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Hosted => Pathways => Topic started by: revomode on April 27, 2005, 02:19:04 AM

Title: Project current status
Post by: revomode on April 27, 2005, 02:19:04 AM
What's the project current status?
Title: Project current status
Post by: Hammer on April 27, 2005, 04:38:31 AM
:welcome t


as for this i dont know :confused1
Title: Project current status
Post by: Duelron1001 on April 27, 2005, 05:27:34 AM
does cobra even know?
Title: Project current status
Post by: Primus on April 27, 2005, 08:34:19 AM
Wasnt't the demo release nearing? Or have I been dreaming?
Title: Project current status
Post by: Nuclear on April 27, 2005, 04:32:49 PM
Project demo is nearing release. One or two missions remain to be created.

The project itself is moving along. We've hammered out a better storyline and have some mission outlines for the full release.

In other words, we're moving along. ;)
Title: Project current status
Post by: KappaWing on April 27, 2005, 05:39:29 PM
Slow and steady wins the race. It's better to take your time and make an awesome campaign than churn a couple of 'em out really fast within a few months. Of course, that is no excuse for slacking! ;)

This campaign seems interesting. If you need a voice actor for a nerdy character, just PM me. I'm sure I could fill the role quite well. :)
Title: Project current status
Post by: revomode on April 28, 2005, 02:41:28 AM
LOL

nerdy character

if you need any spanish-like character........err..............never mind.

oh, BTW. I'm Willy_Principal.
I just changed my nickname to Revolucionario Moderno (Modern Revolutionary).


Cobra has improved a lot, he even models (not very well, but better than me).
Title: Project current status
Post by: Primus on April 28, 2005, 08:40:35 AM
You know, that after I read the 'if you need...never mind.' line, I guessed who you are. No one else uses so many periods.

*pokes his eyes with a fork*

And I actually can't wait Pathways, I want to see some of Cobra's FREDding work.
Title: Project current status
Post by: Duelron1001 on April 28, 2005, 10:56:34 AM
well it's good see that you moving along, there have being too many times where this project has seemed to fall into the land in inactive. I would recommend that you have a thread that contains information about how much of the final product is completed, who is still active and expected date to keep the team on track for a traget.
Title: Project current status
Post by: revomode on April 28, 2005, 08:59:54 PM
Quote from: Primus
You know, that after I read the 'if you need...never mind.' line, I guessed who you are. No one else uses so many periods.

*pokes his eyes with a fork*

And I actually can't wait Pathways, I want to see some of Cobra's FREDding work.

 That's fucking LOL, man
Title: Project current status
Post by: Nuclear on April 28, 2005, 11:59:32 PM
Alt-nicking is bad, last I checked.
Title: Project current status
Post by: revomode on April 29, 2005, 12:45:13 AM
what???

you changed your nick???
Title: Project current status
Post by: Cobra on May 07, 2005, 12:43:38 AM
no, he didn't, you did.
Title: Project current status
Post by: TopAce on May 14, 2005, 05:24:47 PM
Now that I returned to the Game Warden forums, I became interested in this project. Looking forward to playing with the Demo.

I hope you still haven't forgotten it, Cobra, that I am still ready to give you advice on FRED if you need some. That I quit FREDing for you, because of engagements with ITHOV doesn't mean I am no longer willing to help you.

My Yahoo stopped working, so send PMs via HLP. IF you need help.
Title: Project current status
Post by: Cobra on May 14, 2005, 10:02:53 PM
re-install Yahoo. :p

thanks, i'll remember that. :)

but until goober let's me view the forums again, i'll have to stick with emails.
Title: Project current status
Post by: willy_principal on May 27, 2005, 04:28:01 AM
Yahoo???

WTF?

use Trillian or Gaim...

Free Software Rulez



oh, BTW, hi there....i returned to my old nick...i'l e Willy_principal............................to the death.......................
I'll consume the world's productions of periods.....................................oh, yeah..........................

And..................what about that campaign of yours, Cobra???...
When are you show us a demo....................................or something...?
Title: Project current status
Post by: Cobra on May 27, 2005, 04:33:07 AM
when my OTHER members finish their missions. nuclear, you know what i'm talking about. :p
Title: Project current status
Post by: willy_principal on May 29, 2005, 05:20:51 AM
Come on, Nuclear...finish that scrap so i can finally see some of Cobra's 'expert' FREDding skills... :)

errr...
who comprise the staff of this project? i just looked at the staff recorded in Skippy's Campaign List, and i think it's outdated (I'm in the staff!!!...WTF???)
Title: Project current status
Post by: yubyub on October 26, 2005, 12:57:20 AM
Just an update.  Testing has really begun in earnest.  While the demo is LONG overdue, it shouldn't be to terribly much longer.  It'll come out Soon(tm).
Title: Project current status
Post by: Scourge of Ages on March 25, 2013, 04:05:00 PM
Quote from: sk_tuhin;152589
When it will be released?


Well... considering the last real post was 8 years ago, I think it's safe to say that this project will probably not be released. But you never know; just don't hold your breath.
Official wiki page: http://www.hard-light.net/wiki/index.php/Pathways