


It's a fun to have a break with small side-project that contain about 6-7 missions. You can test new FS2 Open features and stuff. The ideas for missions evolve fastly. When I started fredding The Apocalypse: Vega I had in mind absolutely diffrent campaign. During development it evolved into what it is now :naughty:

In addition, there're gameplay adventages and community adventages.

Let me explain why. Making mini-campaign takes a very little amount of time. So potential players get something new and fresh faster and the campaign with good mission design, storyline and usage of FS2 Open features - And it could be still cool.

Releasing many mini campaigns is also very good for community. If there's more cool things with nice gameplay to test and play, there's automatically more things to discuss about and it keeps community active.

What are your opinions about minicampaigns?

Do you have cool ideas for them in mind? I'm always more than willing to FRED them. :D

Earth Defence / I'll make you a deal [GW edition!]
« on: July 26, 2009, 06:11:22 PM »
Remember Sectorgame Version of the thread?

Now it's time for Earth Defense version.

Now imagine a mission that you'd love to see in Earth Defense mod? Are you done? Now tell us what did you imagine and we'll try to FRED something that's close to it.

In the exchange you'll get screenshots and possibly movie from that mission and you'll obviously get a chance to play it with our first release!

Ready?! So post your mission idea here :biggrin1:

News / FreeSpace 2 Open 3.6.10 Offline installer RELEASED!
« on: July 25, 2009, 10:23:05 PM »
[ linkage! ]
Honestly, if you haven't noticed it yet: Check it out! :biggrin1:

Freespace Campaigns / It's coming to you very soon... 8)
« on: July 12, 2009, 05:09:14 AM »
In the meantime here's the website with some cool stuff for you guys (including screenshots :pimp: )

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