Game Warden Forums

Hosted => Battlestar Galactica: Beyond the Red Line => Topic started by: SA22C on March 16, 2005, 07:04:18 AM

Title: Beauty shots Gallery
Post by: SA22C on March 16, 2005, 07:04:18 AM
I see a turreted Galactica!

Gimme!
Title: Beauty shots Gallery
Post by: Omniscaper on March 16, 2005, 07:11:39 AM
Its been available for the last couple of days now in the internal for beta testing.
Title: Beauty shots Gallery
Post by: Turambar on March 16, 2005, 12:40:22 PM
at the expence of a copule of polies, could you make the pilot visor clear and have the face be behind it, as a bumped out kinda /\ inside of it?  ive got an idea (i dont care if there's transparency issues, just do it and have the face as a separate texture)

Edit: oh, and there are asymmetrical armor plates on the spine of the Galactica, see if adding those won't raise the poly count too much
Title: basestars
Post by: Freelancer on March 16, 2005, 03:30:47 PM
BASESTAR WIPS/INGAME BETAS BY OMNI!

 :pimp:  :pimp:  :pimp:
Title: Beauty shots Gallery
Post by: Deepblue on March 16, 2005, 04:59:37 PM
I see you dirtied up the nose stripe on the Mk. II...

[Mr. Burns]Excellent...[/Burns]
Title: Beauty shots Gallery
Post by: Deepblue on March 16, 2005, 05:06:08 PM
And if my computer can take it, so can yours... Yes, thats 3 tillium asteroids... (plus 6 Vipers, a Colonial Mover, and the Galactica [she still kills me fps, too many textures])
Title: Beauty shots Gallery
Post by: SA22C on March 16, 2005, 05:44:59 PM
My fps seems to drop like a rock when guns are fired.  Otherwise they hold at around 30-40.

Methinks we need a less detailed Galactica.  On that note, is she scaled correctly?  She looks awful big.
Title: Beauty shots Gallery
Post by: Freelancer on March 16, 2005, 06:04:38 PM
one source says 4.6KM, another says 3000+feet lol... i dunno which is moe acurate.... but the bitch is still around the 2click range.... so regardless or not, i think (as in the main-schfi-website says) shes a 4.6km whore. ^__^
Title: Beauty shots Gallery
Post by: FusionStorm on March 16, 2005, 10:23:07 PM
Ok, for model progress,


Astral Queen, 95% completed, waiting for textures. Polys: 6,700
(http://www.game-warden.com/forum/attachment.php?attachmentid=633)

Celestra, 47% completed, got most of the main body made, but that is about all. May have pics up by tommorow, Polys(so far) 4,300 (Should hit 6,500 by finish)
Title: Beauty shots Gallery
Post by: Omniscaper on March 16, 2005, 10:29:08 PM
Excellent...

Can some one begin making debris from Sikotic's Armistice model? I just need it chunkied up.
Title: Beauty shots Gallery
Post by: Omniscaper on March 16, 2005, 11:23:16 PM
Can someone begin the Colonial 1. It is crucial to our campaign. I'm busy finallizing the existing models and texturing Sikotik's meshes.

Once that is complete, I must get started on the Basestar. Stithe2000 seems busy with Star Wars Project. Technically, I should be working on HomeOne for that project.... I know my priorities. (though it should be bill paying work)
Title: Beauty shots Gallery
Post by: FusionStorm on March 16, 2005, 11:41:05 PM
I90r has a great one going, I could pm him about it.

http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=30862 (http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=30862)
Title: Beauty shots Gallery
Post by: themish on March 17, 2005, 03:03:31 AM
I did a fresh install of just FS2, no bsg models/sounds/etc.  My compilation has the engines stop firing upon constant velocity....but it crashes roughly 10 secs after you reach a constant velocity (as in when you stop accelerating from the start of game)

I wont be home for the next 5 days
Title: Beauty shots Gallery
Post by: Deepblue on March 17, 2005, 03:26:28 AM
Hmmmm... Good start though, and good luck! Wait, are you in touch with the SCP guys?
Title: Beauty shots Gallery
Post by: Zinjo on August 09, 2005, 10:48:29 PM
Any Raptor renders yet?
Title: Beauty shots Gallery
Post by: Omniscaper on August 10, 2005, 03:02:09 AM
Untextured.... but i recently found Zoic renders to make the textures from.
Title: Beauty shots Gallery
Post by: AneurysM on September 25, 2005, 09:31:47 AM
hey... does anyone have POF version of the Viper MK II that can work with FS1? I'd like to try it out if there is one...I've been tweaking the physics around in the game to make it more like a viper, but I'd like a model to go with it...do you guys even have the physics worked out yet?
Title: Beauty shots Gallery
Post by: redmenace on October 24, 2005, 08:44:01 PM
You guys are going to have limited ammo.:devel:
Title: Beauty shots Gallery
Post by: timbo1138 on October 25, 2005, 01:48:09 AM
Ooohh... I didn't like that idea at first, but when I stop and think about it, it's very BSG, the whole limited resources thing, should really help make people try and fly smarter and pick their shots. Will there be some kind of fuel limit imposed? Maybe on the afterburners, there's only a limited amount of fuel for them, so you need to be careful, only use them when you really need them?
Title: Beauty shots Gallery
Post by: The Trivial Psychic on October 25, 2005, 02:37:13 AM
Redmenace, I assume that the player is flying a Viper in that image, but as far as I know, the guns on the Vipers fire alternately (right, left, righ, left) instead of together.
Title: Beauty shots Gallery
Post by: redmenace on October 25, 2005, 03:41:24 AM
you're right, they probably do. I don't think fs2_open allows primaries firing alternativly. Interesting thought though. I should but the coders about that.
Title: Beauty shots Gallery
Post by: Dukeman42 on October 25, 2005, 03:53:46 AM
Yep, if there were a way to code in a delay between primary A and primary B, so that they alternated, that'd be awesome!
Title: Beauty shots Gallery
Post by: Taristin on October 25, 2005, 03:57:27 AM
IIRC there's a weapon flag that does that...
Title: Beauty shots Gallery
Post by: redmenace on October 25, 2005, 05:12:49 AM
oh, what do you know, "cycle"

I'll fix that and add "shudder" to the tables
Title: Beauty shots Gallery
Post by: Freelancer on October 28, 2005, 06:32:20 AM
Latest developement photos and random stuff taken on my system. Just to give u an idea of whats to come. BTW i didnt "max efx" on my system, i just ran as normal, and it looks that good... if i used max efx, it would lag to a crawl, otherwise, here u go guys!

http://www.game-warden.com/bsg/conv/
Title: Beauty shots Gallery
Post by: Zinjo on October 28, 2005, 07:22:16 PM
Is there any way to get screenies without the HUD?

I can't remember if there is a command for that in FS2?
Title: Beauty shots Gallery
Post by: Freelancer on October 28, 2005, 08:00:30 PM
u can go with the external (3rd person) camera view.
Title: Beauty shots Gallery
Post by: Black Wolf on October 28, 2005, 08:12:50 PM
[colour=burlywood]Alt-Pause, Tab. You can  move the camera around too.[/colour]
Title: Beauty shots Gallery
Post by: karajorma on October 28, 2005, 09:41:58 PM
Shift-O or CTRL-O turn off the HUD too.

Black Wolf's answer is Freespace Bullet Time. Looks great but it's no use for grabbing movies from something like FRAPS or GameCam :D
Title: Beauty shots Gallery
Post by: Omniscaper on October 28, 2005, 09:52:07 PM
God bless my professional camera equipment... I can capture off my tv out put
Title: Beauty shots Gallery
Post by: Zinjo on October 28, 2005, 10:01:19 PM
What about the missile "tracking squares", are they removed as well?
Title: Beauty shots Gallery
Post by: Black Wolf on October 28, 2005, 11:09:04 PM
[colour=burlywood]Why not try it and see?[/colour]
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on October 29, 2005, 11:22:33 AM
Mineral collector ship, a typical background fleet ship. About 3600 polys for lod0.

(http://i27.photobucket.com/albums/c189/LtCannonfodder/mine0002.jpg)
Title: Beauty shots Gallery
Post by: DaBrain on October 29, 2005, 11:48:25 AM
Excellent work on the mineral ship. :yes:


It looks really great.
Title: Beauty shots Gallery
Post by: timbo1138 on October 29, 2005, 03:13:39 PM
Wow, that looks great! Excellent work!

Just out of interest, how big will the fleet be in-game? As in, how many ships will just be hanging around looking nice?
Title: Beauty shots Gallery
Post by: northtwilight on October 31, 2005, 06:33:22 PM
That is truly impressive!
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on October 31, 2005, 06:55:17 PM
Quote from: timbo1138
Wow, that looks great! Excellent work!

Just out of interest, how big will the fleet be in-game? As in, how many ships will just be hanging around looking nice?
Depends. We have to find a good balance between nice eyecandy and good fps.

Not that it's a problem yet, most of the ships are either wip or not even started.
Title: Beauty shots Gallery
Post by: northtwilight on October 31, 2005, 07:14:34 PM
Quote from: Lt. Cannonfodder
Depends. We have to find a good balance between nice eyecandy and good fps.

Not that it's a problem yet, most of the ships are either wip or not even started.



Hi LT - was wondering, much of the detail looks similar to pics available here:

    http://www.tecr.com/galactica/miscships/mineral.htm
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on October 31, 2005, 07:33:54 PM
It's the same ship. The fleet of the new series has all the same ships that you saw in the original. Only this time they are CGI.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on November 06, 2005, 03:09:52 PM
A non-canon colonial fighter, used by pirates. Good for target practise, but useless for anything else. Still lacks the pilot, but otherwise it's done.

(http://i27.photobucket.com/albums/c189/LtCannonfodder/5a428880.jpg)

(http://i27.photobucket.com/albums/c189/LtCannonfodder/e264e2bd.jpg)

If the mission designer is feeling particularly evil, he will make you players to fly this thing :drevil:
Title: Beauty shots Gallery
Post by: Omniscaper on November 13, 2005, 04:15:01 PM
BSG updated. Mineral ship enlarged. Ringship added to first page. Shuttle added.

Homepage main Zoic BSG images replaced. http://www.game-warden.com/bsg and http://www.game-warden.com/bsg/about.htm
Title: Beauty shots Gallery
Post by: FusionStorm on November 13, 2005, 06:55:19 PM
I don't think anybody can tell about the homepage. :D They look the same.Just shows how good a job you did with the BSG Omni.
Title: Beauty shots Gallery
Post by: busithoth on November 13, 2005, 07:37:26 PM
good job indeed.
this stuff really looks great.
Title: Beauty shots Gallery
Post by: Freelancer on November 14, 2005, 07:49:21 AM
Quote from: FusionStorm
I don't think anybody can tell about the homepage. :D They look the same.Just shows how good a job you did with the BSG Omni.



i'll try try try to get new site up soon :)
Title: Beauty shots Gallery
Post by: Omniscaper on November 15, 2005, 05:20:36 PM
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG_Fleet.jpg)
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG_Vipers.jpg)
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG_Flak.jpg)
Title: Beauty shots Gallery
Post by: hazend on November 15, 2005, 05:27:00 PM
Oh...My...God!

That's just Awesome!
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on November 15, 2005, 05:29:38 PM
Hehee... the 30k polys spent on the Galactica pay off pretty well :D
Title: Beauty shots Gallery
Post by: northtwilight on November 15, 2005, 05:31:22 PM
Never mind the made-up profanity

That is the fucking dog's bollocks! I love it!
Title: Beauty shots Gallery
Post by: cheaky monkey on November 15, 2005, 08:01:38 PM
holy gazoo, i thought the first screen shot was from the tv.

I can not wait for this. I am so getting an upgrade so i can run this on highest settings.

You're work is fracking awsome!
Title: Beauty shots Gallery
Post by: timbo1138 on November 15, 2005, 11:48:51 PM
*Scrapes jaw off ground*
*Jaw just falls right back*

Words cannot possibly describe just how brain-expoldingly good that looks. Holy crap.
Title: Beauty shots Gallery
Post by: Warcaster on November 16, 2005, 12:09:05 AM
sweet move omni, now these guys can see what the real mod is made of!

looks like the download boycots working beter than i expected, 6 people from various sites already vowing not to download it outa respect for the work you lot are doing! now thats loyalty bschott cant buy ;)

good hunting guys, keep it up

warcaster
Title: Beauty shots Gallery
Post by: Dukeman42 on November 16, 2005, 12:36:00 AM
Omni, can we post those on the BSG board?
Title: Beauty shots Gallery
Post by: Omniscaper on November 16, 2005, 12:37:08 AM
Sure, so people who downloaded it can see the quality that IS NOW THREATENED BY SHUT DOWN because of that release.

Just start a new thread over there. ENOUGH people have seen Bschott's thread.
Title: Beauty shots Gallery
Post by: Taristin on November 16, 2005, 12:47:08 AM
Those explosions are beautiful. Those are what I like to see, as opposed to the new kind being spread around. Most notably the one DaBrain did that I think Inferno is using in their screenies. (The explosion with the many little particles)
Title: Beauty shots Gallery
Post by: Dukeman42 on November 16, 2005, 01:01:08 AM
I understand that completely Omni...that's why I said at the 'BSG Boards'...not 'Bschott's thread'
Title: Beauty shots Gallery
Post by: WMCoolmon on November 16, 2005, 01:38:46 AM
Oh. My. Fucking. God.

So that's what it looks like with Anti-aliasing.
Title: Beauty shots Gallery
Post by: cheaky monkey on November 16, 2005, 02:53:15 AM
Quote from: Omniscaper
IS NOW THREATENED BY SHUT DOWN


How come the mod is threatened ? :(


And where are these BSG boards?
Title: Beauty shots Gallery
Post by: northtwilight on November 16, 2005, 03:19:56 AM
Quote from: cheaky monkey
How come the mod is threatened ? :(


And where are these BSG boards?



Because just about all the reference materials used to make this mod are properties owned by others. Even with this it would be possible to continue, if prior authorisation were given to use those materials in another creation.
Examples:

Volition and Interplay hold the copyright on Freespace and FS2. The software was open-sourced, so we have been allowed to play with the tools used to make the game itself. However, the media VPs, sounds, effects, and anything else considered data (ie/ not telling the game operational things like 'put sprite here') on the original retail CDs is still distribution-restricted by the owners. (I don't want to get into the semantics of open-source and FS2's license so I'll drop that part here)

FS2 Open is owned by the Source Code Project, so we can mess around with that.

However, here is where it gets tricky.

All intellectual property associated with Galactica - the pictures, the schematics, the characters, their names, what they do and all of that -- all of that is owned and has been paid for by Sci-Fi, NBC and Universal underneath the two networks. Which means that if Universal Legal decides it wants to commission Activision, for example, to make a BSG game, it can give over all those online materials to the game house for manufacture.

So what about the renders from the effects house in the show, Zoic, from LA? Well, they were employed to create the Cylons and Galactica etc, and they sold those renders to Universal for the latter's use. Whether Universal does anything with them is a moot point. It could flush them down the drain (as they did between 1980 and 2003) if they wanted, legally speaking no one else would be able to say boo to them.

As it turns out, Glen A Larson, creator of the original cheesefest Galactica, doesn't even own the show himself -- Universal does. He wanted to remake BSG for years, but couldn't, because he couldn't manage to convince the owners to let him do it.

The materials that Omniscaper, MP et al have used were released, in most cases, by animators from Zoic who've pretty much all done so off their own back -- extremely unofficially. Those animators, however, do not own those pics.

It's up in the air as to whether or not Universal will forbid this or not. But in the team's favour, they're not doing this to make cash, nor have they been paid for their efforts. Moreover, they're not advertising it as a Universal product (which is significant). It's really a judgement call, and drawing attention to the mod at this stage is actually a pretty bad idea, in my opinion. Hence the anger.

HTH
Title: Beauty shots Gallery
Post by: WMCoolmon on November 16, 2005, 04:09:43 AM
There's also the factor of how this will reflect on the series. In marketing and politics, association is important...if the mod is somehow seen as a negative association, that's not going to help. If it is actually supportive of the series, and is good enough quality that it might gain interest (and as a result, money) for the series, then it will be a positive association.

The team is committed to doing the show justice...I think all or most of the team has bought the Season 1 DVD set as well, and are fans of the series. But, if someone thinks the Alpha is buggy and half-completed and representative of the work of the mod, that commitment isn't going to matter, and people will get the wrong idea. ("THIS is what they call a release? Somebody shut them down before they start scaring away fans")

Now I don't think anyone's had anything especially bad to say about the alpha, nor do I think anyone is going to quit watching BSG because of it, but it's really the Universal execs that have the final say.
Title: Beauty shots Gallery
Post by: Vapor on November 16, 2005, 04:59:29 AM
Sweet screenshots there! :)
Its all shaping up nicely.
Title: Beauty shots Gallery
Post by: karajorma on November 16, 2005, 09:58:04 AM
A further point is that MGM closed down Stargate mods mainly on the grounds that they felt that the mod was competition for their commercial game.

Many companies tend to use TV show and movie licenses to pump out poor quality games on the grounds that fans of the show will buy anything with the name on it just to play in that universe. I've not played the official BSG game so I have no idea how good it is but if Universal are going down that route they might consider it worth their while shutting down this mod because they could view it as damaging to sales of their game.

Personally I think that's the wrong attitude. If there is a good BSG commerical game out there you can bet I'll be buying it. If there's a crappy one I won't regardless of whether this mod exists or not.

On the other hand mods like this do a lot to keep people thinking about BSG in between seasons of the show. I can't see that being harmful :)
Title: Beauty shots Gallery
Post by: cheaky monkey on November 16, 2005, 10:24:49 AM
I totaly agree. I think if the game introduces more people to the show, then yay for them. I don't see how the game could make people dislike the show if they have not seen it before the game.
Title: Beauty shots Gallery
Post by: Omniscaper on November 16, 2005, 03:20:24 PM
Oops.. forgot about these...

(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG_Beauty.jpg)
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG_Nuked.jpg)
Title: Beauty shots Gallery
Post by: northtwilight on November 16, 2005, 03:59:15 PM
Buh-ludd-ee hell.

You know, when you guys do release this mod, I swear, I'm going to just have to sit back and just watch it for a couple of hours, this is so impressive.

Omni, you really should consider doing this professionally. There's a good friend of mine from London who's moved over to the Vancouver Film School after seeing Zoic renders (he works on Maya, mostly) and these shots are easily better than his (different subject matter, but you get the drift).
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on November 16, 2005, 04:32:03 PM
Everyone, big applauds for DaBrain for that lovely nuke effect :)
Title: Beauty shots Gallery
Post by: hazend on November 16, 2005, 05:24:41 PM
Oh WOW!  Excellent work!!!

That looks fantastic!
Title: Beauty shots Gallery
Post by: CaptAidy1701 on November 16, 2005, 09:51:15 PM
WOWZA All vipers brake brake brake!

Will you be putting a Mercury Class Battlestar (Pegasus) into the game ?
Title: Beauty shots Gallery
Post by: FusionStorm on November 16, 2005, 10:09:21 PM
Quote from: CaptAidy1701
WOWZA All vipers brake brake brake!

Will you be putting a Mercury Class Battlestar (Pegasus) into the game ?



This speaks for itself. :D

http://www.game-warden.com/forum/showthread.php?t=1097&page=2
Title: Beauty shots Gallery
Post by: evilotto on November 16, 2005, 11:05:17 PM
Quote from: karajorma
A further point is that MGM closed down Stargate mods mainly on the grounds that they felt that the mod was competition for their commercial game.

Many companies tend to use TV show and movie licenses to pump out poor quality games on the grounds that fans of the show will buy anything with the name on it just to play in that universe. I've not played the official BSG game so I have no idea how good it is but if Universal are going down that route they might consider it worth their while shutting down this mod because they could view it as damaging to sales of their game.

Personally I think that's the wrong attitude. If there is a good BSG commerical game out there you can bet I'll be buying it. If there's a crappy one I won't regardless of whether this mod exists or not.

On the other hand mods like this do a lot to keep people thinking about BSG in between seasons of the show. I can't see that being harmful :)


Hi sorry to interrupt but I just saw that Nuke effect you guys posted and i am in heaven ,knowing that will get included.Just wanted to let you guys know that I do have the Universal-Vivendi Battlestar Galactica game for Playstation 2 .It is quite good The CGI cut scenes are super-great but the actual game play has good graphics but the basic Raiders look wrong and is a bit disapointing until you get to the higher levels and The Elite Raiders look similar to the ones from the new series but have no cylon "heads" attached to them.Overall a fun game to play,very difficult challenging.You do not need to worry about them losing sales,trust me ,I had a hard time trying to buy the game as they sell out off the shelves very rapidly.Made popular by the new show ,They are selling the games like crazy.I could only buy a copy from E-bay all the way from Vancouver B.C. Canada.All the Wal-marts ,futureshops,BestBuy...forget it, impossible to find if you live where I live in Toronto. So relax guys.Your mod game is going to be much better with those cool explosion effects ,I believe, but still, dont worry about them losing any sales.:cool1:
Title: Beauty shots Gallery
Post by: karajorma on November 17, 2005, 01:08:05 AM
I'm not really worried about them losing sales. I'm worried about them percieving that they are losing sales. Remember that all this stuff with RIAA is going on while CD sales in the UK are actually up and yet we hear about British equivalent thinking of suing p2p users too.

Besides just cause this particular game was good doesn't mean that they all will be. I hope they will be (and that they release one for PC) but once they release a bad one and get poor sales they'll possibly be a bunch of people who would rather find a scapegoat than admit they made a mistake.
Title: Beauty shots Gallery
Post by: evilotto on November 17, 2005, 03:06:41 AM
Well I do see your point.As a big fan of anything to do with Galactica new or old,I know I speak for many of us down at the Sci-Fi boards.Many feel the same as me that,we are glad you Modders went over to SCI-Fi and decided to explain your views on the early Alpha release.Now we have a great deal more information about when and what to expect.The thing about the Sci-fi boards is that it has a huge following of fans from all over.It is true that it only takes maybe 1 prick that is connected high up in the Galactica Sales\Marketing who is maybe a tad too Greedy and gets jealous or worried about a project like Re-imagined.On the positive side,You guys are now probobly 500 percent more famous now than you were last week.The(silent) majority of the people reading your posts(possibly many Actors,producers involved with TNS and TOS,High executives for Galactica etc.)We are all routing for you ,we are behind you guys 100 percent.Dont be surprized if you modders hit celebrity status soon because of all the attention created over the last few days.I am exagerating a bit but if your Mod team gets invited to party with Heff at the Playboy mansion,dont forget to take alot of pictures to post here for us poor slobs.Cheers!
Title: Beauty shots Gallery
Post by: timbo1138 on November 17, 2005, 02:23:48 PM
*Joins in applause for DaBrain's nuke effect*
Wow... Holy cripes on toast you guys are doing amazing work. If this mod plays even half as good as it looks, it'll be the greatest thing ever.
Title: Beauty shots Gallery
Post by: evilotto on November 17, 2005, 11:28:44 PM
HMmmm......okay so it seems some people over at Sci-fi do not have the same views as mine.Just ignore them.I hope that you guys wont think of me as being one of those "Nuts" from over there at Sci-fi. I prefer this forum, to visit and add my comments-questions.I have much more respect for this community now since I have read  alot of the older threads.I have one question that may seem rather dumb since I am new with the requirements of the Freespace game and Mods.Exactly how much Ram is ideal for upgrading my PC to play these mods?Also what would be the best video card to buy ?Bschott had told me 512 Ram is good and a 64 meg AGP card is fine.Now I find that if I play Babylon 5 project I get slow frame rates during heavy battles and I am worried that Schotts recommendations were not correct.I am worried when I see the pics of the Galactica getting hit with those wild Nuke effects.I want to be able to play these mods the way they are designed to be played.Any recommendations appreciated,Sorry if you guys think of me as a Newby-pest.
Title: Beauty shots Gallery
Post by: FusionStorm on November 17, 2005, 11:34:36 PM
Quote from: evilotto
HMmmm......okay so it seems some people over at Sci-fi do not have the same views as mine.Just ignore them.I hope that you guys wont think of me as being one of those "Nuts" from over there at Sci-fi. I prefer this forum, to visit and add my comments-questions.I have much more respect for this community now since I have read  alot of the older threads.I have one question that may seem rather dumb since I am new with the requirements of the Freespace game and Mods.Exactly how much Ram is ideal for upgrading my PC to play these mods?Also what would be the best video card to buy ?Bschott had told me 512 Ram is good and a 64 meg AGP card is fine.Now I find that if I play Babylon 5 project I get slow frame rates during heavy battles and I am worried that Schotts recommendations were not correct.I am worried when I see the pics of the Galactica getting hit with those wild Nuke effects.I want to be able to play these mods the way they are designed to be played.Any recommendations appreciated,Sorry if you guys think of me as a Newby-pest.



It is probley best if you upgrade to 1024mbs of ram, but I don't know about your video card.
Title: Beauty shots Gallery
Post by: evilotto on November 17, 2005, 11:50:14 PM
Yes thanks for that Ram info .It's too bad I did not ask you guys first about these requirements.....Say, is it true what Bschott said ,that the Alpha BG would run good on an old Pentium 3 500-950MHz with a good video card?I find that hard to believe if I am having slowdowns with my 1.8Ghz PC.512Ram 64 meg Radeon7000 AGP.The basic Freespace2 game works great but after adding video enhancement packages or other mods like Bab5project then the slowdown occur.The early Alpha I won't talk about anymore because I realize it's far from finnished but I know Babylon project is a finnished download,correct?Also what's the story with Stargate project?
Title: Beauty shots Gallery
Post by: Dukeman42 on November 17, 2005, 11:50:49 PM
Yeah, 1GB ram and 128 MB video card would be the best upgrade, if you can afford it.
Title: Beauty shots Gallery
Post by: cheaky monkey on November 17, 2005, 11:50:55 PM
How much money do you have to spend?
I am thinking of upgrading to a nvidia 6600 gt. They are reasonably priced (about $250 in australia depending on memory size 128meg or 256meg) and play most modern games pretty well.

If you dont have much to spend, an ATI 9600 pro (or extreem i can not remember how ATI grade their video cards anymore sorry), which are around $100-$150.

I agree with fusionstorm. RAM is so cheap now, its better to just get 1024meg of ram, than the usual 512 if you have the money to spend.
Title: Beauty shots Gallery
Post by: evilotto on November 17, 2005, 11:59:46 PM
Oh ya ,I am curious about the rivalry between ATI cards and the Nvidia Agp cards,exactly which manufacturer is producing the best cards for the purpose of Gaming.Which company do most gamers tend to go with?I want to get a 256Mb card but I want to pick the best company out of those two.
Title: Beauty shots Gallery
Post by: cheaky monkey on November 18, 2005, 12:03:35 AM
nvidia.  I use ATI right now (going to upgrade soon), but nvidia cards are generally better. But different people will say different things. Some games work better with nvidia and others with ATI, most games there is no real differece.

If you only want to play fs2 games and mods, and dont hvae much money, i suggest either nvida 5900 (if you can find one) and an ATI 9600 pro. They are both similar in price and quality (i think?).

Do some research though. Go to google and see what different people have to say on various forums/websites.

Toms hardware is pretty cool for reviews.
Title: Beauty shots Gallery
Post by: Dukeman42 on November 18, 2005, 12:07:25 AM
I think you get more bang for your buck with ATI (I run a 9800 PRO)...and then there was that whole nVidia think a couple years back, where they optimized their coding SPECIFICALLY to give inflated benchmark results and make the card look better than it really was...they were good cards, yes, but I don't care for that kind of dishonesty...
Title: Beauty shots Gallery
Post by: Vapor on November 18, 2005, 12:09:36 AM
ATI have also been caught cheating with drivers you know.
Title: Beauty shots Gallery
Post by: cheaky monkey on November 18, 2005, 12:11:33 AM
ATI 9800pro and nvidia 6600gt are pretty similar. Most of my gamming friends use nvida now, and most of them use the 6600 gt, 6800gt or the 7800 gt (rich people!!).

Dukeman, i never heard of such a thing! LIES LIES! how dare you accuse nvidia of not being the god of video cards! hehehe.

Anyways who knows. Right now nvidia has the lead. Even half life 2 which was optimised for ATI cards runs better on nvidia :s hehe. But hey, both 9800 and 6600 are good mid range cards.
Title: Beauty shots Gallery
Post by: Dukeman42 on November 18, 2005, 12:13:31 AM
I'm sure that ATi has done it too...but I've never seen an article or heard about it...*shrug*  Go with what you know.
Title: Beauty shots Gallery
Post by: northtwilight on November 18, 2005, 12:15:30 AM
If you ever decide to use Linux, nVidia drivers tend to be more stable. ATI on Linux started out being great for Linux several years ago as they released all specs for their cards. Then they moved over to copying nVidia's strategy of closed source drivers, without a corresponding willingness to listen to Linux users as well as a lack of expertise on X Windows.

It's only recently that ATI's Linux drivers have improved to the point where they are usable. I'm using a Sapphire Radeon 9250 with 128mb video RAM and 512 on the main system (1ghz P3). The card was cheap ($55 Cdn), hence the purchase. FS2 on Win32 works fine; Linux ... ahh, not yet :)
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 12:16:46 AM
Well I do live close to an area that could be considered a "sillicon valley-North"Since,all the big computer companies are all huddled together in one central area here by Northern  part of Toronto.A Huge IBM plant and ATI has some kind of Distribution plant close to it with many smaller computer manufacturing plants around them.It would make sense that I can probobly find a great ATI card for a good price.Thanks for all your help guys,will check in tommorrow,bye for now.
Title: Beauty shots Gallery
Post by: Vapor on November 18, 2005, 12:17:05 AM
Duke browse these links. :)

http://www.xbitlabs.com/news/video/display/20030526040035.html

http://www.theregister.co.uk/2003/05/27/ati_admits_it_optimised_drivers/

http://www.megagames.com/news/html/hardware/atinvidiaaccused.shtml
Title: Beauty shots Gallery
Post by: FusionStorm on November 18, 2005, 12:22:51 AM
Another thing is, try Open GL instead of DX, DX has been having lots of problems in the past few SCP builds. And our mod leader, said he went from around 24 fps to over 80 using Open Gl, so try that before you upgrade. ;)
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 12:28:36 AM
Quote from: FusionStorm
Another thing is, try Open GL instead of DX, DX has been having lots of problems in the past few SCP builds. And our mod leader, said he went from around 24 fps to over 80 using Open Gl, so try that before you upgrade. ;)


Wow thanks!!That just may help alot!Glad I stuck around for the last post,will try that now...Bye for real this time,will let you know tommorrow how it went.:yes:
Title: Beauty shots Gallery
Post by: Dukeman42 on November 18, 2005, 12:29:05 AM
Quote from: Vapor
Duke browse these links. :)

http://www.xbitlabs.com/news/video/display/20030526040035.html

http://www.theregister.co.uk/2003/05/27/ati_admits_it_optimised_drivers/

http://www.megagames.com/news/html/hardware/atinvidiaaccused.shtml




Well Frak...I guess I'm going to have to start making my OWN video cards.  You can't trust anyone in computer town, can ya?  ;-)
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 01:18:01 AM
Quote from: FusionStorm
Another thing is, try Open GL instead of DX, DX has been having lots of problems in the past few SCP builds. And our mod leader, said he went from around 24 fps to over 80 using Open Gl, so try that before you upgrade. ;)


I returned to let you know that the open GL is defenitely much better ,it improved all the mods.I had one other burning question that has bothered me since that Early Alpha BG(:nervous:  mysteriously appeared on my computer).When it starts up the first error message is always--error Direct sound could not be initialized.if you are running any applications playing sound in the background,you should stop them before continuing.
FS2 was working with sound until I add the Alpha then error message every time,but the game will play with no sound effects except the microsoft speech synthesiser.Any idea what I'm doing wrong?Also there is no other sound applications running in the background,so the message is confusing.:(
Title: Beauty shots Gallery
Post by: northtwilight on November 18, 2005, 01:21:45 AM
Just to add to Vapor's comments :-

I've heard those optimised drivers from ATI had the work done for DX, not OpenGL. Which means on Linux, they don't perform as well as nVidia, logically speaking.

EO - I'm down in the Annex. Have you looked at http://www.apluscomputers.ca/ ?
Title: Beauty shots Gallery
Post by: FusionStorm on November 18, 2005, 01:25:23 AM
Quote from: evilotto
I returned to let you know that the open GL is defenitely much better ,it improved all the mods.I had one other burning question that has bothered me since that Early Alpha BG(:nervous:  mysteriously appeared on my computer).When it starts up the first error message is always--error Direct sound could not be initialized.if you are running any applications playing sound in the background,you should stop them before continuing.
FS2 was working with sound until I add the Alpha then error message every time,but the game will play with no sound effects except the microsoft speech synthesiser.Any idea what I'm doing wrong?Also there is no other sound applications running in the background,so the message is confusing.:(



I really don't know, but... Paging WM Coolmon,WM Coolmon. ;)
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 01:32:17 AM
Quote from: FusionStorm
I really don't know, but... Paging WM Coolmon,WM Coolmon. ;)

:nod: Thanks Fusionstorm,Thanks again all This time, I'm really really going ,til tommorrow then......
Title: Beauty shots Gallery
Post by: WMCoolmon on November 18, 2005, 02:39:09 AM
Lol. :p

Make sure that you have OpenAL installed. (http://www.openal.org) Also make sure you have your soundcard on, I've left mine off a few times and gotten the same error message.


And like the error says, try to close all programs that use sound.
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 03:32:12 AM
Quote from: WMCoolmon
Lol. :p

Make sure that you have OpenAL installed. (http://www.openal.org) Also make sure you have your soundcard on, I've left mine off a few times and gotten the same error message.


And like the error says, try to close all programs that use sound.

Hi,ok I did go and download openal but should i put it in the Fs2 folder or just run the setup anywhere and it automatically fixes sound drivers?
Title: Beauty shots Gallery
Post by: timbo1138 on November 18, 2005, 04:19:09 AM
With regards to ATI vs nVidia: when it comes to OpenGL, which is what this game should be run in, nVidia has substantially better performance than ATI. So if you're talking about buying a new video card for this game specifically, nVidia would be the way to go, in my opinion. With their brand new high-end cards ATI has closed the gap when it comes to OpenGL, but nVidia still wins out.

Personally, I'd go nVidia anyway, but that's just personal preference. I luuurrve my 7800GTX. :D
Title: Beauty shots Gallery
Post by: WMCoolmon on November 18, 2005, 04:20:54 AM
Yeah, just run the OpenAL installer and it should fix fs2_open. It doesn't need to be anywhere in particular, just somewhere that you can run it.
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 04:29:06 AM
Quote from: WMCoolmon
Yeah, just run the OpenAL installer and it should fix fs2_open. It doesn't need to be anywhere in particular, just somewhere that you can run it.

At the website for openAl they have 2 downloads,1 is just windows setup small file,the other shows 8 meg file coreSDK download...do I want this bigger one?since the other small win install program does not really help the sound.
Title: Beauty shots Gallery
Post by: Dukeman42 on November 18, 2005, 04:55:34 AM
Hmmm...you shouldn't need the software development kit (SDK)...just the exe should work...do you have your soundcard's company's drivers installed, or just the windows provided sound drivers?
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 05:23:10 AM
I did actually download the latest Aureal A3D drivers since that is the card I have.I do have directX9 installed,is that a mistake?
Title: Beauty shots Gallery
Post by: Dukeman42 on November 18, 2005, 02:53:51 PM
my sound's working fine with dx9 installed...hmmm.

Without more information (errors, etc)....I'm not sure what could be up.  Check the 'sounds' folder under the BSG 'data' folder, make sure there are sounds in at least the 8k folder.

If memory serves, A3D is a bit older sound interface...could be problems there.
Title: sounds
Post by: evilotto on November 18, 2005, 10:35:34 PM
Quote from: Dukeman42
my sound's working fine with dx9 installed...hmmm.

Without more information (errors, etc)....I'm not sure what could be up.  Check the 'sounds' folder under the BSG 'data' folder, make sure there are sounds in at least the 8k folder.

If memory serves, A3D is a bit older sound interface...could be problems there.

oh so there is supposed to be sounds built in? I was thinking this was a new "reality Game"just like reality tv....In space nobody can heer you scream...because there is no air, so how could there be any sound.....;) I guess I should try getting a different sound card.If Babylon5 project works good with sound ,perhaps there is a problem with the instructions Bscott included with download.What is correct procedure for unzipping files to FS2 Folder?He said__
INSTALLATION:

1) Install Freespace 2.  MAKE SURE to use the default directory.

2) Open the 'Freespace2 Battlestar Galactica' folder in this RAR file.

3) Select all of the files and folders in this folder you are now in.

4) If you are useing WinRAR to view/unrar this file, then click 'EXTRACT TO'

5) Go to the path 'C:\Games\FreeSpace2'. Use extract and Replace, but also Overwrite Without Prompt.  There are some modified files in this mod that need to replace the orignal game's files

6) Click ok and let it go to work. Read a book or grab a soda...this will take some time.

7) Is it done unraring?  Good. close WinRAR.

8) Now, click on My Computer (if using XP) and go to 'C:\Games\FreeSpace2'

9) First, you have to run OpenALwEAX.exe  This will fix some sound issues that FS2 has with newer soundcards.  It's mandatory to install this to play the mod

10) Great, you are installed...now to configure this.
Is this  right?"extract and replace some files?"
Title: Beauty shots Gallery
Post by: Omniscaper on November 18, 2005, 10:37:54 PM
Ok peeps.. this is the galleries thread, not the troubleshooting guide to get our leaked alpha working thread.
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 10:40:33 PM
Ooops sorry about that.wont happen again.
Title: Beauty shots Gallery
Post by: Omniscaper on November 18, 2005, 10:42:42 PM
Np. :)

Feel free to start a troubleshooting thread.
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 10:43:44 PM
Although if I am having problems ,it goes to show that it is better everyone should wait for real thing.Ok thats the last I will talk about it.Again sorry sometimes I ramble on about stuff.............................................
Title: Beauty shots Gallery
Post by: evilotto on November 18, 2005, 10:46:10 PM
Quote from: evilotto
Although if I am having problems ,it goes to show that it is better everyone should wait for real thing.Ok thats the last I will talk about it.Again sorry sometimes I ramble on about stuff.............................................

:) Hey cool, you guys don't mind if it's on a troubleshooting thread?
Title: Beauty shots Gallery
Post by: Omniscaper on November 22, 2005, 11:24:17 AM
Basestar added to first page.
Title: Beauty shots Gallery
Post by: Omniscaper on December 04, 2005, 07:34:50 AM
Basestar pic updated ... again.. :)
Title: Beauty shots Gallery
Post by: aonomus on December 04, 2005, 07:39:28 AM
Great work omni, can't wait for attack runs on the basestar... or runnng from attack... can't remember exactly which one
Title: Beauty shots Gallery
Post by: Omniscaper on December 06, 2005, 01:44:55 PM
First page updated with Fleet shot and Raptor
Title: Beauty shots Gallery
Post by: timbo1138 on December 06, 2005, 03:59:15 PM
Wow. Just amazing. Love the refined texture on the Basestar, Omni. That reddish sheen to the 'undersides' of the fin things looks great.
Title: Beauty shots Gallery
Post by: aonomus on December 17, 2005, 08:02:20 PM
For an 11 hour old thread I'm suprised no one has replied yet, thats great work and I can't wait till the game comes out. The shadow cast on the planet however looks quite out of place due to the sun shining from the top-rightish corner....
Title: Beauty shots Gallery
Post by: The Adventurer on December 17, 2005, 10:53:14 PM
Well it's a very nice shot. But give me more Screen caps from the project any day. Beauty shots, while nice looking, arn't nearly as cool as seeing the actual game in action, even if the graphics arn't nearly as well rendered due to game limitations.
Title: Beauty shots Gallery
Post by: northtwilight on December 17, 2005, 10:53:14 PM
Blew up my computer again... but hey, this shot rocks ... as usual.

We're really spoiled for choice with these pictures, it's so going to kick butt to play this!
Title: Beauty shots Gallery
Post by: evilotto on December 17, 2005, 11:44:57 PM
Quote from: Omniscaper
The first of many beauty shots....

(http://www.game-warden.com/bsg/staff_images/WIP Gallery/BSG Mod Promo.jpg)

Kudos to LT Cannonfodder for his planetary delights.


:yes: Nice touch with the planet by Cannonfodder,really gives it that Sci-Fi movie feel (or the scarry feelin of getting sucked out the window and just floating in orbit) It looks so real!:cool1:
Title: Beauty shots Gallery
Post by: WMCoolmon on December 18, 2005, 02:20:30 AM
Quote from: The Adventurer
Well it's a very nice shot. But give me more Screen caps from the project any day. Beauty shots, while nice looking, arn't nearly as cool as seeing the actual game in action, even if the graphics arn't nearly as well rendered due to game limitations.


Look in the lower-left of the image. :)
Title: Beauty shots Gallery
Post by: The Adventurer on December 18, 2005, 02:43:47 AM
...

Boy is my face red.

And proves that ingame graphics can look good enough to be in the show.
Title: Beauty shots Gallery
Post by: Singh on December 18, 2005, 02:45:22 AM
The more and more prettier the Mod looks, the less and less I want to play it.

The FPS droppage is going to be murder, to say the least.
Title: Beauty shots Gallery
Post by: Turambar on December 18, 2005, 02:46:41 AM
not as much as you'd think actually
Title: Beauty shots Gallery
Post by: BSG_StiC on December 18, 2005, 06:16:58 PM
Quote from: aonomus
The shadow cast on the planet however looks quite out of place due to the sun shining from the top-rightish corner....


I don't think that is a shadow, but another basestar in the distance.

Regards

S
Title: Beauty shots Gallery
Post by: timbo1138 on December 19, 2005, 04:17:09 AM
There go my pants.
Title: Beauty shots Gallery
Post by: Black Wolf on January 04, 2006, 04:30:59 PM
[colour=burlywood]More! :D[/colour]
Title: Beauty shots Gallery
Post by: Omniscaper on January 04, 2006, 05:50:32 PM
I just got back home last night... I need to get settled in first. God, I hate 4+ hour airplane flights. Especially when I'm in a middle seat. ):(
Title: Beauty shots Gallery
Post by: Viper_16 on January 05, 2006, 06:02:47 PM
:pimp: :yes:
Title: Beauty shots Gallery
Post by: northtwilight on January 10, 2006, 08:38:20 PM
Holy shit!  I especially love the front-mounted rockets (were they on the original '70s cheesy version of BSG?)  !
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 10, 2006, 08:43:02 PM
The CGI guys of the nBSG modelled almost all the ships of the ragtag fleet from the original series.

If you want to see how close our version is to the full CGI model, take a look at this render:

http://www.firedragon.com/~cfleets/gallery/ships/remake/gemini05.jpg
Title: Beauty shots Gallery
Post by: Omniscaper on January 11, 2006, 12:30:42 AM
Must...texture..... soon...... BLARG!!!!

Our RTF is coming along quite nicely.
Title: Beauty shots Gallery
Post by: northtwilight on January 11, 2006, 01:00:53 AM
Again, as ever, I'm in awe.

Time to start poking around in the code.
Title: Beauty shots Gallery
Post by: evilotto on January 16, 2006, 03:49:30 AM
Hey Omni I was just noticing on season#2 episode#1 BG when the Galactica gets ready to jump ,it retracts the launch bays first and then jumps.After it re-appears ,the Launch bays slowly extend out from the body.My question is will we see this in your Galactica model? Or possibly may be just a headache to program that?
Title: Beauty shots Gallery
Post by: aonomus on January 16, 2006, 04:50:38 AM
Does FS2_Open support that? If it does, I would think it would do the game justice.... besides, if the galactica is about to get its ass handed to it, it would be nice for it to retract the bays as it prepares to jump, and you would have to do combat landings within a certain timeframe or you fail and get left behind... with an entire cylon army with no other targets than you.... :X
Title: Beauty shots Gallery
Post by: evilotto on January 16, 2006, 05:25:40 AM
Oh ,that would defenitely add some suspence to the mod if it could be done.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 16, 2006, 05:33:52 AM
Timelimits are certainly possible, but I'm not sure about retracting pods. You'll propably have to ask one of the SCP guys about that.
Title: Beauty shots Gallery
Post by: evilotto on January 16, 2006, 05:40:19 AM
But If the raiders have a moving cylon eye on the front of them ,this means that you can have pieces of any model ship move,correct? Except those would be very large moving pieces of the Galactica.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 16, 2006, 05:46:31 AM
The eye is an animated texture.
Title: Beauty shots Gallery
Post by: evilotto on January 16, 2006, 05:50:35 AM
Oh that's right it's a separate piece of the raider then.
Like an animated cursor that goes on top like an overlay,right?
Title: Beauty shots Gallery
Post by: evilotto on January 16, 2006, 07:40:48 AM
Quote from: Lt. Cannonfodder
Timelimits are certainly possible, but I'm not sure about retracting pods. You'll propably have to ask one of the SCP guys about that.


On second thought, I hate all the time limits in the Playstation2 version of Galactica.Even with God mode on,I can't beat the game as there is always a time limit where the Galactica blows up and gotta start level at beginning again:hoppingma
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 16, 2006, 07:49:49 AM
Don't worry, it wouldn't be like that. Most likely something along these lines:

"Pilots, Galactica will jump in three minutes. Prepare for combat landings"
"Two minutes to jump. All Vipers, return to Galactica"
"One minute to jump. All Vipers, return immediately to Galactica or be left behind"

You get the idea.
Title: Beauty shots Gallery
Post by: aonomus on January 16, 2006, 03:09:33 PM
Does FS2_open support other camera views so that once you land you can see the galactica jump?
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 16, 2006, 03:40:57 PM
Yes, SCP made it possible to make ingame cutscenes. It's up to the mission designer to make good use of them.
Title: Beauty shots Gallery
Post by: FusionStorm on January 16, 2006, 06:32:22 PM
Yes, as far as I know the retracting of bays would be possible. However it would be nigh imposible to get the bays to retract without clipping.
Title: Beauty shots Gallery
Post by: evilotto on January 17, 2006, 05:46:57 AM
Ok,what do you mean by "clipping",just bad animation?
Title: Beauty shots Gallery
Post by: Eliot on January 17, 2006, 06:12:47 AM
Geometry sharing the same space
Title: Beauty shots Gallery
Post by: aonomus on January 17, 2006, 01:34:30 PM
Engines always have problems with clipping and render the objects simultaneously, creating a jagged-texture mishmash...
Title: Beauty shots Gallery
Post by: Warcaster on January 17, 2006, 02:38:19 PM
wouldnt it be easier to just have the cutscene at the end of a mission show the pods retract (i.e. just the final lock down of the pods, the view from inside looking out.) then switch to outside and wath the bsg jump away.

i'm sure that would be easier than trying to animate them. plus the whole starbuck just nipping into the pod at the last minute would be very rare i'd imagine.

warcaster
Title: Beauty shots Gallery
Post by: Sulda on January 17, 2006, 02:41:33 PM
While were on the subject of moving ship parts....

I was wondering if we will actually see the main battery flak guns actually deploying, firing, etc. like in the show?
Title: Beauty shots Gallery
Post by: Sulda on January 17, 2006, 04:35:38 PM
Nevermind.  A closer examination of the trailer provided the answer for me. :D
Title: Beauty shots Gallery
Post by: aonomus on January 17, 2006, 10:00:59 PM
Hehe, I can't wait for this mod to come out, imagine getting launched out a tube and then realizing how small you are compared to the size of the galactica.... hehe
Title: Beauty shots Gallery
Post by: nimrod77 on January 18, 2006, 08:22:12 AM
I hope that the game doesn't contain cut scenes as I believe that it detracts from the feel of a game when cut scenes happen all the time. I'd love to see the pods animated, if possible. The "combat landings" idea would definately make the end of some missions very interesting :) All good if possible anyway...
Just my 2c...
Keep up the FANTASTIC work guys!
Nimrod
Title: Beauty shots Gallery
Post by: karajorma on January 18, 2006, 10:19:01 AM
Quote from: nimrod77
I hope that the game doesn't contain cut scenes as I believe that it detracts from the feel of a game when cut scenes happen all the time.


You won't see me using in-game cutscenes that damage the flow of the mission. It's one of my own personal pet peeves. What looks cool the first time you play a mission becomes punch the screen annoying by the 4th or 5th time you have to replay a mission.

You may see cutscenes at the start/end of a mission if I can figure out a reasonable way to make them skipable (Something that's easy in some missions but a lot harder than it seems in others).
Title: Beauty shots Gallery
Post by: Sulda on January 18, 2006, 01:53:59 PM
Nice looking stuff.  So professional.

I was curious, how many of the fleet ships will actually be put into the game?  TNS states something like 220 ships in the RTF.
Title: Beauty shots Gallery
Post by: Omniscaper on January 18, 2006, 02:20:25 PM
Main website tweaks:

Logo updated, new homepage picture of new BSG mesh, updated staff list and their finished works.

http://www.game-warden.com/bsg
Title: Beauty shots Gallery
Post by: Omniscaper on January 18, 2006, 04:57:33 PM
Updated with serious OWNAGE shots. First page.
Title: Beauty shots Gallery
Post by: timbo1138 on January 19, 2006, 01:48:33 AM
OWNAGE!!!
Title: Omniscapers Avatar may cause seizures
Post by: gawencrow on January 19, 2006, 04:46:53 AM
Yo Omniscaper did U know that if U stare at your Avatar clip too long it can cos seizure?  Well ok I felt like I was gonna have one but then I forced myself to look away.  hehe.  Awesome ingame shots, I'm waiting for this mod like my kids wait for xmas.  Hadn't played FS2 in a long time but I dusted off the old sidewinder and am spend some quality time in the cockpit so I can kick some frakkin butt when the time comes.  L8R

"Clones are people too."
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 19, 2006, 10:50:01 AM
This as good place as any to post these. I had some fun while doing some testing :)

I forgot to turn on aa, so there are some jagged edges. Oh well, high-res compromises for that.

MkVII's attacking
http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_1.jpg

Furball!
http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_2.jpg
Title: Beauty shots Gallery
Post by: timbo1138 on January 19, 2006, 02:13:46 PM
Quote
I forgot to turn on aa, so there are some jagged edges. Oh well, high-res compromises for that.
I never play without AA. I can't stomach it anymore, not since I got my 7800. I'm spoiled. :p

Awsome shots, can't wait to see the Mk 7 in action! :)

EDIT: BTW, love how you can see the Dradis console and stuff through the cockpit like that. Fantastic detail.
Title: Beauty shots Gallery
Post by: northtwilight on January 19, 2006, 03:11:03 PM
Quote from: Lt. Cannonfodder
This as good place as any to post these. I had some fun while doing some testing :)

I forgot to turn on aa, so there are some jagged edges. Oh well, high-res compromises for that.

MkVII's attacking
http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_1.jpg

Furball!
http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_2.jpg



Geez -- stunning!
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 19, 2006, 05:32:09 PM
I again forgot to turn on AA, but I'll post these anyway :biggrin1:

http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_3.jpg

http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_4.jpg

http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20Screens/20060119_5.jpg
Title: Beauty shots Gallery
Post by: northtwilight on January 19, 2006, 08:38:41 PM
Whoo-hoo! Jesus, I think I will take a week's worth of sickies when this comes out!
Title: Beauty shots Gallery
Post by: McStrav on January 19, 2006, 11:44:47 PM
I dunno, but am I the only one who noticed the updated Galactica model on the front page, which looks even more kick ass.

**nvm saw the post in the other gallery lol
Title: Beauty shots Gallery
Post by: timbo1138 on January 20, 2006, 02:45:36 AM
Ooh, is that Caprica I see in that last picture?
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 20, 2006, 04:26:23 AM
No :)
Title: Beauty shots Gallery
Post by: timbo1138 on January 20, 2006, 06:53:39 AM
Righto then :p
Title: Beauty shots Gallery
Post by: Singh on January 26, 2006, 03:02:06 PM
Hope you don't mind Omni. I posted some of these Screenshots over at Spacebattles (http://forum.spacebattles.com/showthread.php?t=95460) to garner some attention. They've got quiet a few artists and such there that may be interested.

Just give me the word if it's inappropriate and i'll remove the pics. :)
Title: Beauty shots Gallery
Post by: evilotto on January 27, 2006, 10:38:51 PM
Pirate fighter is cool....The other one......well ya I guess it's a basic ship thingy....LOL ,I'm sure it will look great in game play.:)
Title: Beauty shots Gallery
Post by: northtwilight on January 27, 2006, 11:53:14 PM
Cool!

Lt, I can't even get Wings to draw correctly - you should see my version of the doghouse in the tutorial :ha: -- and your basic workup of TOS' shuttle (is it in the new one too?) is good, as it's roughly like the original.

Neat textures too - great job, patchwerk !
Title: Beauty shots Gallery
Post by: Omniscaper on January 28, 2006, 12:16:24 AM
Updated first page with "Starbuck takes 'em all" scene.
Title: Beauty shots Gallery
Post by: McStrav on January 28, 2006, 12:51:43 AM
:eek2:  Oh dear god that's beautiful!
Title: Beauty shots Gallery
Post by: Omniscaper on January 28, 2006, 01:31:48 AM
Again... Updated with Raptor scout of Kobol scene.
Title: Beauty shots Gallery
Post by: evilotto on January 28, 2006, 01:47:44 AM
Sweeeeeet!:yes:
Title: Beauty shots Gallery
Post by: Dukeman42 on January 28, 2006, 01:56:29 AM
VERY COOL
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on January 28, 2006, 06:07:59 AM
Quote from: northtwilight
Cool!

Lt, I can't even get Wings to draw correctly - you should see my version of the doghouse in the tutorial :ha: -- and your basic workup of TOS' shuttle (is it in the new one too?) is good, as it's roughly like the original.

The shuttle was surprisingly hard to model; there are no schematics available so all proportions had to be estimated. Also, the reference material available is somewhat conflicting. For example, there are some pretty major differences between the shuttle used in the original and the CGI model of the nBSG. The original is much more rounded while the new version is very blocky.
Title: Beauty shots Gallery
Post by: MAIA on January 30, 2006, 01:15:27 PM
Quote from: Lt. Cannonfodder
The most ugly ship I have ever modelled :squeeze:

(http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20WIP/shuttlemki0002.jpg)

Also, beautiful textureing work on the pirate fighter by our new team member patchwerk:

(http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20WIP/mail.jpg)


Look what i've found

(http://moddb.com/images/cache/mods/30/3003/gallery/water_11110.jpg)

Did you know this guys were trying to make a mod called "Battlefield Galactica" (http://mods.moddb.com/3003/Battlefield-Galactica/) ? Oh my !

And btw, i think you guys should have won this award ;) http://features.moddb.com/218/?fpage=6

MAIA
Title: Beauty shots Gallery
Post by: Sulda on January 30, 2006, 02:06:55 PM
I am actually going to do a whole new build in less than a years time now.  Been saving up for it.  My new system is going to run me about 6 grand.  Everything will run the MSI/Nvidia chipsets.  Going with 4Gig of Ram, Althon FX 57 OC'd to 3.3Ghz and two 7800GTX cards in SLI mode in PCIEx16 slots.  That output is going from the cards HDTV out to a 22" HDTV that I'm going to use for my monitor.  Also having to use an external liquid cooling system for the processor.
Title: Beauty shots Gallery
Post by: aonomus on January 30, 2006, 03:13:11 PM
Quote from: Sulda
I am actually going to do a whole new build in less than a years time now.  Been saving up for it.  My new system is going to run me about 6 grand.  Everything will run the MSI/Nvidia chipsets.  Going with 4Gig of Ram, Althon FX 57 OC'd to 3.3Ghz and two 7800GTX cards in SLI mode in PCIEx16 slots.  That output is going from the cards HDTV out to a 22" HDTV that I'm going to use for my monitor.  Also having to use an external liquid cooling system for the processor.


Drool....
Title: Beauty shots Gallery
Post by: karajorma on January 30, 2006, 06:38:05 PM
Quote from: MAIA

And btw, i think you guys should have won this award ;) http://features.moddb.com/218/?fpage=6


We didn't have a site on the ModDB back then. We're going for best mod of 2006 :D
Title: Beauty shots Gallery
Post by: [dw]-hunter on January 30, 2006, 07:19:06 PM
Quote from: Sulda
I am actually going to do a whole new build in less than a years time now.  Been saving up for it.  My new system is going to run me about 6 grand.  Everything will run the MSI/Nvidia chipsets.  Going with 4Gig of Ram, Althon FX 57 OC'd to 3.3Ghz and two 7800GTX cards in SLI mode in PCIEx16 slots.  That output is going from the cards HDTV out to a 22" HDTV that I'm going to use for my monitor.  Also having to use an external liquid cooling system for the processor.


why do you need two video cards with one monitor that doesnt make any sence, waste of money. and btw, with such a setup, the computer is going to create enormous amount of heat, you will most definitely need coolant for your video cards, not just your chip.
Title: Beauty shots Gallery
Post by: Unknown Target on January 30, 2006, 08:00:34 PM
SLI links the cards together, so you get double performance. So basically if Doom 3 renders at 30 fps with one card, it'll render at 60 fps with SLI.
Title: Beauty shots Gallery
Post by: evilotto on January 30, 2006, 10:07:06 PM
Quote from: Unknown Target
SLI links the cards together, so you get double performance. So basically if Doom 3 renders at 30 fps with one card, it'll render at 60 fps with SLI.


If that's true,that's really wild,I'd like to try that out myself.:yes:
Title: Beauty shots Gallery
Post by: timbo1138 on January 31, 2006, 03:10:28 AM
Quote
why do you need two video cards with one monitor that doesnt make any sence, waste of money.
Come join us, here in the 21st century, my friend. The magic of SLI beckons you.

And just to nitpick momentarily, SLI theoretically gives double performance, but in real life you're looking at a maximum of 80% performance increace in purely video card-bound applications. What that means is that if your CPU is holding you back, you may see no performance increace at all. (But our friend with his FX57 will have no problems with that... *drool*)
Title: Beauty shots Gallery
Post by: aonomus on January 31, 2006, 03:33:12 AM
Quote from: evilotto
If that's true,that's really wild,I'd like to try that out myself.:yes:


SLI has different modes of operation, including splitting the screen based on complexity of rendered objects, interlaced data, or alternating frames, depending on the game you could get varying results.... with Doom 3 you would get better results with alternating frames then with interlaced data.. either way it still is darn good.
Title: Beauty shots Gallery
Post by: evilotto on February 01, 2006, 01:26:04 AM
Quote from: MAIA
Look what i've found

(http://moddb.com/images/cache/mods/30/3003/gallery/water_11110.jpg)

Did you know this guys were trying to make a mod called "Battlefield Galactica" (http://mods.moddb.com/3003/Battlefield-Galactica/) ? Oh my !

And btw, i think you guys should have won this award ;) http://features.moddb.com/218/?fpage=6

MAIA


I checked on those other mods and the one you refer to seems to have collapsed,looks like they stopped it,no web site even.I did see one other mod that looks cool for  the Battlefield2 game,a mod called Rise of Kobol.They need alot of help to finnish the mod so it's not much competition for this Redline project.I like their concept of Galactica war 40 years in past with ground combat fighting the cylon Mech troops with rifles using the explosive shells.they are working on space battles as well.It looks like they are also going to add the new series raiders as a new prototype design by the cylons.They are still in early stages of mod however.(http://i32.photobucket.com/albums/d9/MRCY/ViperMk2_For_TC.jpg)
Title: Beauty shots Gallery
Post by: BSG_StiC on February 01, 2006, 01:49:45 AM
Quote from: timbo1138
Come join us, here in the 21st century, my friend. The magic of SLI beckons you.


Actually SLI technology is a product of late 20th century gaming.

I believe it was first seen in the 3DFX Voodoo 2. A ribbon cable would connect two video cards together and share the workload.

It didn't catch on then because the Voodoo 2's were 3D only and required a third 2D card to carry the rendered image to the screen. It was quite expensive and hard on real estate inside the box.

Regards

S
Title: Beauty shots Gallery
Post by: timbo1138 on February 01, 2006, 03:33:08 AM
Quote
Actually SLI technology is a product of late 20th century gaming.

I believe it was first seen in the 3DFX Voodoo 2. A ribbon cable would connect two video cards together and share the workload.
I'm completely aware of that. It was a figure of speech.

The overall concept was introduced by the Voodoo 2, but the actual technique is completely different. The Voodoo used an analogue compositing technique called Scan Line Interleve, while nVidia's technique is digital and much more advanged, and called Scalable Link Interface. The name SLI is a homage to a fondly remembered technology of the past.
Title: Beauty shots Gallery
Post by: WhiteWolf on February 01, 2006, 06:12:49 AM
Why waste good technology on medicine and relieving world poverty when we can use it for gaming lol.
Title: Beauty shots Gallery
Post by: aonomus on February 01, 2006, 06:23:46 AM
The nVidia SLI != 3DFX SLI

Furthermore, perhaps back on topic, who thinks that flybys of the galactica (to scale mind you) will be damn cool?
Title: Beauty shots Gallery
Post by: MAIA on February 01, 2006, 12:00:32 PM
Quote from: timbo1138
I'm completely aware of that. It was a figure of speech.

The overall concept was introduced by the Voodoo 2, but the actual technique is completely different. The Voodoo used an analogue compositing technique called Scan Line Interleve, while nVidia's technique is digital and much more advanged, and called Scalable Link Interface. The name SLI is a homage to a fondly remembered technology of the past.


Almost there :) . You're right about the naming of both 3dfx and nvidia SLI, but not the explanation. While SLI in the voodoo 2 refers to the rendering technique itself, nvidia's SLI refers to the technology used. There are two rendering techniques in nvidia's SLI: Alternate Frame Rendering (AFR) and Split Frame Rendering (SFR). ATI crossfire (similar to nvidia SLI) has even more rendering modes.

MAIA
Title: Beauty shots Gallery
Post by: timbo1138 on February 01, 2006, 01:16:52 PM
Quote
Why waste good technology on medicine and relieving world poverty when we can use it for gaming lol.
I'm right there with you, buddy. :D

Quote
nvidia's SLI refers to the technology used. There are two rendering techniques in nvidia's SLI: Alternate Frame Rendering (AFR) and Split Frame Rendering (SFR). ATI crossfire (similar to nvidia SLI) has even more rendering modes
Which I also know, but eliminated from my post because I wasn't sure anyone actually cared, and because I didn't want to start prattling, as I'm known to do on this general topic. :p
Title: Beauty shots Gallery
Post by: karajorma on February 01, 2006, 01:39:34 PM
Quote from: aonomus
Furthermore, perhaps back on topic, who thinks that flybys of the galactica (to scale mind you) will be damn cool?


And who says you're limited just to flybys? Those fighterbays are open at both ends you know :)
Title: Beauty shots Gallery
Post by: aonomus on February 01, 2006, 03:35:38 PM
Considering that the game kinda revolves around the galactica, the detail will be damn high.... imagine combat landings! (drool, if possible)
Title: Beauty shots Gallery
Post by: BSG_StiC on February 05, 2006, 12:09:01 AM
Holy SHIT  that's nice.

They might as well declare a holiday when this comes out.

Regards

S
Title: Beauty shots Gallery
Post by: evilotto on February 05, 2006, 12:19:05 AM
Oh my god,sweetness x10!
Title: Beauty shots Gallery
Post by: northtwilight on February 05, 2006, 12:33:27 AM
Oh, wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow o wow
Title: Beauty shots Gallery
Post by: darkjedi007 on February 05, 2006, 12:40:24 AM
!!!!!!!!!!!!!!!!!!!!!!!!! :O !!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Beauty shots Gallery
Post by: Inkthinker on February 05, 2006, 02:38:24 AM
Damn!!!

Someone point me to the thread with the system requirements on this, I may need to do a little upgrading to play something that looks that fine.
Title: Beauty shots Gallery
Post by: timbo1138 on February 05, 2006, 04:37:29 AM
Jesus H tapdancing Christ... I think my head's going to explode...
Title: Beauty shots Gallery
Post by: northtwilight on February 06, 2006, 03:04:34 PM
How fracking cool is that?!?!
Title: Beauty shots Gallery
Post by: Turambar on February 06, 2006, 03:11:56 PM
note how the lens flare renders behind the ship

this will need to be addressed
Title: Beauty shots Gallery
Post by: aonomus on February 06, 2006, 03:18:57 PM
Whats lighting it? Sun? Nuke? Explosions?
Title: Beauty shots Gallery
Post by: Omniscaper on February 06, 2006, 03:20:28 PM
Probably the BSG blowing up in the background.. :P
Title: Beauty shots Gallery
Post by: Turambar on February 06, 2006, 03:21:26 PM
looks like its doing the same thing that galactica does when there's weapons fire or any small explosion near it

looks cool for a frame, but really isnt that great in motion
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on February 06, 2006, 03:23:53 PM
Quote from: Turambar
looks like its doing the same thing that galactica does when there's weapons fire or any small explosion near it

Propably just that. Needs fixing, badly.
Title: Beauty shots Gallery
Post by: Omniscaper on February 06, 2006, 03:28:54 PM
Yes, guys... point out the engine's blemishes to the masses. :P
Title: Beauty shots Gallery
Post by: DaBrain on February 06, 2006, 04:01:23 PM
Actually, nothing is blowing up in the shots. It' just the Viper's guns that cause the whole Basestar to glow yellow. :lol:


But never mind. I was using an older build. This issue has been fixedn in the new builds.
Title: Beauty shots Gallery
Post by: The Adventurer on February 07, 2006, 03:12:56 AM
Quote from: Omniscaper
Colonial Movers
(http://www.game-warden.com/bsg/staff_images/WIP Gallery/ColMover.jpg)


I'm going to chime in here about this model. For varrious silly reasons, the Colonial Movers is my favorite ship in the RTF, and frankly, that model looks very poor in comparison to the rest of the currently modeled RTF for the game.

Here's a big render shot of the TNS Movers for comparison....

(http://img352.imageshack.us/img352/1669/cm016ih.jpg)

So, please, can someone take an axe to the current BTRL model? I wish I had the skills to do it myself, but alas 3D modeling is not my forte.
Title: Beauty shots Gallery
Post by: Dukeman42 on February 07, 2006, 03:28:55 AM
Be it known, that model was one of the first modelled...that particular model is approx. 10 months old.  Rest assured, it will get a make over:-)
Title: Beauty shots Gallery
Post by: The Adventurer on February 07, 2006, 03:49:03 AM
Huzza

*confetti*
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on February 07, 2006, 04:10:05 AM
Sigh... one more ship added to the long, long list.
Title: Beauty shots Gallery
Post by: Omniscaper on February 07, 2006, 01:40:33 PM
Need not worry, I have a high poly version, that needs to be skinned. Strike that, its already skinned but just needs optimization and conversion.
Title: Beauty shots Gallery
Post by: timbo1138 on February 09, 2006, 12:49:55 PM
Bwah, cool, I always loved the look of that ship. Very original and distinctive design.
Title: Beauty shots Gallery
Post by: northtwilight on February 09, 2006, 02:44:06 PM
Me too. Love the 'flying oil platform' appearance of these shots.
Title: Beauty shots Gallery
Post by: The Adventurer on February 09, 2006, 06:00:54 PM
Quote from: timbo1138
Bwah, cool, I always loved the look of that ship. Very original and distinctive design.

Every Ship in the RTF seems to fit that discription. If there's one thing BSG doesn't lack is interesting starship designs. I think it has to do with there being so many mundan civilian ships being seen on a regular bases. The original series creators had to make them all distinctive and the new series creators continue the trend.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on February 09, 2006, 06:14:20 PM
I use Lightwave for all modelling and rendering.
Title: Beauty shots Gallery
Post by: [dw]-hunter on February 09, 2006, 06:24:14 PM
Quote from: timbo1138
SLI theoretically gives double performance, but in real life you're looking at a maximum of 80% performance increace in purely video card-bound applications. What that means is that if your CPU is holding you back, you may see no performance increace at all. (But our friend with his FX57 will have no problems with that... *drool*)


Sounds good:biggrin1: how do i set this up ??
Title: Beauty shots Gallery
Post by: [dw]-hunter on February 09, 2006, 06:27:26 PM
:biggrin1:
Quote from: Sulda
I am actually going to do a whole new build in less than a years time now.  Been saving up for it.  My new system is going to run me about 6 grand.  Everything will run the MSI/Nvidia chipsets.  Going with 4Gig of Ram, Althon FX 57 OC'd to 3.3Ghz and two 7800GTX cards in SLI mode in PCIEx16 slots.  That output is going from the cards HDTV out to a 22" HDTV that I'm going to use for my monitor.  Also having to use an external liquid cooling system for the processor.


Dude you might as well get a computer created by cray ;) they make quad amd 64 processor mother boards, which also support 32 GB of ram, check them out http://www.cray.com Remember also, cray made the fastest super-computer on the planet :biggrin1:

heres a picture of what their mother boards look like
Title: Beauty shots Gallery
Post by: MAIA on February 09, 2006, 07:00:54 PM
AMD has this stuff for some time.

http://www.anandtech.com/printarticle.aspx?i=2433

MAIA
Title: Beauty shots Gallery
Post by: [dw]-hunter on February 09, 2006, 07:04:09 PM
never said they didnt :P
Title: Beauty shots Gallery
Post by: The Adventurer on February 09, 2006, 07:25:19 PM
Quote from: '[dw
-hunter']
heres a picture of what their mother boards look like



God, that thing need, like, a Lens Flare, or something.
Title: Beauty shots Gallery
Post by: MAIA on February 09, 2006, 07:26:57 PM
Never said you said they didn't :P

... but anyway, are they just system integrators regarding AMD, or do they actually build mobos like tyan does ?

MAIA
Title: Beauty shots Gallery
Post by: Omniscaper on February 09, 2006, 09:50:01 PM
BSG

PROJECT

PROGRESS

GALLERY
Title: Beauty shots Gallery
Post by: Raycer on February 09, 2006, 10:09:47 PM
I have been following this for sometime and decide to make my first post.  I for one cannot wait for this to be released. As a fan of both the orginal and  the remake, I think you guys have done the best rendering of the series in game format that has ever been done. I dont think even a big game company would have tried to bring anything like this to market with this amount of detail.  I am also looking foward to the Battlefield 2 Mod of BSG and have been following them as well.

Keep up the great work.  And invest in a lot of bandwith for the release date.
Title: Beauty shots Gallery
Post by: [dw]-hunter on February 09, 2006, 11:26:27 PM
Quote from: MAIA
Never said you said they didn't :P

... but anyway, are they just system integrators regarding AMD, or do they actually build mobos like tyan does ?

MAIA


They actually build their own to my knowledge.
Title: Beauty shots Gallery
Post by: darkjedi007 on February 10, 2006, 01:17:46 AM
welcome raycer, i'm a nub too
Title: Beauty shots Gallery
Post by: [dw]-hunter on February 10, 2006, 04:30:17 AM
yea, bandwidth, i have problems with that just distributing the cds. :P
Title: Beauty shots Gallery
Post by: timbo1138 on February 10, 2006, 04:57:16 AM
Quote from: '[dw
-hunter']:biggrin1:
heres a picture of what their mother boards look like


I've got 2 words for you: Bitchinfast3D 2000 (http://members.optusnet.com.au/~tjm24783/bitchinfast3d.jpg)

Quote
Sounds good how do i set this up ??

You'll need an SLI-capable motherboard, and 2 PCI Express nVidia cards of the same model (eg 2x 7800 GTX). You'll want a nice fast CPU, too, so that your performance isn't held back by it.

But ahem, back on topic, sorry Omni...


Quote
Every Ship in the RTF seems to fit that discription. If there's one thing BSG doesn't lack is interesting starship designs.

Yeah, agreed. It's probably got a lot to do with how they were cobbled together out of various model kits for the original series. Kitbashing always ends up with weird and interesting looking things.
Title: Beauty shots Gallery
Post by: StarSlayer on February 10, 2006, 06:11:23 AM
I did CAD in high school for 2 semesters, made a pretty sweet Tiger Tank once, so i can imagine the amount of skill and time it must take to build some of these models.  Especially BSG-75 old girl looks ready to roll and kick some cylon ass.  My hats off to you guys, looks straight out of ZOIC.  This mod is gona fracking rock.:yes:
Title: Beauty shots Gallery
Post by: evilotto on February 11, 2006, 02:48:05 AM
So say we all!
Title: Beauty shots Gallery
Post by: TS-Midnight on February 13, 2006, 03:46:56 PM
Quote from: FusionStorm
Yes, as far as I know the retracting of bays would be possible. However it would be nigh imposible to get the bays to retract without clipping.


Actually, it wouldn't be as impossable as it seem's. The only thing standing in the way of a no clip texture model is the fact that it's already modeled with a solid semitry. If the ship was redone so that the retraction lines have a hollow space inside the BSG so the animated parts texture wouldn't clash with the exterior.
Title: Beauty shots Gallery
Post by: FusionStorm on February 15, 2006, 12:33:22 AM
Viper Mk. 1 using Omni's cockpit and pilot.

Pic below
Title: Beauty shots Gallery
Post by: StarSlayer on February 15, 2006, 12:47:40 AM
It may be a problem on my end but Fusion Storms new pic is coming up x on my machine
Title: Beauty shots Gallery
Post by: Dukeman42 on February 15, 2006, 01:28:45 AM
looks fine on my end
Title: Beauty shots Gallery
Post by: darkjedi007 on February 15, 2006, 01:39:23 AM
i can't see it either :(
Title: Beauty shots Gallery
Post by: FusionStorm on February 15, 2006, 01:44:43 AM
Try this.

(http://i10.photobucket.com/albums/a120/weatherop/vipermk1pic6.jpg)
Title: Beauty shots Gallery
Post by: StarSlayer on February 15, 2006, 01:53:50 AM
;) I can see its a miracle!!!
Title: Beauty shots Gallery
Post by: darkjedi007 on February 15, 2006, 02:04:42 AM
hooray! praise the gods
Title: Beauty shots Gallery
Post by: aonomus on February 15, 2006, 02:59:07 AM
Is that a mark 1 viper? or maybe someone just decided to get all clip-happy?
Title: Beauty shots Gallery
Post by: FusionStorm on February 15, 2006, 03:11:16 AM
Quote from: aonomus
Is that a mark 1 viper? or maybe someone just decided to get all clip-happy?



Yeah
Title: Beauty shots Gallery
Post by: aonomus on February 15, 2006, 03:35:06 AM
Quote from: FusionStorm
Yeah

'Yeah': the most descriptive answer to any question with two answers :D

Edit: irony is this is the 'progress gallery' thread :D
Title: Beauty shots Gallery
Post by: FusionStorm on February 15, 2006, 03:39:58 AM
It's the Mk 1. :lol:
Title: Beauty shots Gallery
Post by: aonomus on February 15, 2006, 03:50:42 AM
Quote from: FusionStorm
It's the Mk 1. :lol:


Hence the 'irony' in the progress gallery
Title: Beauty shots Gallery
Post by: StarSlayer on February 15, 2006, 04:09:39 AM
(http://static.flickr.com/1/496454_de246455ef_m.jpg)

And to face the vaunted Mark I Viper a Mark I Cylon Raider!

:lol:
Title: Beauty shots Gallery
Post by: aonomus on February 15, 2006, 04:51:15 AM
Agh! Photochop!
Title: Beauty shots Gallery
Post by: darkjedi007 on February 15, 2006, 05:03:50 AM
ahh it's headed right towards me!
Title: Beauty shots Gallery
Post by: Gigaplow on February 15, 2006, 06:36:39 AM
As much disgust as I have for the Mk. 1 Viper, I must commend the modeling of the model itself.  It is impressive.  

The angular, and much more attractive (wonderfully dirty) Mk. 2 has my utmost affection. :)
Title: Beauty shots Gallery
Post by: cobywan on February 15, 2006, 03:47:07 PM
Ummm. The MKII is smoother dude.  It looks much more like an aircraft than the original Viper did.

You guys need to find some way to work that Toaster Angel into the game.  Maybe gag kill markings?
Title: Beauty shots Gallery
Post by: Gigaplow on February 15, 2006, 04:11:12 PM
*shrug* semantic bullshits

Quote from: cobywan
Ummm. The MKII is smoother dude.  It looks much more like an aircraft than the original Viper did.

You guys need to find some way to work that Toaster Angel into the game.  Maybe gag kill markings?
Title: Beauty shots Gallery
Post by: aonomus on February 15, 2006, 05:49:17 PM
I love the mk 2 viper cause of its angles and the fact that they actually show battle damage!
Title: Beauty shots Gallery
Post by: swiss gripen on February 15, 2006, 07:34:06 PM
the mk vii does ep 2.1 shows it when lee's mk vii gets hit on the nose
Title: Beauty shots Gallery
Post by: StarSlayer on February 16, 2006, 03:18:12 AM
Hey i have a question for the developers

I was poking around the web and found some great high pixel shots of good

old 75 which are no sitting on my desktop as wallpaper :)

Anyway it looks like 75 has 24 big fraking rail gun turrets 8 dorsal 8 ventral

and 8 in the upper jaw.  Can we expect to see the mod version of the

Galactica to sport that loadout?  I see she has the top and bottom guns but

does she have her teeth too?  From what i have seen so far looks like Peggy

has them in her flight pods 2.  Hopefully Ep 217 will give us a better idea of

Pegasus' loadout.;)
Title: Beauty shots Gallery
Post by: FusionStorm on February 16, 2006, 03:26:10 AM
Quote from: StarSlayer
Hey i have a question for the developers

I was poking around the web and found some great high pixel shots of good

old 75 which are no sitting on my desktop as wallpaper :)

Anyway it looks like 75 has 24 big fraking rail gun turrets 8 dorsal 8 ventral

and 8 in the upper jaw.  Can we expect to see the mod version of the

Galactica to sport that loadout?  I see she has the top and bottom guns but

does she have her teeth too?  From what i have seen so far looks like Peggy

has them in her flight pods 2.  Hopefully Ep 217 will give us a better idea of

Pegasus' loadout.;)



Have you looked at the trailer yet? ;)
Title: Beauty shots Gallery
Post by: StarSlayer on February 16, 2006, 04:27:53 AM
Quote from: FusionStorm
Have you looked at the trailer yet? ;)


You betcha about a dozen times:)

Nobody flies under the "Aligator" jaw though so i can't see if shes packin
teeth turrets

Of course everybody probably would be happy to see video of such an

event;)   just semi kidding if u guys say she got full weaps then so say we all!

plus i missused class resources today and watched some season 1 DVDs on the classroom video projector screens

Bigger is better ;)
Title: Beauty shots Gallery
Post by: userfriendly on February 18, 2006, 08:40:44 AM
that's no misuse dude :D that's one of the best things you can to with it
Title: Beauty shots Gallery
Post by: aonomus on February 20, 2006, 12:15:29 AM
Considering that now the Pegasus is here to stay, would the pegasus be modelled too? It'd be an interesting thing to see two highly detailed models of both galactica and pegasus.... but probably would take a long time....

Perhaps campaigns with new models (such as Pegasus) could be introduced over time as the series progresses?
Title: Beauty shots Gallery
Post by: Omniscaper on February 20, 2006, 01:35:51 AM
Hope this WIP wets your whistle.

(http://www.game-warden.com/bsg/staff_images/Pegasus/Peggy2.jpg)
(http://www.game-warden.com/bsg/staff_images/Pegasus/Peggy3.jpg)
Title: Beauty shots Gallery
Post by: StarSlayer on February 20, 2006, 01:37:15 AM
Hooyah, i think i am going to cry...

Thanks Developers you guys rock

I will have to hang upside down and practice traps on a nother flight sim so i can be ready to land on Peggy's lower landing bay;)
Title: Beauty shots Gallery
Post by: evilotto on February 20, 2006, 01:47:33 AM
original Galactica music plays in background as tribute followed by those cool drums from new series!
Title: Beauty shots Gallery
Post by: evilotto on February 20, 2006, 01:49:02 AM
original Galactica music plays in background as tribute followed by those cool drums from new series!:biggrin1:


oops double post to add smiley
Title: Beauty shots Gallery
Post by: StarSlayer on February 20, 2006, 02:07:59 AM
Omni, bet its gonna be a pain figuring out were to put the Heavy rail guns on her.  They aren't nicely grouped like on the Galactica, though she has some in the jaw and a bunch in the flight pods

:drevil:
Title: Beauty shots Gallery
Post by: StarSlayer on February 20, 2006, 04:06:02 AM
Hi Ive been cruising the net trying to tally up BSG 62's Heavy Rail guns.  This is probably redundant, the  developers have probably been through this already.

Found from these 2 shots i will guess that Pegasus mounts 7 heavy rail turrets underneath the flight pods (the light things under the rim in the pics)

http://tviv.org/wiki/Battlestar_Galactica_(2003)/Battlestar_Pegasus (http://tviv.org/wiki/Battlestar_Galactica_(2003)/Battlestar_Pegasus)

So that tallys up two 14 in the flight pods plus as we saw in Cappies Hand Pegasus has at least 6 in the prow.  And definitely a few more under possibly 12 (six per side) in the ridge between the upper and lower jaw.  Looks like her firepower might be set up along the sides like and old ship of the line.  Well hopefully this analysis of "The Beast" is helpful:yes:

Opps aparently i steal bandwith so i will link em instead:eek2: its the second and third pics

Tentative calc at least 20(7 in each flight pod plus six in the prow) conjecture additional 12 under the ridge of upper and lower jaw So best guess is 32. probably wrong but worth a try.

In any case Omni's model is a sexy bitch;)
Title: Beauty shots Gallery
Post by: northtwilight on February 20, 2006, 02:33:46 PM
Omni,

Superlative work as usual! Guy by the name of Dobber has done up some handsketches of what Pegasus might look like (http://www.starshipmodeler.net/cgi-bin/phpBB2/viewtopic.php?t=34624) 'orthographically'; you may have seen these already.
Title: Beauty shots Gallery
Post by: timbo1138 on February 20, 2006, 03:38:48 PM
Quote
Hope this WIP wets your whistle.
:D :D :D

Now that we've seen that baby in action and now that she's got a decent commanding officer, I'm feelin' a little Pegasus love.
Title: Beauty shots Gallery
Post by: aonomus on February 20, 2006, 06:28:03 PM
Well from the most recent show, we know that peggy can take at least 3 nuke hits.... and that base stars have many....

Good job as always omni, keep it up!
Title: Beauty shots Gallery
Post by: FireHawk on February 20, 2006, 07:27:10 PM
Hi, first post and I have to say, great work ppl. Really amazing. I first saw an article in the UK PC gamer magazine about Freespace 2 mods which caught my eye. It had a screenshot of the BSG fleet and I couldnt tell it wasnt CG from the series, thought hmmm this looks very promising- must keep an eye on this... only to have fate intervene and have another article pop up in front of me on the news section of the ST bridge commander files site. Got the mod preview video and found my way here.

I've been looking over your stuff here and it's amazing. At first I thought I was looking at original Zoic CG renders for the series, how far along do you think you are (percentage wise) and how long do you think it'll take to finish?

I've never played Freespace before, and the PC gamer article it says its no longer sold, it also mentions that the game is legally avaliable to download, could you help seperate which of this is fact and which is fiction please.

Is the mod a single player scripted campaign or is it possible to create your own missions?

Do what roles do raptors have in your game?, do capital ships actually survive for long ?(I've found to my dissappointment that ST:Bridge commander modded BSG ships, dont really work as they should as they succumb to a single missile within a few moments of a game begining)

So many questions, so little time.......

Any info or links to info on your mod would be greatly appreciated.

@Omniscaper....We're only up to episode 205/6 in the UK, but from what I know about the pegasus from battlestarwiki.org, you've got the look spot on. The engine hose things especially, the shape of them really marks out the ship as unique and the look of the engines on a 3d pegasus model would make or break it. You've got it spot on, great work and keep it up.

Cheers

(Sorry if this is the wrong place to post this)
Title: Beauty shots Gallery
Post by: FusionStorm on February 20, 2006, 07:31:55 PM
Ok,

You can find out where to get FS2 here

http://homepage.ntlworld.com/karajorma/FAQ/installingfs2.html#getfs2

How far are we done, thats kind of hard to say.

The single player campaign, is scripted using FS2 mission builder FRED2, however you will be able to make you own missions and campaigns when we release.

Will capship battles last long? Gonna be as close to the show as possible my friend.
Title: Beauty shots Gallery
Post by: FireHawk on February 20, 2006, 07:35:06 PM
I like what I hear.....

Thanks for the info.
Title: Beauty shots Gallery
Post by: evilotto on February 20, 2006, 07:43:18 PM
To make our own missions for the Battlestar universe ,that will be extremely cool!
Title: Beauty shots Gallery
Post by: ianrobbie on February 20, 2006, 08:21:54 PM
Hi, guys. First post.

First off, can I just say that looking over all of the screenshots and images conatined in the forums, this looks absolutely amazing. I've been a Freespace pilot on and off for a few years and I have only just re-installed it to take advantage of FS Open and all of the old feelings came flooding back, the excitement of a dogfight and the feeling that you are taking part in something bigger when you are escorting a ship.

To put it simply, Freespace 2 is THE best space combat sim available and this  (calling it a Mod hardly seems to do it justice) release is just making the whole thing better.


Oh, by the way, you can also download the CD Images for Freespace 2 from - http://www.freespacezone.com

Thanks for everything, guys. If I ever meet you, I (and quite a few others) would like to buy you a beer.

Cheers
Title: Beauty shots Gallery
Post by: Turambar on February 20, 2006, 11:16:27 PM
Quote from: ianrobbie


Thanks for everything, guys. If I ever meet you, I (and quite a few others) would like to buy you a beer.

Cheers


401D, Bowen Hall, North Carolina State University, Raleigh, NC, 27607.  USA

please send beer in an unmarked package, as this is supposed to be an alcohol free dorm

hard liquor is also appreciated (normally everclear 190 proof is my poison of choice)
Title: Beauty shots Gallery
Post by: aonomus on February 21, 2006, 01:13:38 AM
Woo, Tigh style!
Title: Beauty shots Gallery
Post by: Cybercmw on February 21, 2006, 03:51:49 AM
Hey guys i love the new galactica and was looking around tonight and saw this and now i wanna play but can someone explain it. Is freespace a game and this a mod and where can i get this mod
Title: Beauty shots Gallery
Post by: FusionStorm on February 21, 2006, 04:00:53 AM
Yes FS2 is a game, bit this is ment to not use FS2, but no the mod is not done yet.
Title: Beauty shots Gallery
Post by: Taristin on February 21, 2006, 04:03:17 AM
it uses FS2. Just not any of the rest of the data!
*smacks weatherop*
Title: Beauty shots Gallery
Post by: StarSlayer on February 21, 2006, 04:13:27 AM
Perhaps posting a intro sticky that covers all the basic questions for those who don't go through the entire forum before posting queries?:drevil:
Title: Beauty shots Gallery
Post by: Cybercmw on February 21, 2006, 04:25:01 AM
wait so where do i download this galactica conversion
Title: Beauty shots Gallery
Post by: Dukeman42 on February 21, 2006, 04:39:43 AM
Quote from: FusionStorm
...but no the mod is not done yet.



;)
Title: Beauty shots Gallery
Post by: Cybercmw on February 21, 2006, 04:40:29 AM
wait so when are they going to release it?
Title: Beauty shots Gallery
Post by: Dukeman42 on February 21, 2006, 04:56:16 AM
We will release it 'when it's done.'  We've given some timelines in the past, but our standard of excellence has caused us to miss those marks...thus, we hesitate to give a release date...that said, I expect we will have something substantial for the public by summer; in the meantime, there are plenty of progress images and even some gameplay preview video to tide you over!
Title: Beauty shots Gallery
Post by: Turambar on February 21, 2006, 05:08:31 AM
the longer we make you wait
the more ass its going to kick

very simple
Title: Beauty shots Gallery
Post by: evilotto on February 21, 2006, 05:11:25 AM
Well what if the team could just put out a link to download The first mission from the leaked pre-Alpha with just the vipers against raiders,just polish the graphics a tiny bit more and add a reliable sound driver.As, I thought that first mission was great just the way it was.Make it an easy setup for computer noobs.Just a thought,don't ban me guys:nervous:
Title: Beauty shots Gallery
Post by: Omniscaper on February 21, 2006, 06:54:10 AM
Everytime, I look at those 2 MUTHA FRAKKIN seeders, who are STILL sharing the alpha..... a deep RAGE swells inside me. If I were to let that rage consume me completely, I would be tempted to NEVER release this project to the public.

Note to all, I am still QUITE PISSED about that alpha being out there.
Title: Beauty shots Gallery
Post by: timbo1138 on February 21, 2006, 11:29:38 AM
Quote
Well what if the team could just put out a link to download The first mission from the leaked pre-Alpha with just the vipers against raiders
The "BScott Alpha", as we shall call it, sucked. The team has said again and again that it bears little or no resemblance to what the final product will be, and that they do NOT want people to play it, simply because they will not be experiencing BtRL as it should and one day will be experienced.

The BScott Alpha both sucks and blows, and shall not be released to anyone (anymore than it has been so far). It's just not going to happen. Don't try to convince yourself that it will.
Title: Beauty shots Gallery
Post by: StarSlayer on February 21, 2006, 12:42:45 PM
Maybe we can blow him out an airlock?
Title: Beauty shots Gallery
Post by: Turambar on February 21, 2006, 12:48:23 PM
trust us, if we had an airlock, he'd already be a cold lump of space debris
Title: Beauty shots Gallery
Post by: ZipperBlues on February 21, 2006, 06:47:00 PM
And in a moment, there won't be enough left of that viper to fill a bottle cap :)
Title: Beauty shots Gallery
Post by: Admiral Zaarin on February 21, 2006, 08:09:30 PM
Awesome pictures, I lost my jaw somewhere...but being serious; Can we have nice wallpaper picture where Galactica blast the frak out off Cylon basestar? Pretty please?
Title: Beauty shots Gallery
Post by: evilotto on February 21, 2006, 08:18:48 PM
OK ,Just thought a new updated playable demo would be more fun than a video teaser,sorry won't mention it again.
Title: Beauty shots Gallery
Post by: Omniscaper on February 21, 2006, 08:26:40 PM
"New updated playable demo".......

"updated..."

Funny, cuz I dont recall a initial demo ever being released to the masses that needed updating. Perhaps the correct choice of words would be....   First "official" demo release.

I'm just generally venting, evilotto and others. So whoever gets offended by my mad ravings......     DEAL
Title: Beauty shots Gallery
Post by: Omniscaper on February 21, 2006, 08:28:18 PM
Try the first page, there are a number of those shots. I try to keep latest screen shots up there.
Title: Beauty shots Gallery
Post by: evilotto on February 21, 2006, 08:30:41 PM
The Omni god has spoken and we shall listen and obey....Amen:yes:
Title: Beauty shots Gallery
Post by: TS-Midnight on February 21, 2006, 08:50:27 PM
Hey Omni, don't sweat it to hard, tons of games out there get leaked. While yes it's enraging and I would probably torchure someone who leaked a game I was creating, it is also inevitable (especially when it kicks some hardcore ass :pimp: :nod: .) When you think about them, think about how much they don't have thier hands on and all the sweet sugar coated goodies still behind the curtains. :cool1:
Title: Beauty shots Gallery
Post by: TS-Midnight on February 21, 2006, 08:56:30 PM
Quote from: Omniscaper
Hope this WIP wets your whistle.

(http://www.game-warden.com/bsg/staff_images/Pegasus/Peggy2.jpg)
(http://www.game-warden.com/bsg/staff_images/Pegasus/Peggy3.jpg)


:eek2:  <3 teach me master, teach me the ways of a modeler. :)
Title: Beauty shots Gallery
Post by: StarSlayer on February 21, 2006, 08:58:36 PM
And thats why i don't touch the leak with a ten foot lead insulated pole.  Hey Omni why don't you imortalize "he who is never to be mentioned by name" by putting him one of Olympic Carriers windows whent it is textured.  Then every body in the forum will have fun blowing his fraking ass out of space?
Title: Beauty shots Gallery
Post by: Wanderer on February 21, 2006, 09:03:31 PM
Leaking is only inevitable if there are any low-lifes (=scum) among the modding team or those with access rights to the material who are more interested in gaining larger e-p***s than anything else. Any one who is even a bit older knows that there are a lot of things kept (sometimes practically forever) secure behind the curtains in most issues.. People really ought to get used to it.
Title: Beauty shots Gallery
Post by: TS-Midnight on February 21, 2006, 09:10:57 PM
Quote from: StarSlayer
And thats why i don't touch the leak with a ten foot lead insulated pole.  Hey Omni why don't you imortalize "he who is never to be mentioned by name" by putting him one of Olympic Carriers windows whent it is textured.  Then every body in the forum will have fun blowing his fraking ass out of space?


Exactly. But no, don't put him in an Olympic Carrier window, that's just to imortal. I thought maybe he should paint them on the side of some raiders, but again to good for him. Maybe he should be a component in the debris of a garbage ship, thats dirty enough to be worthy of that pile of scum. If you fly into garbage debris maybe you could ram him to hear a thump, tumble and splat. :lol:
Title: Beauty shots Gallery
Post by: StarSlayer on February 21, 2006, 09:11:52 PM
Lot of things I can live with but honor isn't one of them.  Its the only thing that is yours and can't be taken away by others.

...Somthing wicked involoving Omni's BSG-69 Battlestar Phallis or perhaps every 1 thousandth round out of 75's Flack cannon is him and he splatters against Basestar armor;)

Omni i think 62's flight pods have an over bite, top overhangs bottom in front but bottom extends beyond top in the back.

Spoiler: when Kara traps in Captains Hand you should be able to see it:biggrin1: Spoiler

Duke might have mentioned my research thread idea if you guys think it will help PM me Have a good 1
Title: Beauty shots Gallery
Post by: Admiral Zaarin on February 22, 2006, 12:01:53 AM
I did and the first pic looks kinda like what I'm looking for...but it's too small to be used as wp-image and no battlefeeling:
Planet on the background, Galactica on front facing right and firing all she's got(inluding the kitchen sink!) on her port side towards Basestar that is orbiting the planet, size 1280x1024.

I know, I'm tough customer: you give me coffee and I ask for cookies. :)
Title: Beauty shots Gallery
Post by: 0Starbuck0 on February 22, 2006, 04:05:26 AM
It's been a while since I've posted on these forums, although I have been checking in to see how it's coming along.  I have to say this is shaping up to be absolutely spectacular!  The models are looking fantastic guys!  I am really overwhelmed when I visit this site and see the work you guys are doing.  I just wish I knew how to do the amazing work you guys do to help contribute.

I did some progamming in college, but like a moron I didn't stay in the field and instead went to law school.  But I tell you what- If you guys need legal representation at any time let me know!  Especially if you kill that guy you trusted with an early alpha version of the mod...Judging by what I read here, it sounds like a homicide waiting to happen!
Title: Beauty shots Gallery
Post by: 0Starbuck0 on February 22, 2006, 04:05:27 AM
Oops- double post!
Title: Beauty shots Gallery
Post by: evilotto on February 22, 2006, 05:29:47 AM
Well that guy was something else,he pretended to be part of the mod team too and really bragged about it at the other forums,that deserves the special smiley...(http://i32.photobucket.com/albums/d9/MRCY/snipe.gif)
Title: Beauty shots Gallery
Post by: TS-Midnight on February 22, 2006, 06:36:06 AM
Quote from: 0Starbuck0
It's been a while since I've posted on these forums, although I have been checking in to see how it's coming along.  I have to say this is shaping up to be absolutely spectacular!  The models are looking fantastic guys!  I am really overwhelmed when I visit this site and see the work you guys are doing.  I just wish I knew how to do the amazing work you guys do to help contribute.

I did some progamming in college, but like a moron I didn't stay in the field and instead went to law school.  But I tell you what- If you guys need legal representation at any time let me know!  Especially if you kill that guy you trusted with an early alpha version of the mod...Judging by what I read here, it sounds like a homicide waiting to happen!


LOL, cool. You really should of stayed in programing, I can only imagine how dull law must be. I only say that because when I was a little kid I went to tons of my moms Criminal Justice classes. Some of them were alright though, got to see come cool vids ^_^. I am takin Game Art and Design (although ATM im taking a short break), I've completed a year of the 3 year (accellerated *wheres a dictionary when I need one ^_^*) degree. Although I must say, I enjoy playing more than making. Heh, then again I'm probably a much better chef, but I can stand serving people either. Anyway, leave a card I might call you when I need a legal whatever for a game I make.
Title: Beauty shots Gallery
Post by: karajorma on February 22, 2006, 12:49:29 PM
Quote from: TS-Midnight
When you think about them, think about how much they don't have thier hands on and all the sweet sugar coated goodies still behind the curtains. :cool1:



Which is basically the point I was about to make. By leaking the pre-alpha Bschott lost all opportuntity to be on the team and play with the stuff we have now.

So next time I get pissed off at him I'll just load a current BSG mission, drool over the much better graphics and laugh at him for being stuck with the pre-alpha instead of what I'm using :)
Title: Beauty shots Gallery
Post by: TS-Midnight on February 22, 2006, 06:16:04 PM
Hooah! :cool1: :lol:
Title: Beauty shots Gallery
Post by: aonomus on February 22, 2006, 09:32:44 PM
What you could do is have his body vented out the landing pod when galactica takes battle damage....
Title: Beauty shots Gallery
Post by: meleardil on February 22, 2006, 10:33:22 PM
I have Zoic render as a background. Shiny but boring. Master Omni could be kind with his worshippers to give them background-render candys... :)
   DW-Royal_Guard
Title: Beauty shots Gallery
Post by: WMCoolmon on February 23, 2006, 07:06:43 AM
There's no reason to immortalize bschott by putting him in the mod.
Title: Beauty shots Gallery
Post by: Kyra on February 23, 2006, 03:43:03 PM
At the risk of sounding like an idiot noob, what the hell is all this bshcott buisness thats going on?
Title: Beauty shots Gallery
Post by: FusionStorm on February 23, 2006, 04:05:36 PM
Quote from: Flygirl
At the risk of sounding like an idiot noob, what the hell is all this bshcott buisness thats going on?



http://www.game-warden.com/forum/showthread.php?t=1277
Title: Beauty shots Gallery
Post by: MAIA on February 23, 2006, 06:04:49 PM
Basically bshcott was an infiltrated cylon agent. He infiltrated and gained the trust of the command corp, and then leaked crucial data from the main computer.

He was vented out some time ago, and became a floating target for viper training.

Look outside !!! There goes an arm .... and a leg !!!

MAIA
Title: Beauty shots Gallery
Post by: karajorma on February 23, 2006, 07:28:44 PM
He's also the reason why several of you guys don't have access to the mod. Before the business with leaked pre-alpha build the team would take on anyone who could help them. Now people have to have proven their trustworthiness before they can get access to the FTP.

Remember that when it's beta testing time and you're wondering why we have a closed beta rather than just recruiting a a whole bunch of forumites.
Title: Beauty shots Gallery
Post by: northtwilight on February 23, 2006, 07:49:35 PM
Yeah, I remember that incident. Speaking selfishly, your comment was the first thing I thought when it happened. With work being what it is, I have always had less time to contribute than I've liked ... and suddenly having a newer and higher hurdle to overcome sure didn't make me all that pleased. I think I even said as much (from the developers' point of view) in the team statement at the time.

Oh well. You live with it, I guess. Perhaps if I luck out I'll be able to get the scripting hooks to work on Linux and find the lowest rung on the ladder at some point.

Cheers
Mass
Title: Beauty shots Gallery
Post by: StarSlayer on February 23, 2006, 08:43:30 PM
This has probably been covered before but what modeling tool are you guys using?  Does it work siilar to CAD?

Most importantly is it free?

I would be greatful for a little info:)
Title: Beauty shots Gallery
Post by: Taristin on February 23, 2006, 08:50:57 PM
IIRC, omni uses 3ds max, and Cannonfodder uses Lightwave.

Both are very expensive.
Title: Beauty shots Gallery
Post by: Kyra on February 23, 2006, 09:08:23 PM
Wow. that sucks.

(Can anyone say undertstement?)

Sorry for bringing it up again; ill just go over here to this corner and finish my foot.
Title: Beauty shots Gallery
Post by: karajorma on February 23, 2006, 09:18:02 PM
Yeah but that doesn't mean you can't model. You can make pretty nice stuff with Wings3D or even Truespace 3.2 (Which takes quite a bashing from some people but which others find easy to use).

If you take a look at the tools page of my FAQ I've got a list of possible programs you can try.
Title: Beauty shots Gallery
Post by: StarSlayer on February 23, 2006, 09:20:00 PM
Sounds cool once i reimage my laptop i will take a look.
Title: Beauty shots Gallery
Post by: northtwilight on February 23, 2006, 09:26:05 PM
For cross-platform tools on Linux, Wings is probably the easiest to use. From what little I've done on my own, Blender seems (actually) not-so-bad, at least in terms of usability, once you get over the shock of a truly confusing interface. And in terms of raw power, it rivals 3D Studio Max and Maya, though I suspect the latter 2 are better.
Title: Beauty shots Gallery
Post by: FusionStorm on February 23, 2006, 09:41:30 PM
Quote from: karajorma
Yeah but that doesn't mean you can't model. You can make pretty nice stuff with Wings3D or even Truespace 3.2 (Which takes quite a bashing from some people but which others find easy to use).

If you take a look at the tools page of my FAQ I've got a list of possible programs you can try.


And I use both fairly well. ;) And I can say, both can make some very nice stuff.
Title: Beauty shots Gallery
Post by: Unknown Target on February 23, 2006, 10:12:24 PM
Sketchup = best interface ever, and it's super powerful. Check it out :)
Title: Beauty shots Gallery
Post by: karajorma on February 23, 2006, 10:51:19 PM
How easy is it to convert Sketchup ships to FS2 UT? Do you have a link? I can add it in my FAQ's next revision if you do :)
Title: Beauty shots Gallery
Post by: Unknown Target on February 23, 2006, 11:17:04 PM
Sketchup is $500, and the link is here: http://www.sketchup.com/
I haven't tried putting anything in yet, but I know it's pretty simple to convert to COB, so I don't see any major impedements :D
Title: Beauty shots Gallery
Post by: Black Wolf on February 24, 2006, 02:27:43 AM
Quote from: karajorma
Yeah but that doesn't mean you can't model. You can make pretty nice stuff with Wings3D or even Truespace 3.2 (Which takes quite a bashing from some people but which others find easy to use).


[colour=burlywood]Alternately you could pirate them. Illegally. Like the vast majority of the people who use them for games modding and non commercial stuff. Max blows the socks off pretty much every other modeller in my experience - intuitive and powerful, and there're a tonne more tuts for it than I think any other 3d modeller. Worth the bandwidth, if not the cost in dollars.[/COLOUR]
Title: Beauty shots Gallery
Post by: evilotto on February 24, 2006, 03:00:22 AM
I did an old style Toaster in 3d max a few years ago,It took me forever to learn it but once you get the hang of it you can do spectacular things in the 3d image.Even the program a few years ago would do awesome lighting effects on shiny surfaces like chrome.It looked like a real Chrome toaster head just slowly spinning around with light sparkling off the chrome.I have not tried it since then but would like to find a download for a newer version.
Title: Beauty shots Gallery
Post by: cobywan on February 24, 2006, 03:34:42 AM
I HATE Sketchup.  When clients give us architectural info in that format it is nothing but headaches.

But that attitude has nothing to do with modeling.

I'm a Rhino and Autocad guy myself.  3DS Max and Lightwave are nearly incomprehensible to my brain.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on February 24, 2006, 05:00:20 AM
Quote from: karajorma
You can make pretty nice stuff with Wings3D or even Truespace 3.2 (Which takes quite a bashing from some people but which others find easy to use).
Don't forget about Blender. My own personal experiences with it are from wayyy back, so I don't know how great program it's nowadays. But it's free and I've seen some great meshes made with it. Plus from what I've heard it can export to quite a variety of different formats.

Quote from: Black Wolf
[colour=burlywood]Max blows the socks off pretty much every other modeller in my experience - intuitive and powerful, and there're a tonne more tuts for it than I think any other 3d modeller. [/COLOUR]
Now there's a big can of worms we shouldn't be prying open. Everyone likes most the application they are most familiar with and it's wrong to say the others suck. Sure, commercial programs may have a much wider range of tools and features but with modding it really doesn't make such a big difference. The program you'll end up using really up to personal preferance and the only thing affecting the quality of the end results is the artist her/himself.

Almost all of the major 3d packages offer demo versions for free that you can try out and see what you like the best.
Title: Beauty shots Gallery
Post by: StarSlayer on February 24, 2006, 05:26:09 AM
Karajorma do you know any where we can look at models made with True Space or some of the other programs you have posted.  Maybe you could add a few to your FAQ.  It would make it easier to choose a program before we fill up our hard drives;)
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on February 24, 2006, 05:39:22 AM
Quote from: StarSlayer
Karajorma do you know any where we can look at models made with True Space or some of the other programs you have posted.  Maybe you could add a few to your FAQ.  It would make it easier to choose a program before we fill up our hard drives;)

You can propably find loads of images on the webpages of the different programs. But as I said above, don't make the decision by looking at models and images made in the said application. It's the artist that counts, not the program. If you want recommendations, I'd suggest you try either Blender or Wings3d. And remember not to give up if your first attempt to do anything fails; we were all newbies once and it's just something that we have to get over with :)
Title: Beauty shots Gallery
Post by: Unknown Target on February 24, 2006, 11:19:10 AM
Quote from: cobywan
I HATE Sketchup.  When clients give us architectural info in that format it is nothing but headaches.

But that attitude has nothing to do with modeling.

I'm a Rhino and Autocad guy myself.  3DS Max and Lightwave are nearly incomprehensible to my brain.


What's the matter with Sketchup? :)
Title: Beauty shots Gallery
Post by: Dukeman42 on February 24, 2006, 01:36:31 PM
I think Scatsup is better;-)

...sorry...too obscure?  Oh well, tried to be funny
Title: Beauty shots Gallery
Post by: Gigaplow on February 24, 2006, 03:29:18 PM
Quote from: Dukeman42
I think Scatsup is better;-)

...sorry...too obscure?  Oh well, tried to be funny


don't worry...I got it. :)
Title: Beauty shots Gallery
Post by: karajorma on February 24, 2006, 04:35:31 PM
Quote from: StarSlayer
Karajorma do you know any where we can look at models made with True Space or some of the other programs you have posted.  Maybe you could add a few to your FAQ.  It would make it easier to choose a program before we fill up our hard drives;)


Models can be found with a simple google seach most of the time. Other choices are to simply go to somewhere like Sci-fi Meshes.com (http://www.scifi-meshes.com/) and seeing what has been released.

As CF say though you can make good models with anything I've mentioned in my FAQ. It's the artists skill that matters.
Title: Beauty shots Gallery
Post by: cobywan on February 25, 2006, 01:50:50 AM
Quote from: Unknown Target
What's the matter with Sketchup? :)


When you have to open a file that depicts several city blocks my computer chokes.

What is nice about it is the way that it renders the model as a technical sketch.  But I hate trying to get usefull information out of the thing.
Title: Beauty shots Gallery
Post by: Paladin1607 on February 26, 2006, 10:39:03 PM
I have to say, every last screenshot in here is pure gold. Keep up the great work guys, and I've already spread the word of your progress around the merry interweb.

I'm sure you guys get sick of this... but I'll ask anyway. I can run Half Life 2 and Call of Duty 2 with above average resolution and frame rate. Is that going to be enough for this Mod? Or should I start with the savings for a better rig now? :shaking:
Title: Beauty shots Gallery
Post by: Turambar on February 26, 2006, 11:16:21 PM
you'll be good, dont worry
Title: Beauty shots Gallery
Post by: Paladin1607 on February 27, 2006, 06:47:37 AM
Phew, I was starting to get the sweats there for a minute. :lol: Afterall, games this good looking, especially space sims, don't come around very often.
Title: Beauty shots Gallery
Post by: Kronos on March 05, 2006, 04:27:35 AM
Quote from: Omniscaper
Hope this WIP wets your whistle.


New to the forum, found it while searching for some high res pics of Pegasus, must say I'm glad I bumped into it. Excellent work here, seriously good stuff.

Got a few ref pics of Pegasus I'd like to share in case you don't already have them.

Hi-Res beauty shot of Pegasus
[ATTACH]2181[/ATTACH]

Shot of Pegasus Damage Control display from Episode 17
[ATTACH]2182[/ATTACH]

Crud pic, but it shows the offset of the portside-aft lower landing-pod
[ATTACH]2183[/ATTACH]

And finally, a drawing someone on Starship Modeler did of the Pegasus even before the display came out...can't remember for sure who  the poster is for the life of me, think it was Dodder,  but props to him or who ever it was for drawing it.
[ATTACH]2184[/ATTACH]

Hope me posting these is ok with you. Just wanted to help with refs. Keep up the great work, there is some fantastic stuff here.
Title: Beauty shots Gallery
Post by: StarSlayer on March 05, 2006, 04:44:17 AM
Sweet i have been looking for a nice wallpaper worthy shot of Pegasus since i reimaged my laptop and lost the old one.  These look pretty good, i had a tech thread earlier in the forum that did an analysis of 62's heavy rail turrets think 32 was the final best guess.  I really look forward to the master work Omni will deliver when he's done with the Beast and hopefully this will help.
Title: uh oh
Post by: mixcow on March 06, 2006, 08:59:13 AM
the colonial defence mainframe is screwed! the links dont work. the cylons are invading they've hacked our defences!!!!!!!!!!!!!!!!!!!"screams and runs around until subject bumps cranium on wall" :shaking: :shaking: ;)
Title: Beauty shots Gallery
Post by: Kronos on March 06, 2006, 04:10:06 PM
Found another pic lying around:

[ATTACH]2194[/ATTACH]
Title: Beauty shots Gallery
Post by: WMCoolmon on March 07, 2006, 07:46:05 AM
Is it just me, or do they really overdo the overexposure effects on Pegasus?
Title: Beauty shots Gallery
Post by: timbo1138 on March 07, 2006, 08:59:43 AM
Um, it's just you?
Title: Beauty shots Gallery
Post by: darkjedi007 on March 07, 2006, 08:06:54 PM
pegasus has 4 landing strips??!

and will the pegasus include those cool looking floodlights that pegasus seems have spotted across the hull
Title: Beauty shots Gallery
Post by: mixcow on March 08, 2006, 08:06:03 AM
the galactica has 4landing strips as well.........in the game trailer at any rate.  anyway in the latest picture you can see both battlestars woot!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!;) ;) :yes: :yes: :yes: :p :nod: :nod:
Title: Beauty shots Gallery
Post by: mixcow on March 08, 2006, 08:07:08 AM
and just to say i live in australia so i havent seen season two yet.:( :( :( :( :no: :no: :no: :mad: :mad: :mad: :hoppingma :hoppingma :shaking: :shaking: :nervous: :nervous: :eek2: :eek2: :eek2:
Title: Beauty shots Gallery
Post by: timbo1138 on March 08, 2006, 01:23:41 PM
Quote
and just to say i live in australia so i havent seen season two yet
I live in Australia, and I have. :p
Title: Beauty shots Gallery
Post by: Kronos on March 09, 2006, 09:05:42 AM
Ok, here are the rest of the pics.
 
[ATTACH]2198[/ATTACH]
 
[ATTACH]2199[/ATTACH]
 
[ATTACH]2200[/ATTACH]
 
[ATTACH]2201[/ATTACH]
Title: Beauty shots Gallery
Post by: Omniscaper on March 09, 2006, 09:28:01 AM
Keep the Pegasus references coming people. The more references I have, the quicker I can flesh out a mesh. Lets keep the reference repetition at a minimum. Thanks peeps. Thanks Kronos for that new picture especially.
Title: Beauty shots Gallery
Post by: Kronos on March 09, 2006, 10:06:11 AM
[ATTACH]2203[/ATTACH]
 
This pic shows the recent changes done to the studio mesh. Addition of 8 Railgun ports on the ventral hull.
Title: Beauty shots Gallery
Post by: MAIA on March 09, 2006, 12:11:40 PM
Is it just me, or the pegasus seems like a christmas tree when compared to galactica ? I mean, there are dozens of lights trought out the ship. Makes a nice lightning show though ...

MAIA

edit: ship, hehe
Title: Beauty shots Gallery
Post by: meleardil on March 09, 2006, 01:12:20 PM
Quote from: MAIA
Is it just me, or the pegasus seems like a christmas tree when compared to galactica ? I mean, there are dozens of lights trought out the shit. Makes a nice lightning show though ...
MAIA

 Yeah...The shape of it is nice...it's just...well...overdone. And what the hack can be the purpose of those lights?  Can you imagine a battleship in the second word war with hundreds of vanity-lights all around it? "Hey, shoot me!" Argh!
Will they paint a crocodile-jaw on the "head" next time??? I think we can modify this "beauty" a little bit, and make it more military like...as Galactica.
   DW-Royal_Guard
Title: Beauty shots Gallery
Post by: StarSlayer on March 09, 2006, 01:56:03 PM
Course with 32 heavy rail turrets and frack knows haw many twin KEW mounts i don't think it matters if 62 has a lot of lights.  She seems to cut through basestars pretty quick despite them.  Plus with Dradis i don't think somthing that big is going to be hard to spot anyway maybe all the lights are meant to confuse the cylons?
Title: Beauty shots Gallery
Post by: meleardil on March 09, 2006, 02:15:19 PM
I think all the lights are to amaze the BSG-fans... :)
Notticed that mostly the detailes (canons for example) are "decorated" ?
If I were in command, I would swith them off in battle...
  DW-Royal_Guard
Title: Beauty shots Gallery
Post by: cobywan on March 09, 2006, 03:08:29 PM
There is a nice drawing being made of Pegasus on Sci-fi Meshes.
Title: Beauty shots Gallery
Post by: MAIA on March 09, 2006, 03:15:43 PM
Quote from: meleardil
Will they paint a crocodile-jaw on the "head" next time??? I think we can modify this "beauty" a little bit, and make it more military like...as Galactica.


Maybe, but all those lights must be there for the sake of eyecandy. At least, IMHO, you should try it and see if it fits well.

MAIA
Title: Beauty shots Gallery
Post by: Prometheus on March 09, 2006, 03:50:16 PM
What's the story in regards to the Blackbird.  I was checking old posts, and I haven't seen mention of it.  I can understand the Beast taking precedence, but will it be in the game?
Title: Beauty shots Gallery
Post by: FusionStorm on March 09, 2006, 04:28:28 PM
Quote from: Prometheus
What's the story in regards to the Blackbird.  I was checking old posts, and I haven't seen mention of it.  I can understand the Beast taking precedence, but will it be in the game?


Yes ;)
Title: Beauty shots Gallery
Post by: Tia on March 09, 2006, 05:05:44 PM
Quote from: FusionStorm
Yes ;)


Will it be as hard to fly as in the show? :p
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on March 09, 2006, 05:19:58 PM
Quote from: FusionStorm
Yes ;)

Now now, don't you be turning into another Vorlon. We have enough of those at the TBP board :lol:
Title: Beauty shots Gallery
Post by: Kronos on March 09, 2006, 06:01:27 PM
The Pegasus lights are nothing more than eye candy like the lights for the Star Trek motion picture refit Enterprise were. Space is a dark place, and Galactica is a dreary looking ship compared to the Pegasus, so I guess the PTB wanted to "brighten" things up a bit for the viewers. :lol: Hell, the U.S. dresses up its carriers when they pull into ports to make them look less menacing, especially the big lit up hull number on the Island. Of course turning on this big number sign while deployed is a no-no. At night they shut down all nonessential exterior lighting with the exception of the flight deck lights, interior lighting is red to reduce visible light over long distances; at sea you can spot a cigarette burning at something like one mile. Let's be real though, the lighting rules are a bit antiquated in an age where just about every country has radar and satellites or any agressor can get off the shelf/stolen night-vision equipment to carry out their dirty deeds. A ship that big also has a nice large magnetic sig that is out of phase with whatever part of the world it is in, they degauss the ships, but you can't mask it all the time. In any case, if anything or anyone even thinks about getting close to a carrier, it will be dust in time for the CO to have his regular cup of joe. :lol: As we've seen in Captains Hand, I don't think Pegasus need worry too much about exterior lighting.
Title: Beauty shots Gallery
Post by: Nuke on March 09, 2006, 07:47:37 PM
is it just me or does pegasus look alot like the original galactica?
Title: Beauty shots Gallery
Post by: Snagger on March 09, 2006, 08:19:07 PM
Quote from: Kronos
[ In any case, if anything or anyone even thinks about getting close to a carrier, it will be dust in time for the CO to have his regular cup of joe.  [/FONT][/FONT][/COLOR]

You're kidding, right?

In the Telic (Gulf War 2) work ups, RAF Tornados were carrying out simulated attacks on the US carriers and getting all the way in.  My instructor once got a Cessna Skyvan over a carrier deck during an excercise without any intecept by mounting a maritime radar in the Skyvan's load bay and making it look on the  carrier's radar like a small boat (albeit travelling at over 150kt!).  The US carriers' defences are good, but they're not impervious.
Title: Beauty shots Gallery
Post by: MAIA on March 09, 2006, 08:24:29 PM
Quote from: Nuke
is it just me or does pegasus look alot like the original galactica?


Personally, i think it does ...

MAIA
Title: Beauty shots Gallery
Post by: cobywan on March 09, 2006, 09:19:26 PM
More so than the new Galactica.  But the Peg is WAY uglier than the classy G.
Title: Beauty shots Gallery
Post by: Kronos on March 09, 2006, 11:10:03 PM
Quote from: Snagger
You're kidding, right?
 
In the Telic (Gulf War 2) work ups, RAF Tornados were carrying out simulated attacks on the US carriers and getting all the way in. My instructor once got a Cessna Skyvan over a carrier deck during an excercise without any intecept by mounting a maritime radar in the Skyvan's load bay and making it look on the carrier's radar like a small boat (albeit travelling at over 150kt!). The US carriers' defences are good, but they're not impervious.

No, nothing is impervious, even the best defence can be lax sometimes. As for the Cessna, it was probably tagged by one of the Carriers escorts or E-2C's long before it even got close. Were you on the Carrier, an aircraft, or another ship? What were the conditions for the simulated attack runs?
Title: Beauty shots Gallery
Post by: StarSlayer on March 09, 2006, 11:36:54 PM
A CVBG is more of an offensive weapons system anyway, lay waste from afar.  Its tough as nails but it certainly is isn't impervious just read Red Storm Rising.
Title: Beauty shots Gallery
Post by: forgottengi on March 10, 2006, 04:07:39 AM
hay im a new guy and woundering what the talk of a BSG game is about im a big fan of the show and would like to no if it is for real cause that woul be cool
Title: Beauty shots Gallery
Post by: StarSlayer on March 10, 2006, 04:13:38 AM
Even though it doesn't look quite as nice as Omni's there is a Pegasus model over on Sci Fi meshes.  Proportions seem slightly off but the detail work is real nice here is the url http://www.scifi-meshes.com/forums/showthread.php?t=28320&highlight=pegasus (http://www.scifi-meshes.com/forums/showthread.php?t=28320&highlight=pegasus)
Title: Beauty shots Gallery
Post by: Dukeman42 on March 10, 2006, 04:21:37 AM
Quote from: forgottengi
hay im a new guy and woundering what the talk of a BSG game is about im a big fan of the show and would like to no if it is for real cause that woul be cool


Short Answer:  Yes this is a game based on BSG...a total conversion of Freespace2_Open, to be exact.

Long Answer: visit the nugget thread here http://www.game-warden.com/forum/showthread.php?t=1754 for some FAQs and other general stuff that will save you time asking, and save us time re-answering;-)

Welcome to the community, I hope you'll stick around, and hope you like what you see!!
Title: Beauty shots Gallery
Post by: [dw]-hunter on March 10, 2006, 04:39:49 AM
Welcome to Game-Warden Forgottengi... as he said, this BSG game is a mod from a game called Freespace 2. You should check out Freespace 2. You can get it here (http://www.freespacezone.net)... now this game was made in 1999 so you may want to check out the mod which improves the graphics and much more called SCP (or widely known as FS2_Open) After you download and install the retail version of Freespace 2 go here (http://scp.indiegames.us/download.php) to download SCP, follow dirrections shown in other threads on this board on how to install it and enjoy :D
Title: Beauty shots Gallery
Post by: karajorma on March 10, 2006, 04:27:33 PM
Quick question Hunter. I didn't include Freespacezone on the big list of FS2 download links on HLP cause I wasn't certain if you wanted the extra traffic. I take it you have no objection?
Title: Beauty shots Gallery
Post by: camcanr on March 11, 2006, 02:46:47 AM
The More I see these shots. the more impatiant I get. I cant wait till its releasesd.
Title: Beauty shots Gallery
Post by: [dw]-hunter on March 11, 2006, 03:19:22 AM
I'm probably going to wait til the cinematics are released for it before I download it. Which maybe a long time or never. Eventually I will download it if they decide not to make the cinematics
Title: Beauty shots Gallery
Post by: MastaAce on March 14, 2006, 04:38:51 PM
by the gods man i have never been this excited by a mod coming out! if this project is abandoned i will kill you all! :)
Title: Beauty shots Gallery
Post by: [dw]-hunter on March 14, 2006, 07:41:55 PM
Quote from: karajorma
Quick question Hunter. I didn't include Freespacezone on the big list of FS2 download links on HLP cause I wasn't certain if you wanted the extra traffic. I take it you have no objection?


No i rather not, i have traffic overloads as it is, i dont need it going over my limit within a week. BTW Freespacezone.com is back. :)
Title: Beauty shots Gallery
Post by: MastaAce on March 15, 2006, 02:30:40 AM
hey boss got a quick question...who the frakk is going to be piloting the battlestars? us or A.I.?
Title: Beauty shots Gallery
Post by: MastaAce on March 15, 2006, 02:31:54 AM
oh yeah one more question...do we have an mirc or vent server up and running to discuss all this in further detail?
Title: Beauty shots Gallery
Post by: timbo1138 on March 15, 2006, 04:54:47 AM
Players will not control capital ships. The engine doesn't support it and it wouldn't work in an entertaining way. Besides, the fighters do all the real work, anyway.

IRC chanel? I don't know, but I don't think so.
Title: Beauty shots Gallery
Post by: Paladin1607 on March 16, 2006, 12:45:01 AM
"Besides, the fighters do all the real work, anyway."

Not when it comes to grounding and pounding Basestars they don't. :D

I for one definately want to see at least a few capship fights for the single player campaign. They don't have to 'out do' the show, but it'd be nice to say the least. *Watches weapons test vids again* :eek2:
Title: Beauty shots Gallery
Post by: MastaAce on March 16, 2006, 02:09:21 AM
i swear to god you guys have taken away my life! all i'm doing lately is checking for updates on these forums! :biggrin1:
Title: Beauty shots Gallery
Post by: BaronDeKalb on March 16, 2006, 02:57:42 AM
Yes, all this stuff looks awsome...

 Any chance of adding the "Blackbird" aka "Laura" to the mix ?
 im hopping Tyrol gets round to building another one soon,
 might mean less black-eyes for his crewmates... :lol:
Title: Beauty shots Gallery
Post by: WMCoolmon on March 16, 2006, 03:21:05 AM
The engine supports piloting capital ships. It's just that all you can really do is steer...which could be fun.
Title: Beauty shots Gallery
Post by: Omniscaper on March 16, 2006, 03:49:35 AM
But can the enine allow my BSG to be steered? With 125 turrets, I believe the engine had problems displaying all those subsystems on the hud a year ago. Has that been fixed?

I think capship steering can be fun. Keeping weakened sides away from fighters and Basestars, broadsiding, and protecting civies. Steering may be all u can do, but its still stategic.
Title: Beauty shots Gallery
Post by: karajorma on March 16, 2006, 09:10:32 AM
Quote from: Paladin1607
I for one definately want to see at least a few capship fights for the single player campaign. They don't have to 'out do' the show, but it'd be nice to say the least. *Watches weapons test vids again* :eek2:


You'll definitely see capship engagements. Just don't expect to control the capships involved. :)
Title: Beauty shots Gallery
Post by: Snagger on March 16, 2006, 06:54:45 PM
Quote from: Kronos
No, nothing is impervious, even the best defence can be lax sometimes. As for the Cessna, it was probably tagged by one of the Carriers escorts or E-2C's long before it even got close. Were you on the Carrier, an aircraft, or another ship? What were the conditions for the simulated attack runs?

I wasn't there, but I know the pilot of the caravan very well, and they weren't intercepted despite being very conspicuous.  It wasn't a matter of the battle group's equipment so much as their commanders not perceiving the threat.  I have video footage of RAF Tornados and Jaguars beating up US carriers (across the bow at 30') and frigates (over the focsle, below the bridge - about 10' above the fwd deck) in the Granby work-up carrying out simulated unguided bombing runs, having penetrated the air defenses completely.  A couple of those Tornado pilots were instructors on my training Squadron.  The point is not a criticism of the USN, but if a Tornado can get in that close with its high observability (every angle on the airframe is 90 degrees, making it a perfect radar reflector with a bigger RCS than a 747), then it shows that capital ships (of any nation) are vulnerable to well executed air strikes.
Title: Beauty shots Gallery
Post by: AGNANugget on March 16, 2006, 09:00:40 PM
The team has done some astonishing work here, and I'm really looking forward to the release when it happens. My compliments.

At the risk of engaging in wet-blanketry on my first post (sorry about that, Chief), the owners are going to get involved in some way at some point. I'm not a lawyer, but I once went through the process of trademarking a band name and logo, and I've worked in the general and the business media for about 20 years.

Trademark owners must defend their marks, or risk losing them to the public domain. Consider the following: kleenex, linoleum, xerox used as a verb...there's a long list. All were registered trademarks. Google might be next--if we suddenly start seeing ads saying "Please don't use Google as a verb", remember you heard it here first. ;)

The owners will have to do or say something, just to maintain their trademark rights. They may shut this down, or they may give formal permission; if they can be persuaded that the team's effort represents "high-quality free marketing support," the odds will go up but it's hard to say how far. If it's as good as it appears it's going to be, they may offer to purchase it.

Understand that I want this project to get out there and do well. Consider it a fan's take. If it will save you the trouble, I can blow myself out the airlock. ;)
Title: Beauty shots Gallery
Post by: Dukeman42 on March 16, 2006, 09:15:32 PM
A good rant there, Nugget, and welcome to the armpit of the internet!

You make very good points, points that the team has been over again and again the past year; The legal anvil of Universal is ever in the back of our minds, if not hovering precariously above our unsuspecting (but paranoid) heads like some pulley-lifted grand piano, or perhaps an Acme safe.  We continue to tread lightly, considering the legal ramifications and consequences of every move, from the 'official' logo for this NOT-FOR-PROFIT total conversion, to whether the genius of Bear McCreary and Richard Gibbs can be tapped at all for this endeavor.

Thank you for bringing to the attention of all here, including the fans, that ours is a tight-rope path, and that we must all be cautious and aware that in our grassroots efforts to bring the fans of BSG into the universe that Glen Larson, Ronald D. Moore, David Eick and others have created, we do not awaken the slumbering giant and it's little winged pixie attorneys:-)
Title: Beauty shots Gallery
Post by: FusionStorm on March 16, 2006, 09:27:48 PM
Yep, we can just hope the lords of Kobol smile on us with favor.
Title: Beauty shots Gallery
Post by: WMCoolmon on March 17, 2006, 07:40:33 AM
Quote from: Omniscaper
But can the enine allow my BSG to be steered? With 125 turrets, I believe the engine had problems displaying all those subsystems on the hud a year ago. Has that been fixed?


I think so. I keep hearing people say that it hasn't, but I don't think anyone's ever definitely stated that it isn't fixed now.
Title: Beauty shots Gallery
Post by: MastaAce on March 17, 2006, 08:55:52 AM
should we just contact the owners upfront? some star wars modders contacted lucasarts about their work and continued to work on it with their blessing
Title: Beauty shots Gallery
Post by: WMCoolmon on March 17, 2006, 09:09:02 AM
I think they're waiting to see how the mod does before they pass judgement on it.
Title: Beauty shots Gallery
Post by: MastaAce on March 17, 2006, 09:56:21 AM
wait...you're saying they already know its around?
Title: Beauty shots Gallery
Post by: FusionStorm on March 17, 2006, 01:53:51 PM
Quote from: MastaAce
wait...you're saying they already know its around?


Well, the mod is has been put in a PC Gamer UK, and is known across the web, so most likey yes.
Title: Beauty shots Gallery
Post by: karajorma on March 17, 2006, 04:28:42 PM
For all we know Ron Moore plays the leaked alpha when he's got writers block :D

I tend to agree that there is a reasonable chance that they've heard of us.
Title: Beauty shots Gallery
Post by: StarSlayer on March 17, 2006, 04:35:59 PM
Well actually i mentioned this to Duke a while back but some bonehead actually asked RDM if there was going to be a official BSG game besides the mod on the ask RDM thread on the BBoard...

Here is the link last question there
http://mboard.scifi.com/showflat.php?Cat=0&Number=1638823&page=0&fpart=8&vc=1 (http://mboard.scifi.com/showflat.php?Cat=0&Number=1638823&page=0&fpart=8&vc=1)

Well he answered some of my questions but he hasn't responded 2 that one yet
Title: Beauty shots Gallery
Post by: karajorma on March 17, 2006, 04:39:54 PM
What did he say in return?
Title: Beauty shots Gallery
Post by: Liam on March 17, 2006, 04:52:39 PM
he didnt reply
Title: Beauty shots Gallery
Post by: timbo1138 on March 17, 2006, 06:12:16 PM
Quote
should we just contact the owners upfront? some star wars modders contacted lucasarts about their work and continued to work on it with their blessing
These days Freespace 2 is open source, because Volition released the code before shutting up shop. Nowadays it's managed the people running the "Source Code Project", or Freespace 2 Open (FSO). They're the people Omni means when he asks if they've fixed the bug yet. There is no longer any support for the FS2 engine from the original developers, and the SCP people have upgraded it so much that many parts of it have little in common with the original release. They are the ones providing any and all support now.
Title: Beauty shots Gallery
Post by: Razorback on March 19, 2006, 06:32:55 AM
There is precedence for allowing non-profit modding to take place without intervention from the holders of the intellectual property rights.  If there is no damage to the brand name, or future BSG related projects, then there would be no reason for legal action against the creators of this mod.  As it stands, this is no different than a fan film or a fan website.  There could be some problems if audio/video/visual from the TV show is used, but that would usually result in a quick cease and desist of such use and not a cease and desist of the project.

The most likely scenario is that no one officially comments about the mod or gives their blessing, since that could be perceived as giving carte blanche, but instead allows the process to be completed and hopes for natural and positive buzz about the show.
Title: Beauty shots Gallery
Post by: karajorma on March 19, 2006, 08:19:15 AM
I agree that that would be the most sensible course for universal to take. Doesn't mean they'll do it though. MGM shut down several Stargate mods simply because they had a game in progress and didn't like the competition. (And then they shut down the game too :rolleyes: )
Title: Beauty shots Gallery
Post by: Razorback on March 19, 2006, 09:16:19 PM
Quote from: karajorma
MGM shut down several Stargate mods simply because they had a game in progress and didn't like the competition.


This is where Lucasfilm has always been very forward thinking.  The Star Wars wad for the original Doom brought about the Dark Forces/Jedi Knight series and the Star Wars mod for Battlefield 1942 (I believe it was) brought us the Star Wars Battlefront series.  The Lucas company simply took what worked and expanded on it.
Title: Beauty shots Gallery
Post by: MastaAce on March 19, 2006, 10:12:28 PM
does anyone know how long the stargate mods were in development before mgm shut them down?
Title: Beauty shots Gallery
Post by: Razorback on March 20, 2006, 02:09:52 AM
Quote from: MastaAce
does anyone know how long the stargate mods were in development before mgm shut them down?


Well, their site was put up in January of 2005 and the cease and desist was sent in April of 2005.  I don't know how long they were working on it before that.  MGM pretty much shut down every attempt at a mod of their intellectual property.  Instead of looking at a model that has worked extremely well (Lucasfilm's support for all non-profit fan projects) they decided to shoot themselves in the foot.  I have higher hopes for Universal.
Title: Hi there.
Post by: SebiAlex on March 20, 2006, 04:54:28 AM
Hi, first post. I wasn't sure where to post this, so I put it here. I've noticed a couple of amunition discussion but I didn't want to start a new topic. In the episode "The Captain's Hand" we get to see the Pegasus big frontal guns. The missiles split in several smaller projectiles just before it hit the basestar. I don't know if it's flack though, because they created huge fireballs and lots of damage. Do you plan to incorporate amunition like that, and are you even considring utilizing the frontal guns at all?

And I want to way that I was completly blown away when I saw your videos. I mean wow. I didn't know of FS2 before this, but I went and got it, and now I'm playing it and it's awsome. :)

Here's a .gif of the scene. If you look center right, you can clearly see the missile split into smaller ones.
Title: Beauty shots Gallery
Post by: Turambar on March 20, 2006, 04:59:01 AM
that just means that what it is, is a big flak burst, this one is probably a shaped charge which blasts the smaller explosive charges into a forward cone

actually, this is completely do-able with freespace
Title: Beauty shots Gallery
Post by: TS-Midnight on March 20, 2006, 05:11:53 AM
Quote from: Turambar
that just means that what it is, is a big flak burst, this one is probably a shaped charge which blasts the smaller explosive charges into a forward cone

actually, this is completely do-able with freespace


Swarm/Hornet Missle anyone?
Title: Beauty shots Gallery
Post by: Turambar on March 20, 2006, 05:19:19 AM
nope, not even that

just a normal cluter missile, set to move in a straight path, and when it detonates, it sends the other missiles in a straight path in a say, 30 degree cone.  it'll give just that effect
Title: Beauty shots Gallery
Post by: evilotto on March 20, 2006, 05:38:31 AM
Quote from: MastaAce
i swear to god you guys have taken away my life! all i'm doing lately is checking for updates on these forums! :biggrin1:


I know what you mean,check out my post count and that does not include all the guest page views!Also the many keyboards I destroyed from my hand perspiration.after viewing the pics and vids!

To Sebialex---that's a cool gif!
Title: Beauty shots Gallery
Post by: Turambar on March 20, 2006, 05:44:11 AM
really

evilotto's post count is higher than mine

and i actually contribute to the mod
Title: Beauty shots Gallery
Post by: evilotto on March 20, 2006, 05:57:30 AM
Well,it probobly means you have more of a "life" than I do:biggrin1:
Title: Beauty shots Gallery
Post by: Razorback on March 20, 2006, 06:33:07 AM
Quote from: Turambar
nope, not even that

just a normal cluter missile, set to move in a straight path, and when it detonates, it sends the other missiles in a straight path in a say, 30 degree cone.  it'll give just that effect


I never even noticed that until you all mentioned it, but that does look to be a cluster munition.
Title: Beauty shots Gallery
Post by: karajorma on March 20, 2006, 08:40:55 AM
FS2 has done cluster bombs since retail. We'd have no trouble making them work for the Pegasus most likely.
Title: Beauty shots Gallery
Post by: StarSlayer on March 20, 2006, 04:29:15 PM
wow i mentioned the HRT Salvo cluster effect like a day ago in the ammo thread.  Guess i will need to compile nifty gifs to get my point across from now on;) ;)
Title: Beauty shots Gallery
Post by: Snagger on March 20, 2006, 06:02:26 PM
Quote from: Turambar
really

evilotto's post count is higher than mine

and i actually contribute to the mod



All hail Evilotto, Spam King!:lol:
Title: Beauty shots Gallery
Post by: evilotto on March 21, 2006, 02:27:55 AM
Ya I don't know why,I think my fingers are posessed ..they just start typing and can't seem to stop.Sometimes the last thing I remember is going to bed.Then heering this annoying clicking sound,I suddenly wake up and I'm no longer in bed but,to my horror I find my fingers madly typing away on the computer in the middle of the night,:shaking: dear God help me.....make them stop.....

Edit---Ok now that the sun is up and I'm Sober,I do see what you guys mean about the spamming (Holy S---T I wrote that up there last night???)No ,It's so true....I am....THE SPAMINATOR!:cool1:
(http://i32.photobucket.com/albums/d9/MRCY/evilpinkyring.jpg)
OK I had my fun,I promise to stop and not drink too much as well:drevil:
Title: Beauty shots Gallery
Post by: evilotto on March 22, 2006, 02:22:16 AM
OK I'm gonna have to take back what I said about no more spamming ..........
Whooooooaaaaaaaaa Those pics rock dude!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Man I'd love to see that in a vid!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Beauty shots Gallery
Post by: ArrTee on March 22, 2006, 02:27:53 AM
You guys have me in tears.. TEARS, I TELL YOU!!  

meh.. outstanding shots...frak'n amazing..
Title: Beauty shots Gallery
Post by: StarSlayer on March 22, 2006, 03:29:41 AM
You know after pondering that Raider launching system for a bit it seems to me that that is the reason why there were so few Raiders at the Rez Ship Battle.  When 62 and 75 popped in system they probably pumped a bunch of salvo rounds into the axis much like in SebiAlex's gif.  Don't think too many Raiders could have survived that:lol:

Though Karajorma's pics look great:biggrin1:
Title: Beauty shots Gallery
Post by: timbo1138 on March 22, 2006, 04:52:31 AM
Starslayer's right, that would be an excellent tactic. A few blasts from The Beast's main guns, and you'd have a lot of shredded Raiders :D

Those pics look great, karajorma. Any chance of a video? :D
Title: Beauty shots Gallery
Post by: Goober5000 on March 22, 2006, 06:37:06 AM
Ooh. :)

Did you use jettison-cargo for that, or did you make it go through the whole undock sequence?
Title: Beauty shots Gallery
Post by: karajorma on March 22, 2006, 10:09:41 AM
Quote from: Goober5000
Ooh. :)

Did you use jettison-cargo for that, or did you make it go through the whole undock sequence?

I couldn't get them to undock no matter how hard I tried. In the end I simply undocked them and gave them play dead orders (which is why they are slightly out of position).

I'm going to go back and have a play with the scene later today cause after spending ages working on the in-sequence code I watched Scattered today and noticed that the raiders take off pretty much at random rather than in waves anyway :ha: Of course due to the problems with random-multiple-of when I did try with that I ended up with the first 10 raiders launching pretty quickly while the last 4 sat around for a minute or longer and took off whenever they felt like it.

If you've got any tips on how to make fighters undock from a capship properly I'm all ears but when I tried the ai-undock option was grayed out.

Quote from: timbo1138
Those pics look great, karajorma. Any chance of a video? :D

Once I've got everything working I'll let Omni take a run at it if he wants to. :)
Title: Beauty shots Gallery
Post by: The Trivial Psychic on March 22, 2006, 03:09:50 PM
Quote from: karajorma

If you've got any tips on how to make fighters undock from a capship properly I'm all ears but when I tried the ai-undock option was grayed out.

It can be done if you use an objecttypes.tbl file and add these commands into the scriptable orders for this class.  Unfortunately, all builds newer than 2006/01/09 will cause ships to ignore all combat-oriented orders either scripted by the mission or given by the player, if an objecttypes.tbl file is present.  That's currently in Mantis.  You may succeed in getting them to undock, but if there's anything to attack, you won't get them to attack it no matter how hard you try.  You'll probably get better results if you use jetison-cargo-delay.
Title: Beauty shots Gallery
Post by: karajorma on March 22, 2006, 04:11:45 PM
I'll look into that :) Thanks for the heads up :)

For the pics I only need them to fly off somewhere :)
Title: Beauty shots Gallery
Post by: karajorma on March 22, 2006, 05:19:30 PM
Hmmmm. As soon as I dock a single ship to the basestar it starts to pirouette arround like a drunk starfish. I vaguely remember someone mentioning that kind of behaviour on HLP before but I can't remember what the solution was.
Title: Beauty shots Gallery
Post by: Snagger on March 22, 2006, 08:12:05 PM
Quote from: StarSlayer
You know after pondering that Raider launching system for a bit it seems to me that that is the reason why there were so few Raiders at the Rez Ship Battle.  When 62 and 75 popped in system they probably pumped a bunch of salvo rounds into the axis much like in SebiAlex's gif.

\

Part of Starbuck's plan was to use a small number of civvie ships to pretend to be lame ducks and act as decoys for the Raiders.
Title: Beauty shots Gallery
Post by: The Trivial Psychic on March 23, 2006, 05:45:51 AM
Quote from: karajorma
Hmmmm. As soon as I dock a single ship to the basestar it starts to pirouette arround like a drunk starfish. I vaguely remember someone mentioning that kind of behaviour on HLP before but I can't remember what the solution was.

The best solution I could find to this situation, select no AI for th docked raiders, but also give them ai-play-dead priority 89 orders.  This should cause them to completely ignore any and all actions by the player or enemy AI, with the exception of if they get fired on by any anit-cap weapon.  This will cause them to spontaneously generate an AI and attack you. However, since they're still docked to the basestar, they'll move the entire ship with them.  The tortional stresses will cause most of the raiders to be cast off, and self-destruct.  You may also have to select the box to disable warp rendering for the raiders, but only if they're un-winged.  Furthermore, if you wing-together the raiders, you have to select the arrival cue of the wing to "False" manually, and give each ship the play-dead orders rather than the entire wing.  Furthermore, if the ship they're docked to warps in at some point, the ship will come out of the vortex at an improper angle to the vortex vector.  It may also shudder and start spitting the raiders off causing them to self-destruct, as with the self-awakening scinario described above.

Note, I haven't tested this with recent builds.
Title: Beauty shots Gallery
Post by: Day on March 23, 2006, 08:44:45 AM
All the shots posted here are awesome. Because this is a progress "gallery" does that mean that this is the wrong place to inquire about the progress of things like story/script? I'm not looking for spoilers, but just kind of wondering what kinds of things are going on as far as level design and over-all plot. If I should be in another thread asking about this, then please just let me know.


->Day<-
Title: Beauty shots Gallery
Post by: Dukeman42 on March 23, 2006, 01:45:39 PM
probably is the wrong plce, but I'll give you a quick run down.

Plot is basically nailed down for the preview campaign (7~10 missions).  Mainc character bios are 95% complete.  Dialogues scripts will soon be undergoing rewrites.  However, we still have a ways to go game-wise, before we can begin fredding the missions, and handling dialogue recording.

We do want to keep the story pretty close; as many visual teasers as you're getting, we'd like to keep SOMETHING as a surprise:D

Regards,
Chris Hager
Writer/Casting Director
BSG: Beyond the Red Line
Title: Beauty shots Gallery
Post by: StarSlayer on March 23, 2006, 02:32:57 PM
Quote from: karajorma
Hmmmm. As soon as I dock a single ship to the basestar it starts to pirouette arround like a drunk starfish. I vaguely remember someone mentioning that kind of behaviour on HLP before but I can't remember what the solution was.



Might not work well for launching Raiders but sounds like it would be perfect for shooting Leobens out of airlocks;)
Title: Beauty shots Gallery
Post by: timbo1138 on March 23, 2006, 02:52:50 PM
Or babies. :p
Title: Beauty shots Gallery
Post by: hurleybird on March 23, 2006, 08:27:38 PM
:eek2:
Title: Beauty shots Gallery
Post by: mixcow on March 24, 2006, 07:13:42 AM
that post with the basestar launching raiders somehow remind sme of independence day when the first attack squadron fly across the hull of the Capital ship and it launches fighters
Title: Beauty shots Gallery
Post by: Omniscaper on March 27, 2006, 12:25:09 PM
Updated... (first post)
Title: Beauty shots Gallery
Post by: Admiral Zaarin on March 27, 2006, 01:59:37 PM
Oooh, nice :pimp: , but shouldn't Raptor be more greenish?:confused1  Looks like desert paintjob on it insted of olive.
Title: Beauty shots Gallery
Post by: Shifty on March 28, 2006, 01:56:01 AM
The raptor is not greenish? look,

http://www.battlestargalactica-online.com/encyclopedie/technologies/Raptor/galerie/2.jpg

http://www.battlestargalactica-online.com/encyclopedie/technologies/Raptor/galerie/1.jpg

Why do you think it should be greener? I think they did a bad arse job on the raptor, it looks just like the one in the show to me.
Title: Beauty shots Gallery
Post by: Destructor!!! on March 28, 2006, 02:30:49 AM
Those grabs are from the post-apocalyptic surface of Caprica, which has a yellow tint to it. Better to grab some space frames.

Thrilled to see the window lights on Galactica, she just looks more and more televisual every time I see her! Can't wait to see your "Beast" model in game!
Title: Beauty shots Gallery
Post by: Kyra on March 29, 2006, 01:15:18 AM
Quote from: Destructor!!!
Thrilled to see the window lights on Galactica, she just looks more and more televisual every time I see her! Can't wait to see your "Beast" model in game!


umm, where did u see this?

Ah, i see now. thanks. that is cool, but in the show, have we ever seen windows that look out on Galactica?
Title: Beauty shots Gallery
Post by: Dukeman42 on March 29, 2006, 01:27:34 AM
check the last photo in the first post of this thread...just under the hood of the alligator head, you can see the lights peekin out
Title: Beauty shots Gallery
Post by: Razorback on March 29, 2006, 07:52:21 AM
Man... gorgeous.
Title: Beauty shots Gallery
Post by: Destructor!!! on March 30, 2006, 11:10:51 AM
I don't think so, but there are bright lights dotted around the darker regions of the Zoic CGI, as well as the running lights and the illumination on the name plaque on the flightpods. It's not dark like the beautiful BTRL model used to be.

BTW, Omni, I'm Bren from Bridge Commander Universe. You probably don't remember me, I'm something of a bit-player, but it's cool to see you in action anyway. I'd love to see these models in a certain other game, but it'd be rude of me to ask, and would take from this mod's impact, so I won't.
Title: Beauty shots Gallery
Post by: Draco429 on March 30, 2006, 09:44:54 PM
I must say I prefer the darker lighting on the Galactica. It seems unreal in that last shot...
Title: Beauty shots Gallery
Post by: Star Dragon on March 31, 2006, 01:36:23 AM
Hey Bren, did you know of Mr John? he also based the Galactica mesh off of the sci-fi meshes.com 50k model. He also made a ship pack now hosted at bcfiles.com.  If you already knew of that, but are implying that this mesh is more attractive, then not only do I agree, but it;s a great compliment to Omniscaper. :D
Title: Beauty shots Gallery
Post by: Destructor!!! on March 31, 2006, 02:13:24 AM
You can read me like a book.
MrJohn's mesh is twice as poly-heavy, and has major clipping issues because of all the redundant polies so close to one another.

That doesn't stop me from making some screenies! Pity I only have the 1978 Pegasus to stand in for the Beast. Incidentally, how large is the "Bucket" in BTRL? I feel that MrJohn's 6-km Galactica's a leedle bit excessive.

And I've known super models who were less attractive than these meshes!
Title: Beauty shots Gallery
Post by: karajorma on March 31, 2006, 09:37:00 AM
Galactica is 3497m long according to Modelview. Although that is using the older BSG model.
Title: Beauty shots Gallery
Post by: Destructor!!! on March 31, 2006, 12:12:21 PM
Yeah, you know something's amiss when you can comfortably land a Sovereign Class in one of the flightpods. (OK, maybe not a Sovvy... I did land a Connie, though.)
Title: Beauty shots Gallery
Post by: kilo_foxtrot on March 31, 2006, 02:39:36 PM
Quote from: Destructor!!!
Yeah, you know something's amiss when you can comfortably land a Sovereign Class in one of the flightpods. (OK, maybe not a Sovvy... I did land a Connie, though.)


Using what game/mod?
Title: Beauty shots Gallery
Post by: hurleybird on March 31, 2006, 07:34:54 PM
Bridge Commander I assume (bc files is a bridge commander site).
Title: Beauty shots Gallery
Post by: Destructor!!! on March 31, 2006, 08:08:38 PM
yeah. I wouldn't post pictures here, because they's sully the forum with their uglitude in comparison to BTRL.
Title: Beauty shots Gallery
Post by: The Adventurer on April 05, 2006, 06:49:04 AM
Raptors come in several colors, including Forest Green, and Gold.
Title: Beauty shots Gallery
Post by: ngtm1r on April 05, 2006, 03:31:24 PM
Am I going crazy or does that Raptor have a chin turret?
Title: Beauty shots Gallery
Post by: StarSlayer on April 05, 2006, 03:44:52 PM
i thinks its just a TADS like a Wiskey Cobra Gunship or an Apache

(http://www.military.cz/usa/air/in_service/helicopters/ah64/tads.jpg)

I would wager that Raptors could be used to "paint" targets for Vipers
Title: Beauty shots Gallery
Post by: ngtm1r on April 05, 2006, 06:34:14 PM
It just bothers me because I don't recall ever seeing it again...I figured the Raptor's TADS/PNVS setup was the flat round thingie on top.
Title: Beauty shots Gallery
Post by: WMCoolmon on April 05, 2006, 07:34:40 PM
IIRC the Raptor does have some kind of anti-personnel gun, at least. IE, the episode where Lee shows up in the nick of time to rescue Kaylee, Baltar, and Tyrol.
Title: Beauty shots Gallery
Post by: Admiral Zaarin on April 05, 2006, 07:35:20 PM
Raptors are armed, aren't they?

EDIT: I checked some pics of the Raptor and there seems to be atleast three color options: sand, woodland and brown.
Title: Beauty shots Gallery
Post by: The Adventurer on April 05, 2006, 09:18:43 PM
Yeah, it was armed with missiles for the Kobol extraction mission.
Title: Beauty shots Gallery
Post by: The Trivial Psychic on April 06, 2006, 01:45:55 AM
You can see a pair of guns on the Raptor, on either side mounted low.
Title: Beauty shots Gallery
Post by: F131 on April 06, 2006, 02:35:00 AM
This is exciting suff.  I posted your link on the I-War forums:

http://www.ataricommunity.com/forums/showthread.php?t=516241

Can't wait to see the finished product.
Title: Beauty shots Gallery
Post by: The Adventurer on April 06, 2006, 08:05:24 AM
*jibber*

*drool*
Title: Beauty shots Gallery
Post by: Turambar on April 06, 2006, 12:20:17 PM
Quote from: F131
This is exciting suff.  I posted your link on the I-War forums:

http://www.ataricommunity.com/forums/showthread.php?t=516241

Can't wait to see the finished product.



make sure you tell that Celt guy that we've got Viper mk II and mk VII, that we have Galactica and Pegasus, that the game is meant to be linear and structured, with the focus on plot, drama, and gameplay. this mod is definitely not about being 'open ended' or 'wide universe'  we can't do that with Freespace.  what we can do is make a campaign with a plot thats so involving, and keep every aspect of the show such that it becomes an immersion experience instead of just a game.  and we can make it really frakkin pretty.

a game should not be judged by how many ships it has
Title: Beauty shots Gallery
Post by: karajorma on April 06, 2006, 04:49:53 PM
One other point to mention is that this is a stand alone. To many people hear that this is a Freespace 2 Engine game and instantly assume that means that they'll need FS2.
Title: Beauty shots Gallery
Post by: ngtm1r on April 06, 2006, 06:26:09 PM
Quote from: The Trivial Psychic
You can see a pair of guns on the Raptor, on either side mounted low.


Could you point them out? I seriously can't find them anywhere.
Title: Beauty shots Gallery
Post by: F131 on April 07, 2006, 12:07:20 AM
Quote from: karajorma
One other point to mention is that this is a stand alone. To many people hear that this is a Freespace 2 Engine game and instantly assume that means that they'll need FS2.


Glad to hear.  I loaned out my FS2 3 yrs ago and never got it back.:yes:
Title: Beauty shots Gallery
Post by: The Trivial Psychic on April 07, 2006, 03:16:08 AM
Quote from: ngtm1r
Could you point them out? I seriously can't find them anywhere.

Appologies.  I misstook some kind of sensor probe on the Raptor for a gunbarrel.  It's located on the left side of the ship ONLY, just outboard of the fuselage.  The fact that it has a small dish of some kind on the front, negates the possibility that its a gun.
Title: Beauty shots Gallery
Post by: WMCoolmon on April 07, 2006, 03:33:56 AM
Could be a microwave gun. ;)
Title: Beauty shots Gallery
Post by: Destructor!!! on April 07, 2006, 04:40:32 AM
Yeah, that'd sure fit with Galactica cannon alright. :p




PS: apologies if I have insulted you. I am currently innebriated, and have compromised command of my actions. Please read the preceeding post in light of this fact.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on April 10, 2006, 04:55:39 PM
Another misc. ship for the fleet. Gathering very blurry and sketchy reference materials took ages, while actual modeling was under two hours. Typical :p

(http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20WIP/e267c509.jpg)
Title: Beauty shots Gallery
Post by: StarSlayer on April 10, 2006, 05:00:11 PM
Looks nice!
Reminds me of the Nostromo from Alien or since RTF preceded Alien, it reminds me of the Nostromo looking like a ship from the RTF:shaking:

We should name it Chupathingy
Title: Beauty shots Gallery
Post by: timbo1138 on April 10, 2006, 05:13:00 PM
Looks cool. Don't know what the crap it does, but eh. Some kind of tanker ship? Refuels other vesels, maybe?
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on April 10, 2006, 05:16:40 PM
Quote from: timbo1138
Looks cool. Don't know what the crap it does, but eh. Some kind of tanker ship? Refuels other vesels, maybe?

No idea. For all I know, it's full of beer :lol:
Title: Beauty shots Gallery
Post by: StarSlayer on April 10, 2006, 05:19:05 PM
Ambrosia Tanker excellent!
Title: Beauty shots Gallery
Post by: northtwilight on April 10, 2006, 08:21:09 PM
Whatever happened to being 'full of piss and vinegar' ?

Never mind ... :)
Title: Beauty shots Gallery
Post by: Whiz on April 10, 2006, 08:23:17 PM
looks :)  cool
Title: Beauty shots Gallery
Post by: The Trivial Psychic on April 11, 2006, 01:42:33 AM
Quote from: StarSlayer
Ambrosia Tanker excellent!

Col. Tigh's dream command.
Title: Beauty shots Gallery
Post by: Scumhunter on April 13, 2006, 08:19:40 PM
Just so you fellows all know.  You've been digg'ed.  Hence the bandwidth assault.  Love the stuff I've been seeing here.  Makes me want to go out and get a copy of Freespace just for the mod.  

Have any of you seen the Galactica movie from Spacebattles.com?  It is original series stuff but it may be of some help.  If not, it is at least a nice little movie.  Keep it up!  Really looking forward to the completion.
Title: Beauty shots Gallery
Post by: timbo1138 on April 14, 2006, 12:41:02 AM
Quote
Makes me want to go out and get a copy of Freespace just for the mod.
Then rejoice, friend. Thanks to having an open source engine, BtRL will be a single self-contained download and WILL NOT require a copy of FS2 to play. :D
Title: Beauty shots Gallery
Post by: Scumhunter on April 14, 2006, 03:40:30 AM
Sweeeeeet! And that was the wife talking!  We are both raving BSG fans, especially as the show is made near where we live.  Caprica=Vancouver BC.  Gotta love the town that has/had both Stargate shows, BSG, X-Files, and Outer Limits.  I am really hoping Universal takes the high road on this for you guys, unlike Paramount(Star Trek) and Fox(Buffy).  Wankers.
Title: Frack! Fracken, Frack Frack!!!!!!!!!!!!!!!
Post by: Viper_16 on April 14, 2006, 09:01:30 AM
so I was working on reducing polys when poof no more computer. :eek2:
so u get to wait some more while i redo the de-po-lig-i-ni-zing... err... ya.. whatever... dammit.

http://www.game-warden.com/forum/attachment.php?attachmentid=2337&stc=1&d=1145015996
Title: Beauty shots Gallery
Post by: karajorma on April 14, 2006, 03:04:17 PM
You should still get FS2 anyway though. It's not critically acclaimed as the best space sim for nothing, you know. :)
Title: Beauty shots Gallery
Post by: OutofStep351 on April 21, 2006, 12:59:42 AM
:eek: OMFG BSCOTT IS A CYLON! SENT TO STOP THE MOD! KILL HIM! :eek:

anyway, that alpha is actually how I came accross the whole shindig. i was lookin for BSG episodes on torrent finder and i came across that. I decided to run a search on it before i dl'd it and it brought me here, where i simultaneously blew a load and prayed to god the project was still active. anyway, out of respect to omni and his team, i never downloaded that alpha, and i never will. i trust them to tell me what's good for me.
Title: Beauty shots Gallery
Post by: Dukeman42 on April 21, 2006, 03:49:57 AM
Much Appreciated Out of step....it may seem to many an empty gesture, but we do appreciate it, and it will be well worth the wait.
Title: Beauty shots Gallery
Post by: JustinD on April 21, 2006, 05:26:03 AM
Quote from: karajorma
You should still get FS2 anyway though. It's not critically acclaimed as the best space sim for nothing, you know. :)

agreed.... and not only that but... FREE! :D
Title: Beauty shots Gallery
Post by: northtwilight on April 21, 2006, 01:38:15 PM
Karajorma,

Not to add to accusations of spamming, but I totally missed those sshots of the raiders launching off the basestar's arm.

Oh.

My.

God.


On another note (I'll take it to the scripters' thread tomorrow, or HLP, perhaps), I can't seem to get typical baseline modifications like the orbradar to work. The Lua script file works ... eh... OK, but not great, in that I can change the splash colour, but not text insertions.

To all,
Thanks again -- this mod just looks so incredibly great!!
Title: Beauty shots Gallery
Post by: Omniscaper on April 24, 2006, 02:56:47 PM
Updated first page with new WIP.
Title: Beauty shots Gallery
Post by: DaBrain on April 24, 2006, 03:45:10 PM
Oh very nice! Finally of the rare chances for BtRL to use a flashy skybox. :)

(Unrelated)
BTW did the plugins fix the loading problem?
Title: Beauty shots Gallery
Post by: Omniscaper on April 24, 2006, 03:52:58 PM
Nope.
Title: Beauty shots Gallery
Post by: StarSlayer on April 24, 2006, 04:03:50 PM
New Purdy Pic!

Oh Sweet are those Scar's hunting grounds?
Title: Beauty shots Gallery
Post by: DaBrain on April 24, 2006, 04:23:54 PM
Quote from: Omniscaper
Nope.


*cries*

I've uninstalled everything and reinstalled it... It loaded without any problems. I don't get it. You're using version 8, right?
Is there anything I can do? Like saving it somehow different?


Quote from: StarSlayer
New Purdy Pic!

Oh Sweet are those Scar's hunting grounds?


Hmmm... *is tempted to open the Raider texture and edit it...* :drevil:

The answer maybe 'yes' very soon... :shaking:
Title: Beauty shots Gallery
Post by: Omniscaper on April 24, 2006, 04:25:02 PM
8!? Problem found.
Title: Beauty shots Gallery
Post by: MAIA on April 24, 2006, 04:36:12 PM
Fraking awesome !

MAIA
Title: Beauty shots Gallery
Post by: karajorma on April 24, 2006, 05:04:44 PM
Quote from: DaBrain
Hmmm... *is tempted to open the Raider texture and edit it...* :drevil:


Do it. Texture replacement is working again so there's no good reason we can't make a Scar recreation now :)
Title: Beauty shots Gallery
Post by: Defender_16 on April 24, 2006, 07:32:43 PM
Heck Yeah!  Finally saw Scar on TV last night.  Seems like it would be a heck of a mission.

Quote from: My Mom
I didnt really care for that episode. Too much Starbuck.


ZoMG
Title: Beauty shots Gallery
Post by: Dough with Fish on April 24, 2006, 07:40:26 PM
OMG...

That newest shot... Jeebus I think I need to change my pants now ;) In all seriousness, though, I got a request... Ya think you could make those images into some wallpaper goodness? Especially that last one, my god is that goregous.
Title: Beauty shots Gallery
Post by: FusionStorm on April 24, 2006, 08:33:20 PM
Good shot Omni, maybe would should make some large enough for wallpaper. ;)
Title: Beauty shots Gallery
Post by: StarSlayer on April 24, 2006, 08:36:30 PM
You know if you could do a photoshop effect that makes that shot look like a reflection then have a glowing red eye slide back and forth it would be a awesome screensaver.  Could have a caption "Scar has a taste for nuggets"
Title: Beauty shots Gallery
Post by: Omniscaper on April 25, 2006, 02:47:26 AM
Heres a 1280x1024 version of that pic. Is this big enough or desktop?

http://www.game-warden.com/bsg/staff_images/Asteroid/Mk7_Asteroid_DT.jpg
Title: Beauty shots Gallery
Post by: StarSlayer on April 25, 2006, 02:54:23 AM
WOOT Hi Rez for the masses!

Unfortunately i lack the skillz to make screensavers, though with the talent that accumulates here some one undoubtedly could.
Title: Beauty shots Gallery
Post by: Dukeman42 on April 25, 2006, 03:07:36 AM
To be more demanding...16:9 ratio!!  16:9!!!  1.85:1!!!!
Title: Beauty shots Gallery
Post by: Omniscaper on April 25, 2006, 03:10:14 AM
Lol

1280x720 good enough?
Title: Beauty shots Gallery
Post by: Dukeman42 on April 25, 2006, 03:17:12 AM
YEEEEEESSSSSSS

These shots are my only form of self-expression while at work, on my work laptop:)
Title: Beauty shots Gallery
Post by: Omniscaper on April 25, 2006, 01:02:17 PM
Updated firstpage with link to a 1280x768 Desktop version
Title: Beauty shots Gallery
Post by: Dukeman42 on April 25, 2006, 02:26:54 PM
Whoop!!  Thanks, and Gig 'em!
Title: Beauty shots Gallery
Post by: FusionStorm on April 25, 2006, 02:36:40 PM
And sweet, we got little avatar things. :D
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on April 25, 2006, 02:44:31 PM
Got bored, did this in one day. Not good for anything else than blowing up and provides a good target practise.

(http://i27.photobucket.com/albums/c189/LtCannonfodder/BSG%20WIP/ddd3089a.jpg)

My first ever texture work. Cookie to the one who first recognizes the logo :biggrin1:
Title: Beauty shots Gallery
Post by: Wanderer on April 25, 2006, 02:55:23 PM
VR? Valtion Rautatiet

EDIT: And those who dont understand Finnish... its the name of the state owned railway company in Finland.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on April 25, 2006, 03:22:21 PM
Damnit! The first poster was not supposed to know it! :biggrin1:
Title: Beauty shots Gallery
Post by: karajorma on April 25, 2006, 05:05:30 PM
Except for DaBrain. :p
Title: Beauty shots Gallery
Post by: ArrTee on April 25, 2006, 05:23:42 PM
as soon as I can catch my breath.. (pause)  

Ok, guys, please...YER KILLING ME HERE.. that pic is amazing!
Title: Beauty shots Gallery
Post by: Roy Fokker on April 25, 2006, 06:40:43 PM
Quote from: FusionStorm
And sweet, we got little avatar things. :D


Yeah... elitists.:blah:




:biggrin1:
Title: Beauty shots Gallery
Post by: Defender_16 on April 25, 2006, 07:07:49 PM
You should have excluded people from Finland being able to answer it then.  

"VR?  OH!  It's!... it's!... I have no Fracking clue. What the heck is it?
*Scrolls down*
Ohhhhhhh...ok." -Me 1 minute ago.
Title: Beauty shots Gallery
Post by: DaBrain on April 25, 2006, 07:20:32 PM
Those finnish people are everywhere. They do fast and very clean jobs all the time. They don't seem to know the word lazy... it is scary... :shaking:



Nice work on the maps. Catch me on AIM, I'll show you a trick for the shinemaps. :)
Title: Beauty shots Gallery
Post by: Stanislov72 on April 25, 2006, 08:14:39 PM
Sweet looking pic.  Nice work.

Cheers.
Title: Beauty shots Gallery
Post by: Snagger on April 25, 2006, 09:31:28 PM
Astonishing, as always.
Title: Beauty shots Gallery
Post by: timbo1138 on April 25, 2006, 11:33:44 PM
Those contrails look brilliant. I know they're a stock FS2 effect, but just turning them on gives you the feel of that episode instantly.

I've found a new wallpaper. :D
Title: Beauty shots Gallery
Post by: Shifty on April 26, 2006, 01:28:39 AM
Virtual Reality!
Title: Beauty shots Gallery
Post by: sir monster on April 26, 2006, 02:21:32 AM
Quote from: Shifty
Virtual Reality!

lol:lol:
Title: Beauty shots Gallery
Post by: StarSlayer on April 26, 2006, 02:32:25 AM
I want graffiti!

"Anders Blows! Go Pikon Panthers!"

"Bebop Was Here"

"Laura is a Camala Junkie!"

stuff like that
Title: Beauty shots Gallery
Post by: Omniscaper on April 26, 2006, 02:33:00 AM
Stock my FOOT.

Sigh.

 I guess pictures cant do it justice, cuz in addition to the trails being much thicker and poofy, the spew time is alot more slow and smokey
Title: Beauty shots Gallery
Post by: The Trivial Psychic on April 26, 2006, 04:57:27 AM
"For a Good Frack, Visit the Prometheus, Room 214."

Or as a nod to Space Balls:
"I Dig Uranus!"

Message found written in the wreckage of the Olympic Carrier:
"Do Not Shoot This Ship"

"Have You Seen This Cylon?" (image of No. 6)

"We Break For Reavers... Ooops wrong show... kinda"

I guess some of those were more like bumper sitckers than graffiti.
Title: Beauty shots Gallery
Post by: The Trivial Psychic on April 26, 2006, 05:05:14 AM
That's one thing with the BSG trails, they dissipate laterally.  What I mean is, they widen as time goes on, but they also lose density.  You'd almost need to be able to use animated smoke trails, though it'd be tricky.  You dictate how long smoke trails last by a lifetime field in the tables, so you'd need to time the fps of the eff (or whatever anmiated format you're using) to know how long it should last so the dissipation animation lasts just as long as the trail does in the tables do.  While that in itself wouldn't be all that hard, its a bit restrictive should you want to use the same effect, but for a different trail with perhaps a different duration.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on April 26, 2006, 05:53:24 AM
Quote from: Defender_16
You should have excluded people from Finland being able to answer it then.

Well, I thought it's just an insider joke... with only about five million people who could get it :biggrin1:
Title: Beauty shots Gallery
Post by: Lt. "King" Mezentio on April 26, 2006, 06:14:34 AM
What exactly are the physics of smoke-trails in space? Wouldn't they dissipate almost instantly?
Title: Beauty shots Gallery
Post by: Musketeer on May 03, 2006, 07:37:50 AM
nice, but really dark. Maybe a lighter picture so we can enjoy all the minute details? ;)
Title: Beauty shots Gallery
Post by: Stanislov72 on May 03, 2006, 12:41:50 PM
Looks really cool.  You've put some great detail in there.

Cheers.
Title: Beauty shots Gallery
Post by: Kyra on May 03, 2006, 07:45:57 PM
dissipation would be determined by the average particle velocity of the smoke. the fatser the particles are moving, the faster it will dissapate. seeing as they wouldnt slow down at all in space, or get caught in air currents, i imagine smoke would appear to dissipate somewhat faster than it does in atmo. also, if the smoke came from the engines of a freighter, for example, then it would dissipate alot slower than smoke from a viper's engines at full burn would, because the viper's exhaust would be travelling much faster.
Title: Beauty shots Gallery
Post by: Admiral Ace on May 03, 2006, 08:49:14 PM
In the atmosphere, the major factors that dissipates smoke are linked to the air :
- first, smoke particles tend to be softer than air, that's why they rise up.
- second, the air mixing carries away many of them, with a more or less powerful force, depending on the air movement.

In space, when a particle is thrown away, it will keep its speed (virtually) indefinitely as any other space object that gathers no more acceleration. So your trail of particles won't dissipate as it does in atmosphere : most of the particles will 'move' backwards to your vessel, and others will go all around the trail, at a regular speed, increasing (virtually) indefinitely its size.

The dissipation speed depends on your engine power. The more powerful it is, the faster the particles will move away, the faster the trail will dissipate.

If you have a look at our current shuttles or rockets, you may observe that there are obviously no particles behind them when they fly in outerspace. It's because burnt liquid azot/oxygen fuel is invisible. Atoms dissipates quite fastly. It should be the same for BSG ships (used fuel desintegrates into invisible molecules).
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 01:52:33 AM
Watching the movies, I cannot help but observe that the trails being discussed emit from the tips of the ships WINGS, not their ENGINES. This leads me to believe that it is not engine emissions at all. Unfortunately, the trails seem to be just an imitation of an airplanes trails (which are actually water vapor from condensation along the wing's surface), rather than a realistic effect.
The only semi-plausible reasons I can come up with for the trails is that they are either emissions from the life support systems of the ships, or that they are design to allow other vipers in the squadron to be able to spot allies more easily. Indeed, having watched the episode "Scar" one more time for verification, cylon fighters do not leave these trails, and the vipers do not always leave them either. Indeed, they seem to be effects thrown in inconsistently and at random.
I don't deny that they are VERY cool looking, but if you're looking for consistency with real life OR consistency with the TV series, you seem to be rather stuck.
Title: Beauty shots Gallery
Post by: StarSlayer on May 04, 2006, 01:56:53 AM
Its from Episode 215 Scar it asteroid dust or something but it is cannon with the show.  Its not in all the vids just the one with the ep 215 backdrop.
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 02:43:12 AM
Please reread what I said. I specifically checked episode 215 "Scar" before posting. Everything I said has its source in that episode. Asteroid dust is unlikely, in my opinion, but it's as good of an explanation as I've heard yet.
Title: Beauty shots Gallery
Post by: FusionStorm on May 04, 2006, 02:50:08 AM
Quote from: Dragoniz3r
Please reread what I said. I specifically checked episode 215 "Scar" before posting. Everything I said has its source in that episode. Asteroid dust is unlikely, in my opinion, but it's as good of an explanation as I've heard yet.


But, from what I've heard the asteroids there have alot of ice, so water vapor seams pretty likely.
Title: Beauty shots Gallery
Post by: karajorma on May 04, 2006, 10:58:52 AM
Bugger the scientific explaination and stick them in the asteroid missions cause they look cool. It's not like an asteroid field like that is even possible in the first place anyway :)
Title: Beauty shots Gallery
Post by: MAIA on May 04, 2006, 11:09:10 AM
"or that they are design to allow other vipers in the squadron to be able to spot allies more easily."

Amen !

It all has to do with the environment they're flying. So yes, an asteroid field, due to its random configuration, asks for a more strong visual reference. I guess that was the first thing i thought after watching "scar" and the use of smoke trails on vipers.

MAIA
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 03:24:06 PM
Quote from: karajorma
Bugger the scientific explaination and stick them in the asteroid missions cause they look cool. It's not like an asteroid field like that is even possible in the first place anyway :)


You speak the words of the gods. If BTRL ever addresses atmospheric flight, it would be a great effect to put in there (especially since it would actually be an accurate effect in that scenario).
Title: Beauty shots Gallery
Post by: MAIA on May 04, 2006, 04:33:07 PM
Quote from: Dragoniz3r
You speak the words of the gods. If BTRL ever addresses atmospheric flight, it would be a great effect to put in there (especially since it would actually be an accurate effect in that scenario).


That would also be cool, but anyway, why people say "It's not like an asteroid field like that is even possible in the first place anyway" ? I mean, has anyone seen video footage of a real one ? IMHO, i find it pretty convincing.

MAIA
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 04:38:41 PM
Any force powerful enough to cause the asteroid field in the first place (at least as a result of an interstellar collision or similar) would be so powerful it would disappate the asteroid field almost like was described for vapor trails. You wouldn't see very many stationary asteroids, or even slow moving ones. This is all supposition though. If we could get images of our own solar system's asteroid belts, it might help our understanding. However, as they orbit the sun, they probably don't have much movement along paths other than their orbit. By this I mean that they're all probably going in more or less the same direction, and at roughly the same speed.
Title: Beauty shots Gallery
Post by: darkjedi007 on May 04, 2006, 05:23:24 PM
how come you guys get cool insignia, lol, admins?
Title: Beauty shots Gallery
Post by: karajorma on May 04, 2006, 09:09:57 PM
Yep. Any field that dense would have been collapsed into a single body by gravity a long time ago. You'd only get a field like that if someone had blown apart something big very recently and not very violently.

We don't need visual proof. The physics is all wrong.
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 09:37:15 PM
Well, as I recall from my astronomy class, our asteroid belt has more or less collapsed into a couple different groups.
Title: Beauty shots Gallery
Post by: meleardil on May 04, 2006, 10:33:14 PM
Two big groups...called the Trojan planetoids.
They are in the two spots from approx equal distance from Sun and Jupiter, which two are the main gravitic focal points of the solar system. The equal sided triangle is the only exact constant solution of the 3 masspoint problem in mechanics... from the main equation of the problem, these called Lagrange points. The theoretical planet Phaeton was broken into pieces (or was blocked forming) by the huge tidal foces of the passing gravitic focal point.
Every binary system has two sweet spots in the Lagrange points.
The Earth-Moon system also has them... Possibly most of the Earth orbiting space-garbage will drift towards them.
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 04, 2006, 11:02:58 PM
I'm not sure our solar system qualifies as a "binary" system. Jupiter is still tiny compared to the sun. Is there some breakdown somewhere of the features that will be in BTRL, and how many of them have been accomplished?
Title: Beauty shots Gallery
Post by: karajorma on May 05, 2006, 01:41:02 AM
Quote from: meleardil
Two big groups...called the Trojan planetoids.
They are in the two spots from approx equal distance from Sun and Jupiter


Nope. That's not right. The majority of the asteroids are in the main asteroid belt between Mars and Jupiter not Jupiter's Trojans.
Title: Beauty shots Gallery
Post by: meleardil on May 05, 2006, 06:32:23 AM
Erm...
Title: Beauty shots Gallery
Post by: meleardil on May 05, 2006, 06:37:52 AM
Quote from: karajorma
Nope. That's not right. The majority of the asteroids are in the main asteroid belt between Mars and Jupiter not Jupiter's Trojans.

Erm... I dunno... you made me think about it. I was sure I remembered right, but I dont know anymore...   I know about the Trojan panetoids, which are around the Sun-Jupiter Lagrange points and also the big asteroid belts. I remembered, that the Trojan groups are part of the big asteroid belt, but I am not 100% sure anymore. I should check it again. Hmmm... wait *runing towards his astronomy books* sorry...I'll be back!
Title: Beauty shots Gallery
Post by: meleardil on May 05, 2006, 07:03:10 AM
Karajorma.
You are right. It did not require big thinking to see. :) The lagrange points are in the very same distance from sun as Jupiter...by definition. :)

So:
Apollo group: they are intersecting the Earth orbit... 40-50 pieces.
Amor group: they are intersecting the Mars orbit... few of them.
Hirayama group: THE asterid belt... we know 6000, but there are millions.
Trojan groups: in the L1 (trojans) and L2 (greeks) points of Jupiter... few thousends of them
Pluto group: they are intersecting the Pluto orbit... few of them.
Kuiper group: far beyond Pluto orbit... millions, possibly billions of them.

There are few asterods in the Lagrange points in all the bigger planets, but Jupiter has the biggest herds.

*bows to Karajorma* Thank you sir! You made me rethink. I am greatful. :nod:
Title: Beauty shots Gallery
Post by: karajorma on May 05, 2006, 11:04:57 AM
Well I had to check Wikipedia to be certain myself so I learned a fair bit of what you just posted for myself last night. :)

One of the nice things about the fact that I try to double check anything I post is that I learn all kinds of cool stuff like this :)
Title: Beauty shots Gallery
Post by: MAIA on May 05, 2006, 11:40:49 AM
Quote from: karajorma
Yep. Any field that dense would have been collapsed into a single body by gravity a long time ago. You'd only get a field like that if someone had blown apart something big very recently and not very violently.

We don't need visual proof. The physics is all wrong.


Well it's still a supposition. The asteroid belt is a good example as referenced earlier, another good example are Saturn rings. There are rings with bigger chunks and smaller chunks, there are moons which disrupt many orbits and there are also many collisions, this is factual.

Saying that physics is all wrong is over simplistic, because it's hard know the mechanics behind complex systems of thousand or millions of heavenly bodies.

MAIA
Title: Beauty shots Gallery
Post by: karajorma on May 05, 2006, 12:57:54 PM
Quote from: MAIA
Well it's still a supposition. The asteroid belt is a good example as referenced earlier


How is the asteroid belt a good example when there are thosands of kilometres between individual rocks in the belt? If you stood on practically any rock on in the asteroid belt it is doubtful that you would even be able to see another rock let along a dense field of them.

Quote
another good example are Saturn rings. There are rings with bigger chunks and smaller chunks, there are moons which disrupt many orbits and there are also many collisions, this is factual.


Never said it wasn't but Saturns rings are a completely different case from an asteroid belt. Do you see a planet present in Scar? If not lets dump the idea that we can use planetary rings as the cause for the dense field in Scar. We're not within the Roche limit of a planet so we aren't going to see planetary rings.
Title: Beauty shots Gallery
Post by: Roy Fokker on May 05, 2006, 01:30:49 PM
Can't we just agree that there was probably a fairly recent event that lead to the creation of the asteroid field in Scar, and be done with it?;)

I mean - let's face it: the dense asteroid fields have been a Sci-Fi convention ever since the first movies... there are similar ones in Star Wars, Star Trek, ...
Title: Beauty shots Gallery
Post by: Brimstone on May 05, 2006, 01:52:33 PM
The more likely explanation would be this: that the asteroid fields in "Scar" in combination with the apparent nebula the fleet is in at the beginning of "The Captain's Hand" suggest the RTF is sticking to younger systems, still in a state of formation. Logically, it would make sense to conduct minimg operations where resources are readily accessible rather than being mostly buried at the bottom of gravity wells... The nebulosity and the heavy EM interference of the binary in TCH suggest a young system just entering the T-Tauri phase... In addition to readily accesible resources, the cluttered, noisy protosystems would have the advantage of being better to hide in...

Oh, and hello, everyone ;)
Title: Beauty shots Gallery
Post by: MAIA on May 05, 2006, 02:56:44 PM
Quote from: karajorma
How is the asteroid belt a good example when there are thosands of kilometres between individual rocks in the belt? If you stood on practically any rock on in the asteroid belt it is doubtful that you would even be able to see another rock let along a dense field of them.


I guess Brimstone's explanation is excellent, and even the series seem to support this idea. A good example is our own solar system formation. The planets were formed from a nebula of gas and dust which resulted into a dusty disk around the Sun. Within the disk, tiny dust grains coagulated into larger and larger bodies called planetesimals, many of which eventually accreted into planets over a period as long as a 100 million years. But before planetary formation, in the beginning that disk should have had an enourmous populational density of debris.

You're correct about the actual density in population in the asteroid belt. Nevertheless, the current situation is the result of an evolutionary process. Before the formation of Jupiter, the asteroid belt had much more mass than it has today, and its velocity was much slower. Jupiter accelerated the velocity of many objects on the belt, reducing its mass by ejecting from orbit many of these object. That way a planet was never formed, but its debris continued accelerating, describing even more eccentric orbits, till some were found leaving the belt's orbit in many directions,  some even come close to earth (NEO's).

Anyway, my point is, an asteroid aglomerate such as the one we see in the series is very probable. The series describes it as a nebula, and it makes sense if you relate it with the scientific analysis described above.

MAIA
Title: Beauty shots Gallery
Post by: Omniscaper on May 05, 2006, 03:10:59 PM
Can you folks agrue about cosmological physics on another thread plz.
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 05, 2006, 03:13:28 PM
Well, I have to say that we could probably discuss the physical science behind asteroid fields until doomsday, and still not really achieve anything for the game :-) Let's just say they're damn cool and add some variation to the game, and leave it at that.
I do have to wonder about being able to destroy the asteroids though. Is there any support for that in the show that I'm not aware of? Seems like it could make it a bit too easy, and there's also the fact that the weapons we know vipers have aren't going to even make a dent in those asteroids.
Title: Beauty shots Gallery
Post by: Omniscaper on May 05, 2006, 03:21:12 PM
If you watch Season 2's "Home part 1", we see Hotdog take out a huge asteroid with one missile. Two bad it didn't take out Kat in the process during her gun strafe run. :P

Giving blown up asteroids, molten debris is being looked into. I'll be giving astroids settings that will follow that eipsode's lead. Missile death only.
Title: Beauty shots Gallery
Post by: MAIA on May 05, 2006, 03:34:19 PM
Quote from: Omniscaper
Can you folks agrue about cosmological physics on another thread plz.


I guess we were discussing an issue related to the last pic. But anyway, to make things easier, can you tell us about what we can and cannot discuss in this thread ?

MAIA
Title: Beauty shots Gallery
Post by: Omniscaper on May 05, 2006, 03:52:25 PM
Its related, sure. But everyone is starting to get long winded about their astonomy facts. Lets try to keep it relevant to the game.
Title: Beauty shots Gallery
Post by: MAIA on May 05, 2006, 03:55:21 PM
Yes, you got a point. Thanks.

MAIA
Title: Beauty shots Gallery
Post by: karajorma on May 05, 2006, 04:03:49 PM
Just split off the asteroid discussion into it's own thread. :)

That's what I would have done a while back if this thread was on a forum I moderate on HLP. That way people can discuss the topic while not cluttering up the thread :)
Title: Beauty shots Gallery
Post by: Brimstone on May 05, 2006, 04:26:24 PM
Quote from: Omniscaper
Its related, sure. But everyone is starting to get long winded about their astonomy facts. Lets try to keep it relevant to the game.


Heh... had hoped that the reasoning I provided would kinda do that, and open the door for more exotic locales to be easily accepted... just kinda held back thinking that while a "Let's get back on topic" would be easily accepted from a long term member or admin, it might come across as rude from a newbie...

Excellent mod, BTW, looking very nice. Better than some so-called "professional" stuff... I've brought it to the attention of my clan, and while not all of our 60+ members may play, there is a fairly large percentage that has expressed interest...
Title: Beauty shots Gallery
Post by: Dragoniz3r on May 05, 2006, 05:10:19 PM
It definitely looks good, but I do sorta wonder how well it will play on my machine. The polycounts look awful high...

For those who care, system specs are as follows:
AMD Athlon XP 2400+ @ 1998 MHz
512 MB RAM @ 233 MHz
nVidia GeForce FX 5700LE w/ 128 MB VRAM
and a 384 Kbps DSL connection.
Title: Beauty shots Gallery
Post by: TS-Midnight on June 08, 2006, 09:34:31 AM
I'm die'in here, need more sexy beauty shots please. *drools in anticipation* LOL
Title: Beauty shots Gallery
Post by: MAIA on June 08, 2006, 10:42:34 AM
I second that ...

MAIA
Title: Beauty shots Gallery
Post by: ArrTee on June 08, 2006, 07:47:03 PM
OY.. here, here!   Por favor, amigo.. I needs more funk for the eyes..:D
Title: Beauty shots Gallery
Post by: Kyra on June 09, 2006, 09:08:16 PM
Eye funk eh? sounds like something one might need drops or perhaps an ointment for...
Title: Beauty shots Gallery
Post by: ArrTee on June 10, 2006, 01:58:12 PM
sometimes... still, more shots pls! :D
Title: Beauty shots Gallery
Post by: Captain Stemm on June 12, 2006, 01:28:04 AM
show new renders please
Title: Beauty shots Gallery
Post by: Omniscaper on June 12, 2006, 01:47:15 AM
Please bear with us, peeps. We are trying our best to give you the best BRTL demo we can present. So all our focus is on that and PR matters have been pushed to a lesser priority.

Do you prefer our efforts to focus on non-interactive and static eye candy? Or do you prefer the interactive BSG experience to take precidence?
Title: Beauty shots Gallery
Post by: TS-Midnight on June 12, 2006, 07:39:50 AM
*blinks* how hard can one screen shot be? 5 minutes max with the logoing and stuff.. LOL, just joshin you the demo anyday. ^_^
Title: Beauty shots Gallery
Post by: Spidey- on June 13, 2006, 01:45:15 AM
or even some screenies from while you're playtesting?
Title: Beauty shots Gallery
Post by: StarSlayer on June 13, 2006, 02:11:36 AM
here you go:

[ATTACH]2644[/ATTACH]

Once and awhile my inner Garrik Loran/Ton Phannan comes out and the results aren't pretty
Title: Beauty shots Gallery
Post by: Draco429 on June 13, 2006, 02:16:43 AM
You are my hero, StarSlayer. LOL

Seriously, you guys can take all the screenies you want when the beta comes out next month. If you're really that desperate, hound them if they don't get the beta done.
Title: Beauty shots Gallery
Post by: Omniscaper on June 13, 2006, 03:55:29 AM
Title: Beauty shots Gallery
Post by: Defender_16 on June 13, 2006, 04:33:24 AM
Wooo!  Now I just need a newer cell phone that can support games.
Title: Beauty shots Gallery
Post by: RavenTS on June 15, 2006, 09:27:15 PM
Quote from: StarSlayer
here you go:

[ATTACH]2644[/ATTACH]

Once and awhile my inner Garrik Loran/Ton Phannan comes out and the results aren't pretty


In german TV the showed commercials for this game every commercial-break, sometimes twice at the beginning of a brake and when it ended. It was horrifying. But in the middle if season 1 they just stopped showing it, although I really hate it, because it was so so sinewy as they always said "control the galactica und fight for freedom" or such things... :hoppingma
Title: Beauty shots Gallery
Post by: Geckomind on June 15, 2006, 09:32:55 PM
Oh yeah.... That was bad. But whadda ya expect? BSG is shown on the worst german station ever.... RTL2... Shucks! The only thing that's even worse is some of the german translations.... Oh my gods!
Title: Beauty shots Gallery
Post by: Roy Fokker on June 15, 2006, 10:01:50 PM
Quote from: Geckomind
Oh yeah.... That was bad. But whadda ya expect? BSG is shown on the worst german station ever.... RTL2... Shucks! The only thing that's even worse is some of the german translations.... Oh my gods!


Dude... I learned German from German TV like RTL, Pro7, Sat1... At least they always get good voice actors. I don't have much conversation experience, but I can watch any show without problems.
Title: Beauty shots Gallery
Post by: Geckomind on June 15, 2006, 11:08:22 PM
Yeah... But they translated "the backdoor is open" in Hand of God with "der Backofen ist offen"... What the frak? I fell off the couch... :hoppingma
Title: Beauty shots Gallery
Post by: Defender_16 on June 16, 2006, 02:33:02 PM
Just ran that through a translator program... ROFLMAO.
Title: Beauty shots Gallery
Post by: Roy Fokker on June 16, 2006, 03:23:40 PM
Hehe... although, you have to admit, it makes sense in a way, given the situation.:lol:
Title: Beauty shots Gallery
Post by: Omniscaper on June 16, 2006, 05:59:59 PM
Update.... page 1
Title: Beauty shots Gallery
Post by: MDarkbladeM on June 16, 2006, 06:25:22 PM
New picture up and looking good. Keep it up.
Title: Beauty shots Gallery
Post by: Geckomind on June 16, 2006, 07:01:14 PM
Quote from: Defender_16
Just ran that through a translator program... ROFLMAO.


Yeah... "The oven is open...":lol:
Title: Beauty shots Gallery
Post by: meleardil on June 16, 2006, 08:50:32 PM
Agh-uuuuuuu!!!! That last one...that ingame screenshot with the R.I.P.Scar asteroid. That could be a screen from the show itself.
I think, when this MOD comes out, the diaper market just gonna explode!
Title: Beauty shots Gallery
Post by: Draco429 on June 16, 2006, 09:08:53 PM
Thank you, Omni, looks gorgeous.

Now leave him alone and let him finish! They've only got a month for a playable test!
Title: Beauty shots Gallery
Post by: Omniscaper on June 16, 2006, 09:18:01 PM
Taking screenshots is no simple matter... at least for me. Composition, timing, and much scrutiny goes into these pics. Its NOT as easy as slamming the "print screen" button and slapping on a logo....

And another update......
Title: Beauty shots Gallery
Post by: meleardil on June 16, 2006, 09:45:38 PM
*loooooong whistle*
Drooling will flood the country this time...
Title: Beauty shots Gallery
Post by: timbo1138 on June 18, 2006, 02:20:58 AM
Wow, guys. Phenomenal work, as always. I'm dying to play that mission(s?). Gorgeous.
Title: Beauty shots Gallery
Post by: Freelancer on June 20, 2006, 08:52:33 PM
Quote from: StarSlayer
here you go:

[ATTACH]2644[/ATTACH]

Once and awhile my inner Garrik Loran/Ton Phannan comes out and the results aren't pretty



ROTFLMFAO!
Title: Beauty shots Gallery
Post by: Spidey- on June 23, 2006, 02:17:28 AM
gotta love those two
Title: Beauty shots Gallery
Post by: Zantor on June 23, 2006, 04:11:46 AM
Quote from: aonomus
For an 11 hour old thread I'm suprised no one has replied yet, thats great work and I can't wait till the game comes out. The shadow cast on the planet however looks quite out of place due to the sun shining from the top-rightish corner....


The images are incredible. I myself don't know much of BSG, but it it looks appealing. I look forward to playing it when it is released.
Title: Beauty shots Gallery
Post by: TS-Midnight on June 24, 2006, 09:46:38 AM
HAWT! HAWT! HAWT!.. Time to toss my Asuka/Eva Unit 3 back ground for a bit. Shame though she's such a babe (atleast as much of one as an Anime chick can be ^_^)
Title: Beauty shots Gallery
Post by: frost on June 26, 2006, 06:19:52 AM
Quote from: Omniscaper
Update.... page 1


so does this mean the demo is pushed back? :biggrin1:

:lol: the pics look awesome! new wallpaper =]
Title: Beauty shots Gallery
Post by: Omniscaper on July 03, 2006, 04:33:01 PM
Update... page 1
Title: Beauty shots Gallery
Post by: northtwilight on July 03, 2006, 04:37:07 PM
Wow!! You should be putting together stuff for the next release of SimCity -- it looks grrrrreat!

(How come Justin's pic is turning up in every post now??)
Title: Beauty shots Gallery
Post by: MASON on July 03, 2006, 04:49:34 PM
Is that terrain modelled or "bumped?"
Title: Beauty shots Gallery
Post by: Omniscaper on July 03, 2006, 04:55:30 PM
Texture and terrain features created from bumpmaps. I'm saving the bump maps for the fatefull day that FSO supports them or better yet, normal maps. Time will tell.
Title: Beauty shots Gallery
Post by: SebiAlex on July 17, 2006, 10:01:18 PM
What happened to the Progress Gallery topic? It hasent been updated in over 2 months.  That's the place I used to go and check out any new stuff. It's either thate's no updates or they are spread in different topics. In that case, can you please poste them here. Thank you. If there's no updates, well,  it's okhttp://www.game-warden.com/forum/images/smilies/smile.gif
:)
Title: Beauty shots Gallery
Post by: cobywan on July 17, 2006, 10:11:37 PM
That's not true there have been a few updates.  Just most of the progress is happening behind the scenes.

Did you check the first post of this thread?  The new images show up there.  There are some shots that are only a couple of weeks old there.
Title: Beauty shots Gallery
Post by: Dukeman42 on July 17, 2006, 10:33:17 PM
Check the 'Beauty Shots Gallery' Thread.
Title: Beauty shots Gallery
Post by: Omniscaper on July 18, 2006, 08:33:05 AM
Update, screenshot of a multiplayer level being prepared for the upcoming demo.
Title: Beauty shots Gallery
Post by: Falcon on July 18, 2006, 09:08:13 AM
Nice screenshot Omniscaper. Looking forward to the demo.
Title: Beauty shots Gallery
Post by: MAIA on July 18, 2006, 12:12:07 PM
Awesome, incredible, beautiful !!!!!!

Mister Insano for president !!

MAIA
Title: Beauty shots Gallery
Post by: northtwilight on July 18, 2006, 01:13:51 PM
President for life, more like!!

Thanks again bossman!
Title: Beauty shots Gallery
Post by: Jawoo on July 18, 2006, 02:52:30 PM
looking great:)
Title: Beauty shots Gallery
Post by: timbo1138 on July 19, 2006, 03:35:39 AM
Oh lordy... Need to play this game... *Drool*
Title: Beauty shots Gallery
Post by: Omniscaper on July 20, 2006, 05:25:54 AM
Update... I know its been awhile in this thread. Sorry, 56k'ers for the pic size for the NEW final Mk7 Viper v2.5
Title: Beauty shots Gallery
Post by: MAIA on July 20, 2006, 10:25:45 AM
Aw man ... That's some awesome work you got there !

MAIA
Title: Beauty shots Gallery
Post by: frost on July 20, 2006, 10:46:29 AM
i'm gonna have to fly that baby.
Title: viper mark7
Post by: SinKing on July 20, 2006, 11:35:15 AM
god thats beautiful. you could even implement that players can upload fotos so their face shows in helmet. Even though you have to count every polygon, we could all seem different in the cockpit. Also different squads could have different cockpit lights, so you'd feel like a pack of wolves on the hunt. Attacking squads could have blue cockpit while patrolling cockpit is green and scouts is red.
Actually that's all crap, its good as it is.Just make it come to us soon. I can't wait :ha:
Title: Beauty shots Gallery
Post by: MASON on July 21, 2006, 01:49:32 AM
OMFG! I just saw the in-cockpit Mk.VII dash detail... :eek2: I think my pants are shrinking.
Title: Beauty shots Gallery
Post by: darkjedi007 on July 21, 2006, 03:41:41 AM
wow, that's some amazing detail... was that what Turambar was working in? amazing job.
Title: Beauty shots Gallery
Post by: slslookout on July 28, 2006, 04:07:22 PM
ohhh so thats how u defeat the cylons water guns......
Title: Beauty shots Gallery
Post by: StarSlayer on July 28, 2006, 04:16:49 PM
Rusty beater like that deserves a nickname like "Scabby", "Denty" or Scar
Title: Beauty shots Gallery
Post by: DaBrain on July 28, 2006, 07:16:24 PM
Well... actually this is a test of my Scar skin. ;)

The shine map worked out pretty well.
Title: Beauty shots Gallery
Post by: timbo1138 on July 29, 2006, 01:19:09 AM
Bwaha :D

I just watched Scar again last night. To quote Kat: "That's the motherfrakker I'm gonna kill." ;)
Title: Beauty shots Gallery
Post by: frost on July 29, 2006, 07:09:14 AM
kat is the motherfrakker i'm gonna kill.

annoying catty chick that needs to get slapped.... but that's imho.
Title: Beauty shots Gallery
Post by: Captain Stemm on July 29, 2006, 09:50:49 PM
it does look like scar
Title: Beauty shots Gallery
Post by: Star Dragon on July 30, 2006, 12:34:19 AM
Now now... Kat is just in need of some serious intervention. I'm sure after rehab she'd be half the Biatch she is now. :D

   Once she reaches Cain level however, a favorite Mrs Oblong qoute comes to mind... "Bitch gotta go!" - So say we all... :D

Nice start on Scar skin... I only saw it once, but I think a little more refinement on the rusted areas and less weathering for the whole body would look better, have the holes be focal points for weathering rings so you can see some areas still good. It was a test so not trying to be critical. :D
Title: Beauty shots Gallery
Post by: cobywan on July 30, 2006, 03:13:13 AM
When watching Scar a second time you start to realize that Kat was totally right about Starbuck.  She just doesn't have any charm.
Title: Beauty shots Gallery
Post by: ZildjianO0 on July 30, 2006, 06:12:13 AM
i gotta say, the edges around the wings look like they're bumpmapped there's so much detail.  Pretty sick looking.

any chance we could see Scar from a head on view?
Title: Beauty shots Gallery
Post by: DaMercury on July 30, 2006, 10:03:10 AM
Very very sweet!  Cant wait to blow him up! :biggrin1:
Title: Beauty shots Gallery
Post by: Josh_88 on July 30, 2006, 07:05:44 PM
nice :-)
Title: Beauty shots Gallery
Post by: Draco429 on July 30, 2006, 10:28:39 PM
Quote from: DaMercury
Very very sweet!  Cant wait to blow him up! :biggrin1:


Or BE blown up...
Title: Beauty shots Gallery
Post by: MASON on July 30, 2006, 11:21:11 PM
Quote from: Draco429
Or BE blown up...

You'll find out soon enough. He's got a taste for nuggets. Easy pickings.
Title: Beauty shots Gallery
Post by: David Pym on August 08, 2006, 05:45:14 PM
O god im doomed
Title: Beauty shots Gallery
Post by: Freespace Freak on August 16, 2006, 12:53:43 PM
Sorry for asking such a newb question, but I just want to know...  About how much of the game is complete percentage-wise and is there any idea on when we can be able to download beta versions of missions/campains/etcetera?  Thanks.  And please don't hurt me for asking!  :eek2:
Title: Beauty shots Gallery
Post by: Josh_88 on August 16, 2006, 04:58:40 PM
a demo will be released soon, other then that, check the nugget thread it should have a bunch of answers
Title: Beauty shots Gallery
Post by: Freespace Freak on August 18, 2006, 12:26:36 PM
I can't wait until it's released!  Have you guys done all of the voice acting?  I have a friend that might want to get in on that.  Her favorite person is Starbuck from the new series.
Title: Beauty shots Gallery
Post by: Josh_88 on August 18, 2006, 01:18:28 PM
the voice acting has been closed, they took auditions until i think it was last wednesday. and then they closed them, they tried to go over all the submissions as they came in, but it will be a little time before they decide who they want to use.
Title: Beauty shots Gallery
Post by: kilo_foxtrot on August 23, 2006, 05:05:23 AM
Very very pretty... but what exactly do you mean by "skybox"?
Title: Beauty shots Gallery
Post by: MASON on August 23, 2006, 05:31:25 AM
Gorgeous pieces, I love the lava creeping through the first one... but Mauve Jupiter?

This looks spectacular El-Tee!
Title: Beauty shots Gallery
Post by: StarSlayer on August 23, 2006, 05:46:07 AM
its mustafar! be on the look out for proto-lambda shuttles and vwings ;)
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on August 23, 2006, 06:18:59 AM
Quote from: kilo_foxtrot;40541
Very very pretty... but what exactly do you mean by "skybox"?


Skybox is a huge model that encompasses the entire playing area. For example, the dense starfield we use is a big sphere with a texture mapped on it's surface.
Title: Beauty shots Gallery
Post by: kilo_foxtrot on August 23, 2006, 07:18:16 PM
Makes sense. Thank you!
Title: Beauty shots Gallery
Post by: timbo1138 on August 23, 2006, 11:48:20 PM
Looks frakin' gorgeous. Can't wait to see them in action.
Title: Beauty shots Gallery
Post by: David Pym on August 24, 2006, 06:59:38 PM
mother of god i want to kiss you :P
Ok my Airgroup going to be knocking down your door to get at that demo now.
Title: Beauty shots Gallery
Post by: Spidey- on August 25, 2006, 07:48:37 AM
very cool man
is there any way to get an atmosphere effect on the image?
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on August 25, 2006, 08:06:22 AM
Atmosphere effect?
Title: Beauty shots Gallery
Post by: Aussie86 on August 25, 2006, 09:42:56 AM
The edges to planets aren't precise.  There's an atmosphere around a planet.  Ie, this picture i've made with 3d models...

See how there's a whitish glow around the planet?  That's from the atmosphere.  Maybe it shouldn't be that big, but you get what i mean?

Cheers
Aussie


NOTE:  For those who are not reading this post - this picture is not from the Freespace 2 BSG Mod or any other mod.  They are 3d models rendered in a program called bryce 5.
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on August 25, 2006, 09:49:01 AM
I know what atmosphere is and all my planets have that, barring lifeless rocks. What I wondered about was what Spidey meant with his question.
Title: Beauty shots Gallery
Post by: Scaramouche on August 25, 2006, 11:53:51 AM
Damn, Lt. Cannonfodder! How did I miss that update? I check this site several times a day! Fantastic work - just love it!

Nice pic too, by the way, Aussie!
Title: Beauty shots Gallery
Post by: mycountry1776 on September 27, 2006, 04:24:37 AM
couldnt agree more!! a useable galactica would be so cool!! (ey mebe even pegasus)
Title: Beauty shots Gallery
Post by: mycountry1776 on September 27, 2006, 04:26:14 AM
Quote from: SA22C;6156
I see a turreted Galactica!

Gimme!


i couldnt agree more!! A useable Galactica would be so frakin awesome!! mebe even Pegasus too!?!?
Title: Beauty shots Gallery
Post by: The Adventurer on October 02, 2006, 08:45:29 AM
I don't want to sound needy, but...is any work being done on remodeling the Colonial Movers?
Title: Beauty shots Gallery
Post by: Lt. Cannonfodder on October 02, 2006, 08:58:11 AM
All work atm is concentrated on getting the demo out and unfortunately Colonial Mover is not in the demo. After the demo is out, I can propably try remodelling the ship.
Title: Beauty shots Gallery
Post by: RavenTS on October 03, 2006, 12:18:33 AM
Quote from: Lt. Cannonfodder;42032
All work atm is concentrated on getting the demo out and unfortunately Colonial Mover is not in the demo. After the demo is out, I can propably try remodelling the ship.


Just read the interview on stargamers, where omni said we could espect it maybe this month. What month did he mean, september or october?
Title: Beauty shots Gallery
Post by: Draco429 on October 03, 2006, 03:52:39 AM
Ooh, I want to see this interview... Link please? :D
Title: Beauty shots Gallery
Post by: Omniscaper on October 03, 2006, 06:46:21 AM
Wow, didn't realize it was up already. http://www.stargamer.net/interviews/2006/09/bsg-beyondtheredline/2006-09-29-1565784984.php
Title: Beauty shots Gallery
Post by: RavenTS on October 03, 2006, 09:47:06 AM
O I thought it was an older thing, I didnt found any date...but omni already posted the url... :nod:
Title: Beauty shots Gallery
Post by: David Pym on October 03, 2006, 05:48:22 PM
good read :)
Title: Beauty shots Gallery
Post by: Admiral Ace on October 03, 2006, 06:11:35 PM
Congratulations. You answered admirably. I've read that you wanted to prepare a demo out for this month. It sounds exciting, but is it still realistic ?
Title: Beauty shots Gallery
Post by: northtwilight on October 03, 2006, 07:46:02 PM
Whoo man. Seeing this out will be the culmination of a long-held dream. Seconded on the great answers, that was awesome.
Title: Beauty shots Gallery
Post by: Unknown Target on October 03, 2006, 08:20:10 PM
Quote from: Admiral Ace;42176
Congratulations. You answered admirably. I've read that you wanted to prepare a demo out for this month. It sounds exciting, but is it still realistic ?



At our current rate, very much so :)
Title: Beauty shots Gallery
Post by: Josh_88 on October 03, 2006, 08:41:05 PM
awesome.... waiting intently....dying to get in a viper.... wishing i could help fred....drooling on keyboard......crap i drooled on my keyboard. better clean that up. :-)
Title: Beauty shots Gallery
Post by: KILLROY189 on October 05, 2006, 02:54:26 AM
*Hands Josh a paper towl*  Don't ruin your keyboard before you get a chance to play this.  Lol.
Title: Beauty shots Gallery
Post by: Admiral Ace on October 05, 2006, 10:56:00 AM
As long as the Joystick doesn't suffer, it'll be (rather) fine :D
Title: Beauty shots Gallery
Post by: Josh_88 on October 05, 2006, 02:37:33 PM
Quote from: KILLROY189;42300
*Hands Josh a paper towl*  Don't ruin your keyboard before you get a chance to play this.  Lol.


thank you very much, that took care of it nicely... ill be more careful next time
Title: Beauty shots Gallery
Post by: Shifty on October 11, 2006, 12:48:55 AM
That thing looks awesome
Title: Beauty shots Gallery
Post by: TheLemon on October 11, 2006, 01:54:11 AM
Once again, these screenshots have blown me away.  Keep up the good work guys!
Title: Beauty shots Gallery
Post by: Draco429 on October 11, 2006, 02:18:09 AM
:eek2:
Title: Beauty shots Gallery
Post by: RavenTS on October 11, 2006, 09:21:47 AM
Quote from: Omniscaper;42149
Wow, didn't realize it was up already. http://www.stargamer.net/interviews/2006/09/bsg-beyondtheredline/2006-09-29-1565784984.php


By the way: BSG is still number one on their "Whats Hot list"..! :nod:
Title: Beauty shots Gallery
Post by: David Pym on October 11, 2006, 06:08:37 PM
nice looking
Title: Beauty shots Gallery
Post by: DaMercury on October 11, 2006, 09:22:58 PM
:(  I wanna play!
Title: Beauty shots Gallery
Post by: ZildjianO0 on October 12, 2006, 02:37:30 AM
i honestly can't tell the difference between the old Viper and the new one.  Any chance we could get a side by side comparison?????  (Maybe it's an excuse to see more screens, maybe it isn't)
Title: Beauty shots Gallery
Post by: Snagger on October 12, 2006, 07:44:43 AM
It's hard to tell from those shots because of the differing light source, but I prefer the old version in the top picture as the new one looks too grey.  Is there any way of sorting out the reversed writing on the registration code and parent ship designation?
Title: Beauty shots Gallery
Post by: timbo1138 on October 12, 2006, 04:09:49 PM
Has the model changed between those two shots, or just the textures?
Title: Beauty shots Gallery
Post by: Razorback on October 12, 2006, 04:29:03 PM
The new looks much better.  Nice job.
Title: Beauty shots Gallery
Post by: David Pym on October 12, 2006, 05:54:12 PM
from what iv heard their be reskining the new i think ?
Title: Beauty shots Gallery
Post by: Shinzon on October 13, 2006, 01:52:08 AM
wow nice shots, the viper looks ace so far ;)
Title: Beauty shots Gallery
Post by: hurleybird on October 13, 2006, 08:27:24 PM
Quote from: StarSlayer;43117
Old:
And it should be noted that the MK II is currently being remapped so expect an even better skinning of the bird in the future.

Can you use AA when you take screenshots? As it stands, the original model used in the first trailer with AA looks better than either of those models without AA.

Also, it seems like the new model almost looks *too* shiny when compared with the rather unshiny models from the actual show.
Title: Beauty shots Gallery
Post by: timbo1138 on October 13, 2006, 11:17:56 PM
I've got to agree about the shininess. The textures are really nice, but it's been buffed and polished a little too much.
Title: Beauty shots Gallery
Post by: Herra Tohtori on October 14, 2006, 06:15:54 PM
IIRC the Vipers in show *have* a shining white surface under all the crap stuck into them. At least the "honorary viper" in the miniseries looks like that - like it's been painted with white enamel paint.

And when the dirt and stuff stick to the surface, they form a more "matte" surface. But where the matt surface is broken by occasional brushes, the shining white colour becomes dominant again, as is the matter in the last shot provided.

Aside from that, I think screenshots aren't really the best way to judge how something looks like in-game, especially things like this. It's difficult to estimate from sshots, how shiny something actually is in-game. It's also situation-dependant - if there happens to be a bright star in correct angle, of course the shiny bits might look like "over-shiny". It's the overall impression that matters, and the developers are in a better position of getting an accurate impression since they are after all the only ones who can play the game and look how things seem to be.:)
Title: Beauty shots Gallery
Post by: I'm geeK on October 14, 2006, 07:22:52 PM
Hey guys! This is my first post for this game but I've been following it for some time. I've told every living soul i know aobut this game and the upcomming demo. People are going nuts...

I think I enjoy the sencond MkII more. It gives off more of a badass vibe.
Title: Beauty shots Gallery
Post by: RandallFlagg on October 15, 2006, 07:41:45 AM
Anyone have any word on a demo date?
Title: Beauty shots Gallery
Post by: Akula on October 15, 2006, 08:41:20 AM
Yes. It's coming.
Title: Beauty shots Gallery
Post by: Josh_88 on October 15, 2006, 10:11:35 AM
Quote from: Herra Tohtori;43343
IIRC the Vipers in show *have* a shining white surface under all the crap stuck into them. At least the "honorary viper" in the miniseries looks like that - like it's been painted with white enamel paint.

And when the dirt and stuff stick to the surface, they form a more "matte" surface. But where the matt surface is broken by occasional brushes, the shining white colour becomes dominant again, as is the matter in the last shot provided.

Aside from that, I think screenshots aren't really the best way to judge how something looks like in-game, especially things like this. It's difficult to estimate from sshots, how shiny something actually is in-game. It's also situation-dependant - if there happens to be a bright star in correct angle, of course the shiny bits might look like "over-shiny". It's the overall impression that matters, and the developers are in a better position of getting an accurate impression since they are after all the only ones who can play the game and look how things seem to be.:)


yes the cleaned up viper from the miniseries had a glossy coat, but after all the flying, scrapes, etc those vipers have gone through, its like anything with a shiny surface, eventually it gets rough and loses it's shine, and i dont think they have turtle wax for vipers
Title: Beauty shots Gallery
Post by: Razorback on October 15, 2006, 12:13:19 PM
Quote from: Josh_88;43439
yes the cleaned up viper from the miniseries had a glossy coat, but after all the flying, scrapes, etc those vipers have gone through, its like anything with a shiny surface, eventually it gets rough and loses it's shine, and i dont think they have turtle wax for vipers


I look forward to seeing your skin job.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 15, 2006, 07:39:03 PM
Quote from: Josh_88;43439
I dont think they have turtle wax for vipers


Quote from: Razorback;43446
I look forward to seeing your skin job.


These two made me guffaw. Yes, guffaw.
Title: Beauty shots Gallery
Post by: Prometheus on October 18, 2006, 03:35:00 AM
Did anyone else notice that the designation on the right side of the Mk. II model had the letters reversed?
Title: Beauty shots Gallery
Post by: StarSlayer on October 18, 2006, 04:01:27 AM
No thats just to seperate vipers the first was painted so that when you see it in your rear view mirror you can read it, sorta like ECILOP :P
Title: Swwwweeeeeeeettttttt
Post by: Hunterbaine on October 18, 2006, 05:07:07 PM
:D OMG! I found this all out yesteday when looking for pics of a viper for my desktop. Back in the day I loved playing FS2 but then moved on to MMO's. I happened upon this website by accident and have been totally blown away by everything I've seen. As soon as I got home i started researching how to get and what to get to run BSG mod. I know its not out yet but I have been salivating ever since the first screen shot blessed my eyes. I downloaded FS2 and will download the FS2 open tonight. I have read bits and pieces of these forums and it would seem there is a beta version out for testers and i would love to get into that. How to be a beta tester is the prime question floating around my brain. If anyone has an answer to that question please by all means let me know!!! If the developers of the mod read this, I just want to say thank you a million times. From what I have seen it is going to be wonderous. I remember when i was younger watching the original series wishing i could fly a viper. As video game technology got better and better, I thought to my self out sweet it would be if someone developed a viper combat sim game. It feels like the eve of xmas. You guys rock!!!
Title: Beauty shots Gallery
Post by: karajorma on October 18, 2006, 05:26:58 PM
No beta. But a demo coming soon. :)

You won't have the Galactica but you will be able to fly a viper and kill Toasters. Or fly a toaster and kill vipers for that matter :)

Check out the last two videos we released. They're both from a mission that will be in the demo :)
Title: Beauty shots Gallery
Post by: Dodger on October 18, 2006, 05:35:40 PM
Quote from: Hunterbaine;43793
It feels like the eve of xmas. You guys rock!!!

I agree !!!:hoppingma

Quote
Check out the last two videos we released.

where can i find them???
Title: Beauty shots Gallery
Post by: karajorma on October 18, 2006, 08:03:49 PM
Here (http://www.game-warden.com/bsg/Video/bsg_axemstrailer.avi)'s the last one and here (http://www.game-warden.com/bsg/Video/BSG_ScarAst.wmv)'s the one before that.
Title: Beauty shots Gallery
Post by: Dodger on October 18, 2006, 08:13:06 PM
Oh my God(s)!!!!!!!!!!!!!!!!! I knew the second, but not the first!

Once again! GREAT WORK GUYS!!!!!
(Can't wait to get my Raider!! gimme gimme gimme ;) )
Title: Beauty shots Gallery
Post by: RavenTS on October 18, 2006, 10:35:52 PM
Quote from: StarSlayer;43743
No thats just to seperate vipers the first was painted so that when you see it in your rear view mirror you can read it, sorta like ECILOP :P


Or YAW YM FO TUO TEG :naughty:
Title: few questions
Post by: Hunterbaine on October 19, 2006, 02:09:30 PM
I finally got FS2 open up and running. I am wondering if I did it right. Its been bout 4 years or so since I last played FS2 and what I want to know is how much difference should I see between the original and open? If anyone can post a few screen shots of FS2 open so I can compare those to what I'm seeing, that would be great. Also I set up my multi player settings to what I have seen in the forums, made sure I had the latest build and launcher but when I try to get into a multi mission or fight no one seems to be on. It tells me there is nothing found. Any ideas or is this normal? Thanks :confused1
Title: Will the BSG game be a seperate build or a mod on FS2
Post by: Hunterbaine on October 19, 2006, 02:38:45 PM
I started thinking about my last post and developed yet another question. Is The BSG game going to be a mod to FS2 open or will it be a seperate build based on the FS2 engine that we can download with out having to use FS2_open? Thanks again
Title: Beauty shots Gallery
Post by: Akula on October 19, 2006, 03:12:04 PM
Check the FAQ Sticky thread for an answer to your question.
Title: Beauty shots Gallery
Post by: karajorma on October 19, 2006, 05:18:12 PM
Quote from: Hunterbaine;43938
Also I set up my multi player settings to what I have seen in the forums, made sure I had the latest build and launcher but when I try to get into a multi mission or fight no one seems to be on. It tells me there is nothing found. Any ideas or is this normal? Thanks :confused1


Are you certain you have the RC 7.8 build (http://icculus.org/~taylor/fso/testing/rc7dot8.rar) not simply RC 7?

Otherwise it's probably simply that no one else was playing at the time.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 19, 2006, 08:14:04 PM
I have the same problem, it says that it can't connect to FSnetD and that there are no games, period.

It makes the baby jesus cry.
Title: Beauty shots Gallery
Post by: karajorma on October 19, 2006, 10:13:02 PM
Doh. I always forget about that one. Go into Freespace2\Data and copy the fs2open_pxo.cfg that you installed when following the FAQ on how to get online to Freespace2\mediavps\Data (create it if you have to).

Basically there's an old fs2open_pxo.cfg in the mediavps and it overrides the one in Data so you have to add a copy to override it.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 19, 2006, 10:49:56 PM
Where do I get this .cfg file from? The link appears broken.
Title: Beauty shots Gallery
Post by: karajorma on October 19, 2006, 11:04:16 PM
Make a new text file called fs2open_pxo.cfg

cut and past this to it

fs2netd.game-warden.com
12000
Title: Beauty shots Gallery
Post by: Hunterbaine on October 20, 2006, 02:01:29 AM
GAHHHHHHHH!!!!HAAAAAAAA!!!!!!! VISUAL OVER LOAD!!!!!! ME LIKE ME LIKE WOOT!!!! just watched the new trailer vid that kara posted in here :shaking: ! That rocked. Even though i looked as if the fps might have made it a lil choppy, it was still beautiful. Give me your address i want to send you my first born lol. You guys are doing an awsome job on this game and every time i see another screen shot or trailer i get gitty lol. Keep up the outstanding job and thank you for what your doing. ;)
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 20, 2006, 03:31:49 AM
I think they prefer that you send beer.
Title: Beauty shots Gallery
Post by: karajorma on October 20, 2006, 08:54:29 AM
Quote from: Hunterbaine;44005
just watched the new trailer vid that kara posted in here :shaking: ! That rocked. Even though i looked as if the fps might have made it a lil choppy, it was still beautiful.


That's probably due to the fact that the PC was running FRAPS in order to record the video rather than any actual problem with the game.

I've always found it to be smooth as silk except for the occasional case of lag when playing a multiplayer game.
Title: Beauty shots Gallery
Post by: Omniscaper on October 21, 2006, 02:43:39 PM
Progress gallery thread
Title: Beauty shots Gallery
Post by: Lithium on October 25, 2006, 05:29:20 PM
Just heard about this and wanted to voice my thanks.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 25, 2006, 06:29:26 PM
Why does that avatar deeply disturb me
Title: Beauty shots Gallery
Post by: Lithium on October 25, 2006, 06:42:25 PM
Quote from: Nothing_But_The_Rain;44951
Why does that avatar deeply disturb me


Heh, maybe because you've been thinking the same thing... ;)
Title: Beauty shots Gallery
Post by: karajorma on October 25, 2006, 07:16:32 PM
No comment except that I should have turned on antialiasing.

(http://homepage.ntlworld.com/karajorma/Misc-Pics/Dogfight01.jpg)
(http://homepage.ntlworld.com/karajorma/Misc-Pics/Dogfight02.jpg)
(http://homepage.ntlworld.com/karajorma/Misc-Pics/Dogfight04.jpg)
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 25, 2006, 07:45:52 PM
GUH WUH MUH BUH droooooool [/baby noises]

Good Gods, that's pretty! Is that a bombed-out Caprica in the background?

And also...what exactly is anti-aliasing, anyways? (noob question, I know, but humor me please.)
Title: Beauty shots Gallery
Post by: Lithium on October 25, 2006, 07:50:47 PM
Anti Aliasing is a blurring of the edges of objects. It makes everything look more real and not so pixelated.


And I agree... they look quite yummy.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 25, 2006, 07:53:04 PM
^Thnx.
Title: Beauty shots Gallery
Post by: Squirrel on October 25, 2006, 08:34:42 PM
Quote from: karajorma;44964
No comment except that I should have turned on antialiasing.


Give it to me baby, aha aha...give it to me baby, aha aha...
Title: Beauty shots Gallery
Post by: DaMercury on October 25, 2006, 09:00:11 PM
Very nice eye candy guys.........As always!!:yes:
Title: Beauty shots Gallery
Post by: Squirrel on October 25, 2006, 09:03:38 PM
Quote from: DaMercury;45002
Very nice eye candy guys.........As always!!:yes:


Yeah, but I'm sick of the slogan "Just look, don't touch"

Let me on this baby!  :biggrin1:
Title: Beauty shots Gallery
Post by: DaMercury on October 25, 2006, 09:12:46 PM
I know how you feel!

Feel like a kid at the cookie jar getting told "Not till you eat your dinner"

Never like waiting!:mad:
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 25, 2006, 09:40:20 PM
The villagers are getting restless
Title: Beauty shots Gallery
Post by: Ender on October 25, 2006, 10:03:29 PM
And then the villagers got tired of their modding masters and in one bloody night they rebelled untill after many years of fighting for a demo, they lost intrest and went away to find a mod to call their own, untill one day 40 years later they returned.

i'm sorry i coulden't resist,  great work guys
Title: Beauty shots Gallery
Post by: David Pym on October 25, 2006, 10:18:22 PM
i want to get my dirty little fingers all over that
Title: Beauty shots Gallery
Post by: sykochild on October 26, 2006, 01:02:09 AM
Wow HOLY CRAP THOSE ARE JAW DROPPING IMAGES!!! Nice job.
Title: Beauty shots Gallery
Post by: Scaramouche on October 27, 2006, 07:16:51 PM
If it ain't coming soon the damned villagers will be looking for the torches, pitchforks, and scythes!:hoppingma ;)
Title: Beauty shots Gallery
Post by: Unknown Target on October 27, 2006, 07:31:11 PM
Patience :) We're about 80-90% done :)
Title: Beauty shots Gallery
Post by: Scaramouche on October 27, 2006, 07:43:01 PM
Yeah! Was just kiddin' ya!:naughty: Take your time, guys! Take your time, get it right, and we'll all be happy bunnies!:)
Title: Beauty shots Gallery
Post by: Sharrpe95 on October 28, 2006, 04:26:36 AM
what exactly does 80-90% mean time wise? I mean I know you do this stuff on your free time and I'm so fraking grateful, but do you have a lot of free time coming up? :lol: Also, how many (estimated) demos will there be before the release or will this be the only one because you are almost done with all of the mapping, scripting, coding, etc... for the full game?      
                                                                Thanks for your time.
Title: Beauty shots Gallery
Post by: -Oz- on October 28, 2006, 11:06:57 AM
damn it!!very nice work outta there.

but DON'T HURRY-take your time for your fine job.i'll wait(and four friends of me,too:biggrin1: ).

release it,when you think it's ready to be released.
Title: Beauty shots Gallery
Post by: -Oz- on October 28, 2006, 11:10:34 AM
and karajorma-what's your graphxcard modell?
Title: Beauty shots Gallery
Post by: karajorma on October 28, 2006, 12:24:28 PM
I'm using a Radeon 9800.
Title: Beauty shots Gallery
Post by: Squirrel on October 28, 2006, 12:27:25 PM
Quote from: karajorma;45424
I'm using a Radeon 9800.


So my X1800xtx with my beauty x2 3800+ and 2gb ram will hopefully run this game on my 24" flat... :D
Title: Beauty shots Gallery
Post by: sykochild on October 28, 2006, 01:32:15 PM
Quote from: Squirrel;45425
So my X1800xtx with my beauty x2 3800+ and 2gb ram will hopefully run this game on my 24" flat... :D




Your video card ain't nothin compared to my XFX Geforce 7950 GT muhahahaha.
And my AMD Athlon X2 w/ 2gb of ram. :biggrin1:
Title: Beauty shots Gallery
Post by: Draco429 on October 28, 2006, 07:14:38 PM
/me flips both of you off...

I LIKE my AIW X600Pro... :p
Title: Beauty shots Gallery
Post by: FusionStorm on October 28, 2006, 07:17:29 PM
(http://img53.imageshack.us/img53/6273/screen0004lb0.png)

Cat and Mouse
Title: Beauty shots Gallery
Post by: Josh_88 on October 28, 2006, 08:32:49 PM
wow that left viper looks awesome, being able to see straight into the cockpit and with the pilot there. thats nice
Title: Beauty shots Gallery
Post by: Draco429 on October 28, 2006, 08:48:00 PM
Very nice.
Title: Beauty shots Gallery
Post by: Dragoniz3r on October 28, 2006, 10:26:05 PM
Looks to me like the missles could use some work. The color scheme seems to contrast with the viper model in a not-nice way.
Title: Beauty shots Gallery
Post by: FusionStorm on October 28, 2006, 10:52:06 PM
Now this is also the old texture on the Mk2.
Title: Beauty shots Gallery
Post by: Turambar on October 28, 2006, 11:29:26 PM
no its not,  look at the lines.  i made them dirty to match the ones in the real model they use in the show (hand of god good lighter scene).

this tex has errors though, im waiting for the re-UV to fix them.
Title: Beauty shots Gallery
Post by: Nothing_But_The_Rain on October 28, 2006, 11:34:51 PM
I rikey.
Title: Beauty shots Gallery
Post by: David Pym on October 29, 2006, 10:24:55 AM
my god that looks great
Title: Beauty shots Gallery
Post by: DaMercury on October 29, 2006, 02:34:46 PM
Looks good guys!


Scar looks ace! Have you fixed the red eye to go slower yet?
Title: Beauty shots Gallery
Post by: SebiAlex on October 30, 2006, 06:35:41 AM
Quick question. Do you think it's possible to add commands for battlestars? I just remembered that you can use a menu to give orders in freespace 2, I believe it was 'c' by default. I know you said that you will probably not give control over capital ships, but is it possible to make that menu give orders to cap ships? So if there are two basestars and you target one of them, and press 'c' -- Capital Ships or something --- attack current target (since its a capitol ship, it would use heavy weapons)? Just a thought.

Oh, and is it possible to tone down the shaking screen when afterburning, or is that non changeable in the code?
Title: Beauty shots Gallery
Post by: karajorma on October 30, 2006, 07:43:02 AM
Giving commands via the menu is easy. The problem is that it tends to

a) Look incredibly ugly due to the way the capship AI works
b) Seem somewhat unbelievable. The Battlestar should be giving you orders not the other way around.
Title: Beauty shots Gallery
Post by: SebiAlex on October 30, 2006, 08:13:55 AM
Understood. So does that mean capital ships wont look ugly moving around and firing if human input is not present? The movements looked ok to me in the benchmark movie, and I guess collision between capital ships will be implemented in the final version.

I just watched the benchmark video again, like 5 times, awesome!!! I hope you will be making it possible to just jump in a viper and fly around Galactica and through the pods. I saw somewhere in another thread a suggestion for a quick combat option. In my opinion if you could have something similar to Bridge Commander, that would be amazing.

Getting back to the benchmark vid, my only suggestion is to lose the shock wave effect of the cylon missiles at impact or destruction. I'm talking about the white/bright blue circle wave. In my opinion a fire explosion would look more realistic, and I haven't seen anything like it in the show. Or are they nukes? Unlikely, you probably have something bigger and badder for that, no doubt. :pimp:

I don't know if this is the right thread to post this, but I think it's better than making a new one. I just got the hype back on for this mod again. It was dormant over the summer, for the purpose of not giving me false hope of an early release date. I have a folder of all your vids, and I watched them again... man oh man.:nod:
Title: Beauty shots Gallery
Post by: karajorma on October 30, 2006, 08:39:32 AM
Quote from: SebiAlex;45747
Understood. So does that mean capital ships wont look ugly moving around and firing if human input is not present? The movements looked ok to me in the benchmark movie, and I guess collision between capital ships will be implemented in the final version.


There are three ways you can implement capships combat in FS2.

1) Have the ships jump in next to each other, remain still and pummel each other.
2) Using waypoints script the missions so that all the capships follow predetermined paths.
3) Give orders either in FRED or in-game that the capships attack each other.

Of those the third looks awful and one of the first things any FREDder learns is to never do it. The problem comes cause the AI tries to close and then give the enemy ship a broadside while moving up and down to do so. Basically it just looks really poor.

 If you notice in the tests the ships don't move much apart from the initial warp-in velocity. I suspect Omni was using the first method for most of the videos he made.
Title: Beauty shots Gallery
Post by: Imperator on October 30, 2006, 07:17:56 PM
I love Scar in that picture great work !
Title: Beauty shots Gallery
Post by: Sharrpe95 on October 30, 2006, 09:44:10 PM
In one of the pictures it actually looks like Scar has two red eyeballs instead of one "eye" moving back and forth. Maybe I was just seeing things...
Title: Beauty shots Gallery
Post by: Imperator on October 30, 2006, 09:53:59 PM
Lol, clever with the DefCons !

I saw those two eyeballs as well, couldn't they be part of the "shine" of the sides of the glow ?
Title: Beauty shots Gallery
Post by: Imperator on October 30, 2006, 10:33:00 PM
How would you go about number 1 ? Do you just let the ships fight it out automatically or give objectives ?

FRED's always been a problem that way.
Title: Beauty shots Gallery
Post by: Josh_88 on October 31, 2006, 12:38:42 AM
it was just the angle and the reflection, it only has one eye. and he didnt make those defcon pictures, they've been around, and i think kypfisto had them on here last haha
Title: Beauty shots Gallery
Post by: Sharrpe95 on October 31, 2006, 03:45:35 AM
Yeah I didnt make them. I was looking for a kickass sig and this was the one that I found!
Title: Beauty shots Gallery
Post by: karajorma on October 31, 2006, 10:23:51 AM
In FS2 if two ships on enemy teams are within range of each other they will automatically start shooting at each other. If you've unlocked the beam weapons they'll start blatting away with those too.

Basically you have to order ships to stop shooting at enemy ships not the other way round. :)