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Hosted => Battlestar Galactica: Beyond the Red Line => Topic started by: __MaX__ on November 05, 2006, 08:21:49 PM

Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 05, 2006, 08:21:49 PM
Hi everyone... as i'm a BSG fan and a freespace fan, i follow the mod since a while. But i never think about making a song for you. Anyway... here is some of my work kinda orchestra-like.

I just bought a new sample pack who will give me some Taiko samples like BSG, i think i can do something for you.

Less talk, more songs =)

http://kaiderenphp.free.fr/xponantiel/mp3s/lilithcorp.mp3
http://kaiderenphp.free.fr/xponantiel/mp3s/requiemtoaforgottenangel.mp3
http://kaiderenphp.free.fr/xponantiel/mp3s/houseofthe18.mp3

By the way, it's for the mod requiem : http://www.modrequiem.net/eng/
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 05, 2006, 09:05:28 PM
Quote from: Lithium;46478
The composer section has my interest, but I doubt if my meager skills with Reason would be up to the job.


Go ahead and make some samples. You can only win there.

Quote
What about remixing what's already out there?


Allready doing that. ;)

Quote from: __MaX__
Less talk, more songs =)


I'd say you got potential. Could you make couple BSG-style samples? 256kbps and 48kHz, mp3 or ogg. One with fire in it and one peacefull tune.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 05, 2006, 09:55:40 PM
On the way :D
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 06, 2006, 02:34:36 PM
A test... what do you think ? More BSG-Like i can't =)

http://kaiderenphp.free.fr/son/beyondredline/Fight%20Theme%20-%20Asteroids.mp3
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 06, 2006, 03:50:20 PM
Quote from: __MaX__;46803
A test... what do you think ? More BSG-Like i can't =)

http://kaiderenphp.free.fr/son/beyondredline/Fight%20Theme%20-%20Asteroids.mp3


Well, the drums are closer to BSG...but the brass does not jive; there is practically no brass in Bear's music.  He uses more middle-east/far eastern woodwinds and strings, bagpipes, and so forth.  It's a good piece, but better suited for MechWarrior.
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 06, 2006, 05:04:37 PM
Quote from: __MaX__;46803
A test... what do you think ? More BSG-Like i can't =)


I copy Duke, sound like MechWarrior. And yes you can, if you believe you can. ;)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 06, 2006, 06:03:27 PM
I'll try, anyway even if i've got plenty of soundbanks, i didn't have everything. So it's pretty hard to have the original sound.

If what you want is a sound exactly like Gibbs, i think i can't do that for you... even if i believe in it =)
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 06, 2006, 07:18:05 PM
well, for my money I'm actually looking for something closer to Bear McCreary.  And for the record, the team is a bit divided on this; some want original compositions; I want Bear's original music, cut and looped to our needs; the campaign I have developed already has music set to it, and it all works VERY well.  That said, I AM open to original stuff if it holds close to Bear's sound; I'm just one of the ones who will be very hard to convince.

As I said, the opening and closing of your piece sounds very close with the drum work...but the brass kills it as a BSG piece.
Title: Max's BSG Soundtrack thread
Post by: Unknown Target on November 06, 2006, 07:29:56 PM
I do like it, a lot actually. But kill the brass and the violins (those are used only sparingly). Maybe replace them with bagpipes/drumstick clacking.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 06, 2006, 07:40:56 PM
... that's the problem xD

I don't have bag pipes... umg, i think so. More than 125 gbs of Eastwest sound. I'll take a look :)

http://kaiderenphp.free.fr/son/beyondredline/Fight%20Theme%20-%20Asteroids%20-%20v2.mp3

Here is a try on a v2... i clearly changed the strings with staccs instead.

Besides that, is there a anywhere compositions already done for the mod ?
Title: Max's BSG Soundtrack thread
Post by: Unknown Target on November 06, 2006, 07:54:33 PM
Much better, getting closer. The beat kind of breaks down near the beginning (seems to me). It also needs more booming backup - listen to Bear's tracks, you'll see that there's never a moment where there seems to be "empty air" underneath the main beat. It's kind of hard to explain, but basically the track feels like there's the beat - but nothing behind it. :)

Don't take this the wrong way, I really like it, just some constructive criticism. :)
Title: Max's BSG Soundtrack thread
Post by: karajorma on November 06, 2006, 07:58:56 PM
Yeah. I like it too. Shows some real promise.
Title: Max's BSG Soundtrack thread
Post by: stuntman on November 07, 2006, 06:41:41 AM
I've got to say I like V2.  I'd loose the phase shifted effects at the begining and end though.  They don't sound very organic and a little out of place for a BSG sound track when compaired to the show's music.  Other than that, nice job.
Title: Max's BSG Soundtrack thread
Post by: timbo1138 on November 07, 2006, 03:28:55 PM
I like it, generally. The drum stuff sounds excellent, spot-on. I don't really like the bits where the brass and strings come in. They sound great, don't get me wrong, but not BSG. With only a couple of exceptions, virtually all space combat music in BSG is completely drum-based, with only minor, slightly eerie background use of other instrumentation. Examples would be: "Starbuck Takes On All Eight" from season 1, and "Scar" from season 2. The drums take the lead, with any other instruments backing them up. It's very pounding and visceral. If the brass/string bit you've got in yours was a little less prominant, it would be great.

"Battle On The Asteroid" from season 1 is something a little bit different. There's more instrumentation, but the drums still very much take the lead, and the instruments aren't at all standard orchestral fare. Bagpipes and eastern instruments, lending it an otherworldly sort of feel. The sections where the instruments take the lead are confined mainly to character and plot-building segments of the battle, the drums are still very much leading the actual combat. In the instrumental bits there's very little overtly military-sounding, all that kind of thing is left to the drums.

"Prelude To War" from season 2 is something else that's different. The drums are still pounding, but there's heavy strings to underscore the emotional drama of everything that's happening. As opposed to "Battle On The Asteroid," it's extremely regimented and military, obviously, and the kind of thing that would be best suited to the big climactic confrontations (like Pegasus, and Resurrection Ship, where it's used). And even then, not all that much of the cue is actually scoring battle scenes. The climactic Viper launch at the end of Pegasus is all drums, and the later parts from the Resurrection Ship battle are focussing more on the drama of Lee floating in space.


That's all the thoughts I can come up with just now. If you haven't invested in the 2 soundtracks, Max, (I'm personally not all that fond of the miniseries one, though it did lay the groundwork), then DO SO. If you're a soundtrack fan like me, you won't regret it, and you really need them if you want to try and imitate the series style.

(Personally, I want to see as much series music in the mod as possible, but I'm not adverse to having new stuff put in as long as it's authentic. Max's latest piece is excellent, just the sort of thing I'd like to hear. In case you didn't twig to it by this point, I'm a massive fan of Bear McCreary's work :p)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 07, 2006, 09:57:16 PM
What do you call Eastern instruments... i don't really see what is this =)

I got the soundtracks anyway... but i think in a mod, everything has to be done with (for the conversion or inspiration of a universe) the style and inspiration of the modders... music especially, working close to the original is one thing, but making a special touch to the different "productions", pieces, works is better.

But anyway, it's my way to think about mods. If the Beyond The Red Line team wants to put original soundtrack in the mod (if there's nobody who force them to remove the pieces at the release...), so i respect that. But i'm making music with inspiration and my style of composition, so trying to make something "like" BSG is what i can do. At the opposite, making a soundtrack / song exactly like the original doesn't really interest me.

I understand and i accept every critics, of course =) But, i'm making this for fun, actually i'm not working as a composer for the team... so i'll finish the song while thinking of everything that have been said, but if it doesn't fit for the mod... i would have at least tried ;)

(Another mod really needs that i focus on the workflow besides that ;) )
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 07, 2006, 10:04:03 PM
Quote from: __MaX__;46842
Here is a try on a v2... i clearly changed the strings with staccs instead.


Much better, criticts said mostly above. With twenty or something listen throughs of Bear McCreary's Season 1 and 2 soundtracks and you should be up to the task. Keep it up.

Quote
Besides that, is there a anywhere compositions already done for the mod ?


On my HDD. ;) PM me your email and I can throw sample.
Title: Max's BSG Soundtrack thread
Post by: karajorma on November 07, 2006, 11:06:34 PM
I split this off from the main thread cause I thought it deserved a thread of its own :)
Title: Max's BSG Soundtrack thread
Post by: KypFisto on November 07, 2006, 11:47:29 PM
Quote from: __MaX__;46842


http://kaiderenphp.free.fr/son/beyondredline/Fight%20Theme%20-%20Asteroids%20-%20v2.mp3

Here is a try on a v2... i clearly changed the strings with staccs instead.



I definitely like it. For some reason it sounds more like Gibbs' work than Bear's to me.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 08, 2006, 12:09:52 AM
Quote from: karajorma;47015
I split this off from the main thread cause I thought it deserved a thread of its own :)



No probs :)

Anyway, somebody talked about a "smooth" song, what you mean about that ? Ambiant relaxed theme ?
Title: Max's BSG Soundtrack thread
Post by: Scotchy on November 08, 2006, 01:23:52 AM
I really like where you're goign with this stuff. It's pretty high quality stuff for computer-made, not to mention the composition quality itself.

I really hope that everything works out and you can join the team.
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 08, 2006, 02:48:00 AM
Heh... "computer made". Most of the stuff people like, say, Hans Zimmer do these days is done 100% on a computer. I have a friend who is a composer and has done some small films... he's a film score freak, like me, and has shown me a lot of tricks and samples.

As for BSG music - I love McCreary's work, but I miss the elements Gibbs brought to the table for the miniseries. Don't shy away from that sound just yet, guys, and especially _Max_ - as much as Bear has managed to come up with powerful moments of his own, in my opinion, he is yet to match, for example, the poignant beauty and epic scope of Gibbs' The Storm and the Dead. I missed that a lot in the last two and some seasons. Whatever you do, I hope you manage to blend the two styles together somewhat for the final product.
Title: Max's BSG Soundtrack thread
Post by: sir monster on November 08, 2006, 02:55:30 AM
i like the music from the show more than the mini series... the pacing is more intense and the score itself has a wide range of moods...

i only recall portions of the miniseries sound track but that in itself says something about it, imo... i remember scenes in the show and the music comes to mind right away, but for the mini series i remember the scene but no music.
Title: Max's BSG Soundtrack thread
Post by: KypFisto on November 08, 2006, 03:01:57 AM
I really need to get a hold of Gibbs' score from the miniseries. I love the openning credits music when Galactica is first revealed.

As for Hanz...I have both PotC soundtracks and I am almost entirely convinced the first one was synthesized. The second one seems recorded in an orchestra, but one can never be sure.
Title: Max's BSG Soundtrack thread
Post by: Scotchy on November 08, 2006, 03:10:12 AM
Yes... but Hanz Zimmer is also a hack. So no referencing him as an example of 'good'.
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 08, 2006, 04:31:22 AM
Quote from: sir monster;47061
i like the music from the show more than the mini series... the pacing is more intense and the score itself has a wide range of moods...

i only recall portions of the miniseries sound track but that in itself says something about it, imo... i remember scenes in the show and the music comes to mind right away, but for the mini series i remember the scene but no music.


I think it's a matter of personal preference more than anything else. I could say the same thing you said, only reversed. But that's just me.

Scotchy, I know he's a hack, and by no means was he mentioned as "good". I'm just sayin' people are getting payed big bucks for big blockbuster scores using a full orchestra and more, but not a real one - just very good samples on a powerful computer.
Title: Max's BSG Soundtrack thread
Post by: WMCoolmon on November 08, 2006, 04:57:21 AM
Could you explain the 'hack' thing? The Gladiator soundtrack is one of my favorites, I've always thought of him as an excellent composer.

Is this just a difference in tastes, or am I missing some important tidbit of info?
Title: Max's BSG Soundtrack thread
Post by: timbo1138 on November 08, 2006, 07:40:10 AM
Just for the record, Zimmer only did the second PotC soundtrack. The first was by Klaus Bedelt. I really like it, but my understanding is that it was thrown together extremely fast after the original composer left the film, so it's very likely it is synthesised.
Title: Max's BSG Soundtrack thread
Post by: ngtm1r on November 08, 2006, 08:42:45 AM
I'm still annoyed that they haven't released the track they used for when Galactica jumped in in "Scattered".

BSG's soundtrack is an interesting case of overspecialization. Particularly Season Two, but it also goes for the Miniseries, the soundtrack is so integral to the show that it doesn't stand well on its own. The only tracks off the Season 2 CD that stands on their own as excellent are Martial Law and One Year Later. Some of the other tracks have parts that can stand on their own, but not in their entirety. (I don't count the Colonial Anthem...it's really not Mr. McCreary's. :p)

EDIT: Back to the original subject...

Requim reminds me very much of Wing Commander for some reason. Might want to show it to the WC Saga guys over at HLP.
Lilth...was this done under the influence of the FS1 opening? I swear it was.

And I disagree completely that the entry for BtRL music is not BSG-like enough. So there. :p The brass is muted, not that noticible, and in any case I'm almost positive we've heard something very similar at least once. McCreary likes to do something Eastern/African for the main theme of the piece, but he's gone more traditional for the background before.
Title: Max's BSG Soundtrack thread
Post by: -Oz- on November 08, 2006, 09:34:11 AM
nice work,max.
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 08, 2006, 11:02:22 AM
Quote from: WMCoolmon;47078
Could you explain the 'hack' thing? The Gladiator soundtrack is one of my favorites, I've always thought of him as an excellent composer.

Is this just a difference in tastes, or am I missing some important tidbit of info?


He is not really a true composer... from what I know, he has a whole team of young composers who are very good at conveying his ideas into actual music, while he sits back and takes most of the credit, kind of like how the painters in previous centuries only did the important bits of a painting (like the central characters - in this case, the themes) while they had a group of young artists who specialized in buildings and animals and such... add a state of the art digital production facility, and you get someone capable of churning out various scores in shortest ammounts of time, when needed.

Again - from what I know.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 08, 2006, 02:51:06 PM
Quote from: ngtm1r;47102
BSG's soundtrack is an interesting case of overspecialization. Particularly Season Two, but it also goes for the Miniseries, the soundtrack is so integral to the show that it doesn't stand well on its own. The only tracks off the Season 2 CD that stands on their own as excellent are Martial Law and One Year Later. Some of the other tracks have parts that can stand on their own, but not in their entirety. (I don't count the Colonial Anthem...it's really not Mr. McCreary's. :p)


I disagree.  'Something Dark is Coming,' 'One Year Later,' 'Adama and Roslin,' and many others "stand on their own" in my mind.  And thats the entire pieces, not just parts.  I guess that's just my opinion, but like the voice I made heard yesterday at the polls, I feel I'm right:)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 08, 2006, 03:34:49 PM
But actually... we're not talking about composition anyway. That's the problem in every case when trying to reproduce a x-like or y-like way to compose.

Lots of composers use the eastwest librairies, and i know it because i oftenly recognize some electronics samples or loops. But they are not working like me or all mod composer with only virtual effects : they have plenty of real fx boxes with convolution virtualizers that made a real feel of "an orchestra playing the piece".

If i could do that here in my appartment the result would be really better... and besides that, nobody share their knowledge about mixing, down mixing or pre-mastering the sound of the different instruments, it would be nice to learn things about different configuration to get more diversified sound and audio renders. :)

Anyway, what about the thing a ask a few post earlier ?... what do you mean by a smooth track / song ? :D

( Out of the subject : here is a song inspired from the Juno reactor / don davis work for requiem http://kaiderenphp.free.fr/son/reqouiem/Fight%20Theme%20-%20Aim.mp3 )

And about Lilith corporation, what can i say... i'm working with more than 250 soundtracks just behind me, learning how to compose, organize the differents instruments, or just inspirating from a part of a song i like. So, it could "look like" Williams, Don Davis, Brian Tyler, James Horner... anyone i could have listen huhu ^^
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 08, 2006, 06:53:13 PM
Quote from: __MaX__;47022
Anyway, somebody talked about a "smooth" song, what you mean about that ? Ambiant relaxed theme ?


Slow pase, tender feel and yes, relaxed theme.
Title: Max's BSG Soundtrack thread
Post by: Shinzon on November 09, 2006, 12:11:06 AM
V2 is very nice, has a militaristic type of feeling for BSG... it can be applied very easily to a game like BTRL thats dealing with heavy combat and senseless killing ;)
Title: Max's BSG Soundtrack thread
Post by: PsychoticShroom on November 09, 2006, 01:46:58 AM
Nice work there max, keep it up.

most all the crits I have have already been said so I'll just say the one that hasn't.

From 00:04 to 00:12 of the track, (measures 3-6 to be exact, if your going by common time), the way that drum sequence flows seem to be awkward and it kinda stands out from the rest of the piece, in a weird way. I would suggest to use something simpler there.

I'm not a percussionist so I have no idea what would work....

EDIT: the crit above is for V2
Title: Max's BSG Soundtrack thread
Post by: cephas on November 09, 2006, 02:21:09 AM
What software/tools did you use to make that?  I'm very impressed with the results if it is a mostly synth piece.

I'll also second the comments above that it sounds awesome.  The percussion in V2 might need a little bit of tweaking, though.
Title: Max's BSG Soundtrack thread
Post by: Scotchy on November 09, 2006, 04:43:32 AM
Note on BSG S2 Track "One Year Later"

Listen to the Soundtracks for both of the Bourne films. Of particular relevence are the tracks "Bourne On Land" and "Nach Deutschland" fomr the "Bourne Identity" and "Bourne Supermacy" OSTs, respectively.

I don't want to level accuzations of heavy 'borrowing', but come on... they're practically the same thing. A rearragement, I know, but it's so obvious.
Title: Max's BSG Soundtrack thread
Post by: WMCoolmon on November 09, 2006, 07:14:08 AM
Quote from: Roy Fokker;47105
He is not really a true composer... from what I know, he has a whole team of young composers who are very good at conveying his ideas into actual music, while he sits back and takes most of the credit, kind of like how the painters in previous centuries only did the important bits of a painting (like the central characters - in this case, the themes) while they had a group of young artists who specialized in buildings and animals and such... add a state of the art digital production facility, and you get someone capable of churning out various scores in shortest ammounts of time, when needed.

Again - from what I know.

Hmm, curious. Thanks for explaining that.

Quote from: ngtm1r;47102
BSG's soundtrack is an interesting case of overspecialization. Particularly Season Two, but it also goes for the Miniseries, the soundtrack is so integral to the show that it doesn't stand well on its own. The only tracks off the Season 2 CD that stands on their own as excellent are Martial Law and One Year Later. Some of the other tracks have parts that can stand on their own, but not in their entirety. (I don't count the Colonial Anthem...it's really not Mr. McCreary's. :p)

I also disagree..."Prelude to War" is great for driving in traffic, although if you're prone to road rage I would strongly recommend against it.
Title: Max's BSG Soundtrack thread
Post by: StarSlayer on November 09, 2006, 07:23:07 AM
Quote from: WMCoolmon;47206
I also disagree..."Prelude to War" is great for driving in traffic, although if you're prone to road rage I would strongly recommend against it.


OMG i thought i was the only one!  Course if you start getting poed u can skip back to Roslin and Adama and cool off :P
Title: Max's BSG Soundtrack thread
Post by: crimson96 on November 09, 2006, 09:42:33 AM
"Roslin and Adama", as well as "Balthar's Dream" both are at the very least strongly influenced by the "Black Hawk Down" Soundtrack, and at the worst almost straight ripoffs.  I appreciated the reference to BHD especially the little "Raptor One Crashsite" subtitle right as Balthar's Dream starts playing, but at the same time I also feel like its cheating to try and transplant the emotion of that movie to the Kobol portions of "Valley of Darkness" like they did so blaitantly.  Still, it remains one of my favorite episodes.  They made us care about the Chiefs deck crew in the miniseries, and then killed them one by one in the most heart wrenching ways possible. Redshirts just dont die like they used to . . .

But I digress, while you guys are at it, you can play "Savin' Me" by Nickleback in the Menu or something like they do on the US promos for BSG. :)
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 09, 2006, 10:13:32 AM
Quote from: WMCoolmon;47206
Hmm, curious. Thanks for explaining that.

Yeah, I just looked it up on Wikipedia, and it appears my friend was right:

Quote
Other composers like Steve Jablonsky, James Dooley, Heitor Pereira and Geoff Zanelli are working in Zimmer's studio Remote Control Productions (formerly known as Media Ventures). Accomplished composers including Harry Gregson-Williams, Mark Mancina, John Powell and Klaus Badelt are also all former members of the studio.

I also found this article:
http://www.filmscoremonthly.com/articles/2006/14_Jun---The_Replacement_Composers.asp

I HATE industrialization of film music, and Zimmer and his proteges are doing just that.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 09, 2006, 11:39:14 AM
Thanks for the idea PsychoticShroom, i'll try something else :)

cephas, i use lots of software, Cubase SX3 is the main where i mostly use VST Instruments like Kontakt 2, EQWLSO Gold Orchestra, Vapor, Adrenaline or StormDrums (and that's just some of them, i've got plenty of samples banks)... and for the additional sounds i use Reason in rewire. My next acquisition will be Symphonic Choirs (http://www.soundsonline.com/EastWest-Quantum-Leap-Symphonic-Choirs-pr-EW-165.html)...

Roy, Industrialization of the film music is kinda normal. Have you ever thought about the number of movie released in a month ? What's the problem to have great soundtracks even if it's done like every products in the movies industry : for the money ? And by the way, all composer can't afford a real orchestra :)
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 09, 2006, 11:45:49 AM
Quote from: __MaX__;47225
Roy, Industrialization of the film music is kinda normal. Have you ever thought about the number of movie released in a month ? What's the problem to have great soundtracks even if it's done like every products in the movies industry : for the money ? And by the way, all composer can't afford a real orchestra :)


Indeed, I know all these things. But with the amount of money involved, they should be able to afford the real thing for expensive films. Zimmer can win all the Oscars he wants, he'll never match, say, the LOTR score.

But the digital sound is definitely pretty believable, as long as real instruments are not abandoned.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 09, 2006, 12:26:52 PM
Digital sound... that's the matter today, are we really talking about digital sound ? Yup, in the way "an analogic sound digitalised", but the instruments Zimmer use or me... are real sounds the only difference in the final result is the "real instrument player feel" ;)

Anyway, here is an intro for the ambiant theme is that what you want ? Dear Gods (http://kaiderenphp.free.fr/son/beyondredline/Ambiant%20Theme%20-%20Dear%20Gods.mp3)
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 09, 2006, 02:46:44 PM
At the risk of getting off-topic... Is there any "starter" software (i.e. FREE, I am in between jobs at the moment.) out there that can allow the beginner (me) to dabble in digital composing to get a feel for the basics?
 
It's always been something that I had an interest in, but never quite got into.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 09, 2006, 02:55:50 PM
Quote from: crimson96;47220
"Roslin and Adama", as well as "Balthar's Dream" both are at the very least strongly influenced by the "Black Hawk Down" Soundtrack, and at the worst almost straight ripoffs.


The first time I noticed this was "Wander my Friends" which was VERY close to "Minstrel Boy" from BHD.  I wondered about this, until reading the Season 2 liner notes, where RDM apologizes to Bear and thanks him for putting up with all the times that he asked him to 'make it sound more like the temp track;' so, if you were to watch a BSG episode in the early stages, you likely would hear music from the BHD soundtrack, or the Bourne soundtrack, that they used as temp filler to demonstrate the feel they want for a scene.  So don't blame it on Bear; RDM has admitted it's his doing.
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 09, 2006, 08:08:32 PM
Quote from: __MaX__;47229
Anyway, here is an intro for the ambiant theme is that what you want ? Dear Gods (http://kaiderenphp.free.fr/son/beyondredline/Ambiant%20Theme%20-%20Dear%20Gods.mp3)


Not bad at all, but what's that "sneeroiin"(or was it just the flu in my head?) sound? Bit short too, otherwise sounded fairly nice.

Throwed you couple bones in your mail.:pimp:
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 09, 2006, 08:36:03 PM
still not feeling the brass, but still very good; you've definately proven your talent.
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 09, 2006, 08:47:18 PM
Quote from: __MaX__;47229
Digital sound... that's the matter today, are we really talking about digital sound ? Yup, in the way "an analogic sound digitalised", but the instruments Zimmer use or me... are real sounds the only difference in the final result is the "real instrument player feel" ;)


Yeah, it's not a proper term, but you know what I meant. Of course those are real samples, but the human ear is very sensitive - we can instantly recognize when we hear the same sound over and over, instead of a live performance.
Title: Max's BSG Soundtrack thread
Post by: Nothing_But_The_Rain on November 09, 2006, 10:31:02 PM
Holy moses! I love this guy (MaX)!

Devs: Sign him up so he's working for you, THEN criticise him! ;)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 10, 2006, 01:17:30 AM
Umh... received Zaarin, but... it's not a remix, isn't it ? The wave curve is the same as the original song of the soundtrack. I thought when i ask you to send my sounds or songs, that you'll send me original songs from the composition team of BtRL ^^

What you mean by "sneeroiin" Zaarin ? The ambiant sound at the beginning ? And for the duration it was just a test intro to see if it was this kind of song you were looking for, i'll continue it tomorrow (or today at this today if i can say that :x)

For the brass Dukeman, what kind of brass you want ? Some like in "The Day Comes" ? Smoother with less staccs or attacks ?

skippy, beginning for free... won't be easy. Free software are clearly useless because :

- No soundbanks
- Poor perfs
- Bad renders (in term of audio quality)

There's some way to work with good sounds and good softwares... i think you'll be able to find them on your own. Or to begin you can try some software like Reason or Fruity loops... reason will be more diversified and fruity loops mainly based on electro sounds. It's clearly affordable, but not free.

And thanks Nothing_But_The_Rain =)

Roy, i think that for us, who listen clearly often to soundtracks, it's effectively different digitalised and natural sound... but the majority won't make the difference between real and fake orchestra... especially with the tools we can use today.
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 10, 2006, 01:35:31 AM
Quote from: __MaX__;47285

There's some way to work with good sounds and good softwares... i think you'll be able to find them on your own. Or to begin you can try some software like Reason or Fruity loops... reason will be more diversified and fruity loops mainly based on electro sounds. It's clearly affordable, but not free.

Thanks for the reply - That's about what I figured on the freeware front. Actually, I believe that my bro has something similiar to Reason. I'll see if I get a copy to mess with.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 10, 2006, 01:40:28 AM
Quote from: __MaX__;47285

For the brass Dukeman, what kind of brass you want ? Some like in "The Day Comes" ? Smoother with less staccs or attacks ?


I'd actually like to hear something with NO brass.  mid-eastern and eastern woodwinds/pipes would be a better choice for a BSG track...we've heard those, and orchestral strings, and some old-world strings, but aside from the mini-series, brass instruments are rarely used (and I'm personally more a fan of Bear's work than Richard Gibbs').  Of course, we are hearing more choral parts, but that's harder for synthesizers to pull off without a cheap feel.

You definately have the right style for the drums, but everytime the brass comes in I'm transported to MechWarrior...and this last ambiant piece, I ended up in Independence War II;)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 10, 2006, 09:20:41 AM
Yup... but as i asked a few posts away... WHAT is mid-eastern eastern instruments. Doesn't mean anything for me... an instrument is a flute, a horn, a drumset... not a "mid-eastern" thing =)

I'm french, and this "expression" may be clear for you... not for me :P

And anyway, this is really subjectiv, don't you think ? There's maybe some person who likes brass and feels that they can fit in a bsg piece ? =)
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 10, 2006, 04:12:07 PM
Subjective?  not if you listen to Bear's soundtracks from Season 1 and Season 2.  He rarely uses brass instruments, and that's a fact.  Beyond that, yes I am subjective when it comes to the sound I want for the campaign I've been working on for nearly two years now.

And as far as mid-eastern instruments, I'll ask Bear:)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 10, 2006, 05:59:12 PM
After some search... eastern means "instruments who comes from the east of the usa", this is typic from your langage, i should have know =)

So it means ethnic and european instruments... the only one i haven't for now. So it will be difficult to make something with this kind of instruments :/
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 10, 2006, 06:07:56 PM
Quote from: __MaX__;47340
After some search... eastern means "instruments who comes from the east of the usa", this is typic from your langage, i should have know =)
 
So it means ethnic and european instruments... the only one i haven't for now. So it will be difficult to make something with this kind of instruments :/

In some of the other episode music, I could sworn that I've heard bagpipes & the ocassional scitar (sp.?) - an Indian stringed instument.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 10, 2006, 06:10:18 PM
Yeah, there is some european type instruments in there...but also Mid-eastern and far eastern (read: Asian) instruments...Indian and eastward, as skippy mentioned
Title: Max's BSG Soundtrack thread
Post by: Dusty on November 10, 2006, 06:57:56 PM
I think he uses a lot of Japanese taiko drums in percussion, but that's all I can really add. Really impressed with your work so far Max, good stuff :yes:
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 10, 2006, 07:31:53 PM
Quote from: __MaX__;47285
Umh... received Zaarin, but... it's not a remix, isn't it ?


Agh, my bad. Edited is the proper way to speak of them.

Quote
What you mean by "sneeroiin" Zaarin ? The ambiant sound at the beginning ?


Yeah, it sounded odd last time, but I re-listened it and it was just the flu, what I've been having whole week, acting up with my hearing.

You do great job, keep it up. I'll try to find dictionary with musical words since my english has need for them. ;)
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 10, 2006, 10:25:31 PM
McCreary is a great enthusiast and keeps a very informative and up to date blog - no need to guess most of the stuff discussed here: just go and read it in his own words, here - http://www.bearmccreary.com/index.htm
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 10, 2006, 10:54:19 PM
Quote from: Roy Fokker;47373
McCreary is a great enthusiast and keeps a very informative and up to date blog - no need to guess most of the stuff discussed here: just go and read it in his own words, here - http://www.bearmccreary.com/index.htm

 
Good link:yes:
 
He seems to really enjoy doing BSG scoring - it helps that they give a relatively free reign as well.

Edit - you can follow the record company link there & hear some samples of the BSG cuts.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 11, 2006, 01:14:16 AM
Quote from: Dusty;47346
I think he uses a lot of Japanese taiko drums in percussion, but that's all I can really add. Really impressed with your work so far Max, good stuff :yes:


lol ! Of course i know he uses Taiko Drums... i used it in my songs =)

Ok Zaarin, maybe i'll try another ambient sound if you want :P Anyway, there's music composed by someone for the mod ? I thought that you had some musicians in the BtRL team :)
Title: Max's BSG Soundtrack thread
Post by: Scotchy on November 11, 2006, 01:26:47 AM
Sound and music editors, at least.
Title: Max's BSG Soundtrack thread
Post by: Dusty on November 11, 2006, 01:50:51 AM
Quote from: __MaX__;47388
lol ! Of course i know he uses Taiko Drums... i used it in my songs =)


Oh.... my bad :p
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 11, 2006, 08:33:55 PM
Quote from: __MaX__;47388
Ok Zaarin, maybe i'll try another ambient sound if you want :P Anyway, there's music composed by someone for the mod ? I thought that you had some musicians in the BtRL team :)


Please, do so. And not for my knowledge to your later toughts.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 12, 2006, 01:18:29 PM
I'll soon get some new soundbanks, i'll work on the songs in their actual version with the instruments i got for now, i'll make some changes after :)

And ho, i think about something... is there any cutscenes in the mod ? 'coz, if you got a video of a cutscene i can eventually make a "scenarised song" :)
Title: Max's BSG Soundtrack thread
Post by: karajorma on November 12, 2006, 02:36:54 PM
No cutscenes as yet. Might have some in the full version though. Especially if we can attract some animators rather than having to get Cannonfodder to take time off from something else he'd rather be doing.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 13, 2006, 05:28:10 PM
Max, I've been looking through Bear's online blog, where he has actually been discussing his themes and such, and here are some instruments he labels by name:

-Duduk (Heard in 'Two Funerals' from S1 soundtrack)
-Brazilian berimbau (percussive, I think, used in the 'Scar' piece on the S2 soundtrack)
-Balinese Gamelan (heard in 'Prologue' at beginning of each episode, S1 soundtrack)
-Irish Whistle (Heard in 'A Good lighter' from S1 soundtrack)
-he also mentions 'ethnic woodwinds' when discussing Boomer's theme

http://www.bearmccreary.com under 'blog' if you'd like to read for yourself; I'd recommend it if you really want to get a sound closer to Bear's compositions.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 13, 2006, 08:47:38 PM
Yup, i'm actually discussing with him by mail... =) And actually downloading the samples i need to make the next songs right :D
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 13, 2006, 08:49:19 PM
excellent
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 14, 2006, 01:05:14 AM
Quote from: Dukeman42;47687
Max, I've been looking through Bear's online blog, where he has actually been discussing his themes and such, and here are some instruments he labels by name:

-Duduk (Heard in 'Two Funerals' from S1 soundtrack)
-Brazilian berimbau (percussive, I think, used in the 'Scar' piece on the S2 soundtrack)
-Balinese Gamelan (heard in 'Prologue' at beginning of each episode, S1 soundtrack)
-Irish Whistle (Heard in 'A Good lighter' from S1 soundtrack)
-he also mentions 'ethnic woodwinds' when discussing Boomer's theme

http://www.bearmccreary.com under 'blog' if you'd like to read for yourself; I'd recommend it if you really want to get a sound closer to Bear's compositions.


Yeah, I kinda posted that link on this very page already.:nod: He's very enthusiastic about his BSG work, it's great reading about this process while the show is still running.
Title: Max's BSG Soundtrack thread
Post by: KypFisto on November 14, 2006, 01:07:14 AM
Quote from: __MaX__;47711
Yup, i'm actually discussing with him by mail... =) And actually downloading the samples i need to make the next songs right :D


I don't care who you are, that's just awesome
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 14, 2006, 12:39:45 PM
oO Don't care who am i ?... what you mean xD

And here is with the new instruments Dear Gods v2 (http://kaiderenphp.free.fr/son/beyondredline/Ambiant%20Theme%20-%20Dear%20Gods%20-%20v2.mp3)

I'll make the second part after lunch :)
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 14, 2006, 01:31:08 PM
Quote from: __MaX__;47711
Yup, i'm actually discussing with him by mail... =) And actually downloading the samples i need to make the next songs right :D

 
That's really cool that he's that approachable...:yes: A true BSG enthusiast indeed.
 
A lot of artists would hold on to that kind of stuff like it was some sort of "state secret".
 
That latest sample shows great promise - I like the opening string section theme in particular. Makes the ol' neck hairs stand up!:nervous:
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 14, 2006, 03:06:35 PM
Here is it (http://kaiderenphp.free.fr/son/beyondredline/Ambiant%20Theme%20-%20Dear%20Gods%20-%20v2.mp3), updated with the second part, i've got some post mastering to make for the volumes and some changes to make on the transition to the second part.
Title: Max's BSG Soundtrack thread
Post by: MDarkbladeM on November 14, 2006, 03:27:08 PM
Wow, Dear Gods just got better and better. It was really nice to hear the Kobol cue and some amount of 'Worthy of Survival'. The Cylon theme is a bit unnecessary there in the middle but then again, that is only my opinion. :)

Overall a very good Galacticish music track. I can't wait to hear some more. Keep up the good work.
Title: Max's BSG Soundtrack thread
Post by: PsychoticShroom on November 14, 2006, 03:32:18 PM
:eek2: whoa........AWESOME.......


OK enough jaw jacking,

I really like how the first part come out, as you said the transition needs work. My main gripe is about the second part is the percussion. It kinda sounded awkward starting around 1:10 to 1:22. Percussion sounded "unsteady" compared to rest of the piece there.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 14, 2006, 03:51:26 PM
Thanks guys :)

For the percs your talking about PsychoticShroom, i wanted to make a progressive percussion entry... it doesn't sound good ?
Title: Max's BSG Soundtrack thread
Post by: SebiAlex on November 14, 2006, 04:21:30 PM
Awesome work. I only have one objection: there is a certain sound in the background from beginning to end. It sounds like an air funnel and because of that I thought it kinda occludes the sharpness of the whole thing. The sound can be clearly heard right at the beginning. It sounds good there, but in my opinion you should take it out when the other instruments come in, or at least tone it down. Great work!
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 14, 2006, 04:52:47 PM
:nod: That's definitely starting to work...!:nod: Very powerful & "epic" sounding.
 
I could easily "see" that being played in the BTRL opening "splash screen"...:yes:
Title: Max's BSG Soundtrack thread
Post by: PsychoticShroom on November 14, 2006, 06:38:08 PM
Quote from: __MaX__;47816
Thanks guys :)

For the percs your talking about PsychoticShroom, i wanted to make a progressive percussion entry... it doesn't sound good ?


Don't get me wrong, it's great, I like the idea of having the percussion
 "grow" so to speak, but it just sounds weird at that part. However, I can't think of anything that would help, so keeping it that way would also work


yea, I nit pick alot :nervous:
Title: Max's BSG Soundtrack thread
Post by: Admiral Zaarin on November 14, 2006, 08:55:14 PM
Quote from: __MaX__;47790
And here is with the new instruments Dear Gods v2 (http://kaiderenphp.free.fr/son/beyondredline/Ambiant%20Theme%20-%20Dear%20Gods%20-%20v2.mp3)


Yeah, baby! as Austin Powers say. Exactly what is needed. And if it matters, I say you have proven to be skillfull composer and fast learner what comes to wishes even that I didn't make any detail specific request. :yes:

Going to have little edit with this one to test it out in the field. ;)
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 14, 2006, 09:18:27 PM
Actually, I'm so intrigued by this process that I'm going to have to demand that my brother turn me on to his entire music composing software collection...
 
Not that I'm going to turn out any masterpieces any time soon, but one has to start somewhere.:biggrin1:
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 14, 2006, 09:50:11 PM
Zaarin, don't hesitate to ask me or explain me exactly what you want for the song... in editing the original source you'll lost some quality.

and Skippy, don't hesitate to contact me by mail, i can give you some help or hints :)
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 14, 2006, 09:56:12 PM
Quote from: __MaX__;47842
and Skippy, don't hesitate to contact me by mail, i can give you some help or hints :)

Thx Max... I have get the software 1st though.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 14, 2006, 10:01:24 PM
While I don't agree with Zaarin it is 'exactly' what is needed, it's growing on me...keep it up.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 15, 2006, 12:08:07 AM
Keep it up... keep it up. I want to but giving me infos like "fast theme and slow paced theme" doesn't really help me to make what you want.

What is wrong ? The theme, the style, the sound, the duration, the instruments... what else ? As you can hear i can do approximately a real close sound to the bsg but giving more infos or details on what is needed would help me a lot.

With all respect i think i won't work on severals theme for hours if after the only result is "it's growing...". I fully respect that you want to have the best work in every part of the mod (model, sound, music, animation...), but you're not giving me enough "content" to make what you want.

And even if it's not about the mod content, you can tell me :

- "I'd like something like the first part of One year later from 0.35 to 0.45, and after that a fast theme like if there was an attack, i think you can do a song about 3.30mins."

Like Zaarin said, you never made a detailed specific request. And anyway, keep in mind that i can make as i said earlier, a sound really close to BSG... but, i won't be able to make the original sound, because i haven't my personal orchestra and because even if EWQL is a really amazing bank and software, some variations in the instruments would never be possible. And finally... i'm not Bear, i think i kinda easily deal with composition and music (after more than 15 years of learning it i can xD), but i'm not him, i won't create or compose music as he does, and i will never have the same "feeling" or "musical style" if you prefer.

I think that, if what you want is the original sound... i mean, the real original sound... i won't be usefull for the mod. Take the original soundtrack it will be better :)
Title: Max's BSG Soundtrack thread
Post by: Nothing_But_The_Rain on November 15, 2006, 12:33:48 AM
In other words, if you're gonna pick nits, be specific! ;)

Great work on that latest piece, MaX. That song could've been on Galactica, for all I know.
Title: Max's BSG Soundtrack thread
Post by: Dukeman42 on November 15, 2006, 01:05:45 AM
okay, less common strings...lets hear some of those ethnic strings, the duduk, and so on that Bear has SAID he uses regularly; I'm sure he's given you more specifics in your e-mails.

You know I've been a staunch supporter of the original soundtrack from the beginning, but I'm trying to keep an open mind.  Honestly, compared to the live orchestra, the synthesized stuff sounds very B-grade (read: the COMPOSITIONS are sounding quite professional, but the sound itself lacks the feeling that you get from live instruments)

The strings that are prominent in your recent piece lack this feeling...they lack vibratto and the organic, living feel.

As one that has listened to and continues to listen to the soundtracks several times a week as I'm writing, I'd have to say the biggest obstacle is overcoming the impersonal feel of synthesized instruments.  As I said, you are making progress, and you're right, after all the work you compositions may or may not be used...but as you yourself pointed out, I for one want as close to perfection as we can get for this project.  So please, do not take my critiques and reluctance personally.

My opinion is but one voice.
Title: Max's BSG Soundtrack thread
Post by: Josh_88 on November 15, 2006, 05:53:19 AM
much like dukeman said, your compositions are very good, but they do have a synthesized impersonal feel (to me).... which is in no way you're fault because who has access to a full, real orchestra of these things? nobody really... except bear obviously. like he said, dont take the critiques personally, your work has been very good.
Title: Max's BSG Soundtrack thread
Post by: Fish on November 15, 2006, 06:28:31 AM
I'm not saying that this is a reason not to strive for perfection, but is the only time you'll hear the soundtrack in-game, during a fight? Or maybe during loading/lobby? Unlike the soundtrack from the show, which is released on CD for your listening pleasure, the BtRL score is only ever going to be heard amidst the sound of afterburners, KEWs, warning alarms and debris thuds. A good composition will be far more noticeable than good instruments under such circumstances.

In other words, provided the devs tell Max what they need, I think the soundtrack is effectively done :).
Title: Max's BSG Soundtrack thread
Post by: nimrod77 on November 15, 2006, 08:58:27 AM
I think that, for a amateur, Max is doing a great job. Your last effort definatly reminded me of BSG.
I'm sure that you strive for perfection just as the devs do. Don't be dishartened by there comments. I'm sure that all there comments are well intentioned and constructive. This is there baby and I guess they are looking to keep the whole show polished.

Keep up the great work Max.  I'm looking forward to hearing your next installment.
Title: Max's BSG Soundtrack thread
Post by: karajorma on November 15, 2006, 09:44:57 AM
We're discussing what to do with Max's work on the internal so don't take the fact that nothing has been said officially as proof we're not interested :)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 15, 2006, 11:42:09 AM
Quote
So please, do not take my critiques and reluctance personally.

My opinion is but one voice.


No at all, that's the problem with forums, it's that you can think that somebody is irritated or take this personaly. But i'm not :)

The fact is Dukeman, that you're totally against the digital orchestration... this means that you won't be really enthousiast or objective on the final result for a song.

It's like me who will never like Britney spears or Beyonce Knowless and the way who they're making music. Even if a song is maybe pretty good in composition i will never like it because of the way i see this work (and bunch of money made on the billions of CDs sold).

Anyway, i totally understand you position but i know some friends who see the synthetised orchestration as you see it... and by including some of my works (i had never showed to them) in a soundtrack like Constantine or some different pieces of Williams, they didn't even noticed it was a fake orchestra... i'm kidding, they've noticed it, but after a long listening of the piece. When you know it, it's easier to say that it's digital =)

Oh, and about strings you want... duduk, this isn't a string. This is a woodwing, and this instrument plays the theme in Dear Gods, the strange "flute" if you prefer. And i think that there's not plenty of different strings in Bear's work, actually on reading his blog we can see "Strings" and "Orchestra Strings", means : cellos, violas, violins...

Anyway, i think there's maybe some ethnic strings he uses, but, this is a totally different use. Like for main theme or solos i think, but i don't really know what eastern strings could replace orchestra strings we generally use like in the second part of Dear Gods...

Thanks for the support everyone :D

I'll make a third part on Dear Gods and probably a third piece... but after that it's up to BtRL Team to keep the work on, at the beginning it was just for the fun... so i won't make 30 songs just for fun =D
Maybe yes, for me or different projects, but not so specifics request and work even if i'm clearly a BSG Addict ;)

If you're interested by my work in general you can find everything i made (finished and unfinished work) for requiem avenging angel Here (http://kaiderenphp.free.fr/xponantiel/mp3s/)
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 15, 2006, 02:57:17 PM
Quote from: __MaX__;47893

Oh, and about strings you want... duduk, this isn't a string. This is a woodwing, and this instrument plays the theme in Dear Gods, the strange "flute" if you prefer.

Strange woodwind....? Sounded like a Bassoon to me.
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 15, 2006, 03:14:41 PM
_Max_, I know what you mean about not recognising a digital version - my composer friend, the one I mentioned earlier, has reproduced John Williams' track from Harry Potter on a computer, and it's impossible to tell the difference at first. Only a trained ear can discern which is which upon hearing both.

The most advanced software and samples Hans Zimmer uses, for example, includes the orchestra breathing, a cough here and there, ambient noise etc. - everything you'd hear on a "real" recording, which only adds layers of believability to the score.
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 15, 2006, 04:39:34 PM
For a game, I'd think that that sort of realism "breathing orchestra players", et al... wouldn't be nescessary or expected for that matter.
 
Hard to listen for a cough when your wingman is screaming that you've got a Bad Guy on your six!;)
Title: Max's BSG Soundtrack thread
Post by: Roy Fokker on November 15, 2006, 04:58:30 PM
Quote from: skippy9146;47929
For a game, I'd think that that sort of realism "breathing orchestra players", et al... wouldn't be nescessary or expected for that matter.
 
Hard to listen for a cough when your wingman is screaming that you've got a Bad Guy on your six!;)


Agreed. I was just saying how close to reality the top software comes these days.
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 15, 2006, 05:13:44 PM
Quote from: Roy Fokker;47934
Agreed. I was just saying how close to reality the top software comes these days.

Yeah... someone from a couple of hundred years ago would call all our present day gadgets "magic" or "witchcraft".:eek2:
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 15, 2006, 06:51:17 PM
Quote from: skippy9146;47907
Strange woodwind....? Sounded like a Bassoon to me.


Huhu... guys =) Use google, the bassoon is a woodwind xD

And Roy i clearly agree... i'm gonna make a long work on giving more realism on the songs. Anyway a third piece is on the way for a video in the gallery ( a try for a scenarised song )
Title: Max's BSG Soundtrack thread
Post by: skippy9146 on November 15, 2006, 07:40:59 PM
Quote from: __MaX__;47949
Huhu... guys =) Use google, the bassoon is a woodwind xD

 
Yeah.. I know a Bassoon is a woodwind. I was just clarifying that for some of the other posters.:biggrin1:
Title: Max's BSG Soundtrack thread
Post by: ChrisPCs on November 17, 2006, 11:13:33 AM
Max - great stuff. I'm working on underscoring at Second City in Chicago (just training) and I conduct an orchestra at a musical house. I'm going to work up some stuff with the other orchestrators and put it up here for you to check out.
I've got access to an orchestra with all the electronic samplers/keyboards anyone would ever need, so I might pull everyone in and record one for real.
What a blast - now, if there wasn't that pesky real job that occupies most of my time.....
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 17, 2006, 11:30:09 AM
Conducting an orchestra... lucky :o

Anyway, yup, give me a shot of what you're doing ^^
Title: Max's BSG Soundtrack thread
Post by: neurovit on November 17, 2006, 09:35:08 PM
Especially "Dear Gods" is perfect MaX!! In my opinion, it just suits nBSG concept.. I just wish it was longer :) I am looking forward to hear more of your work..

-- Off Topic --
Do you have a website or any links that we could reach your other works? I am just an amateur, trying to do something using Fruity Loops but when I listened to your music, I suddenly understood that I simply don't have the talent :) Anyways, I am amazed by what you got here.. Please give a listen to "Children of Dune" miniseries soundtrack by Bryan Tyler, if you haven't already.. I am sure you will like it :)

One last thing, as an oriental instrument, try "darbuka" (sorry, I don't know the exact word for darbuka in English) if you haven't already.. Even if you don't use it for BtRL project, it is a great instrument for "action" scenes :D
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on November 18, 2006, 12:47:48 AM
Already used in Asteroids the Darbuka... it's the name even in english ;)

I made lot's of things you can find some here :

http://kaiderenphp.free.fr/son/stargate/
http://kaiderenphp.free.fr/xponantiel/mp3s/
http://mirlapatine01.free.fr/artistes/magicoliv/

I learn music since i'm 7 (i'm 27 today), but i'm hardly work on computer assisted music for about 3 years, so there's some productions who maybe are as good as i make today in those three folders :)

Just to give some songs i like ( i didn't make only orchestral compositions ) : A clubbed to Death remix i made (http://mirlapatine01.free.fr/artistes/magicoliv/clubbedtodeath.mp3), only with reason... Overcreation (http://mirlapatine01.free.fr/artistes/magicoliv/overcreation.mp3), the songs inspired from some massiv attack work and other triphop band who makes some slow and "feel lonely themes" really really... really smooth and long and by Daft Punk who made a song kinda like that :P

The Shiny Gate (http://mirlapatine01.free.fr/artistes/magicoliv/theshinygate.mp3), some Lord Of the Rings or heroic fantasy track i made for fun... (With old percs anyway, sounds not as good as i can do now). Salvation (http://mirlapatine01.free.fr/artistes/magicoliv/salvation.mp3) a progressive rock song i made with my father, i'm playing the bass and composed everything, my dad composed and played the guitar... this one is great :)

And the bonus track Aim (http://kaiderenphp.free.fr/son/reqouiem/Fight%20Theme%20-%20Aim.mp3) and electro soundtrack inspired from the juno reactor / don davis work on Matrix for Requiem the mod for quake 4 i'm working on.


By asking me that, i'm listen to old songs i haven't heard for a while, i think i have to make some remix xD
Title: Max's BSG Soundtrack thread
Post by: Elffin on December 12, 2006, 11:25:42 PM
Nice work Max - can you give any pointers on where to get suitable 'samples' to use in a BSG mod? Would n't mind sharing my efforts later on....
Title: Max's BSG Soundtrack thread
Post by: lightswitchenator on December 16, 2006, 05:09:44 AM
I dont really want to commit all my time if it's useless so I just made a quick loop out of something I made in Reason 3.0, just a short riff, if it's in the genre, I can expand on it

http://soruforums.com/uploads/bsg.mp3
Title: Max's BSG Soundtrack thread
Post by: MetalDestroyer on December 16, 2006, 06:42:19 AM
Quote from: lightswitchenator;51059
I dont really want to commit all my time if it's useless so I just made a quick loop out of something I made in Reason 3.0, just a short riff, if it's in the genre, I can expand on it

http://soruforums.com/uploads/bsg.mp3


Well, I like it however, the track doesn't feel BSGish >_<.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on December 20, 2006, 07:16:35 PM
Quote from: Edath;50826
Nice work Max - can you give any pointers on where to get suitable 'samples' to use in a BSG mod? Would n't mind sharing my efforts later on....

EAST WEST QUANTUM LEAP : Stormdrums, RA (ethnic), Symphonic Gold and colossus... more than 230 gigabytes of samples. With that you can do what you want, and everything you want for a bsg-like music :)

Besides that, i'm working with a lot of plugins, waves and native instruments, there's just a matter of program / plugins configuration to get the good sound.
Title: Max's BSG Soundtrack thread
Post by: Juki on January 06, 2007, 12:29:17 PM
Were you trying to make something like "Prelude To War" ?
Title: Max's BSG Soundtrack thread
Post by: MASON on January 08, 2007, 07:38:53 AM
Needs more cowbell!

Sorry, I couldn't resist.

Things sound very promising, the Taiko drums sound great, but I have to agree about the kind of booming background sounds. There are also some sounds in the show that resemble steel sliding on steel, don't know what they could be generated by, but they're particularly BSGish for me. The biggest trouble I foresee is finding some decent throatsingers. ;)

Great work!
Title: Max's BSG Soundtrack thread
Post by: Harbinger of Doom on January 08, 2007, 07:42:41 AM
Cowbell indeed.
(http://upload.wikimedia.org/wikipedia/en/9/97/Cowbell2.jpg)
:D
Personally, I like Max's songs. But I agree, they aren't quite BSG.
But he is getting much better.
Title: Max's BSG Soundtrack thread
Post by: X10 on January 08, 2007, 10:25:11 AM
Quote from: MASON;53234
Needs more cowbell!


LOL!

"Guess what, I got a fever, and the only prescription, is more cowbell!"

:)

X10
Title: Max's BSG Soundtrack thread
Post by: MASON on January 08, 2007, 08:38:20 PM
The section of this song from 2:07 to 2:33 sounds perfect for a BSG dogfight.
http://kaiderenphp.free.fr/xponantiel/mp3s/requiemtoaforgottenangel.mp3
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on January 19, 2007, 04:11:15 PM
I done a lot of work for the mod that is not on the forum, i think you'll like it when it will be ingame.

I try to be as more bsgish as i can, but i still want to keep my own style when composing music. Giving a bsg feel to composition is what i want, making a "plagiat" of what bear or gibbs have done is not my way of seeing things.

The X3 Composers are focused on making rearrangement of the original tracks, that's totally subjective, but i won't be doing that. I used some themes, but remixed and recomposed them so that i can use them in my way. :)
Title: Max's BSG Soundtrack thread
Post by: Elffin on January 19, 2007, 08:22:44 PM
The main problem with doing arrangements is that they also breach copyrights. On the X3 mod I've just recorded a piano duet arrangement of 'Passacaglia' and set it for strings. Using sample sounds it sounds very similar to the original.. though it is obviously not as perfect.

Don't see a major problem in regards to Max 'quoting' tunes now and again.... might have to go down this route myself...(worth having a look at Bear Mcreary's blog on his website where he openly displays the musical themes of BSG).

Wonder if you guys have any opinion regarding 'copyright issues' because i would really like to use the 'Passacaglia' in our mod.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on January 20, 2007, 03:09:43 AM
The copyright is something, the total recomposition and re-arrangement of a piece into something new is totally different i think.

Copying / pasting original song, is more the thing you can worry about... making a rearrangement is something that lots of guys do and, i think that it isn't really problematic as long as you're not using it for a commercial use.

Anyway, did you do something else that you sent me Edath ? less midi-ish ;)
Title: Max's BSG Soundtrack thread
Post by: Draco429 on January 20, 2007, 03:36:34 AM
Actually, you need both the rights to the song AND mix rights to make your own arrangement of the same song... (at least, this is how it is in the movie industry.)
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on January 20, 2007, 04:30:30 AM
That's on the paper, but for a pure non-commercial use, you can remix / recompose a song without being sued as you could be with a full original song.
Title: Max's BSG Soundtrack thread
Post by: Draco429 on January 20, 2007, 08:49:23 PM
I stand corrected, then. :)
Title: Max's BSG Soundtrack thread
Post by: Elffin on May 06, 2007, 10:31:51 PM
Hi Max, thought this might interest you:
http://www.dolphinmusic.co.uk/page/shop/flypage/product_id/3232

I take that this is one of the best orchestra sample collections available? Can't believe the reduction in price!
Title: Max's BSG Soundtrack thread
Post by: THE Phreak on May 08, 2007, 11:23:17 AM
All I can say is...


Epic.
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 10, 2007, 08:23:30 PM
That's... i already got it =]
Title: Max's BSG Soundtrack thread
Post by: Elffin on May 10, 2007, 08:32:14 PM
@Max You've got the Platinum? - ooooh - now I'm truly envious!!!!! , I'm considering getting the gold. (if my fiance will let me) How much difference  is there between 24bit and 16bit samples soundwise?
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 12, 2007, 11:03:39 AM
nothing really important, it just depends of the soundcard you have when you use the samples. It's just the final quality who could be a little better, but seriously, you have to be really good to hear the difference.
Title: Max's BSG Soundtrack thread
Post by: Elffin on May 12, 2007, 11:56:37 AM
Seems like Gold is the best option...

I just need better strings & Brass sounds.

I bought Truepianos  (40 day demo available) a month a go - its quite good and found a FREE pro sounding ambience/pad VST called Chimera...

http://www.majken.se/index.php?option=com_content&task=blogsection&id=3&Itemid=9
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 14, 2007, 10:12:29 PM
Got it, some sounds are pretty cool :>
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 21, 2007, 10:56:53 PM
Besides that, i just made a last.fm profile :

http://www.last.fm/music/__MaX__

Enjoy :D
Title: Max's BSG Soundtrack thread
Post by: Magellanic on May 22, 2007, 10:35:21 AM
Nice page! Now what do you have to do to get to the "Top Artists" list? :P
Title: Impressive
Post by: Mindwipe on May 24, 2007, 12:17:41 PM
I Heard about this mod through the guys over at final frontier and i am a bsg fan and a freespace fan so i tried the demo and loved it.

im posting as i want to congratulate Olivier "__MaX__" Zuccaro on an excellent sound score. as one composer /mixer to another i must say i was very impressed with the depthj and range that certainly capture the essence of the game and of the show itself

well done and keep it up. am looking forward to the full release when it arrives.

regards,

-Mindwipe
(Cinematographer & Music Composer - "StarTrek Legacy: The Ultimate Universe")
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 24, 2007, 04:21:10 PM
Thanks Mindwipe, i'll take a look on the startrek legacy composition. =]
Title: Max's BSG Soundtrack thread
Post by: EdRyder on May 24, 2007, 06:21:11 PM
Very well done.I think its great as is.
Title: Max's BSG Soundtrack thread
Post by: Magellanic on May 27, 2007, 09:55:53 AM
Mindwipe! Fancy meeting you here :P
Title: lol
Post by: Mindwipe on May 31, 2007, 06:30:43 PM
Quote from: Magellanic;73354
Mindwipe! Fancy meeting you here :P


u know me im here, there,everywhere and nowhere. its a usful skill lol :P
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on May 31, 2007, 07:59:09 PM
Anyway, i listen to your job Mindwipe... and uh oh. Or you're a genius compositor or every songs are mixes =] are they ?
Title: Max's BSG Soundtrack thread
Post by: Magellanic on June 01, 2007, 05:22:12 AM
I hope he's much older than me. Then I wouldn't feel so bad for being a sucky amateur composer :(
Title: Max's BSG Soundtrack thread
Post by: __MaX__ on June 01, 2007, 04:22:09 PM
Age doesn't mean anything for me... at least, as long as he is not 6 =D