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Freespace => Freespace 2 MODing => Topic started by: Star Dragon on February 06, 2006, 10:48:09 PM

Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 06, 2006, 10:48:09 PM
As always progress continues but I felt like releasing some screenines of current WIP's:


  Red Dragon released a LOT of ships recently. I had to play with other model's spotlights as these did not have any and they aren't quite right (yet), but overall these K'tingas are ready for final processing.

   "Sir, 3 K'tingas headed near the Federation border. They seem to be intercepting SOMETHING?"
http://i22.photobucket.com/albums/b321/Star-Dragon/ktinga1.jpg


To scale. back in the day these ships were HUGE (use windows to scale).
http://i22.photobucket.com/albums/b321/Star-Dragon/ktinga2.jpg


Light side View.
http://i22.photobucket.com/albums/b321/Star-Dragon/ktinga3.jpg


Darkside warping out view.
http://i22.photobucket.com/albums/b321/Star-Dragon/ktinga4.jpg


Hope you enjoyed them.
l8tr!
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 12, 2006, 03:41:02 PM
The last thing a Pirate or smuggler wants to see!

The Romulans take their border patrols VERY seriously!


Romulan Heavy Cruiser (Winged Defender) by Atra-hasis

(http://i22.photobucket.com/albums/b321/Star-Dragon/rwdef.jpg)

I still need to cannibalize some spotlights for this one and lower the front bow window glows somehow but overall I like it as is.
Title: The WhiteWind...
Post by: Star Dragon on February 12, 2006, 10:20:37 PM
Now that the Patrol has found some Klingons they call in more support. The Winged Defenders harass the Klingons until they are in position and then the WhiteWinds STRIKE!

(http://i22.photobucket.com/albums/b321/Star-Dragon/rwhitewind.jpg)


Let the battle begin...

(http://i22.photobucket.com/albums/b321/Star-Dragon/Combat2.jpg)


Who's having a bad day? This guy is!

(http://i22.photobucket.com/albums/b321/Star-Dragon/combat1.jpg)

l8tr!  (Klingons aren't armed yet so it was a slaughter :D )
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 15, 2006, 02:50:59 PM
FEAR THE CUBE!!

(Borg Cube by Carl the Shivan, texture from ST Bridge Commander or SFC3, I forget...), Sharlins from TBP (I glow mapped them for teh pic sloppily, my apologies!

(http://i22.photobucket.com/albums/b321/Star-Dragon/RunMinbari.jpg)
Title: Star Trek (Academy) - working title
Post by: Grug on February 15, 2006, 04:02:10 PM
Damn dude, that looks friggen nice. :D
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 16, 2006, 12:16:35 AM
See those green lines? Those are beams from nial fighters trying to buy time for the cap ships to flee with jump engines... :D
Title: Star Trek (Academy) - working title
Post by: Grug on February 16, 2006, 12:35:47 PM
Um... that's a big friggen cube... =o
Title: Cube
Post by: evilotto on February 17, 2006, 10:51:16 PM
Now that looks frikkin awesome!!!!:biggrin1: :biggrin1: :biggrin1:
Title: Star Trek (Academy) - working title
Post by: evilotto on February 17, 2006, 11:02:41 PM
Those other screen shots are amazing and those Romulin ships look extremely cool! I would love to get my hands on this mod when you get a working demo out.Is this a new mod idea or something that's been around for awhile?

Ahh I see,I found your thread at HLP and alot of my questions are now answered,good luck witrh this project.Looks like it will be great if you do release any of it!:)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 18, 2006, 07:14:01 AM
Thanks, this is/has been a multi-part continuing effort so it still has a logn way to go before a relese is feasible.
Title: Star Trek (Academy) - working title
Post by: evilotto on February 19, 2006, 10:36:33 PM
Well hey,I will defenitely follow the progress.I can see that this mod will defenitely be worth waiting for!
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 04, 2006, 01:30:59 PM
Yeah, not every goes to both sites though so I am updating both threads.

TMP era will start your academy training, then something unexpected happens. The Organians return from the Andromeda Galaxy with a diabolical plan, unleashing the ISC (Inter-Stellar Consortium) upon the Alpha/Beta Quadrants!

   "Surrender in peace or die!" - ISC repeating broadcast...


ISC Patrol Cruiser (I am hoping to get better res textures eventually as these are all stock models with few exceptions)
(http://img102.imageshack.us/img102/8063/iscpatrol6kr.jpg)


An ISC Fighter
(http://img102.imageshack.us/img102/9071/iscfighter11al.jpg)

I need to try an experiemnt. Can someone make and upload here an iamge of the invisible texture BUT have the outside border a thin line with a pale white glow? Everytime I try it turns out green in game.. If my experiement works I will post the results and why I wanted it!

Thaniks!
Title: Star Trek (Academy) - working title
Post by: evilotto on March 05, 2006, 05:56:49 AM
Sounds like you have a good story planned for the mod,I'm feeling eager to get in to this one too,Now I really do wish I had a time travel machine,so I could go in to the future and start trying out all these cool mods under construction!
(http://i32.photobucket.com/albums/d9/MRCY/AP2TT2.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 05, 2006, 07:42:33 PM
I think it's a half-arsed story myself, but then again it may just need some talented person(s) to draw the potential out and make it work.

My intention is to give you teh FS2 game but with the SFA and Klingon Academy feel. When I am in a fighter and trying to assit my allies it really feels immersive (plus the ships looks so awesome!). The goal now would be to make missions that are both logical and feasible otherwise you will be out classed and in ridiculous situations all the time.

Oh well, hopefully I will get permission for a VERY important and fun ship. I won't show it yet, but it smacks the tar out of the Romulan Firehawk even at close range!

Shout out to the Wing Commander Team for allowing me use of the old Plasma Cannon as Energized/Nulear ordinance!


"This doesn't look good!" - annonymous Romulan.

(http://i22.photobucket.com/albums/b321/Star-Dragon/firehawk.jpg)
Title: Star Trek (Academy) - working title
Post by: evilotto on March 05, 2006, 08:22:02 PM
I did own some kind of a Starfleet Academy game a  few years ago that had real guest speakers like William shatner and the guy that was Sulu AVI in the mission starts.That did have some cool battles,it came on so many CD's that I lost a few and that was the end of it.Is that the one you mean?
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 05, 2006, 09:59:26 PM
Yes Star Fleet Academy is like 5 disks and Klingon Academy is like 7, I still have both games... I even tried to port some of the meshes from them with mized results (either too low poly to be worth it, or difficulty in conversion process..)

I am hopeful that PCs 2 will continue to be under development so it will combine the best of all the other tools plus be a tiny bit more powerful/forgiving. Plus more auto features would be great!

I hate spendinf hours turreting a ship only to screw it up half way and then have to sart over cause I didnt save the ship, I saved the turret on it! OPs! (bye bye ship, hope it wasn't teh original file) :( ...
Title: Star Trek (Academy) - working title
Post by: evilotto on March 06, 2006, 12:17:43 AM
I remember in the SFA the controls were so many too,it came with a cardboard key map so you could control the ship and weapons,that was so cool very much like the tv series.never tried the Klingon version but think I will look for that one on E-bay.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 11, 2006, 09:45:53 PM
I am waiting on table permission from B5team but for the moment here are thw reworked fighter phasers.

(http://i22.photobucket.com/albums/b321/Star-Dragon/FighterPhaser.jpg)
Title: Star Trek (Academy) - working title
Post by: evilotto on March 12, 2006, 12:57:58 AM
Pretty phasers for sure... kinda mesmurizing:cool1:
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 12, 2006, 01:19:30 AM
Yeah well, they are the same pic as regular phasers just do a heck of a lot less damage!

As you can see you get 10 micro-photons in that fighter. I have a problem with pof for weapons that are not fs2 with teh 3.6 build (the last SCP build I can get to run with mods sucessfully, that's why all my mods are done with it) so I made the photons and all torpedo weapon PRIMARIES but with the ballistic tag, that way you can impose ammo limits (and rearm). Cap ships wont re-arm once they run out that's too bad! (meaning I make it that way, more realistic than infinite ammo)
Title: Star Trek (Academy) - working title
Post by: The Trivial Psychic on March 12, 2006, 04:32:48 AM
Quote from: Star Dragon
As you can see you get 10 micro-photons in that fighter. I have a problem with pof for weapons that are not fs2 with teh 3.6 build (the last SCP build I can get to run with mods sucessfully, that's why all my mods are done with it) so I made the photons and all torpedo weapon PRIMARIES but with the ballistic tag, that way you can impose ammo limits (and rearm).

The drawback to Torpedoes as primaries, is that they won't track.  What kind of mod errors are you getting?
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 12, 2006, 03:53:57 PM
New secondary models won't enable half the time (like the tables can't find them) secondaries missing textures (ie invisible).. I posted this in SCP long ago with pictures of quadrano missile.. only from the rear you can see the glows I added to help you track them.

I did all the sugggestions, JPG, TGA ect.. blah..  Learned to live with it as 3.7 will not run correctly other than FS2 no matter what I tried (see DERELICT thread for most recent problems I posted). At least with 3.6 it recognizes my mods and runs them...

I dont care about fighter weapons not trackign as much, the regular cap ship (full sized torpedoes DO TRACK!)

Here are the AA Phasers I tweaked... Regular phasers can track and destroy these secondaries but the AAA are a lot faster!

(http://i22.photobucket.com/albums/b321/Star-Dragon/pointdefensephasers.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 18, 2006, 03:05:45 PM
Not Trek, but I was bored and about to enter the world of mutil-part turrets..(Shudder) :nervous:

First unturreted look... Here's a hint, it's a destroyer...


(http://img155.imageshack.us/img155/4639/gfd18ma.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 25, 2006, 12:48:31 PM
New Klingon Birdie in town.  Thanks to SKINMAN  (another fine Modler - mostly of SFC series), first look at the Dark B'rel. A small ship with lots of bite!


(http://img72.imageshack.us/img72/2166/darkbop7of.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 25, 2006, 04:07:18 PM
yet another Ludi ship conversion (with no read me)... But For now I will use it as it is very nice and hopefully I can find the maker...

Originally it had bright green textures that (to me) made it look "cartoony". Also the windows were bright yellow. I decided to change that making the windows white, and the hull textures more grey/greenish. Hopefully this makes it look more realistic than a toy... Thoughts?

Not quite finished yet, I need to add spotlights as it's too dark ATM.

(http://img134.imageshack.us/img134/9320/neghvar16by.jpg)
Title: Star Trek (Academy) - working title
Post by: evilotto on March 28, 2006, 10:56:01 PM
I think it's cool,nice and big too.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on March 31, 2006, 01:13:00 AM
Thanks

Update:

Above pic of that white ship was Federation Destroyer from Gundam series...


Anyway after a short talk with karajorma I went back to square one for my cloaking idea. I couldn't figure out why the basic green255 map with white border wouldn't work so I said F-it and randomly looked for a nameplat to test my theory... It works!

I fredded a dark BOP to be in game cloaked, then in 30 seconds uncloak.  this is how it appears in game while "cloaked" not exactly see-through BUT at least it has a ghostly white look and not pure white.. Close enough I say! (this is from Trashman's Archangel, mind if I adopt this for all ships Trashman?).

Needs more testing but I think I am well on the way to nailing down Trek style cloaking and decloaking...


(http://i22.photobucket.com/albums/b321/Star-Dragon/decloak.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on April 01, 2006, 12:54:23 AM
And just to mess with your heads


(http://i22.photobucket.com/albums/b321/Star-Dragon/hammerh.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on April 22, 2006, 12:36:31 AM
An old friend the Romlan Nightwind (by Kt'Hyla) is back in action. Retail vesion would not work in 3.6 (original had too many textures) fixed the problem and tweaked the glows.

The Tal Shi'ar wanted a shuttle that can "handle itself"...

(http://i22.photobucket.com/albums/b321/Star-Dragon/rnightwind.jpg)
Title: Star Trek (Academy) - working title
Post by: karajorma on April 22, 2006, 11:43:40 AM
That's a really nice hammerhead model. It's such a pity DG's attempt at a S:AAB mod fell apart.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on April 22, 2006, 06:19:51 PM
It's too early to say anything but... I still have teh chigs teh community tweeked PLUS teh SFC3 community also has those models and I got Borg124 ro grenlight them for SFC# also. They really want to use them so they are makign them more higher poly. So when they are done with them WE get use of them also (since I help brokered the deal). Very kind of them! (special thanks to Models Please of Outlance Shipyards, as he is the main effort behind the upgrades).

I'm trying to learn some things on my own until I get frustrated enough to stop :D So soon hopefully will have a chaingun for front and an elevated back turret (AI controlled).

I haven't tried it out yet, but apparently Venom (Nico's) Harlock wouldn't fire cause he has the bases rolling on the Y axis (I will go back someday and try it with both parts on the Z axis. Remember no one back then knew why the turrets wouldn't fire? :D
Title: Star Trek (Academy) - working title
Post by: DeRhamme on April 28, 2006, 03:16:58 AM
Its Looking Good.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on April 29, 2006, 02:29:04 AM
Antivyrus  of Outlance Shipyards (a SFC3 site) was kind enough to allow the use of his TMP Yamato Class.

I abolutely love this freaking design! This brings back many memories froim Klingon Academy (The mesh design originated from that game and is not a canon source.)

(http://i22.photobucket.com/albums/b321/Star-Dragon/yamatobeauty1.jpg)

Should he also approve I have in mind a alternate future version for the Nemesis era... (Got to keep Section 31 busy you know!) :D
Title: Star Trek (Academy) - working title
Post by: Star Dragon on July 17, 2006, 10:59:32 AM
Update... Testing of making all torpedos animated was a success!

   Final result for Fed Fighter Torps (Micro Photon Torpedos), not that while in the shot it looks like it is just a static pic, they really do pulse red and white and rotate... Now I can do all the fighters for other races the same way and in game won't be so boring looking.

   I slowed them down a tiny bit so you get to see them but as a fighter primary you still need to aim carefully and track your targets. Photons are precious and few but do massive damage. You will want to enable phasers only at first in most cases and plan on when you want to use up a torp.

AI of course is totally hopeless in tactical planning... :D

Enjoy! (Ignore test ship, was just something nice looking to shoot at).

(http://img95.imageshack.us/img95/8954/torptestjo4.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on July 24, 2006, 05:24:48 PM
Ok not Trek, (so don't yell) But I FINISHED with the Gamilon Destroyers (thanks to Atra-Hasis)...  It was a learning experience but also a frustrating one....

Of course they would look better in 3.8 with everything turned on, but hey I can't have everything...

Oh yeah the EDF Arizona WIP is in there somewhere...


Look out Arizona! (caught in the crossfire)
(http://i22.photobucket.com/albums/b321/Star-Dragon/Arizona1.jpg)


The Argo/Yamato quickly deals with the Gamilon scum.
(http://i22.photobucket.com/albums/b321/Star-Dragon/gamilondest1.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on January 01, 2007, 03:18:36 PM
Something for cutscenes... I damn near got the glows right. Still not happy with the window but have an idea for a better texture. (note NONE will be see through).



"Admiral Kirk I preseume?"

http://aycu25.webshots.com/image/9784/2001802368621455518_rs.jpg

http://aycu21.webshots.com/image/9140/2001826377663092208_rs.jpg

And he blows up just fine.... ;)
Title: Star Trek (Academy) - working title
Post by: Shinzon on January 02, 2007, 04:55:36 AM
cool! there should be more star trek mods for fs2 :P *imagines big capital ships being replaced by sovereign and galaxy classes, wow what a fight*
Title: Star Trek (Academy) - working title
Post by: Star Dragon on January 02, 2007, 05:13:47 AM
Be careful how you state that as "Mods". AFAIK I am the only true ST mod still active because

A.) I had the vision of a connected multi-era storyline in 2003.

b.) Continued to gather resources and make conversions to meet that quota

c.) Still search for members to join and make contacts in various St communities for different resources.

d.) Currently ave more content than even Ludi does now. (that guy that converted all the ST ships uploaded at FS2 sector and never gave the original authors any recognition and just left a lame read me that ALMOST got me into big trouble with a license holder cause when I started modding I showed screenshots of RAVEN's own original design he owns for BC2 ON HIS OWN SITE and I didn't even know it till I got a pissed PM from him!!!)

Now things are cool, but he still won't let me use it... :D
Title: Star Trek (Academy) - working title
Post by: Shinzon on January 02, 2007, 03:32:34 PM
lol figures... so basically will this title use ships solely from the TMP era? i see a neghvar up there, but it has Ludi in that post.

Any kind of completion percentage?
Title: Star Trek (Academy) - working title
Post by: Star Dragon on January 03, 2007, 01:01:10 AM
I think I put 15-20% in the Capmaing database... And in the description it says Multi-Era. It starts in TMP era and ends post Nemesis.
Title: Star Trek (Academy) - working title
Post by: Shinzon on January 03, 2007, 03:08:27 AM
sounds good to me.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on January 13, 2007, 06:32:21 PM
It's not Trek, but still should be funny...


(http://i22.photobucket.com/albums/b321/Star-Dragon/zeongeico.jpg)
Title: Star Trek (Academy) - working title
Post by: saruman178 on January 21, 2007, 02:37:54 AM
When will this mod become available

(please PM THE answer)
Title: Star Trek (Academy) - working title
Post by: Mav on January 26, 2007, 02:43:05 AM
Quote from: Star Dragon;52597
d.) Currently ave more content than even Ludi does now. (that guy that converted all the ST ships uploaded at FS2 sector and never gave the original authors any recognition and just left a lame read me that ALMOST got me into big trouble with a license holder cause when I started modding I showed screenshots of RAVEN's own original design he owns for BC2 ON HIS OWN SITE and I didn't even know it till I got a pissed PM from him!!!)

Now things are cool, but he still won't let me use it... :D


Uh, ... do you actually know who the original author of the "USS Soulwolf" is? The version that was on FS2Sector with blue nacelles.

Because I'd like to make sort of a kitbash of it (well, not really take other parts in - more rearrange those that are there, because the model looks really VERY good from one certain angle :) , and as I rotate it, it starts looking not as good anymore :( - at least to me) .


Oh... and what's "BC2"? Bridge Commander 2 or what??
Title: Star Trek (Academy) - working title
Post by: Star Dragon on January 28, 2007, 10:34:06 AM
BC2 is Bridge Commander 2 and Owned by Raven Night (of Nightsoft), BCU is HIS company's forum.

Atolm designed the ship and it's was modeled by 2-3 people so far most notably Cleeve... I'd send ATOLM a email. He's around on several Trek sights.
Title: Star Trek (Academy) - working title
Post by: Mav on January 28, 2007, 06:31:45 PM
"ATOLM"? Thanks :) . I'll look out for him - now it seems I'll have to look through / register at some ST-forums, too... :/ Nothing bad about those, I'm just a bit lazy when it gets to registering :nervous: ...
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 09, 2007, 05:46:28 PM
heh... It's almost ready....

Axem's AION


(http://img253.imageshack.us/img253/240/aiontestjf1.jpg) (http://imageshack.us)

Weapons, shields, dockpoints, but no subs yet. Table entry is for testing but it blows up fine despite some minor mesh errors.

Please excuse my horrible textures, I used paint face and 8-9 temp textures to cover the areas I wanted to stand out differently...

Hey AXEM, Can I pimp this over to Bridge Commander? I think someone there will be interested in retexturing this for Trek...

As you can see it's HEAVILY armed for a fighter...  8 Micro-Photon Tubes, 4 Pulse Phasers, and 2 standard Phasers or Disruptors (haven't decided yet).

Holo-Emitters, Cloaking Device, Mini-Replicator, Emergency Transporter, Impulse and limited Warp engines, Atmospheric Capability.
Title: Star Trek (Academy) - working title
Post by: Axem on February 09, 2007, 07:38:27 PM
Um... that's DaBrain's ship...

I think we went over this before too. :p
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 09, 2007, 07:54:06 PM
God Dammit!!! I typed Da Brain the FIRST time today and then said "Wait a minute.... This is AXEM's ship! I almost did it again!"

(Sigh)....


Ok you know the drill people same post as above, but replace all references to AXEM with DA Brain!!! :P
Title: Star Trek (Academy) - working title
Post by: DaBrain on February 09, 2007, 08:06:57 PM
You can use the ship for whatever you want. ;)

I don't think I'll need it anymore.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 09, 2007, 08:54:56 PM
Thanks Brain, gonna slap some glows on now and pimp it around for some ooo's and ahhh's...
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 12, 2007, 09:21:37 PM
The Lizards (Gorn) get a new battleship, the GIN Godzilla! (no seriously, they love the Human nicknames for Lizards and Dinosaurs. IF people find them intimidating then they say use it!)

Probably a bad angle, but it is a bit low poly and could use a retexture in spots, but over all I'm very happy with how it came out. The Gorn forces are almost done mesh-wise and then ready for polishing (arming and subs, etc..).

(http://i22.photobucket.com/albums/b321/Star-Dragon/GINGodzilla.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 15, 2007, 04:20:24 PM
Woot update.

Really cranking them out now that I got access to my old HD again. (well at least alpha models before finalization).

Here's the Icarus, assualt shuttle.

(http://i22.photobucket.com/albums/b321/Star-Dragon/fastshuttle.jpg)

As you can see the nameplate is too standoutish but later on I will put a sfc3 type light blob over that spot on the glow map and create the illusion of a spotlight to read the hull texts. Normally a darker version of the hull with partial lettering is used but that sort of thing is way beyond me...

Next ship!
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 16, 2007, 01:02:03 AM
Man I can't get enough of those Gorn!

"New Style" Allosaurus Battle Cruiser

Both this one and the previous "old SFB style" Godzilla were by Thulls at Feral Yards (awesome support!)

(http://i22.photobucket.com/albums/b321/Star-Dragon/gornbc.jpg)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on June 18, 2007, 10:32:40 PM
Just screwing around...

I got a hold of more super robot meshes, and a line on a Great Mazinger...

Too tired to mess with making a turret for this guy so I made him a fighter, he blows up ok no crash either (surprisingly)

Ok kids scream it with me:

BUSTER...BEAM!!!!!!!!!!!

(http://i22.photobucket.com/albums/b321/Star-Dragon/gunbuster.jpg)
Title: Star Trek (Academy) - working title
Post by: takashi on June 18, 2007, 11:25:18 PM
BUSTER BEEEEEEEEEAM!

*gets to making a buster beam effect*
Title: Star Trek (Academy) - working title
Post by: Star Dragon on June 19, 2007, 12:26:38 AM
Actually it looks very similar to the efect Shadow0000 released with Getter G Armageddon... On hlp.
Title: Star Trek (Academy) - working title
Post by: takashi on June 19, 2007, 12:53:32 AM
okay...*looks at effect*

i'll make trek effects too, if you want. (60's sci-fi style effects are easier to do than anime style effects)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on June 19, 2007, 01:04:06 AM
Meh, do what you want although I'm expecting you to work on better "Fireworks" like the pic I posted.

If you get something halfway like that, I'll then send you the ani weapon hit/explosion I started working on but gets screwed up in anibuilder.

It's anime looking enough to fit the show effects, but not cartoony so it looks reasonable.
Title: Star Trek (Academy) - working title
Post by: TESLA on April 28, 2008, 01:25:07 AM
What happened to this???
Title: Star Trek (Academy) - working title
Post by: Star Dragon on April 28, 2008, 06:58:14 AM
Can you be more specific? You just bumped my old thread instead of PMing me...
:)  I feel a little Deja-Vu now.
Title: Star Trek (Academy) - working title
Post by: TESLA on May 06, 2008, 12:31:19 AM
Quote from: Star Dragon;98924
Can you be more specific? You just bumped my old thread instead of PMing me...
:)  I feel a little Deja-Vu now.


Ah well it was bumped with good cause ;)


Deja-Vu??? Or did it already happen................


Just wondering was this ever completed, or did it get scrapped, or still a work in motion?
Title: Star Trek (Academy) - working title
Post by: starlord on May 06, 2008, 08:46:18 AM
It's still on, but put on hold. stardragon's known for never letting go of his projects, which in that case is great!
Title: Star Trek (Academy) - working title
Post by: Star Dragon on May 06, 2008, 01:24:18 PM
Despite appearances (and the fact I am one of the least skilled people on the board)

"You can have my projects when you pry them from my cold dead hard drive...."
(you may quote me)...

Milkshake is working again and I spent all Sunday & Monday transferring my old shipyard folders to a safer drive. I just went from Dead stop to dead slow...
Title: Star Trek (Academy) - working title
Post by: starlord on May 08, 2008, 09:43:53 AM
Good too, I always dreamt of fighter combat in the trek universe.

Do you plan on putting in every designs from the starfleet command series?

What about later races (borg, cardassian) and phantom races (hur'q and their kam'jatae as seen in star trek invasion for PS1)? will you include them too?
Title: Star Trek (Academy) - working title
Post by: Star Dragon on May 08, 2008, 12:54:09 PM
I just got hung up on a Rakelian and MIrak/Lyran pair otherwise I'd show a screenie (awesome).

Even though I am the only committed member, I had a basic idea for a loose campaign based on TMP, DS9-Voy, and Nemesis eras.

Somewhat of a spoiler, the key events each era will focus on are: The ISC invasion, The Dominion War, and post Nemesis threats...

Some common arcs will appear cause they are timeless and logical (pirates etc..)

Trek has so many ships it's insane so selection will mainly be limited to what I have already converted but need to get fnished off plus what ever models I failed to convert that an expert can (LIKE THE F-ING SORTEX!)

Ahem, sorry...

Anyway, throw in a few Easter eggs and some stations for atmosphere and basically that's it. Each race era has a handful of fighters. Emphisas will be on STORY.

While fighters exist in Trek, they are BARELY covered post TOS Era... and Sorry I dislike TOS era greatly. Carry over races from that era that are in SFB/SFC series will be mentioned or represented.

How about a GORN pilot transfer program? (just one example)...

That's basically the mod in a nutshell.

Many of the great modders from Trek games have signed off their work, however cannot or will not commit more than just existing resources for this project (and realistically I am just grateful for that!!!). For this mod to continue some 3d people will have to step forward that have FS2 modeling experience...

Yeah most people would consider that whining, but it's also the truth. ;)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on September 25, 2008, 06:49:08 PM
Awesome score.  Thanks to WATER, finally got it converted as I got permission for it like 2 years ago!

The USS Courageous: Designed by MayhemUK and meshed by Queball.
The Defiant of the Nemeis Era...

Action shot:
(http://i22.photobucket.com/albums/b321/Star-Dragon/FS2%20Trek/courageous.jpg)
Title: Star Trek (Academy) - working title
Post by: karajorma on September 26, 2008, 07:11:59 AM
Very nice work. :)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on September 26, 2008, 01:20:50 PM
Work... Me? Must have me confused with soemone else.. ;)

The props all go to the people I listed above...

I'm going to "cheat" for the video and fly it as a BOMBER  and do some sick stuff to other caps for my fanfiction tie-in...

Speaking of cheating, since I don't know how to UV map I butchered this mostly raw model and replaced the placeholder textures with something I am halfway happy with for now...

It's a Kitbash WIP as I deleted the normal nacels underwing and changed them to another pair of guns liek the outside wing ones (4 now instead of two)...

Name/usage pending: By Unknown Warrior...
(http://i22.photobucket.com/albums/b321/Star-Dragon/FS2%20Trek/DRexiatest.jpg)
Title: Star Trek (Academy) - working title
Post by: starlord on October 06, 2008, 02:47:10 PM
I must say, this makes me wanting to jump back in my valkyrie.
Title: Star Trek (Academy) - working title
Post by: starlord on October 09, 2008, 09:30:54 PM
and speaking of valkyries, star dragon: take a look:

http://fr.youtube.com/watch?v=9W2cnN6mFi0

notice the hur'q ships in the end. those killer dreadnaughts might be superb to battle in an FS type engine. furthermore, story is quite exploitable, leaving room for lots of ideas on the ressurgence of the hur'q or battles with other races/factions.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on October 10, 2008, 05:54:13 PM
I've never played it....

Furthermore I've never heard of anyone successfully extracting a ST:I model.

I have a low poly Valk, Shrike, and an Oriion fighter made for SFCIII but AFAIK no other game models exist.

Same situation with Shattered Universe (DAMN them for making it console only!). Never playe dit, but did research it on Google a while ago.

In other words I am open to everything, but you need to find the modelers to make them first...
Title: Star Trek (Academy) - working title
Post by: starlord on October 13, 2008, 01:40:55 PM
Why do we always have to be short on modellers? LOL
Title: Star Trek (Academy) - working title
Post by: starlord on October 13, 2008, 02:45:36 PM
I recieved this from red 13: a talented trek mod creator:



Howdy, Starlord.

None of the models we used for the modification were actually ours; instead,
we collected them from modification sites for other Star Trek games: Armada
II, Starfleet Command, etc. Doing a search for 'Armada II mods' or
'Starfleet Command mods' should point you in the right direction for getting
excellent ship models.

Good luck with your modification!

Regards,

James

Perhaps this'll help, if those models can be converted to pof.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on October 13, 2008, 11:15:12 PM
NO... At least not the ARMADA II mods

See the .sod format is encoded to NOT be able to extract (DAMN THEM!) The community made that tool to protect their works so even if a permissioned author allowed it you STILL need to have them send you the non sod files...

I already have contacts in the SFC and BC, KA communities and since those are ussually superior models I don;t rally bother with A1/2.

I've been doing this for like 5 years now.
Title: Star Trek (Academy) - working title
Post by: TESLA on October 21, 2008, 09:10:37 PM
Could you use the Homeworld models? Or are they far less detailed?

Or even ST: Legacy, huge number of ships in that database,
the lads who created the Ultimate Mod for it, might be able to give you a hand,
but im sure you have already thought of that, (my two cents)
Title: Star Trek (Academy) - working title
Post by: Star Dragon on October 22, 2008, 01:59:22 PM
It actually depends.

EvilJedi (I think) has made some great models for HW2. There's a good chance of getting them in FS2 if I could get a hold of the original files they were modeled with in a format I can access.

I just haven't approached too many HW2 people because generally it's a hassle as when I switched comps I lost the ability to extract HW2 stuff, the tools refuse to work on my Vista system.

Most of the attempts I made with hw2 models were successful.
HW1 on the other hand usually needs a serious re-texture as that version usually has MUCh lower detailed models.
Title: Star Trek (Academy) - working title
Post by: Jangiri on November 23, 2008, 09:39:17 PM
omg a new star trek movie WOOOT!!
Title: Star Trek (Academy) - working title
Post by: starlord on December 16, 2008, 02:46:33 PM
Actually, someone is modeling trek ships in HLP.

Vertigo7 made a very nice entreprise model.
Title: Star Trek (Academy) - working title
Post by: Raven Night on January 31, 2009, 07:29:26 AM
I dont know if you already know this, but I have personal control over most of the BC2 models now, and created a few new ones of my own.

You are welcome to use all of them in your mod. Just please make sure to give LC props for the ones he worked on.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 01, 2009, 06:26:14 AM
WOW!

  That came like a bolt from the blue.
Thanks Raven!

My God it must have been like 3-4 years since Ludi released your work without permission and I [unknowingly] posted a screenshot of the Scorpion, (And hadn't touched it since!).

Always wondered what it would be like to go back and make a proper glow map and shine map for it in the new SCP build... (Looks like now I will get my chance!)


A mighty welcome development! This mod focuses mostly on smaller craft, but uses cap ships as "mother ships" and regional coordination.

The reason I converted so many "CAP" ships was to make eye candy and try to get people in the FS2 community who have the skills needed for a full mod excited about TREK. Well, that and it was so damned fun!!!

Ironic, just when things look really down something comes around to pick up your spirits! A StarBlazer mod I "assisted" will be out soon and thus make it's resources available to US in return and now this! :)

Now if I could only get a new job :) [Still Looking]
Title: A few minutes later...
Post by: Star Dragon on February 01, 2009, 07:51:15 AM
So I got started on some preliminary ones.

I had the old conversion still so texture tweeking wasn't a prob. First set I relly overdid the shine map, it was almost silver even in the dark lol!

The old shield mesh was a cap ship test and man is it fugly! I need to get a proper shield redone for it. Cause when you shoot it now about 1/5 of the ship is obscured by the shield hit...

Also it kills itself when firing, I think we had it set for 360degree firing and it is shooting through itself. :) OUCH!

Still it was a nice walk down memory lane. Trashman did the initial turrets and it will have to be rearmed a bit. Still did not turn out half bad compared to my first straightforward bland attempt long ago.

what a difference!
Title: Star Trek (Academy) - working title
Post by: starlord on February 04, 2009, 05:50:14 PM
Very nice! What's that ship's class exactly? looks like a patrol ship. Also, I've had problems in registering the armada 2 forums, I'm afraid. I would like to ask if they have any hur'q and kam'jatae ships out there (they already have the invasion typhoon carrier and valkyrie fighters, perhaps we'll see them one day in this MOD).
Title: Star Trek (Academy) - working title
Post by: Star Dragon on February 12, 2009, 12:41:51 PM
Valk is in game but is LOW poly, a almost HTL-level Typhoon is in the works.

If Hur'q is Klingon? I think there's a good chance I might already have it.

I posted a Valk kitbash a while ago as an attempt to spruce it up.
Title: Star Trek (Academy) - working title
Post by: starlord on February 14, 2009, 12:09:55 PM
Actually the hur'q had skirmishes with the klingons a huge amont of time ago. and in the PS1 invasion, the kam'jatae (sort of hur'q descendants) stayed behind to guard the hur'q who had been maintained emprizoned by a wormhole of some sorts, and events in invasion leads to the awakening of the kam'jatae and then, the arrival of the hur'q themselves. the 2 factions have evolved differently, therefore they have different ships.
I tried to post a request on the armada 2 forums, but I have problems registering (that activation email never came), and my emails to the support address and been unanswered.
Title: Star Trek (Academy) - working title
Post by: lahonda_99 on May 28, 2009, 04:50:41 AM
Is there a release for this modification or a tentative date?  I am deeply interested in it.
Title: Star Trek (Academy) - working title
Post by: Star Dragon on May 28, 2009, 05:13:11 AM
No there isn't, over the last 5 years or so there has not been ANY skilled help to move this along. I do what I can, but because of PCS2 difficulties (It won't work on my system) and other issues (both RL and mod related). This project should be considered dead. Go talk to Dragon on HLP.

I still do single conversions when they port, but I'm seriously jaded after everything I've been through and still put into the effort of the various projects.

Someone pls lock this thread... (yes I'm that frustrated).