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Hosted => Battlestar Galactica: Beyond the Red Line => Topic started by: Omniscaper on March 16, 2006, 11:28:05 AM

Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 16, 2006, 11:28:05 AM
NOTE : Due to the large number of visitors coming to the forum following the release we had to take down the vids for bandwidth reasons. You can find them all on YouTube (http://www.youtube.com/results?search_query=btrl&search=Search) though.

[size=+2]TEASER Trailer 2(12/15/2006)[/size] [size=+1]Music from the  Battlestar Galactica Season 1 Soundtrack by Bear Mcreary[/size]


(http://www.game-warden.com/bsg/staff_images/Teaser2.jpg)
http://www.game-warden.com/bsg/Video/BTRL_Teaser_2.wmv  11mb WMV


http://www.game-warden.com/bsg/Video/BTRL_Teaser_2_720p.avi  Hi def 720p 20mb DIVX-HD



[size=+2]TEASER Trailer (11/19/2005)[/size] [size=+1]Music from the  Battlestar Galactica Miniseries Soundtrack by Richard Gibbs[/size]


(http://www.game-warden.com/bsg/staff_images/WIP%20Gallery/BSG_Vipers.jpg)
http://www.game-warden.com/bsg/Video/BSG_Mod_Teaser.avi  12mb Divx
http://www.game-warden.com/bsg/Video/BSG_Mod_Teaser.wmv  11mb WMV

[size=+2]WIP Preview Tests[/size] [size=+1]Music from the BSG S1 + S2 Soundtrack by Bear Mcreary[/size]



[size=+1]Scar Asteroid Multiplayer test[/size]
(http://www.game-warden.com/bsg/staff_images/Asteroid/ScarMulti.jpg)


http://www.game-warden.com/bsg/Video/BSG_ScarAst.wmv (11mb WMV)




[size=+1]Viper Mk7 v2.0 WIP Asteroid field test[/size]
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/Bsg_astfield.jpg)



High Definition WM9 (1280x720 44mb)
http://www.game-warden.com/bsg/Video/BSG_AsteroidField_720p.wmv


Divx AVI (640x360 16mb)
http://www.game-warden.com/bsg/Video/BSG_AsteroidField.avi




[size=+1]BSG/Ragnar v2.0 Performance test[/size]

(http://www.game-warden.com/bsg/staff_images/Ragnar Station/Bsg_Bench.jpg)



Xvid Avi (640x360)
http://www.game-warden.com/bsg/Video/BSG_Bench.avi (26mb)


High Definition WM9 format  (1280x720 aka 720p)
http://game-warden.com/bsg/Video/BSG_Bench_%20HD.wmv (103 mb)

Quicktime HD
http://game-warden.com/bsg/Video/Bsg_Bench_HD.mov (98 mb)




[size=+1]HiRes Asteroid Test (03/14/2006)[/size]



http://www.game-warden.com/bsg/Video/Bsg_Asteroid_Test.wmv WMV
http://www.game-warden.com/bsg/Video/Bsg_Asteroid.avi DIVX AVI




[size=+1]BSG Salvo test (01/18/2006)[/size]

http://www.game-warden.com/bsg/Video/BsgTest.wmv




[size=+1]Basestar weapons test (12/03/2005)[/size]
http://www.game-warden.com/bsg/Video/BasestarTest.wmv 11mb WMV




[size=+1]Early Bsg "AAA" test (11/04/2005)[/size]
http://www.game-warden.com/bsg/staff_images/Movies/BSG_AAA.avi
Title: BSG:BTRL Video Gallery
Post by: northtwilight on March 16, 2006, 02:50:04 PM
I'm thunderfracked by these
Title: BSG:BTRL Video Gallery
Post by: aonomus on March 16, 2006, 03:58:07 PM
Enough videos to make any one of us salivate significantly
Title: BSG:BTRL Video Gallery
Post by: MetalDestroyer on March 16, 2006, 06:01:58 PM
Very impressive !! A release date for a demo ??
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 16, 2006, 06:14:36 PM
Release date?  


NO!
Title: BSG:BTRL Video Gallery
Post by: MastaAce on March 16, 2006, 06:27:42 PM
lol duke :biggrin1:
Title: BSG:BTRL Video Gallery
Post by: MetalDestroyer on March 16, 2006, 08:10:31 PM
Damn duke :D
Title: BSG:BTRL Video Gallery
Post by: hurleybird on March 16, 2006, 09:07:47 PM
Sweet. All the cool videos in one place. Now I know where to direct my friends to :)
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 16, 2006, 09:08:13 PM
Sorry...but if we give a release date, one of two things will happen:

A) We miss the date, the anxious fans are upset and betrayed, and lose trust and faith in us, tearing into us for taking too long on 'this' or 'that,' assuring us that getting that FTL effect just right isn't all that important, and to go ahead and release SOMETHING.

2) We make the date, but because we rushed what we provide is lower quality than we want to give everyone; the anxious fans are upset and betrayed, and call us half-assed losers, tearing into every little shortcoming, shortcomings that occured because we rushed it; fans point out that they would have gladly waited a little longer for the FTL effect to be perfected, or for sound editing to be smoothed out a little more.

III) Yes, like George Lucas' movies, a game is never finished, but abandoned.  However, we the team wish to have as little 'abandonment' as possible.  Rest assured, every day you must wait for release is another day to perfect models, textures, storyline, interfaces, sound effects.  We are striving for perfection here; the fact that we are operating independently, not-for-profit, and without deadline means we free ourselves to focus on every little detail, leading to what we hope will be one of the greatest space combat sim experiences in the past decade...surely the best BSG sim experience to date!

We appreciate your enthusiasm...we feed on your excitement; it sustains us.  We also appreciate your patience and vigilance during this process, as we battle College, Work, Family, and Real Life to do something we truly enjoy.

When is the release?  'When it's Done!'  But not in a Duke Nukem Forever way...will that game EVER see the light of retail day?!

Thank you again for your support, enthusiasm, and vigor!  


Good night, and Good Luck.
Title: BSG:BTRL Video Gallery
Post by: MetalDestroyer on March 16, 2006, 09:25:13 PM
I got it :D so, it's when is done. Just hope, it will not take long long time like DNF or Prey ^^
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 16, 2006, 09:28:31 PM
Quote from: MetalDestroyer
so, it's when is done. Just hope, it will not take long long time like DNF or Prey ^^



So do I!!  LoL
Title: BSG:BTRL Video Gallery
Post by: ArrTee on March 16, 2006, 11:26:42 PM
so as I sit here, crying my eyes out at how amazing this game looks, and the fact that my machine died, leaving me lost and alone (and no way to audition for a voice-acting role), I ask; How much time have you guys put into this project? How do you support the work of the artist and modellers?  Do you accept 'donations'? If so, how?  :hoppingma yes, I'm talkin too much.. too much indeed..
Title: BSG:BTRL Video Gallery
Post by: evilotto on March 17, 2006, 02:23:00 AM
All I can say about these vids in 1 thread,All hail the Omni-God!....Fire!....We salute you.....
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 17, 2006, 03:53:58 AM
Quote
Just hope, it will not take long long time like DNF or Prey
Hey, Prey is coming out, and it looks really cool. Good things come to those who wait, apparantly. :D
Title: BSG:BTRL Video Gallery
Post by: swiss gripen on March 17, 2006, 03:52:39 PM
do you have a vid of the BSP, if u do...can we see how she looks next to good old galactica, if not.... canu make one :P
Title: BSG:BTRL Video Gallery
Post by: Admiral Zaarin on March 17, 2006, 09:37:42 PM
Quote from: Dukeman42
When is the release?  'When it's Done!'  But not in a Duke Nukem Forever way...will that game EVER see the light of retail day?!


"Allways bet on Duke", it will come someday, 3DRealms has invested too much in it to scrap it. :pimp:

WID is actually good line for release policy 'cos that way you can do your best instead of pushing half baked cake out of the owen when the date says to do so.
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 17, 2006, 11:10:25 PM
YAY!!!  Zaarin gets it!!!

(and no, this is NOT sarcasm!)
Title: BSG:BTRL Video Gallery
Post by: darkjedi007 on March 17, 2006, 11:58:20 PM
hooraH!
Title: BSG:BTRL Video Gallery
Post by: Muriac on March 18, 2006, 01:50:38 AM
Those videos are beautiful. What made me the happiest was seeing how the Raider moved. That looks really cool and much truer to the show than I thought Freespace could manage to be.

I assume that in the final version, capital ships will explode using slower explosion animations?

Also, Galactica's flak cannons don't seem to be behaving like flak cannons. That is, they always aim to hit missiles directly rather than boxing them and relying on covering a large area to destroy them. Is this being worked on?

How easy is the warp-in effect to replace? Will it be super-fast in the release?

Man, I don't know why I even mentioned that stuff. I'm sorry. You guys are obviously on the ball. Keep rocking it right.
Title: BSG:BTRL Video Gallery
Post by: lordwelshi on March 18, 2006, 02:13:54 AM
Magnificent work
Title: BSG:BTRL Video Gallery
Post by: Northie on March 18, 2006, 05:53:25 AM
Beyond spectacular!
Title: BSG:BTRL Video Gallery
Post by: Snagger on March 18, 2006, 02:17:22 PM
Quote from: ArrTee
Do you accept 'donations'? If so, how?


I sent $50 to MatthewPapa to help cover the costs of this forum (about $200 per annum).  It facilitates the mod work, but is in no way a payment and no-one gains profit, so no legal problems can arise from such donations.  Send him a PM to get his PayPal details.
Title: BSG:BTRL Video Gallery
Post by: ArrTee on March 18, 2006, 05:47:11 PM
Thank you for that reply, Snagger!  I'll do that..:)
Title: BSG:BTRL Video Gallery
Post by: Snagger on March 19, 2006, 08:56:15 PM
Finally managed to watch the videos (other computer won't didplay them).  Absolutely incredible!  I think the speed over the asteroid is right (I read a comment somewhere else suggesting it was too slow, but I like it as it is).  The only (guarded) observations I'd make are that the "jump-in" effect of the Basestars in the first vid needs speeding up about 50-100 times, and that at one point a Basestar merged with the station.  The Galactica's large dorsal guns moved a bit to quickly when retargeting in the flack test vid too.  Otherwise, I could see no flaws at all.
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 19, 2006, 09:41:09 PM
yeah, that is a stock 'warp-in' effect from FS2...we are working on the FTL effect, and have some effects in development.
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 20, 2006, 01:57:34 AM
I'm really looking forward to seeing the FTL effect in-game. It'll be very cool to be playing and then see the flash, and have Gaeta come on the radio shouting "DRADIS contact...Cylon basestar...and MULTIPLE CYLON RAIDERS!!!" Just like the good old "Incoming jump signature, hostile configuration," only, you know, better. :D
Title: BSG:BTRL Video Gallery
Post by: evilotto on March 20, 2006, 05:47:35 AM
Frakkin cool,Timbo,now I can't sleep after reading that:eek2: :yes:
Title: BSG:BTRL Video Gallery
Post by: usmcg_devil on March 21, 2006, 01:57:41 PM
Hello all, I am a new fan of bsg and my first day learning about this mod effort. All I can say is that I am so proud of the gaming comunity right now to be able to pull together and put something this amazing together without funding of corporate influence! You people who are makeing this come to life are truely amazing!! so say we all!
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 21, 2006, 02:09:31 PM
one good way to show us your appreciation is to send us booze
Title: BSG:BTRL Video Gallery
Post by: ngtm1r on March 21, 2006, 08:13:35 PM
Don't listen to him! The content suffers when they're drunk.

Instead, threaten to withhold all booze until it's done. :drevil:
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 21, 2006, 08:32:38 PM
How about mushrooms?
Title: BSG:BTRL Video Gallery
Post by: northtwilight on March 21, 2006, 08:42:06 PM
Dude,
We should set up the Mushies-Cannabis-Ecstasy CanAm Express NYC-TO - that way we'd fly from Earth and not need Vipers to do it.
:)
Title: BSG:BTRL Video Gallery
Post by: BSG_StiC on March 21, 2006, 09:04:20 PM
Quote from: Omniscaper
How about mushrooms?


Hmmmmm.....
Shrooms.

Good times

S
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 21, 2006, 09:11:40 PM
Quote from: ngtm1r
Don't listen to him! The content suffers when they're drunk.

Instead, threaten to withhold all booze until it's done. :drevil:



Correction, The BSG v2.0 mesh was modelled while hopped up on Red Label Johnny Walker. The goal, turn off my nitpicking lobes.

ps: I do not encourage excessive drinking. :)
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 21, 2006, 09:56:09 PM
Quote
ps: I do not encourage excessive drinking.
Certainly not while modelling. :p
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 21, 2006, 10:07:49 PM
I watch BSG Tigh-Style

with some booze in my coffee mug (nobody suspects the coffee mug.  seriously. i had the RA search my room, and my alcohol coffee mug was sitting on my desk, didnt get a second glance)

we're trying to find something that we can mix with our everclear to make it green, so we can drink Ambrosia when we watch BSG
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on March 21, 2006, 11:47:09 PM
Hey Cheech we got abducted by aliens man and they gave us space coke man!
(http://www.cinemanow.com/images/boxart/175/cheech_chong_175.jpg)
Title: BSG:BTRL Video Gallery
Post by: Admiral Zaarin on March 22, 2006, 12:23:16 AM
Quote from: Turambar
we're trying to find something that we can mix with our everclear to make it green, so we can drink Ambrosia when we watch BSG


Pisang Ambon, the green mystery. Ah, good stuff, but I don't know can you get it in there where ever you are. ;)
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 22, 2006, 12:49:10 AM
Quote from: Admiral Zaarin
Pisang Ambon, the green mystery. Ah, good stuff, but I don't know can you get it in there where ever you are. ;)



its just a little difficult, considering i'm in the US, and i'm 18.  Basically, i only get one flavor of alcohol, and i gotta figure out new stuff to do with it
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 22, 2006, 04:54:28 AM
Quote
we're trying to find something that we can mix with our everclear to make it green, so we can drink Ambrosia when we watch BSG
Plain old boring food colouring won't work?

BTW, it's not just Tigh-style, it's RDM-style, too. :p Listen to the podcasts if you don't know what I mean. :p
Title: BSG:BTRL Video Gallery
Post by: MAIA on March 22, 2006, 03:56:03 PM
Quote from: Omniscaper
How about mushrooms?


hehe LOL ... you are one of a fantastic community
(http://www.shroomery.org/forums/images/icons/mushroom.gif) (http://www.shroomery.org)(http://www.shroomery.org/forums/images/graemlins/mushroom2.gif) (http://www.shroomery.org)

You can find me there ;)

MAIA
Title: BSG:BTRL Video Gallery
Post by: karajorma on March 22, 2006, 09:48:02 PM
And a new one. A very preliminary warp in and out effect. DaBrain made the effect itself. I simply figured out how to get it to work :)

Bear in mind that only the Galactica and the Basestar have properly scaled effects at the moment. I just added the rest of the fleet for the coolness factor :)


http://www.game-warden.com/bsg/Video/Preliminary_Warpout_Test.avi
Title: BSG:BTRL Video Gallery
Post by: Tawakalna on March 22, 2006, 10:21:43 PM
very nice. I actually didn't mind the stock FS2 subspace effect event though it doesn't look much like BG's FTL jump effect, I thought that silent hole openeing up in space was quite creepy and worked well in the benchmark vid, but now I've seen an effect that's more true to the series, well let's just say I'm glad you made the effort

I got alerted to your work here through PC Gamer (UK) although I'd seen it mentioned on the BG Wiki site, but I didn't hold out much hope for it to be any good. You could have knocked me down with Balthar's cigar smoke when I saw the teaser trailer; my son and I are long-standing space-sim fans and we've been desperate for a meaty combat space-sim since the end of FS2, TFvXW, Starlancer, and the WC series. I've been waiting for WC Saga for yahrens, it seems. (Freelancer was ok and plenty of mods but I've played it to death, X2/X3 combat was terrible, since FS2 nothing's really got comabt right)

So glad I checked you out, I'm looking forward to indulging space-based bloodthrstiness with BG darkness.

I trust it hasn't escaped anyone that, once again, it's the English guy who's the baddie. It's the one aspect of BG that annoys me, even though Callis does a great job as Balthar. I saw him in rep at our local theatre years ago, y'know; got the shock of my life when I saw him in the mini-series *I know that bloke!*
Title: BSG:BTRL Video Gallery
Post by: Liam on March 22, 2006, 10:46:47 PM
hmm imho i think that the effect should be slightly smaller and a lot faster ^^
other than that awsome effects!!!
Title: BSG:BTRL Video Gallery
Post by: karajorma on March 22, 2006, 10:57:26 PM
The effect can be scaled very easily.

The speed problems are simply due to me shooting down from 100+ FPS when running the game to <20 FPS when running GameCam to take the video.
Title: BSG:BTRL Video Gallery
Post by: Spartan on March 23, 2006, 12:30:42 AM
Truly outstanding stuff for a prealpha project!
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 23, 2006, 02:57:59 AM
Good start on the effect. :) A few suggestions, though:

1. Definitely needs to be a little faster, as Liam said.
2. The colours are a bit off. The red and the blue are much paler in the show, sometimes almost looking just plain white.
3. Is there a way to make the 'movement' be along the main axis of the ship, as in bow to stern? Or is it just a sprite, and the oritentation depends on where the observer is?

Great start, though. It's awesome to see that the effect will definitely be in the game. :)
Title: BSG:BTRL Video Gallery
Post by: WMCoolmon on March 23, 2006, 04:09:56 AM
You'd need to take the warp effect and replace it with the same type of code as the thruster trails to make it work properly.
Title: BSG:BTRL Video Gallery
Post by: Hayter on March 24, 2006, 06:04:33 PM
I thought the effect looked good, but apart from what's already been offered as comment, I'd like to see it conform more rigidly to the models. By that I mean, here, there's a horizontal flash and the Galactica disappears, but on the show, the flash clearly goes from one end of a vessel to the other, almost as if the flash itself is pulling the craft into realspace bit by bit. So from this angle, it'd probably look best to have the flash travel from the bow to the aft.


That aside, I think once the speed's sorted it'll look fine. I wouldn't tone down the colours until you've tested it at higher speeds. Here it was noticable but say at twice the speed when the eye only has half as much time to register the colour, it may not seem as potent.
Title: BSG:BTRL Video Gallery
Post by: [dw]-hunter on March 24, 2006, 07:21:11 PM
Quote from: karajorma
The effect can be scaled very easily.

The speed problems are simply due to me shooting down from 100+ FPS when running the game to <20 FPS when running GameCam to take the video.


Use fraps. I found fraps a lot better. it records at full avi quality (but i think that can be changed... not sure, havent used it in a while) and doesnt use much resources... However, it may just be some sort of setting of another system operation thats causing it to make you lag. I had the same problem with my 500MHz machine after i formatted it for the 2nd time.
Title: BSG:BTRL Video Gallery
Post by: karajorma on March 25, 2006, 09:05:58 AM
Fraps completely failed to deal with the gamma and lighting properly and I ended up with horribly washed out ships. The Galactica looked more like the one from TOS because it was so white.
Title: BSG:BTRL Video Gallery
Post by: Destructor!!! on March 25, 2006, 11:43:57 PM
What version of FRAPS did you use?
You should try to get the latest one. It has a 30-sec minimum record time if you don't pay for it, but it has no discernible framerate hit and records sound.

I've never heard of washed out graphics with FRAPS before, what graphics library is FS2/BTRL using?
Title: BSG:BTRL Video Gallery
Post by: WMCoolmon on March 26, 2006, 12:55:50 AM
Working on a code-based method of the effect...

Improved FTL effect is by DaBrain.

(http://www.game-warden.com/bsg/Video/bsg_warpin_1.jpg)
Click for Movie (http://www.game-warden.com/bsg/Video/bsg_warpin_1.avi)
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 26, 2006, 01:02:54 AM
apparently we're missing a codec

the movie does not work
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 26, 2006, 02:30:28 AM
I also have codec issues...which one does it use?
Title: BSG:BTRL Video Gallery
Post by: Destructor!!! on March 26, 2006, 05:16:05 AM
Download and install the latest version of http://www.FRAPS.com.
:rolleyes:
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 26, 2006, 05:37:59 AM
Reencoding is your friend. That avi is nearly uncompressed when using the fraps codec. I happen to have the codec already, so it plyed just fine and never realised twhat fromat it was.  Xvid has a free encoder.
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 26, 2006, 05:38:55 AM
Xvid...THANK YOU....that's all I needed to know

Oops...that didn't quite work.  Now I have the Xvid and Divx codecs installed...and still no luck.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 26, 2006, 05:52:45 AM
NO no.. that was a recommendation to WLCoomon. The video uses the Fraps codec.
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 26, 2006, 06:00:10 AM
Oh.  Oops...heh heh.  I retract my previous statement.
Title: BSG:BTRL Video Gallery
Post by: [dw]-hunter on March 26, 2006, 06:00:29 AM
click here (http://www.free-codecs.com/) for codecs :)
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on March 26, 2006, 06:16:42 AM
No need. Video has been updated. Try it again. Its much smaller filesize now.
Title: BSG:BTRL Video Gallery
Post by: evilotto on March 26, 2006, 07:53:20 AM
Well,I got a big smile on my face now.Glad to see the warp effects greatly improved.Great job!:)
Title: BSG:BTRL Video Gallery
Post by: karajorma on March 26, 2006, 10:49:04 AM
Definitely an improvement on my earlier hack :D
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on March 26, 2006, 10:51:12 AM
New effect looks excellent. :yes:  I think speed it up just a touch, and it'll be spot-on. :)
Title: BSG:BTRL Video Gallery
Post by: Warcaster on March 26, 2006, 03:12:37 PM
Quote from: timbo1138
New effect looks excellent. :yes:  I think speed it up just a touch, and it'll be spot-on. :)


i agree, at little faster and it'd be perfect
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on March 26, 2006, 05:55:44 PM
Oh my, we are so close with this!!!  Great work!
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 26, 2006, 06:55:39 PM
doesnt seem to travel down the whole length of the ship
Title: BSG:BTRL Video Gallery
Post by: Hayter on March 26, 2006, 07:12:21 PM
Definately an improvement. Little faster, whole length of the ship and it should be fine, especially since I'd expect it to be seen mostly from more of a distance than this.
Title: BSG:BTRL Video Gallery
Post by: Turambar on March 26, 2006, 07:37:56 PM
there should also be a randomized component, some ships appear to flash blue while others flash red, some have both elements in the flash
Title: BSG:BTRL Video Gallery
Post by: Tawakalna on March 26, 2006, 08:32:55 PM
if you're having troubles playing video files because of codec issues, then rather than searching for codecs trying to load them one by one until your file plays, download the K-Lite Mega Codec pack, install, and use either BSPlayer (included in the K-Lite download, plays anything, and has full subtitle support too) or the K-Lite provided version of Classic Media Player. Or you can enable the Winamp plugin during install and enhance Winamp's fuctionality.

do the above and you will say goodbye to your codec issues with almost any media file.

The file played perfectly for me, btw :)
Title: BSG:BTRL Video Gallery
Post by: karajorma on March 26, 2006, 09:20:48 PM
Or you could just download G-spot and get told exactly which codec you're missing and avoid having to install a ton of codecs you don't need. :)
Title: BSG:BTRL Video Gallery
Post by: BSG_StiC on March 26, 2006, 11:18:41 PM
I recomend the k-lite codec pack when following hunter's link.
It plays anything (so far anyway)

Regards

S
Title: BSG:BTRL Video Gallery
Post by: darkjedi007 on March 27, 2006, 02:19:26 AM
wow that's an amazing job guys
Title: BSG:BTRL Video Gallery
Post by: The Trivial Psychic on March 27, 2006, 05:19:37 AM
A few things.  First IIRC, the effect transitions from the nose to the tail of the ship, then back to its center before the shockwave and arrival/departure of the ship occurs.  Yours appears to start at the nose and transition about 3/4 of the way down the length of the ship, and then does the flash.

Second is speed.  On the show, we see that FTL-capable ships jump from any speed, be it a fighter, civillian passenger carrier, or battlestar.  Sometimes the ship is still, others its in motion.  In the Mini-series, the civillian ships jumping to Ragnar performed some clear, forward acceleration as they jumped.  The FS engine has a default speed at which a ship will accel to or from a jump (depending on ship size and class), but there is an option for these defaults to be changed, specifically to each ship (which appears to have been used for the video).  Therefore, setting jump-speed to "0" or perhaps "1", would allow the ship to jump from a stationary position, but if its already in motion, it would have to decel to the custom jump speed in order to jump.  Is there a way (warning: feature request on DRADIS) to deactivate the velocity check for warping (either by command line, build-specific change, or by tablework) so that a ship will warp when commanded, regardless of what its current velocity is?

Third and final, is the shockwave.  From the video, it appears that the shockwave is a planular model, which doesn't fit, I think.  You'd be better to use a straight ani (or eff) with no model, for the warping.

Otherwise, looking great!
Title: BSG:BTRL Video Gallery
Post by: Draco429 on March 28, 2006, 04:46:12 AM
What has been said by Trivial Psychic is quite valid, and I'd like to add that I don't ever remember seeing such a large streak, either. It's much faster, much smaller, and again, the shockwave is always parallel to the camera; it doesn't get distorted by the angle we're looking at the ship from. It is always a circle. And when jumping out, it starts from the very end of the ship, moves to the very point, then shockwaves. It makes sense that it does the reverse for jumping in, but it needs to travel the entire length of the ship. And it doesn't quite seem centered on the ship either; it seems to be slightly above Galactica, and maybe slightly off to starboard.

All this being said, I have no idea what effort it takes to fix these complaints, and all things considering, they are relatively few. Good job!
Title: BSG:BTRL Video Gallery
Post by: nimrod77 on March 28, 2006, 08:46:20 AM
Looks great too me, much better than the original :) At least there is progress being made, and it's great to see these movies & pictures for us mere mortals who can't help.
Great work guys!
Title: BSG:BTRL Video Gallery
Post by: northtwilight on March 28, 2006, 02:17:10 PM
Hey, it's a great start -- I'd even be happy with just this!
Title: BSG:BTRL Video Gallery
Post by: [dw]-hunter on March 28, 2006, 07:49:19 PM
Quote from: BSG_StiC
I recomend the k-lite codec pack (http://www.free-codecs.com/) when following hunter's link.
It plays anything (so far anyway)


:) Need anything else? :p
Title: BSG:BTRL Video Gallery
Post by: camcanr on April 08, 2006, 04:21:20 PM
Wow, Those are pretty cool, I hate to admit this, but, saw the jump-in for a base star in the movie "BSG/Ragnar v2.0 Performance test", well, would it be possibe to make it look like a real jump from bsg?
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on April 08, 2006, 04:41:50 PM
Look at the page preceding your post, Camcanr, and you'll see we were discussing just that, with links to prototype test videos of the effect. :)
Title: BSG:BTRL Video Gallery
Post by: Kymlaar on April 10, 2006, 04:28:31 AM
Hey all.  Amazing looking videos.  I'm truely looking forward to this when it becomes available.

I know it's a bit late for all that, but I just registered and thought I'd put in my own, "keep up the good work."
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on April 10, 2006, 08:50:13 AM
:welcome t

...and thanks for the support. :)
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on April 10, 2006, 05:14:00 PM
That "Welcome to GameWarden" is getting trotted out quite a bit lately.
Title: BSG:BTRL Video Gallery
Post by: Roy Fokker on April 11, 2006, 01:18:59 AM
Quote from: timbo1138
That "Welcome to GameWarden" is getting trotted out quite a bit lately.


The word is getting out. It's a shame that all of us can't help in some way, though.

However, I'm a graphic designer, and pretty much a top-notch Photoshopper (no false modesty there) and I am prepared to help out if there's any need. I was thinking of doing some promotional stuff, beauty shots using model renders, action scenes, wallpapers... and I think the logo (and everything related to it, like the current forum banner) could use a overhaul... I apologise if you are on it already, I'm just offering my services because all of this looks too frakking good to pass up - people are drooling over the great stuff you put out already, but they could be REALLY drooling.:pimp:
Title: BSG:BTRL Video Gallery
Post by: Arcain on April 11, 2006, 06:58:47 AM
I'd love some wallpapers, seems I change my desktop more then twice a day.
Title: BSG:BTRL Video Gallery
Post by: MAIA on April 11, 2006, 04:01:59 PM
I whish i could say the same, but having dozens of icons and shortcuts on my desktop, make it difficult for such a short update interval. I just don't get used to a fast change such as yours.

Nevermind, IT psychologists say people changing their wallpapers too often means they need more time devoted to social life. There goes the warning ...

MAIA
Title: BSG:BTRL Video Gallery
Post by: Razorback on April 11, 2006, 06:10:01 PM
Quote from: MAIA
I whish i could say the same, but having dozens of icons and shortcuts on my desktop, make it difficult for such a short update interval. I just don't get used to a fast change such as yours.

Nevermind, IT psychologists say people changing their wallpapers too often means they need more time devoted to social life. There goes the warning ...

MAIA


So my black wallpaper, that I have used since 1995, means what? ;)
Title: BSG:BTRL Video Gallery
Post by: MAIA on April 11, 2006, 06:18:31 PM
Means your social life is bright ;)

MAIA
Title: BSG:BTRL Video Gallery
Post by: karajorma on April 11, 2006, 09:19:10 PM
Quote from: Roy Fokker
However, I'm a graphic designer, and pretty much a top-notch Photoshopper (no false modesty there) and I am prepared to help out if there's any need. I was thinking of doing some promotional stuff, beauty shots using model renders, action scenes, wallpapers... and I think the logo (and everything related to it, like the current forum banner) could use a overhaul... I apologise if you are on it already, I'm just offering my services because all of this looks too frakking good to pass up - people are drooling over the great stuff you put out already, but they could be REALLY drooling.:pimp:


How are you at texturing? Like every single other Freespace mod we are in need of good texturers.
Title: BSG:BTRL Video Gallery
Post by: meleardil on April 11, 2006, 11:13:09 PM
Quote from: karajorma
How are you at texturing? Like every single other Freespace mod we are in need of good texturers.

Even if he cannot texture (I mean UV map) he can help...
If he is good at photoshop, than someone UV map the modell with something very dumb and basic texture... after that all you need is photoshopping and a 3Dviewer tool (like 3DExploration for example) and hit the refresh button every time you save something new on texture map.   So photoshoppers (gimpers) can be turned to texturing robots. :)
Title: BSG:BTRL Video Gallery
Post by: Draco429 on April 12, 2006, 02:25:15 AM
Hey, if that's the case, I'd be willing to give it a shot. Never actually done texturing, but I do know my way around photoshop...
Title: BSG:BTRL Video Gallery
Post by: JustinD on April 12, 2006, 03:18:58 AM
Quite nice mod you've got going there. If you guys need a modeler, I'd be more than happy to help.
Title: BSG:BTRL Video Gallery
Post by: Lt. Cannonfodder on April 12, 2006, 04:17:11 AM
@karajorma: Don't worry, I've already PM'd him :)

@meleardil: You know, we could make a dummy model that we can give to potential texturers to play with and practise their skills. I'll see if I have the time to do that at some point.

@JustinD: There's a sticky thread where you can post your offer to help, along with a short description of what you can do and maybe a few examples of your previous work. We most desperately need unwarppers/texturers, but good modelers are of course welcome :)
Title: BSG:BTRL Video Gallery
Post by: meleardil on April 12, 2006, 04:45:55 AM
Quote

@meleardil: You know, we could make a dummy model that we can give to potential texturers to play with and practise their skills. I'll see if I have the time to do that at some point.

I am not talking about a dummy modell to parctice on! Not at all.
Possibly you are talking about the same, but I think detailed explanation cant hurt:
I am talking about to give them the REAL final modells. Most photoshoppers can do fine textures, only dont know what to do with it...now...they dont have to!
So... we make the final modell. Only texturing is needed. Put on it (UV map) a simple texture, very simple, just to make it appear right on the modell. They have a picture editor (GIMP for example). They start paintig the texture or textures/glowmaps (multiple layers, etc.). Every time they think they did somethink good, they load it into a 3DViewer. For example 3DExploration (or DeepExploration, or other). They will see their work on the texture without the need of any modelling or mapping skills. All they have to know, is picture editing. All we have to give them, is the pretextured modell with something very-very simple texture. Some of our modells need better detailed textures, and there are future ones still "naked". As for myself, I can modell well, I can put textures on the modell, but my textures normally bad looking. In this case someone can pick up the (badly) textured modell, and start painting on it. As I said, no UV mapping skills needed, only some artistic instinct and a picture editor. (GIMP is free and great!)
Title: BSG:BTRL Video Gallery
Post by: Lt. Cannonfodder on April 12, 2006, 05:20:50 AM
No offence to our candidates, but I'd rather not give a finished model to anyone outside the team. Besides, unwrapping is very slow work and there's simply no way me or omni can model and unwrap a new ship for each candidate to try their texturing skills with. That's why I think a single dummy model could work better.
Title: BSG:BTRL Video Gallery
Post by: meleardil on April 12, 2006, 05:24:15 AM
Ok...it was just an idea. I saw many examples that a simple modell with beauty textures looks much much better than any perfect modells with shagy-ragy textures...
Title: BSG:BTRL Video Gallery
Post by: Lt. Cannonfodder on April 12, 2006, 05:46:43 AM
True. That's another reason for a relatively simple dummy model: it shows how good the texturer is.
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on April 12, 2006, 04:47:06 PM
Quote from: meleardil
 So photoshoppers (gimpers) can be turned to texturing robots. :)


"Hey guys its almost time Are the robots ready?"

"Just puttin on the finishing touches... Gentlemen allow me to introduce Francisco Monatgue Zanzibar and this one over here is Robot Number Two"

(http://upload.wikimedia.org/wikipedia/en/d/d1/RvB_Reds_main.jpg)

Defender_16 Cool Vid what BSG commercial should be like instead of glowing spine baby:P
Title: BSG:BTRL Video Gallery
Post by: Defender_16 on April 12, 2006, 09:18:41 PM
I found this video on Youtube.   Seems to have some fairly decent shots, including the Pegasus' forward guns firing.  

http://www.youtube.com/watch?v=0xiUQ1soqQQ&search=BSG
(If this doesn't belong here tell me. )
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on April 12, 2006, 09:59:52 PM
I love Rob Dougan's minimalist style of music. Editing could use more polish, but the music definitely gave that scene a new feel. I still expect Morpheus to show up. :)
Title: BSG:BTRL Video Gallery
Post by: ngtm1r on April 13, 2006, 01:11:12 AM
Get his album then. :P Clubbed to Death is really only the beginning.

Wish that vid was available for download...

EDIT: Pegasus clearly has broadside missile launchers too...watching the video, some of the shots curve a bit.

EDIT THE SECOND: For that matter, it looks like Galactica has broadside missile launchers as well. 0,o
Title: BSG:BTRL Video Gallery
Post by: Defender_16 on April 13, 2006, 04:13:31 PM
There are such things as gun launched missile rounds.  I don't remember where I heard about them though.  It wouldn't be a huge leap for the big guns on the Battlestars to have some of these in stock.  You just want to know ahead of time which ammunition type you're using in the battle.  Missile based instead of a heavy flack type.  

(I think some Russian Tanks have that gun/missile thing.  Don't know how reliable it was though.)

EDIT:
http://www.astronautix.com/lvs/shielagh.htm

And EDIT:
http://www.sinodefence.com/missile/tactical/gun_launched_missile.asp
Title: BSG:BTRL Video Gallery
Post by: ngtm1r on April 13, 2006, 06:28:14 PM
The concept has never really worked that well; missile guidance systems are a tad too fragile for proper onboard control of the missile to be reliable when fired out of a gun. They normally have to be wire-guided. For obvious reasons this is a less-then-ideal solution in space combat

Also Pegasus seems to be launching from amidships, just above the flight pod but below the level of the ship's upper surfaces. As far as I can tell there aren't any gun batteries there. I take back Galactica firing missiles though, they don't curve. Although she does apparently have effective ECM, because what I mistook for Galactica-launched missiles were Cylon ones that curved around the ship rather then impacting.

On a completely different subject, from the Raiders in the picture when Pegasus fired its main battery, that ship is shooting shells the size of a Mark VII. And those Raiders are brave little guys too. You'd think they would try to get out of the line of fire when Peggy opens up, but at least some of them actually curved into it.
Title: BSG:BTRL Video Gallery
Post by: Defender_16 on April 13, 2006, 10:30:09 PM
Likley they were trying to intercept some of the fire to prevent the Basestar from taking heavyer damage.  :biggrin1:
Title: BSG:BTRL Video Gallery
Post by: crimson96 on April 14, 2006, 01:48:02 AM
Good call, Defender16, especially since as far as we know the Ressurection Ship was still out of commission so lights out was lights out for them.

Those cannons mounted forward and low appeared to be fixed heavy weapons that can only move a little if at all, and seemed to come out of hatches because they aren't normally visible on the Peggy CGI model but there are two large door type structures where they come out from. Also looks like the Peggy's got to have the target pretty much dead ahead.  Good for a fleet engagement with multiple basestars/battlestars moving towards each other head on.  But useless once you get up close.

The weapons placements for the big guns on the Mercury class w.i.p. look about right, but I have no idea where the small guns are on the Peggy.  They seem to just come from everywhere.  Perhaps they are nestled in between the armor plateing?
Title: BSG:BTRL Video Gallery
Post by: WMCoolmon on April 14, 2006, 03:56:39 AM
Quote from: crimson96
Good call, Defender16, especially since as far as we know the Ressurection Ship was still out of commission so lights out was lights out for them.


True, but that is a good point. We've got no evidence that they can determine if they can resurrect or not; and whether such ability would let them know that the ship's FTL had been destroyed is questionable. Plus whatever training and experience they had would be based on that assumption that they could ressurect.

Until after that battle, I would guess that Cylon tactics would still be basically the same as prior to the Resurrection Ship's destruction.
Title: BSG:BTRL Video Gallery
Post by: RandallFlagg on April 17, 2006, 12:58:08 PM
AWESOME!

I've got to learn how to do this.
Title: BSG:BTRL Video Gallery
Post by: DaMercury on April 27, 2006, 12:32:15 PM
THAT IS AMAZING!!!


I was looking for a BSG game on the web but only found the one for the PS2 and other consoles, untill i stumbaled onto this.

All i can say is WOW!!!!!

You guys are frakking amazing!


Keep up the good work i look forward to the release
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on April 27, 2006, 05:56:31 PM
Updated first page with Asteroid field test video
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on April 27, 2006, 06:38:56 PM
Heh 68 seconds of goodness, just made my day;)
Title: BSG:BTRL Video Gallery
Post by: FireHawk on April 27, 2006, 06:53:24 PM
Great video, I like the asteroid field overall, it's far more dramatic than many current space sims attempts. Anyway to possibly reduce the sudden appearance of new asteroids?- It's not essential, but it would do the work you put into the rest of the field justice....

Also the formations look good, are they player controlled or AI? and I like the way the bullets take a moment to travel to the target rather than being instantaneous- it fits the series well.
Title: BSG:BTRL Video Gallery
Post by: Roy Fokker on April 27, 2006, 07:06:55 PM
The asteroid field is fracking amazing... the asteroid explosions look great, and the overall atmosphere just works. I am putting the video on a loop now... thanks for this little taste of goodness.:yes:
Title: BSG:BTRL Video Gallery
Post by: Milosz006 on April 27, 2006, 07:37:36 PM
Are the new asteroids blinking in due to the view distance or something else?
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on April 27, 2006, 07:40:18 PM
I believe it has something to do with my using an unsupported widescreen resolution. Object clipping occurs on the top and bottom of the screen. Than in addition to the way asteroids are generated within the designated "asteroid box". A number of aesthetic requests will be made to the SCP geniouses to eleviate the nasties.
Title: BSG:BTRL Video Gallery
Post by: northtwilight on April 27, 2006, 09:18:11 PM
You know Omni, every time I think, 'hey, that looks f'king incredible, it just can't get any better' you make another stunning set of videos to prove me wrong ...

Very evocative -- wicked!
Title: BSG:BTRL Video Gallery
Post by: Malmer on April 28, 2006, 12:23:29 PM
Quote from: Omniscaper
Updated first page with Asteroid field test video

Awesome...
Title: BSG:BTRL Video Gallery
Post by: sticky on May 02, 2006, 07:30:59 AM
Hi,

I'm new to this forum but i have been a fan of BSG for some time now. I really like what you guys have managed to do, and i think the videos really show off your hard work. In saying that i would like to put forward my point of view regarding the videos.

In the asteroids test video the asteriod explodes. I thought it was quite odd that a projectile like the ones used by the vipers could cause a detonation larger then the viper it's self. I think that the asteriod should have a small explosion of the viper rounds before splitting. Also talking into account where the rounds hit.

Also in regards to the Galactica. i'm fairly sure it has more the 8 or so guns. And if so then there should be much more fire.  

anyway congrats to everyone involved, great work so far.
Title: BSG:BTRL Video Gallery
Post by: Snagger on May 02, 2006, 08:00:22 AM
In the series, not a lot happens to the asteroid that Scar crashes into.  I think it may be better if the asteroids were invulnerable to anything but missiles.  Still a beautiful piece of work, though.
Title: BSG:BTRL Video Gallery
Post by: (tuesday) on May 02, 2006, 09:43:06 AM
yeah, i don't really get why the asteroids blow up. are there hidden munitions caches in them? looks really cool, though. everything about this looks really fucking cool.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on May 02, 2006, 10:10:20 AM
Keep in mind peeps, we are not building a game from scratch. We are bound by game elements which are part of Freespace 2's original code (like explosive asteroids) . The programmers of the SCP, who have done an excellent job so far in updating that 8 year old game to near modern standards, have their hands full atm.

If you see an element u dont like and would like to have changed, get some programmers in here so we can get them acquainted with the SCP genious behind this engine.
Title: BSG:BTRL Video Gallery
Post by: Tawakalna on July 14, 2006, 07:04:13 PM
hate to drag on old tangential discussion up, but there actually have been and still are gun-fired missile rounds.

Those with an interest in artillery will no doubt recall Dr Gerald Bull's HARP concept, which late became the famed Supergun(s) aka Project Babylon of Saddam Hussein. Super-artillery like HARP and the wartime German V3 upon which it was based used rocket powered shells, which in my view makes it an unguided missile. Also, the Project Babylon guns were (so I am informed) also intended to fire a sabot-mounted unpowered missile. The original pupose (and Bull's lifelong dream) was to use a super-artillery piece to launch satellites into Earth orbit, which he actually achieved on a small scale including whilst he was working for the Iraqis (and it didn't damage the electronics int he payload)

Many armed forces around the world currently use rocket-assisted guided artillery shells and tank rounds. If it's got a motor in, it's a missile; if it's guided, it's even more of a missile!

Apologies again for the belated post...
Title: BSG:BTRL Video Gallery
Post by: grospierre on July 22, 2006, 08:56:36 PM
Hello

I saw it video of the plays Battlestar Galactica. I find impressionant the quality of the graphic and the fluidity of the plays.    

I a waits this plays Battlestar Galactica impatiently.    

Félicitations has the équippe and tks
Title: BSG:BTRL Video Gallery
Post by: Destructor!!! on July 24, 2006, 04:05:19 PM
strangely enough, I understood that perfectly. Welcome, Grospierre.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on August 07, 2006, 08:03:04 PM
Update, new multiplayer test video. Page 1
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on August 07, 2006, 08:40:14 PM
SMACK! okay it is real im not dreamin

Nice composition great choice in music.
Title: BSG:BTRL Video Gallery
Post by: Gigaplow on August 07, 2006, 08:48:02 PM
My God...

At the risk of sounding repetetive...absolutely amazing guys.

Definitely carried the frantic/desperate feel of BSG combat into the latest video.
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on August 07, 2006, 11:57:24 PM
Holy CRAP. I'm frakin' speachless.

When I saw that first Viper flip around to fire back behind it, it was perhaps the coolest thing I've ever seen.
Title: BSG:BTRL Video Gallery
Post by: FusionStorm on August 08, 2006, 01:39:52 AM
:eek2:<--------from staff of project.
Title: BSG:BTRL Video Gallery
Post by: Lt. Cannonfodder on August 08, 2006, 03:59:18 AM
It is worth noting that the slighly no-so-smooth movement of the mk2 is propably caused by the around 1000ms lag UT was enjoying :biggrin1:
Title: BSG:BTRL Video Gallery
Post by: northtwilight on August 08, 2006, 06:32:23 AM
Good God, man, that so rocked. This game is ... proving to be well nigh-on perfect. Just perfect. Awesome S2 music too.
Title: BSG:BTRL Video Gallery
Post by: Draco429 on August 08, 2006, 07:56:35 AM
teh WHOA. For lack of a better phrase. (It was all I could utter coherently.)
Title: BSG:BTRL Video Gallery
Post by: Fish on August 08, 2006, 10:41:34 AM
That sequence is more than enough to drag me out of lurk-dom! From the opening music and seeing that viper flip around, I couldn't stop grinning right until the end, and then some! :D. Anyone who had anything whatsoever to do with the production of that is a gods-damn legend. The game is gonna be sweet...

*Heads over to the nuggets thread*
Title: BSG:BTRL Video Gallery
Post by: MASON on August 08, 2006, 01:03:02 PM
Quote from: Fish
That sequence is more than enough to drag me out of lurk-dom! From the opening music and seeing that viper flip around, I couldn't stop grinning right until the end, and then some! :D. Anyone who had anything whatsoever to do with the production of that is a gods-damn legend. The game is gonna be sweet...

*Heads over to the nuggets thread*

Its too bad the music can't be included in the game, Bear McCreary is the man, but that's not gonna stop me from playing the CD while playing the game.

That dogfight sequence rocks, oh, and the inner asteroid bit is interesting, somehow it reminds me of Heavy Gear 2.
Title: BSG:BTRL Video Gallery
Post by: Roy Fokker on August 08, 2006, 06:56:32 PM
Quote from: MASON
Its too bad the music can't be included in the game, Bear McCreary is the man, but that's not gonna stop me from playing the CD while playing the game.


Speaking of that - I know of some games that used audio tracks on the game CD - meaning: the soundtrack would play the designated track number at certain points in the game. Could it be possible to program track selection from the CD, since BtRL doesn't need one to play?

I mean, I know it can be done - XtremeG 2 for PC was like that: after a full install, it didn't need the game CD, but if you took it out, you had no music. I replaced it with an audio CD, and it played the track that had the same number as the one on its own CD. Dunno how much coding something like that would take, however... Sorry about the OT.
Title: BSG:BTRL Video Gallery
Post by: Draco429 on August 08, 2006, 07:05:41 PM
I was just thinking the same thing, Roy. While you can't bundle the OT with the software, I don't see any legal issues with using a CD the player already owns. They have a license for private listening... I'd count that.
Title: BSG:BTRL Video Gallery
Post by: Shadow256 on August 08, 2006, 09:07:27 PM
That video is amazing:eek2: .  Some of those scenes could have come right out of the show.  The demo looks great, I guess I can wait longer for the release.  keep up the good work.
Title: BSG:BTRL Video Gallery
Post by: Razorback on August 08, 2006, 09:34:33 PM
Daaaaaaamn... please add the ability to use custom soundtrack files. :)
Title: BSG:BTRL Video Gallery
Post by: karajorma on August 08, 2006, 10:14:50 PM
Find us a coder willing to write it into the code and we'd be happy to.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on August 08, 2006, 10:29:05 PM
So say we all.

The soundtrack is a very shakey thing. It could be the defining factor in recreating the show's atmosphere, and it could be our achilles heel in getting shut down. We are treading carefully on this matter.

Trailer music is one thing, incorporating multiple tracks from retail material in a free public distribution could bites us in the bum.
Title: BSG:BTRL Video Gallery
Post by: cobywan on August 09, 2006, 12:07:22 AM
I tried to find some public domain Taiko drum music to no avail.  The only other thing we could do is make our own.  But I'll be damned if I can find a nice enough virtual drum instrument.  (Although I only took 30 minutes to look.  The digital music arena is getting monstrous.)
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on August 09, 2006, 03:28:44 AM
thats why we got non-discript disco music as the stock soundtrack...
Title: BSG:BTRL Video Gallery
Post by: sir monster on August 09, 2006, 03:49:21 AM
Quote from: karajorma
Find us a coder willing to write it into the code and we'd be happy to.

put it up on modDB and stuff. ask around, i promise you there is some one out there with the will after seeing they are needed to work on a badass project like this.

maybe something like another mod i follow has recently done... at http://www.insurgencymod.net/index.php (http://www.insurgencymod.net/index.php)
its a simple site, it sticks to the forum based community. describes the game displays some of the artwork, and has a help wanted sign. if you wanted to go this route i could make an attempt to make a front page, maybe make it some sort of contest...whoever's page gets picked gets into the beta, or demo a few days early, something like that. (you could add a link at the bottom for the forum saying "[ Screenshots and Videos here]" and its a perfect front page because no one has to link videos and crap.

also i thought this mod's website was pretty cool:http://www.neotokyohq.com/ (http://www.neotokyohq.com/) it would be awesome if there was something like that for this mod i wish i knew who did that one. its really creative... check out some of the pictures and listen to the music... just  very cool *shrug* im not "advertising" or anything either, i dont care if you like these mods, im just saying i liked their websites.. but i feel like im trying to pilot a cylon raider when i try to use BTRL's site.. i dunno it might be my browser, i use firefox.

sorry that i ramble also.
Title: BSG:BTRL Video Gallery
Post by: Turambar on August 09, 2006, 04:39:44 AM
i have uploaded the multi video to youtube.


http://www.youtube.com/watch?v=unqGrLcKUcI
Title: BSG:BTRL Video Gallery
Post by: karajorma on August 09, 2006, 08:03:42 AM
Quote from: sir monster
put it up on modDB and stuff. ask around, i promise you there is some one out there with the will after seeing they are needed to work on a badass project like this.


So far about 5 or 6 people have said that they are willing to code for us. Some even asked for details of CVS and probably even downloaded the code from the repository.

We haven't had a single line of code from any of them. :blah:


Now maybe when the demo comes out people will realise that we're not wasting their time and that we are working on a real mod which will be released one day. Maybe then they'll be willing to do more than talk.

On the other hand it might just be that the Freespace code scares them. It is pretty nasty in places admittedly and if you come from an OO background the fact that the code is mostly C rather than C++ will make it harder to work with.
Title: BSG:BTRL Video Gallery
Post by: Fish on August 09, 2006, 09:04:36 AM
Quote from: cobywan
I tried to find some public domain Taiko drum music to no avail.  The only other thing we could do is make our own.  But I'll be damned if I can find a nice enough virtual drum instrument.  (Although I only took 30 minutes to look.  The digital music arena is getting monstrous.)

Taiko drums, are they? Neat. I have a whole CD full of taiko drums, bought in Japan a couple of years ago. I don't suppose it's of any use, though?
Title: BSG:BTRL Video Gallery
Post by: The Trivial Psychic on August 09, 2006, 10:15:37 AM
Quote from: cobywan
I tried to find some public domain Taiko drum music to no avail.  The only other thing we could do is make our own.  But I'll be damned if I can find a nice enough virtual drum instrument.  (Although I only took 30 minutes to look.  The digital music arena is getting monstrous.)

A friend of mine is quite gifted with composing music of a variety of gendres on his PC.  He's also both a Freespace fan and a BSG fan.  He once quickly put together a BSG-ish drum riff to show me what the software could do, and I suggested that he try to make soundtracks for the team, but he said that since he didn't actually obtain the software legally, that he wouldn't feel right about putting the team in that kind of position.
Title: BSG:BTRL Video Gallery
Post by: MAIA on August 09, 2006, 11:19:59 AM
Quote from: The Trivial Psychic
... but he said that since he didn't actually obtain the software legally, that he wouldn't feel right about putting the team in that kind of position.



Shhhtttt ... where's your friend .... anyway, there's always the trial excuse ;)

MAIA
Title: BSG:BTRL Video Gallery
Post by: MAIA on August 09, 2006, 11:27:36 AM
Quote from: Turambar
i have uploaded the multi video to youtube.


http://www.youtube.com/watch?v=unqGrLcKUcI


Fraking awesome !!!!!!!!!!!!!

MAIA
Title: BSG:BTRL Video Gallery
Post by: Lt. Harry on August 18, 2006, 07:46:03 AM
not sure if anyone has commented on this yet but i was watching the Ragnar test and a message saying WTF and poiting to the BTRL lol
Title: BSG:BTRL Video Gallery
Post by: karajorma on August 18, 2006, 08:44:35 AM
It's refering to the fact that the basestar had a lot of momentum thanks to the FS2 style warp and has mated with Ragnar station :)

So now you know where baby basestars come from :)
Title: BSG:BTRL Video Gallery
Post by: Lt. Harry on August 18, 2006, 10:54:42 PM
Quote from: karajorma;40177
It's refering to the fact that the basestar had a lot of momentum thanks to the FS2 style warp and has mated with Ragnar station :)

So now you know where baby basestars come from :)


lol baby basestars :lol:
Title: BSG:BTRL Video Gallery
Post by: Axem on October 11, 2006, 01:14:41 AM
Footage of a recent multiplayer test we devs had just awhile ago. ;)

Sorry for the low res though, my computer isn't top of the line. :blah:

Enjoy!

http://www.game-warden.com/bsg/Video/bsg_axemstrailer.avi
Title: BSG:BTRL Video Gallery
Post by: Shifty on October 11, 2006, 01:40:32 AM
Quote from: Axem;42989
Footage of a recent multiplayer test we devs had just awhile ago. ;)

Sorry for the low res though, my computer isn't top of the line. :blah:

Enjoy!

http://www.game-warden.com/bsg/Video/bsg_axemstrailer.avi


That piece of Viper flying by was just flat out cool
Title: BSG:BTRL Video Gallery
Post by: Draco429 on October 11, 2006, 02:20:25 AM
*says lots of bad words*
Title: BSG:BTRL Video Gallery
Post by: Axem on October 11, 2006, 02:28:38 AM
Is that a good thing or a bad thing? :confused1
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on October 11, 2006, 02:43:49 AM
Nice piece of editing and choice of music.
Title: BSG:BTRL Video Gallery
Post by: Draco429 on October 11, 2006, 04:32:08 AM
Does "holy ****" mean anything to you? Good thing. VERY good thing, as I don't swear. :D
Title: BSG:BTRL Video Gallery
Post by: Nothing_But_The_Rain on October 11, 2006, 07:14:15 AM
The "Scar" Mulitplayer vid has done it for me. Maybe I didn't notice it before when I was checking out these vids, but damn, it blows my fucking mind . And gives me gooseflesh.

To say I can't wait would be the height of understatement.

Hurry along, fellows. We're waiting at the bar and the drinks are on the house, so long as you finish your homework. B-)
Title: BSG:BTRL Video Gallery
Post by: RavenTS on October 11, 2006, 09:15:47 AM
Quote from: Axem;42989
...
Sorry for the low res though, my computer isn't top of the line. :blah:
...


...for making videos and playing or for only playing BtRL in highres? What system do you own?
Title: BSG:BTRL Video Gallery
Post by: karajorma on October 11, 2006, 09:30:48 AM
Far too much footage of me getting the crap blown out of me in the cylon raider :no: :p

Apart from that :yes:
Title: BSG:BTRL Video Gallery
Post by: Herra Tohtori on October 11, 2006, 11:11:12 AM
Looks good, no surprize there.:p

Does the red blip really move that fast as is shown near the ending? If it does, IMO it should move a bit slower.

But perhaps that has something to do with latest builds playing many of the animated textures faster than they should be played...?:confused:

Or perhaps Scar is just excited...;)
Title: BSG:BTRL Video Gallery
Post by: Axem on October 11, 2006, 01:55:50 PM
Raven: Just for making the footage. The game plays pretty well for me in 1024x768 res.

kara: In my defense, half the footage I took was you getting blown up. :p (j/k)

Herra: Yeah, the eye still needs to be tweaked a bit so its slower.
Title: BSG:BTRL Video Gallery
Post by: MDarkbladeM on October 11, 2006, 02:13:45 PM
Luckily they didn't show much of my crappy flying skills. :)

A great video by the way, suffers a bit from low resolution but still, a great piece of editing.
Title: BSG:BTRL Video Gallery
Post by: karajorma on October 11, 2006, 03:17:04 PM
Quote from: Axem;43037
kara: In my defense, half the footage I took was you getting blown up. :p (j/k)


Felt like half the game was me blowing up :D
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on October 11, 2006, 03:20:58 PM
"Were gonna Explode?! I dont wanna Explode!"
Title: BSG:BTRL Video Gallery
Post by: Mar on October 11, 2006, 04:28:58 PM
I just can't get enough...
Title: BSG:BTRL Video Gallery
Post by: NetRider on October 11, 2006, 06:15:07 PM
Frak it, it looks so great, I can’t wait much longer to flight a Viper against the toasters .... please release it please release it fast …
Title: BSG:BTRL Video Gallery
Post by: FF-Darkhalf on October 11, 2006, 06:23:12 PM
looks awesome, can't wait to fly on my own :(
Title: BSG:BTRL Video Gallery
Post by: DaMercury on October 11, 2006, 09:19:39 PM
Looks FANTASTIC!!!  


But...............How mean do you want to be????

We are sitting here looking on this site on average about 20 times a day waiting, praying each day for the "Demo Released" post and you keep doing this to us!

So Not Fair!!!
Title: BSG:BTRL Video Gallery
Post by: IfGaiusWasaBobbleHead on October 13, 2006, 11:41:34 PM
Wow.  the weapons test are amazing.  I like the Anti missle salvos from the galactica.  very impressive guys.  now all we need is THE DEMO
Title: BSG:BTRL Video Gallery
Post by: Lithium on October 25, 2006, 06:36:39 PM
For BSG_AsteroidField_720p.wmv , I do not recognize the music.
This is odd, since I have both soundtracks.

What is this music? It sounds BSG, but I've been fooled before.

Kinda reminds me of Black Market, but... not.
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on October 25, 2006, 08:10:20 PM
Season 1 soundtrack: Flesh and Bone about halfway through the track if memory serves
Title: BSG:BTRL Video Gallery
Post by: Lithium on October 25, 2006, 08:14:39 PM
*listens*

Aha! Ok. That's one I don't usually listen to. Makes sense now.

Thanks, I appreciate that.
Title: BSG:BTRL Video Gallery
Post by: Lithium on October 25, 2006, 10:58:03 PM
Since I asked about it and got a quick answer, I think I'll upload an edited version of Flesh and Bone that just has the center piece.


*waits for upload to finish*


Go here (http://www.savefile.com/files/192795) and enjoy. :biggrin1:
It's 3.54MB
Title: BSG:BTRL Video Gallery
Post by: Elenter on November 04, 2006, 06:40:53 AM
I love the multiplayer test! Fighting inside of astroids is going to kick ass!!

zomg ..spazzam of excitement incoming :shaking:
Title: BSG:BTRL Video Gallery
Post by: Scorpio on November 17, 2006, 03:54:22 AM
Looks great. Keep it up.
Title: BSG:BTRL Video Gallery
Post by: CrossBones on November 21, 2006, 05:53:30 PM
Looking good!!!
Title: ...
Post by: Tex Arcana on November 22, 2006, 05:23:51 AM
Nice work People.:yes:
Now get back in your Stations, and get me a firing-solution!
:drevil:
Title: BSG:BTRL Video Gallery
Post by: runterror on November 30, 2006, 05:13:33 PM
Looks cool. Keep up the good work.
Title: BSG:BTRL Video Gallery
Post by: Prometheus on November 30, 2006, 06:36:00 PM
I quite sure you guys a tired of hearing questions about when the demo will be coming out, but I'll make this one a simple yes or no one.

Can we expect to see a demo release before the new year rolls around?
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on November 30, 2006, 06:39:35 PM
Quote from: Prometheus;49708
I quite sure you guys a tired of hearing questions about when the demo will be coming out, but I'll make this one a simple yes or no one.

Can we expect to see a demo release before the new year rolls around?



Maybe.









:lol:
Title: BSG:BTRL Video Gallery
Post by: Draco429 on November 30, 2006, 08:14:24 PM
Duke, you suck. :p
Title: BSG:BTRL Video Gallery
Post by: Imperator on November 30, 2006, 10:42:21 PM
You are both incredibly evil and ultra kind at the same time...
Title: BSG:BTRL Video Gallery
Post by: Shinzon on December 01, 2006, 12:23:52 AM
at least it doesnt necessarily mean 'no'...

be happy for the small things ;)
Title: BSG:BTRL Video Gallery
Post by: skippy9146 on December 01, 2006, 11:14:29 PM
Quote from: Shinzon;49741
at least it doesnt necessarily mean 'no'...
 
be happy for the small things ;)

Yeah.. usually when asked The Question, it's always been a resounding NO!
 
So there's hope....:biggrin1:
Title: BSG:BTRL Video Gallery
Post by: Draco429 on December 02, 2006, 03:39:27 AM
Quote from: skippy9146;49834
Yeah.. usually when asked The Question, it's always been a resounding NO!
 
So there's hope....:biggrin1:


Uh, no it hasn't. They've been toying with us for the past month. We've gotten this, a "we can't confirm or deny", and i'm pretty sure at least ONE other one.

They love toying with us. :p
Title: BSG:BTRL Video Gallery
Post by: FusionStorm on December 02, 2006, 03:56:20 AM
Quote from: Draco429;49853
Uh, no it hasn't. They've been toying with us for the past month. We've gotten this, a "we can't confirm or deny", and i'm pretty sure at least ONE other one.

They love toying with us. :p


DING DING DING!! WE HAVE A WINNER! :p
Title: BSG:BTRL Video Gallery
Post by: karajorma on December 02, 2006, 03:57:58 PM
It's not really that we enjoy teasing you. It's that we can't be certain ourselves yet.
Title: BSG:BTRL Video Gallery
Post by: Imperator on December 02, 2006, 05:07:23 PM
Quote from: karajorma;49870
It's not really that we enjoy teasing you. It's that we can't be certain ourselves yet.

You can't say you don't love it though! :yes: :nod:
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on December 02, 2006, 05:47:41 PM
Not really once the demo is out thier will be plenty of people to dogfight, right now its tough to coordinate multi since the team is spread out across the globe.
Title: Love you people
Post by: Browncoat Bryan on December 02, 2006, 05:49:34 PM
Although I am extremely impatient, and would really love to play this outstanding masterpiece during the season hiatus, I really appreciate the work you all are doing.

Thanks for your hard work in making this game happen.  I wish I were a programmer so that I could help you out, but I'm more of an IT policy guy (my programming experience is VB 6.0 and that was five years ago... so it's of no use to you all).

Anyway, keep flyin' and good hunting.
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 02, 2006, 06:05:02 PM
Paitence is a virtue, especially in a day and age when most commercial games producers rush out unfinished games. To find a team that produces a game to a high standard without bowing to the pressure of "must..release...asap!" is rare; to find one that is doing it simply because they love to do so is even rarer.

The fact that the BTRL team isn't releasing the demo as fast as possible isn't a curse; it's a blessing.
Title: BSG:BTRL Video Gallery
Post by: Snagger on December 02, 2006, 08:00:07 PM
Ahh... but it's that love for the task and lack of commercial pressure that creates that culture of perfectionism.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on December 02, 2006, 08:20:16 PM
"....lack of commercial pressure..."

ROLF
Title: BSG:BTRL Video Gallery
Post by: Snagger on December 02, 2006, 08:30:52 PM
Quote from: Omniscaper;49896
"....lack of commercial pressure..."

ROLF
I did say commercial pressure, not fan pressure!  Ultimately, despite the difficulty in co-ordinating a team spread over half the world and fending off the constant "are we there yet?" complaining by the voyeurs, at least there is no executive team peering over your shoulder threatening you with the sack for missing deadlines.  It's a very public one, but this is still a hobby to all of the team.  That's anything but a criticsm, by the way!:nervous:
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on December 02, 2006, 08:42:20 PM
Quote from: Omniscaper;49896
"....lack of commercial pressure..."

ROLF


*joins Omni* ROFLOMGLOLWTFBBQ!!
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on December 15, 2006, 05:56:57 AM
Update 1st page, Hidef version will arrive shortly.
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on December 15, 2006, 06:04:03 AM
Woot!  Thats me playing the role of BSOD Mark VII take a pro to die like that ;)  now in the word of puff diddy, p doo doo or whatever his name this week "Vote or Die!" :P
Title: BSG:BTRL Video Gallery
Post by: karajorma on December 15, 2006, 08:32:45 AM
I get the feeling that no one has noticed it's up yet :)

Wish you'd stop using WMV though. It makes it a pain to allow Linux people to see the video.
Title: BSG:BTRL Video Gallery
Post by: SGT_R22eR on December 15, 2006, 10:22:25 AM
I was also one of those as a BSOD Mk VII... How to die without being able to do something is something I am good at :)
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on December 15, 2006, 11:19:17 AM
Very impressive :) Were you able to upload it to ModDB in time, Omni?
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 15, 2006, 11:19:52 AM
*Downloads high-quality version and prepares emergency underpants for soiling emergency*
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on December 15, 2006, 11:59:02 AM
And I'm, like, wow.

:D :D :D :D :D
Title: BSG:BTRL Video Gallery
Post by: CrazyJoe on December 15, 2006, 06:52:58 PM
Uhm, how can I see the HD-version? My Mediaplayer has got no idea...and all the other players too...

But only looking at the small video and the videos before I can only say: AWESOME WORK!!!!

I´m excited about what will come out when it´s done.... :p
Title: BSG:BTRL Video Gallery
Post by: Tikey on December 15, 2006, 07:07:37 PM
OMG! Launch tubes, my love!

Fantastic work :yes:
Title: BSG:BTRL Video Gallery
Post by: karajorma on December 15, 2006, 07:09:07 PM
Quote from: CrazyJoe;51014
Uhm, how can I see the HD-version? My Mediaplayer has got no idea...and all the other players too...

I resorted to invoking the devil (Well Windows Media Player, same difference) and let it download and install the codec needed.

Then I took a shower and scrubbed until I no longer felt dirty :D
Title: BSG:BTRL Video Gallery
Post by: MetalDestroyer on December 15, 2006, 07:52:41 PM
Aaaarrg, look pretty good. However textures seems to be a little blur or have low resolution especially the launch tube.

Could we hope to see some kind of improvement about the HUD ? like putting Dradis ?
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 15, 2006, 07:56:43 PM
Some people are never ruddy pleased :p
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on December 15, 2006, 10:19:37 PM
Quote from: MetalDestroyer;51018

Could we hope to see some kind of improvement about the HUD ? like putting Dradis ?


No, not for demo release, sorry :)
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 15, 2006, 11:30:31 PM
Is there any way that Omni might convert the HD into an .avi file. I don't use WMP (another evil of MS) and my codecs (that were supposed to open 99% of all videos (here comes the 1%)) are not working.

I would be really gratefull and most surerly other will be too!
Title: BSG:BTRL Video Gallery
Post by: Tikey on December 16, 2006, 12:53:06 AM
Even though we all know its evil, just use WMP once to download the codec. It won't kill you and the devs won't have to waste time converting the vid. :)
Title: BSG:BTRL Video Gallery
Post by: Shinzon on December 16, 2006, 01:31:56 AM
WOW wonderful work! Hope to see it out soon.
Title: BSG:BTRL Video Gallery
Post by: Lithium on December 16, 2006, 07:23:25 AM
Where can I get a hold of the BTRL logo? I feel the need to contribute by making wallpapers for you guys.
Title: BSG:BTRL Video Gallery
Post by: CrazyJoe on December 16, 2006, 09:22:33 AM
I even would download the codecs, but my Mediaplayer do not attempt to do so...

Maybe you have a link for me for the codec?

PLEASE :)
Title: BSG:BTRL Video Gallery
Post by: Imperator on December 16, 2006, 02:46:04 PM
*heavy stuttering* It's...I...can't...words can't....I'd kill my entire family for...
Title: BSG:BTRL Video Gallery
Post by: Scotchy on December 16, 2006, 04:36:13 PM
Yay! I got some of my work in the teaser!

Sure... it was the mod logo and not the Pegasus... but oh well.

8)
Title: BSG:BTRL Video Gallery
Post by: Snagger on December 16, 2006, 04:47:09 PM
I've only just had the opportunity to watch the new trailer - incredible work, guys.:yes: :yes:
Title: BSG:BTRL Video Gallery
Post by: Shinzon on December 16, 2006, 04:55:32 PM
hey scotchy nice to see you on these forums, remembering you on the BC forums ;)
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on December 16, 2006, 05:40:13 PM
20 mb Divx version added.
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 16, 2006, 05:41:23 PM
Quote from: Omniscaper;51107
20 mb Divx version added.

Thank you!

EDIT: Is it okey to shit my pants now?

Does this mean the Demo release is near (please don't flame me)?
Title: BSG:BTRL Video Gallery
Post by: Herra Tohtori on December 16, 2006, 06:33:29 PM
I think we will notice when it's released.:nod:

As far as I know, the team is not going to release the demo before the FS Open v.3.6.9 is officially released, and even after that it may take a while. Hell, I don't even want to know any specific release dates. Pushed work has a tendency to be half-assed. I'd rather wait for a non-assed* release than have the devs drowned on "OMG COOL GAME BUT THERES A PROBELM THE GAME DOSENT START ME FROM LAUNCH TUB plz help tanks lot


In any way... Have you seen Shrek 2?

Quote from: Donkey
Are we there yet?


It's the same thing as to ask about release date(s) again and again and again... Not as irritating, because it can just be ignored here, but it's about just as intelligent anyway.


*non-assed - term I invented to show how pointless the term "half-assed" is. If half-assed is bad, then what's good? Fully assed or not assed at all? And if for example "not at all assed" means "good" and "half-assed" means bad quality, what is the other?

fully assed == Big Rigs - Over the Road Racing?

So, is it so that a game starts from full assedness (Big Rigs status) and slowly proceeds towards the state of not at all-assedness. Half-assed release is releasing a game with some amount of assedness still left.
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 16, 2006, 06:38:10 PM
I know not to ask about release dates. GWX has been released for SH3, it's been crazy with the community! I'd be more then happy to wait a while longer.

As long as you spoon feed us with screenshots and new videos and there are good BSG episodes comming out, we'll do more then fine :biggrin1:

And yeh, that Shrek 2 screen in nice (the whole Shrek idea is excellent!)
Title: BSG:BTRL Video Gallery
Post by: Herra Tohtori on December 16, 2006, 06:55:04 PM
Quote from: Respenus;51113
Shrek 2 screen


Screen? :confused1

Did you mean quote?

Quote
the whole Shrek idea is excellent!


QFT.:nod:
Title: BSG:BTRL Video Gallery
Post by: CrazyJoe on December 16, 2006, 06:59:22 PM
Thanks for the DIVX-video :)

So I´m still awaiting and will not leave the place until it´s done ;)
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 16, 2006, 07:19:17 PM
Quote from: Herra Tohtori;51114
Screen? :confused1

Did you mean quote?



QFT.:nod:

I meant scene.

And what does QFT mean?
Title: BSG:BTRL Video Gallery
Post by: Angreifer on December 16, 2006, 07:20:13 PM
Wow. I'm still picking up my jaw after seeing that video. Honestly, my first thought was "Hey...they're just using the opening credits from the show!" And then I realised...no...that's the game.

Lords of Kobol, hear my prayers...give me a demo of this game soon. :(
Title: BSG:BTRL Video Gallery
Post by: Herra Tohtori on December 16, 2006, 08:15:18 PM
QFT == Quoted For Truth.


May I say that I am suffering from slight overactivity of parasympathetic nervous system every time I watch that HD Teaser 2 (in plain text I start to salivate). My PC table is starting to wear off under my chin, and I have had to cover my keyboard with transparent plastic bag.

Teaser 2 is excel-lent. It is so close to actual intro piece of the show that it amazes me to even think of how long it has taken to make - or even how. The camera use was rather cool and I'm wondering how it was made. Normal view control wouldn't work that well... at least it'd be really difficult and time-consuming.

I especially enjoyed the green nebula bit with RTF flying by. The synchronization to music was also like a bullet in the head from 1000 metres - not as deadly but just as accurate.

I also wish that whenever the game's first release is ready, it'll give the player some better camera controls than the cockpit/chase modes. Fly-by camera would be really sweet, as well as internal/external padlock views...
Title: BSG:BTRL Video Gallery
Post by: timbo1138 on December 17, 2006, 02:11:43 AM
With regards to release dates, I believe it was Shigeru Miyamoto who said: "A delayed game is good eventually. A rushed game is bad for all time."
Title: BSG:BTRL Video Gallery
Post by: ReboStar on December 17, 2006, 04:05:57 AM
I just made a fart noise...... :S

The Hd version is just ......ugh!! cant find the words.

Will there be CG cuts scenes in the final release?.
Title: BSG:BTRL Video Gallery
Post by: karajorma on December 17, 2006, 09:02:45 AM
Maybe. Bear in mind that we can make in-game cutscenes using the engine though and you can already see the quality of those :)
Title: BSG:BTRL Video Gallery
Post by: evilotto on December 17, 2006, 10:49:13 AM
Just fabulous video,The waiting has been torture but I can see it will be worth the wait,This is quality that I have never seen before in a Space fighter game,sorry not a game.Looks like the real thing,The Galactica ,I swear it's so real I can touch the cold metal!:yes: :yes: :yes: :yes: :yes:

(it will only let me post 5 thumbs up but I wanted to fill the page)
Title: BSG:BTRL Video Gallery
Post by: Imperator on December 17, 2006, 01:00:05 PM
Quote from: Herra Tohtori;51112

Quote from: evilotto;51210
(it will only let me post 5 thumbs up but I wanted to fill the page)

It's amazing how many kindred spirits are found simply on a forum! :naughty:
 
Quote from: Herra Tohtori;51112
*non-assed - term I invented to show how pointless the term "half-assed" is. If half-assed is bad, then what's good? Fully assed or not assed at all? And if for example "not at all assed" means "good" and "half-assed" means bad quality, what is the other?
 
fully assed == Big Rigs - Over the Road Racing?
 
So, is it so that a game starts from full assedness (Big Rigs status) and slowly proceeds towards the state of not at all-assedness. Half-assed release is releasing a game with some amount of assedness still left.

I could only find half-arsed in the dictionary (it's an Oxford edition) and the definition was - incompetent, inadequate. I first thought that inadequate would then mean not meeting a goal fully, so it might mean that achieving a task to an acceptable standard would be full-arsed. I then thought though that the terms half-assed and half-arsed mean that half the time you would be on your arse/ass!
 
I think that's a reasonable assesment. Minus the oncoming confusion now between ass and arse!
Title: BSG:BTRL Video Gallery
Post by: Roy Fokker on December 17, 2006, 05:19:05 PM
Quote from: Imperator;51219
I could only find half-arsed in the dictionary (it's an Oxford edition) and the definition was - incompetent, inadequate. I first thought that inadequate would then mean not meeting a goal fully, so it might mean that achieving a task to an acceptable standard would be full-arsed. I then thought though that the terms half-assed and half-arsed mean that half the time you would be on your arse/ass!
 
I think that's a reasonable assesment. Minus the oncoming confusion now between ass and arse!


I believe it refers to sitting: someone only half-sitting on a chair is eager to go, and will never finish the work at hand, so he is inadequate for the job, and incompetent. A similar term is sometimes used in these parts.
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 17, 2006, 07:32:25 PM
Quote from: Roy Fokker;51237
I believe it refers to sitting: someone only half-sitting on a chair is eager to go, and will never finish the work at hand, so he is inadequate for the job, and incompetent. A similar term is sometimes used in these parts.

Care to write that term down? :biggrin1:
Title: BSG:BTRL Video Gallery
Post by: DaMercury on December 17, 2006, 09:41:56 PM
That is very very clever!!

You guys keep blowing me away with these vids and screen shots and it just keeps getting better and better.

Like i have said so many times before,

Excellent work guys!!! Truly Amazing :yes:
Title: BSG:BTRL Video Gallery
Post by: Roy Fokker on December 18, 2006, 12:35:48 AM
Quote from: Respenus;51251
Care to write that term down? :biggrin1:


Pa na pola dupeta.:lol:
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 18, 2006, 02:24:00 PM
Quote from: Roy Fokker;51283
Pa na pola dupeta.:lol:

Mili moj bože!!! :lol::lol::lol:
Title: BSG:BTRL Video Gallery
Post by: ianrobbie on December 18, 2006, 04:01:07 PM
Hi, guys. I've been following this forum on and off pretty much since I heard about this and just downloaded the new teaser 2 video. All I can say is.....WOW!! Watching the project move from it's beginnings to the current level has been fascinating and seeing the new video actually gave me hot tingles. It looks amazing and I can't wait to play it. Don't worry, I won't ask about the release date!
Title: BSG:BTRL Video Gallery
Post by: Dragoniz3r on December 18, 2006, 07:03:30 PM
Quote from: timbo1138;51187
With regards to release dates, I believe it was Shigeru Miyamoto who said: "A delayed game is good eventually. A rushed game is bad for all time."


So Duke Nukem Forever will be really kickass then?
Title: BSG:BTRL Video Gallery
Post by: Freelancer on December 18, 2006, 11:11:23 PM
quite possibly..... rofl
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on December 18, 2006, 11:28:03 PM
Lol, I just checked their forums recently. People are still posting and, well...caring about that game...:p
Title: BSG:BTRL Video Gallery
Post by: SGT_R22eR on December 18, 2006, 11:31:32 PM
Really... Duke Nukem Forever will be remembered as the longest vaporware there ever will be on the planet... been what, 7 years since they first announce it, if it isn't more...
Title: BSG:BTRL Video Gallery
Post by: Freelancer on December 18, 2006, 11:36:13 PM
Quote from: Turambar;39084
i have uploaded the multi video to youtube.


http://www.youtube.com/watch?v=unqGrLcKUcI


turambar u jerk u didnt tell me u had this video ROFL!

Title: BSG:BTRL Video Gallery
Post by: Freelancer on December 18, 2006, 11:36:39 PM
Quote from: Turambar;39084
i have uploaded the multi video to youtube.


http://www.youtube.com/watch?v=unqGrLcKUcI


turambar u jerk u didnt tell me u had A VIDEO of the intro of the show in FS2 format rofl!
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 19, 2006, 02:29:14 PM
Quote from: Freelancer;51388
turambar u jerk u didnt tell me u had A VIDEO of the intro of the show in FS2 format rofl!

OMG!!! How old is this video! It is awesome!!!!
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on December 19, 2006, 02:42:37 PM
Pretty old...:p But yea, still awesome :D
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 19, 2006, 02:57:51 PM
The videos... they mock me...

"Play me", they say...

I reply "I want to!"

They grin and giggle and judge me!!!

*Writes "BTRL PLS" on the wall in blood*
Title: BSG:BTRL Video Gallery
Post by: skippy9146 on December 19, 2006, 03:56:57 PM
... writes on the wall with blood?!:wtf:
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 19, 2006, 04:07:03 PM
*Gropes Skippy's face*
Title: BSG:BTRL Video Gallery
Post by: Imperator on December 19, 2006, 05:09:51 PM
Quote from: Crixx;51455
The videos... they mock me...
 
"Play me", they say...
 
I reply "I want to!"
 
They grin and giggle and judge me!!!
 
*Writes "BTRL PLS" on the wall in blood*

*Dumps the last bodies on a pile, in big bold letters over 50 metres of blood: BTRL PLS*
 
We'll go to any length.
Title: BSG:BTRL Video Gallery
Post by: Crixx on December 19, 2006, 05:17:38 PM
*Offers babies to BTRL development team*
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 19, 2006, 05:51:22 PM
I have a school full of souls (around 1k) if you need them. Most are emos,  so it won't really bother them! :p

:mad2::mad2::mad2:

My soul is dark and hard to wield, but I'm sure you guys will manage!
Title: BSG:BTRL Video Gallery
Post by: karajorma on December 19, 2006, 07:09:00 PM
You see? This is why people start talking about banning video games for encouraging violence :p
Title: BSG:BTRL Video Gallery
Post by: Respenus on December 19, 2006, 08:09:23 PM
Quote from: karajorma;51483
You see? This is why people start talking about banning video games for encouraging violence :p

What violence. I don't see any violence. Plus cylons are not people so... No violence there! :p
Title: BSG:BTRL Video Gallery
Post by: skippy9146 on December 19, 2006, 11:34:22 PM
Quote from: Crixx;51462
*Gropes Skippy's face*

Hey, hey, hey... Now wait a damned minute!:eek2:
Title: BSG:BTRL Video Gallery
Post by: bsilver2988 on December 19, 2006, 11:42:15 PM
oh you like it skippy..dont try to deny it
Title: BSG:BTRL Video Gallery
Post by: skippy9146 on December 19, 2006, 11:48:46 PM
ICK!:squeeze:
Title: BSG:BTRL Video Gallery
Post by: SentinelSix on January 14, 2007, 09:03:33 AM
WOW! AWESOME!! :nod:
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on January 14, 2007, 04:43:31 PM
Welcome to the forums

When I get back, I'm going to drink a bottle of scotch as if it was Chiggy Von Richtofen's blood and celebrate his death
Title: BSG:BTRL Video Gallery
Post by: SentinelSix on January 14, 2007, 06:16:03 PM
Thanks for the welcome!

- Easy as eatin' pancakes.

:cool1:
Title: BSG:BTRL Video Gallery
Post by: DaMercury on January 16, 2007, 01:40:14 AM
Welcome!!


58th Wild Cards, HO!
Title: BSG:BTRL Video Gallery
Post by: darkfie1d on January 17, 2007, 10:25:31 PM
man after watching the first teaser my heart started to beat fast, I'm in love with this game.. I beg you for a single level demo.. I beg you :(( ... awesome...
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on January 17, 2007, 10:50:06 PM
Sorry, we can't. We're having trouble stuffing all the Awesomeness into the demo :(  We don't want to release it if it lacks even a single ounce of Awesome. :p
Title: BSG:BTRL Video Gallery
Post by: Carbon_Snake on January 22, 2007, 01:07:01 AM
I think im going to choke in all this awsomeness
-but heck choking to death in awsomeness is awsome
Title: BSG:BTRL Video Gallery
Post by: Turambar on January 22, 2007, 04:48:36 PM
this production will certainly not lack any... zazz
Title: BSG:BTRL Video Gallery
Post by: Dukeman42 on January 22, 2007, 05:16:11 PM
It'll be the thazzietht pieth of thazz that anyone has ever seen!


ZAZZ!!
Title: BSG:BTRL Video Gallery
Post by: DeathBringer on January 26, 2007, 05:16:31 AM
what vidoe i only got music
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on January 26, 2007, 11:02:36 AM
Do you have the most recent codecs?
Title: Probably a dumb question...
Post by: Viper_Fighter on February 03, 2007, 03:02:41 AM
...but I just tripped across the Teaser 2.  Is that game footage or cut scene stuff?  If it's in game, that rocks!
Title: BSG:BTRL Video Gallery
Post by: FusionStorm on February 03, 2007, 03:07:51 AM
Quote from: Viper_Fighter;56046
...but I just tripped across the Teaser 2.  Is that game footage or cut scene stuff?  If it's in game, that rocks!


Ingame
Title: BSG:BTRL Video Gallery
Post by: SolidArmor on March 06, 2007, 05:10:17 AM
Wow...absolutely fantastic!!  the rendering and just the full immersion you feel watching the trailers is really incredible.
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on March 06, 2007, 05:23:58 AM
Welcome Aboard
Title: BSG:BTRL Video Gallery
Post by: S31Ender on March 06, 2007, 08:36:49 AM
What system specs was the computer that ran those? I'm not joking when I say that I WILL upgrade my system JUST to play the game like that. Incredible.
Title: BSG:BTRL Video Gallery
Post by: Imperator on March 06, 2007, 04:55:04 PM
(http://i5.photobucket.com/albums/y167/CHriSMesS/welcome.gif)

(http://img114.imageshack.us/img114/4020/welcomesalvo5pe.gif)
Title: BSG:BTRL Video Gallery
Post by: SolidArmor on March 06, 2007, 07:30:37 PM
Quote from: StarSlayer;58903
Welcome Aboard


Thank you to you StarSlayer and Imperator.
Title: BSG:BTRL Video Gallery
Post by: M-562 on March 30, 2007, 08:15:32 PM
ey I never got a welcome salute.

but anyways, what programm do you folks use to record (with sound).
Cus I use FRAPS and mine doesn't record ingame sound.
Title: BSG:BTRL Video Gallery
Post by: Tikey on March 30, 2007, 08:40:00 PM
There are versions of fraps that record in game sound. At least mine does :P
Title: BSG:BTRL Video Gallery
Post by: M-562 on March 30, 2007, 09:06:13 PM
what version do u use then?

EDIT: Never mind I fixed it.

btw whats the name of the song in the scarast.wmv multiplayer vid. Im going to download it on freerecordshop (YES I HAVE TO PAY MONEY, NO ITS NOT ILLEGAL)
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on April 03, 2007, 10:57:49 PM
Sorry everyone, but due to bandwith usage due to the demo release we've had to take these down for a bit :(
Title: BSG:BTRL Video Gallery
Post by: Mjolnir2000 on April 03, 2007, 11:38:55 PM
Actually, why don't you just take the demo down?  I'm sure everyone will agree that the video gallery is far more important.

Right everyone? (*takes cover*)
Title: BSG:BTRL Video Gallery
Post by: Herra Tohtori on April 04, 2007, 12:19:23 AM
Well... like Mr. Torvalds said:

"True Geeks don't use backup copies. They upload their stuff to public ftp servers and let others take care of keeping backups of it..."


So basically the demo is starting to be so widespread already that it's not really necessary for GW to keep it up. There are probably more capable servers already taking care of it. But of course it's kinda morally right to keep the file uploadable at it's origin as well...
Title: BSG:BTRL Video Gallery
Post by: Lt. Cannonfodder on April 04, 2007, 03:31:31 AM
Actually, we are only hosting the torrent files here at GW. All the ftp mirrors are located on other sites capable of handling the bandwidth.
Title: BSG:BTRL Video Gallery
Post by: Squirrel on April 04, 2007, 05:13:01 AM
I can help with bandwidth...just let me know :)
Title: BSG:BTRL Video Gallery
Post by: karajorma on April 04, 2007, 06:06:48 AM
The majority of those videos should be available on youtube. If someone wants to make a list of them for us that would help the team a lot.
Title: BSG:BTRL Video Gallery
Post by: Fish on April 04, 2007, 11:27:55 AM
I've been distributing the demo on CD, with three trailers (the 'why just watch the show?' one, the asteroid field test, and the scar asteroid multiplayer test), Karajorma's readme post, and a couple of .urls to the homepage and the tech help thread.

:D
Title: BSG:BTRL Video Gallery
Post by: TigerLord on April 10, 2007, 07:44:32 PM
All Links are down FYI
Title: BSG:BTRL Video Gallery
Post by: StarSlayer on April 10, 2007, 07:54:18 PM
Quote from: Unknown Target;63262
Sorry everyone, but due to bandwith usage due to the demo release we've had to take these down for a bit :(


*points upward*  yep we know, but thanks probably be good to append an update to the thread title
Title: BSG:BTRL Video Gallery
Post by: TigerLord on April 10, 2007, 08:14:52 PM
in this case I could probably host them for you... as I monitor bandwith usage closely. I'd like to support you guys ...

Updating title or first post would be good too :)
Title: BSG:BTRL Video Gallery
Post by: karajorma on April 10, 2007, 08:48:29 PM
Done. I added a link to YouTube while I was at it. :)
Title: BSG:BTRL Video Gallery
Post by: TigerLord on April 10, 2007, 09:03:45 PM
YouTube sucks... (quality wise)

Give me the HD versions and Ill host em on my servers... I got three, with around 100gb allowed per month, hopefully itll be enought !
Title: BSG:BTRL Video Gallery
Post by: karajorma on April 10, 2007, 09:11:09 PM
Sounds good to me. I don't think I have the HD copies at the moment but I'm sure someone can hook you up.

Doesn't have to be a team member after all. :)
Title: BSG:BTRL Video Gallery
Post by: TigerLord on April 10, 2007, 09:12:07 PM
This mod is so fantastic, I wish I could help out... aside from Photoshop/Illustrator skills, can't help much unfortunately :(
Title: BSG:BTRL Video Gallery
Post by: Orpheus_1509 on April 12, 2007, 10:44:46 PM
Magnificent work!Absolut excelent!!!Fantastic!!

But as I see the trailer the scale of the Galactica and the other Fighters are not in correct size.The Proportion Galactica it to small.

I think the Galactica have to be more huge, it's a big vessel destroyer!!


Here are some pics that shows the wright dimension from cockpit view
Title: BSG:BTRL Video Gallery
Post by: Unknown Target on April 12, 2007, 11:26:56 PM
Er...those are from TOS...
Title: BSG:BTRL Video Gallery
Post by: Imperator on April 13, 2007, 10:14:54 AM
Quote from: Unknown Target;66762
Er...those are from TOS...

Nuff said.
Title: BSG:BTRL Video Gallery
Post by: BoneZ on April 29, 2007, 10:30:41 PM
Hello everyone. I'm an avid BSG (reimagined) fan and i had to change my drawz a few times after i found out this sim existed. I'd like to say thank you to the makers of BTRL. I just downloaded the demo, so i'm excited to try it out. The videos looked absolutely amazing. This sim seems to be what i've been looking for since i started watching the new BSG.
Title: BSG:BTRL Video Gallery
Post by: a50callovenote on April 30, 2007, 03:34:29 AM
hey any pics of the BTRL galactica exploding?
Title: Using the first teaser trailer as intro.ogg
Post by: Fabianx on May 02, 2007, 06:29:15 PM
Hi,

what I found really cool is using the first intro trailer as intro.ogg.

It gives the game / demo even more "atmosphere" of the series.

I used ffmpeg2theora under linux, but I guess its possible to convert the flash video from youtube on windows too.

I know that it can't be in the official distribution, but it might be and idea for downloading it seperately :-).

cu

Fabian

PS: My first post and a great demo!
Title: BSG:BTRL Video Gallery
Post by: M-562 on May 02, 2007, 06:35:57 PM
Welcome aboard

(http://i53.photobucket.com/albums/g55/VAC1012/welcomesalvoig8gf6.gif)

and I maight be wrong but isn't .ogg a sound file?
Title: BSG:BTRL Video Gallery
Post by: karajorma on May 02, 2007, 06:51:32 PM
Ogg Vorbis is sound while Ogg Theora is video.

Rather confusingly both use the same extension.

And you don't have to convert to .ogg if you're on Windows (although it is advised) as anything that DirectShow can play will work for the time being (This will change soon though). All you need have is a file called intro.extension.

You're on your own if it doesn't work for anything other than .ogg though. We dropped the support for everything other than that and Interplay's own .MVE format cause the movie code was full of bugs and didn't always work properly. :)
Title: BSG:BTRL Video Gallery
Post by: M-562 on May 02, 2007, 06:59:28 PM
Btw what video capture programm did you folks use to make the vids.
Title: BSG:BTRL Video Gallery
Post by: SGT_R22eR on May 02, 2007, 11:45:19 PM
FRAPS.... is the most commonly used program to capture video of games... the unregistered version will allow you to make 30sec clips IIRC.
Title: BSG:BTRL Video Gallery
Post by: M-562 on May 03, 2007, 10:58:49 AM
I used FRAPS but I HATE that frakkin watermark at the top
Title: BSG:BTRL Video Gallery
Post by: Ben> on July 18, 2007, 08:44:40 PM
Hey folks, I'm looking for multiplayer game, as I don't see any, I'm still doing fraps with IA opponents ..
quite boring, how to know if there's game running or preparing without opening freespace2 multiplayer menu ? Isn't there some kinda page with server's stat on it ? Shall be very usefull

Anyways here are some bits of my dogfights .. http://www.bens-world.org/battlestar-galactica_4.movie
Title: BSG:BTRL Video Gallery
Post by: [dw]-hunter on July 19, 2007, 01:26:57 AM
http://fs2netd.game-warden.com/main.php?area=activegames
Title: BSG:BTRL Video Gallery
Post by: Josh_88 on July 19, 2007, 03:24:56 AM
generally checking on the IRC channel is a good way to find out when organized fights are happening, and somebody hosts a regular game at a certain time, can't recall who or when, though I'm sure somebody will provide that soon :-)
Title: BSG:BTRL Video Gallery
Post by: Ben> on July 23, 2007, 11:01:04 AM
Here's something I promised to crossbones, supernova, and a guizmo .. whatever :lol:
http://www.bens-world.org/bsg-multiplayer_4.movie
Just tell me guys if you'd rather like to get MPEG2 Files from multiplayer games, hell this definely was a nice game :yes:
( Upload in progress, just toggle FullScreen to see that fraking game :] )
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on July 25, 2007, 12:37:08 AM
Video Gallery page on website has been updated with new Benchmark #2 video and a number of older video links are now working. (requires divx webplayer plugin for browser)

http://www.game-warden.com/bsg/videos.html
Title: BSG:BTRL Video Gallery
Post by: hazmatt on July 25, 2007, 05:47:29 AM
Sweet googily-moogily, Teaser #2 kicks proverbial ass!

/does happy dance
Title: BSG:BTRL Video Gallery
Post by: Ben> on July 25, 2007, 10:38:19 AM
Looks very promising to me .. hiyaahh :D
Title: BSG:BTRL Video Gallery
Post by: Deckard on July 25, 2007, 12:11:34 PM
Frak...! I've even drooled a little :)
Title: BSG:BTRL Video Gallery
Post by: Raziel on July 25, 2007, 12:51:04 PM
holy crap..omni u been pullin some overtime? lol very very nice im atm in amazement  ..that is just gonna be so hard to beat
Title: BSG:BTRL Video Gallery
Post by: MetalDestroyer on July 26, 2007, 07:32:32 PM
Awesome !!
Title: BSG:BTRL Video Gallery
Post by: stonedzen on August 04, 2007, 03:52:19 PM
Newest benchmark looks simply incredible! Seriously, when you guys are done its going to look better than it does in the show, and I WILL BE FLYING RIGHT THROUGH THE MIDDLE OF IT!!!!!!!!! ;)

Only two things I wish I couldve seen in a video that is yet to be seen is a fly through the Galactica hanger pod and to see the Galactica move around, bank pitch etc.... lets use them big engines!

Seriously guys, 6 months ago when I found this game I never expected it would look this good! Keep up the fantastic work and this will no doubt be the best game Ive ever played. Or just the best game ever!
Title: Awesome
Post by: andr1701 on November 18, 2007, 08:38:47 PM
WOW:nod: :nod:
Title: BSG:BTRL Video Gallery
Post by: RandallFlagg on August 11, 2008, 02:49:54 AM
Omni, I used to have the Pegasus video saved on my YouTube account, but today they removed it.
Just a heads up to you.
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on August 11, 2008, 03:35:57 AM
Youtube facists killed my accoutn over a small clip of "Pure awesomeness".  I miss Stage6.

I will have a BtRL dedicated youtube account up in a week or so with all BtRL videos ever made... + bonus.
Title: BSG:BTRL Video Gallery
Post by: Ben> on August 11, 2008, 06:38:43 AM
yop thanks the gods I just did save that video some month ago :)
http://www.dailymotion.com/benzzzzzzz/video/10757412 (http://www.dailymotion.com/benzzzzzzz/video/10757412)

Ok, it just look random like this, why is there no real "update" on btrl mainsite ?
waiting for a php coder ? I can do this
Title: BSG:BTRL Video Gallery
Post by: Omniscaper on August 11, 2008, 07:00:27 AM
Youtube page in progress ....

http://www.youtube.com/user/BeyondtheRedLine
Title: BSG:BTRL Video Gallery
Post by: Cl1nt on August 11, 2008, 07:17:25 AM
W00t I got first view :P
Title: BSG:BTRL Video Gallery
Post by: RandallFlagg on August 11, 2008, 10:43:59 AM
Sweet. Thank you.
Title: BSG:BTRL Video Gallery
Post by: Echilles on August 11, 2008, 01:47:40 PM
Strange that this started with necroing almost a year old post, what is generally condemned... But I don't complain anymore and will be looking forward for the promised bonus...
Title: BSG:BTRL Video Gallery
Post by: Cl1nt on August 12, 2008, 07:50:37 AM
Nobody condemns a post by omni.
Title: BSG:BTRL Video Gallery
Post by: Barid Bel Medar on August 13, 2008, 04:05:39 AM
Quote from: Echilles;105608
Strange that this started with necroing almost a year old post, what is generally condemned... But I don't complain anymore and will be looking forward for the promised bonus...


Then allow me.  Omni, other dude, your evil, evil necros, and in a symbolic gesture of pure futility, I hereby symbolically lock this thread.
Title: BSG:BTRL Video Gallery
Post by: RandallFlagg on August 13, 2008, 06:02:47 PM
Quote from: Omniscaper;105601
Youtube facists killed my accoutn over a small clip of "Pure awesomeness".  I miss Stage6.

I will have a BtRL dedicated youtube account up in a week or so with all BtRL videos ever made... + bonus.



That vid of the Pegasus. Did YouTube remove it because of the soundtrack? Just curious.
If you get that particular one up again, please post a link to it? That part of the, "Prelude to War," just sends chills up my spine.
Thanks.
Title: BSG:BTRL Video Gallery
Post by: THE Phreak on August 14, 2008, 04:12:50 AM
Was this on there?

http://www.youtube.com/watch?v=1oW4W1aRKBM